/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "BLI_rand.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_screen.h" #include "BKE_utildefines.h" #include "WM_api.h" #include "WM_types.h" #include "wm_subwindow.h" #include "ED_screen.h" #include "ED_screen_types.h" #include "ED_types.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" #include "BMF_Api.h" #ifndef DISABLE_PYTHON #include "BPY_extern.h" #endif #include "screen_intern.h" /* general area and region code */ static void region_draw_emboss(ARegion *ar) { short winx, winy; winx= ar->winrct.xmax-ar->winrct.xmin; winy= ar->winrct.ymax-ar->winrct.ymin; /* set transp line */ glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); /* right */ glColor4ub(0,0,0, 50); sdrawline(winx, 0, winx, winy); /* bottom */ glColor4ub(0,0,0, 80); sdrawline(0, 0, winx, 0); /* top */ glColor4ub(255,255,255, 60); sdrawline(0, winy, winx, winy); /* left */ glColor4ub(255,255,255, 50); sdrawline(0, 0, 0, winy); glDisable( GL_BLEND ); } void ED_region_pixelspace(ARegion *ar) { int width= ar->winrct.xmax-ar->winrct.xmin+1; int height= ar->winrct.ymax-ar->winrct.ymin+1; wmOrtho2(-0.375, (float)width-0.375, -0.375, (float)height-0.375); wmLoadIdentity(); } /* only exported for WM */ void ED_region_do_listen(ARegion *ar, wmNotifier *note) { /* generic notes first */ switch(note->category) { case NC_WINDOW: ED_region_tag_redraw(ar); break; case NC_SCREEN: if(note->action==NA_EDITED) ED_region_tag_redraw(ar); break; default: if(ar->type && ar->type->listener) ar->type->listener(ar, note); } } /* only exported for WM */ void ED_area_do_listen(ScrArea *sa, wmNotifier *note) { /* no generic notes? */ if(sa->type && sa->type->listener) { sa->type->listener(sa, note); } } /* only exported for WM */ void ED_area_do_refresh(bContext *C, ScrArea *sa) { /* no generic notes? */ if(sa->type && sa->type->refresh) { sa->type->refresh(C, sa); } sa->do_refresh= 0; } /* based on screen region draw tags, set draw tags in azones, and future region tabs etc */ /* only exported for WM */ void ED_area_overdraw_flush(bContext *C, ScrArea *sa, ARegion *ar) { AZone *az; for(az= sa->actionzones.first; az; az= az->next) { int xs= (az->x1+az->x2)/2, ys= (az->y1+az->y2)/2; /* test if inside */ if(BLI_in_rcti(&ar->winrct, xs, ys)) { az->do_draw= 1; } } } /* only exported for WM */ void ED_area_overdraw(bContext *C) { wmWindow *win= CTX_wm_window(C); bScreen *screen= CTX_wm_screen(C); ScrArea *sa; /* Draw AZones, in screenspace */ wmSubWindowSet(win, screen->mainwin); glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); for(sa= screen->areabase.first; sa; sa= sa->next) { AZone *az; for(az= sa->actionzones.first; az; az= az->next) { if(az->do_draw) { if(az->type==AZONE_TRI) { glColor4ub(0, 0, 0, 70); sdrawtrifill(az->x1, az->y1, az->x2, az->y2); } az->do_draw= 0; } } } glDisable( GL_BLEND ); } /* only exported for WM */ void ED_region_do_draw(bContext *C, ARegion *ar) { wmWindow *win= CTX_wm_window(C); ScrArea *sa= CTX_wm_area(C); ARegionType *at= ar->type; /* if no partial draw rect set, full rect */ if(ar->drawrct.xmin == ar->drawrct.xmax) ar->drawrct= ar->winrct; /* extra clip for safety */ ar->drawrct.xmin= MAX2(ar->winrct.xmin, ar->drawrct.xmin); ar->drawrct.ymin= MAX2(ar->winrct.ymin, ar->drawrct.ymin); ar->drawrct.xmax= MIN2(ar->winrct.xmax, ar->drawrct.xmax); ar->drawrct.ymax= MIN2(ar->winrct.ymax, ar->drawrct.ymax); /* note; this sets state, so we can use wmOrtho and friends */ wmSubWindowScissorSet(win, ar->swinid, &ar->drawrct); /* optional header info instead? */ if(ar->headerstr) { float col[3]; UI_SetTheme(sa); UI_GetThemeColor3fv(TH_HEADER, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); UI_ThemeColor(TH_MENU_TEXT); glRasterPos2i(20, 6); BMF_DrawString(G.font, ar->headerstr); } else if(at->draw) { UI_SetTheme(sa); at->draw(C, ar); UI_SetTheme(NULL); } if(sa) region_draw_emboss(ar); uiFreeInactiveBlocks(C, &ar->uiblocks); /* XXX test: add convention to end regions always in pixel space, for drawing of borders/gestures etc */ ED_region_pixelspace(ar); ar->do_draw= 0; memset(&ar->drawrct, 0, sizeof(ar->drawrct)); } /* ********************************** maybe silly, but let's try for now to keep these tags protected ********************************** */ void ED_region_tag_redraw(ARegion *ar) { if(ar) { /* zero region means full region redraw */ ar->do_draw= 1; memset(&ar->drawrct, 0, sizeof(ar->drawrct)); } } void ED_region_tag_redraw_partial(ARegion *ar, rcti *rct) { if(ar) { if(!ar->do_draw) { /* no redraw set yet, set partial region */ ar->do_draw= 1; ar->drawrct= *rct; } else if(ar->drawrct.xmin != ar->drawrct.xmax) { /* partial redraw already set, expand region */ ar->drawrct.xmin= MIN2(ar->drawrct.xmin, rct->xmin); ar->drawrct.ymin= MIN2(ar->drawrct.ymin, rct->ymin); ar->drawrct.xmax= MAX2(ar->drawrct.xmax, rct->xmax); ar->drawrct.ymax= MAX2(ar->drawrct.ymax, rct->ymax); } } } void ED_area_tag_redraw(ScrArea *sa) { ARegion *ar; if(sa) for(ar= sa->regionbase.first; ar; ar= ar->next) ED_region_tag_redraw(ar); } void ED_area_tag_refresh(ScrArea *sa) { if(sa) sa->do_refresh= 1; } /* *************************************************************** */ /* use NULL to disable it */ void ED_area_headerprint(ScrArea *sa, const char *str) { ARegion *ar; for(ar= sa->regionbase.first; ar; ar= ar->next) { if(ar->regiontype==RGN_TYPE_HEADER) { if(str) { if(ar->headerstr==NULL) ar->headerstr= MEM_mallocN(256, "headerprint"); BLI_strncpy(ar->headerstr, str, 256); } else if(ar->headerstr) { MEM_freeN(ar->headerstr); ar->headerstr= NULL; } ED_region_tag_redraw(ar); } } } /* *************************************************************** */ /* dir is direction to check, not the splitting edge direction! */ static int rct_fits(rcti *rect, char dir, int size) { if(dir=='h') { return rect->xmax-rect->xmin - size; } else { // 'v' return rect->ymax-rect->ymin - size; } } static void region_rect_recursive(ARegion *ar, rcti *remainder, int quad) { int prefsizex, prefsizey; if(ar==NULL) return; /* clear state flags first */ ar->flag &= ~RGN_FLAG_TOO_SMALL; /* user errors */ if(ar->next==NULL && ar->alignment!=RGN_ALIGN_QSPLIT) ar->alignment= RGN_ALIGN_NONE; prefsizex= ar->type->minsizex; prefsizey= ar->type->minsizey; /* hidden is user flag */ if(ar->flag & RGN_FLAG_HIDDEN); /* XXX floating area region, not handled yet here */ else if(ar->alignment == RGN_ALIGN_FLOAT); /* remainder is too small for any usage */ else if( rct_fits(remainder, 'v', 1)<0 || rct_fits(remainder, 'h', 1) < 0 ) { ar->flag |= RGN_FLAG_TOO_SMALL; } else if(ar->alignment==RGN_ALIGN_NONE) { /* typically last region */ ar->winrct= *remainder; BLI_init_rcti(remainder, 0, 0, 0, 0); } else if(ar->alignment==RGN_ALIGN_TOP || ar->alignment==RGN_ALIGN_BOTTOM) { if( rct_fits(remainder, 'v', prefsizey) < 0 ) { ar->flag |= RGN_FLAG_TOO_SMALL; } else { int fac= rct_fits(remainder, 'v', prefsizey); if(fac < 0 ) prefsizey += fac; ar->winrct= *remainder; if(ar->alignment==RGN_ALIGN_TOP) { ar->winrct.ymin= ar->winrct.ymax - prefsizey + 1; remainder->ymax= ar->winrct.ymin - 1; } else { ar->winrct.ymax= ar->winrct.ymin + prefsizey - 1; remainder->ymin= ar->winrct.ymax + 1; } } } else if(ar->alignment==RGN_ALIGN_LEFT || ar->alignment==RGN_ALIGN_RIGHT) { if( rct_fits(remainder, 'h', prefsizex) < 0 ) { ar->flag |= RGN_FLAG_TOO_SMALL; } else { int fac= rct_fits(remainder, 'h', prefsizex); if(fac < 0 ) prefsizex += fac; ar->winrct= *remainder; if(ar->alignment==RGN_ALIGN_RIGHT) { ar->winrct.xmin= ar->winrct.xmax - prefsizex + 1; remainder->xmax= ar->winrct.xmin - 1; } else { ar->winrct.xmax= ar->winrct.xmin + prefsizex - 1; remainder->xmin= ar->winrct.xmax + 1; } } } else if(ar->alignment==RGN_ALIGN_VSPLIT || ar->alignment==RGN_ALIGN_HSPLIT) { /* percentage subdiv*/ ar->winrct= *remainder; if(ar->alignment==RGN_ALIGN_HSPLIT) { if( rct_fits(remainder, 'h', prefsizex) > 4) { ar->winrct.xmax= (remainder->xmin+remainder->xmax)/2; remainder->xmin= ar->winrct.xmax+1; } else { BLI_init_rcti(remainder, 0, 0, 0, 0); } } else { if( rct_fits(remainder, 'v', prefsizey) > 4) { ar->winrct.ymax= (remainder->ymin+remainder->ymax)/2; remainder->ymin= ar->winrct.ymax+1; } else { BLI_init_rcti(remainder, 0, 0, 0, 0); } } } else if(ar->alignment==RGN_ALIGN_QSPLIT) { ar->winrct= *remainder; /* test if there's still 4 regions left */ if(quad==0) { ARegion *artest= ar->next; int count= 1; while(artest) { artest->alignment= RGN_ALIGN_QSPLIT; artest= artest->next; count++; } if(count!=4) { /* let's stop adding regions */ BLI_init_rcti(remainder, 0, 0, 0, 0); printf("region quadsplit failed\n"); } else quad= 1; } if(quad) { if(quad==1) { /* left bottom */ ar->winrct.xmax = (remainder->xmin + remainder->xmax)/2; ar->winrct.ymax = (remainder->ymin + remainder->ymax)/2; } else if(quad==2) { /* left top */ ar->winrct.xmax = (remainder->xmin + remainder->xmax)/2; ar->winrct.ymin = 1 + (remainder->ymin + remainder->ymax)/2; } else if(quad==3) { /* right bottom */ ar->winrct.xmin = 1 + (remainder->xmin + remainder->xmax)/2; ar->winrct.ymax = (remainder->ymin + remainder->ymax)/2; } else { /* right top */ ar->winrct.xmin = 1 + (remainder->xmin + remainder->xmax)/2; ar->winrct.ymin = 1 + (remainder->ymin + remainder->ymax)/2; BLI_init_rcti(remainder, 0, 0, 0, 0); } quad++; } } /* for speedup */ ar->winx= ar->winrct.xmax - ar->winrct.xmin + 1; ar->winy= ar->winrct.ymax - ar->winrct.ymin + 1; region_rect_recursive(ar->next, remainder, quad); } static void area_calc_totrct(ScrArea *sa, int sizex, int sizey) { if(sa->v1->vec.x>0) sa->totrct.xmin= sa->v1->vec.x+1; else sa->totrct.xmin= sa->v1->vec.x; if(sa->v4->vec.xtotrct.xmax= sa->v4->vec.x-1; else sa->totrct.xmax= sa->v4->vec.x; if(sa->v1->vec.y>0) sa->totrct.ymin= sa->v1->vec.y+1; else sa->totrct.ymin= sa->v1->vec.y; if(sa->v2->vec.ytotrct.ymax= sa->v2->vec.y-1; else sa->totrct.ymax= sa->v2->vec.y; /* for speedup */ sa->winx= sa->totrct.xmax-sa->totrct.xmin+1; sa->winy= sa->totrct.ymax-sa->totrct.ymin+1; } #define AZONESPOT 12 void area_azone_initialize(ScrArea *sa) { AZone *az; if(sa->actionzones.first==NULL) { /* set action zones - should these actually be ARegions? With these we can easier check area hotzones */ /* (ton) for time being just area, ARegion split is not foreseen on user level */ az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&(sa->actionzones), az); az->type= AZONE_TRI; az->pos= AZONE_SW; az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&(sa->actionzones), az); az->type= AZONE_TRI; az->pos= AZONE_NE; } for(az= sa->actionzones.first; az; az= az->next) { if(az->pos==AZONE_SW) { az->x1= sa->v1->vec.x+1; az->y1= sa->v1->vec.y+1; az->x2= sa->v1->vec.x+AZONESPOT; az->y2= sa->v1->vec.y+AZONESPOT; } else if (az->pos==AZONE_NE) { az->x1= sa->v3->vec.x; az->y1= sa->v3->vec.y; az->x2= sa->v3->vec.x-AZONESPOT; az->y2= sa->v3->vec.y-AZONESPOT; } } } /* used for area initialize below */ static void region_subwindow(wmWindowManager *wm, wmWindow *win, ARegion *ar) { if(ar->flag & (RGN_FLAG_HIDDEN|RGN_FLAG_TOO_SMALL)) { if(ar->swinid) wm_subwindow_close(win, ar->swinid); ar->swinid= 0; } else if(ar->swinid==0) ar->swinid= wm_subwindow_open(win, &ar->winrct); else wm_subwindow_position(win, ar->swinid, &ar->winrct); } static void ed_default_handlers(wmWindowManager *wm, ListBase *handlers, int flag) { /* note, add-handler checks if it already exists */ // XXX it would be good to have boundbox checks for some of these... if(flag & ED_KEYMAP_UI) { UI_add_region_handlers(handlers); } if(flag & ED_KEYMAP_VIEW2D) { ListBase *keymap= WM_keymap_listbase(wm, "View2D", 0, 0); WM_event_add_keymap_handler(handlers, keymap); } if(flag & ED_KEYMAP_MARKERS) { ListBase *keymap= WM_keymap_listbase(wm, "Markers", 0, 0); WM_event_add_keymap_handler(handlers, keymap); // XXX need boundbox check urgently!!! } if(flag & ED_KEYMAP_ANIMATION) { ListBase *keymap= WM_keymap_listbase(wm, "Animation", 0, 0); WM_event_add_keymap_handler(handlers, keymap); } } /* called in screen_refresh, or screens_init, also area size changes */ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa) { ARegion *ar; rcti rect; /* set typedefinitions */ sa->type= BKE_spacetype_from_id(sa->spacetype); if(sa->type==NULL) { sa->butspacetype= sa->spacetype= SPACE_VIEW3D; sa->type= BKE_spacetype_from_id(sa->spacetype); } for(ar= sa->regionbase.first; ar; ar= ar->next) ar->type= BKE_regiontype_from_id(sa->type, ar->regiontype); /* area sizes */ area_calc_totrct(sa, win->sizex, win->sizey); /* region rect sizes */ rect= sa->totrct; region_rect_recursive(sa->regionbase.first, &rect, 0); /* default area handlers */ ed_default_handlers(wm, &sa->handlers, sa->type->keymapflag); /* checks spacedata, adds own handlers */ if(sa->type->init) sa->type->init(wm, sa); /* region windows, default and own handlers */ for(ar= sa->regionbase.first; ar; ar= ar->next) { region_subwindow(wm, win, ar); /* default region handlers */ ed_default_handlers(wm, &ar->handlers, ar->type->keymapflag); if(ar->type->init) ar->type->init(wm, ar); } area_azone_initialize(sa); } /* externally called for floating regions like menus */ void ED_region_init(bContext *C, ARegion *ar) { // ARegionType *at= ar->type; /* refresh can be called before window opened */ region_subwindow(CTX_wm_manager(C), CTX_wm_window(C), ar); } /* sa2 to sa1, we swap spaces for fullscreen to keep all allocated data */ /* area vertices were set */ void area_copy_data(ScrArea *sa1, ScrArea *sa2, int swap_space) { SpaceType *st; ARegion *ar; sa1->headertype= sa2->headertype; sa1->spacetype= sa2->spacetype; sa1->butspacetype= sa2->butspacetype; if(swap_space) { SWAP(ListBase, sa1->spacedata, sa2->spacedata); /* exception: ensure preview is reset */ // if(sa1->spacetype==SPACE_VIEW3D) // XXX BIF_view3d_previewrender_free(sa1->spacedata.first); } else { BKE_spacedata_freelist(&sa1->spacedata); BKE_spacedata_copylist(&sa1->spacedata, &sa2->spacedata); } /* regions */ st= BKE_spacetype_from_id(sa1->spacetype); for(ar= sa1->regionbase.first; ar; ar= ar->next) BKE_area_region_free(st, ar); BLI_freelistN(&sa1->regionbase); st= BKE_spacetype_from_id(sa2->spacetype); for(ar= sa2->regionbase.first; ar; ar= ar->next) { ARegion *newar= BKE_area_region_copy(st, ar); BLI_addtail(&sa1->regionbase, newar); } #ifndef DISABLE_PYTHON /* scripts */ BPY_free_scriptlink(&sa1->scriptlink); sa1->scriptlink= sa2->scriptlink; BPY_copy_scriptlink(&sa1->scriptlink); /* copies internal pointers */ #endif } /* *********** Space switching code *********** */ void ED_area_newspace(bContext *C, ScrArea *sa, int type) { if(sa->spacetype != type) { SpaceType *st; SpaceLink *slold; SpaceLink *sl; ED_area_exit(C, sa); st= BKE_spacetype_from_id(type); slold= sa->spacedata.first; sa->spacetype= type; sa->butspacetype= type; sa->type= st; /* check previously stored space */ for (sl= sa->spacedata.first; sl; sl= sl->next) if(sl->spacetype==type) break; /* old spacedata... happened during work on 2.50, remove */ if(sl && sl->regionbase.first==NULL) { st->free(sl); BLI_freelinkN(&sa->spacedata, sl); sl= NULL; } if (sl) { /* swap regions */ slold->regionbase= sa->regionbase; sa->regionbase= sl->regionbase; sl->regionbase.first= sl->regionbase.last= NULL; /* put in front of list */ BLI_remlink(&sa->spacedata, sl); BLI_addhead(&sa->spacedata, sl); } else { /* new space */ if(st) { sl= st->new(C); BLI_addhead(&sa->spacedata, sl); /* swap regions */ if(slold) slold->regionbase= sa->regionbase; sa->regionbase= sl->regionbase; sl->regionbase.first= sl->regionbase.last= NULL; } } ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa); /* tell WM to refresh, cursor types etc */ WM_event_add_mousemove(C); ED_area_tag_redraw(sa); } } void ED_area_prevspace(bContext *C) { SpaceLink *sl= CTX_wm_space_data(C); ScrArea *sa= CTX_wm_area(C); /* cleanup */ #if 0 // XXX needs to be space type specific if(sfile->spacetype==SPACE_FILE) { if(sfile->pupmenu) { MEM_freeN(sfile->pupmenu); sfile->pupmenu= NULL; } } #endif if(sl->next) { #if 0 // XXX check whether this is still needed if (sfile->spacetype == SPACE_SCRIPT) { SpaceScript *sc = (SpaceScript *)sfile; if (sc->script) sc->script->flags &=~SCRIPT_FILESEL; } #endif ED_area_newspace(C, sa, sl->next->spacetype); } else { ED_area_newspace(C, sa, SPACE_INFO); } ED_area_tag_redraw(sa); } static char *windowtype_pup(void) { return( "Window type:%t" //14 "|3D View %x1" //30 "|%l" // 33 "|Ipo Curve Editor %x2" //54 "|Action Editor %x12" //73 "|NLA Editor %x13" //94 "|%l" //97 "|UV/Image Editor %x6" //117 "|Video Sequence Editor %x8" //143 "|Timeline %x15" //163 "|Audio Window %x11" //163 "|Text Editor %x9" //179 "|%l" //192 "|User Preferences %x7" //213 "|Outliner %x3" //232 "|Buttons Window %x4" //251 "|Node Editor %x16" "|%l" //254 "|File Browser %x5" //290 "|%l" //293 "|Scripts Window %x14"//313 ); } static void spacefunc(struct bContext *C, void *arg1, void *arg2) { ED_area_newspace(C, CTX_wm_area(C), CTX_wm_area(C)->butspacetype); ED_area_tag_redraw(CTX_wm_area(C)); } /* returns offset for next button in header */ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco) { ScrArea *sa= CTX_wm_area(C); uiBut *but; int xco= 8; if(ED_screen_area_active(C)) uiBlockSetCol(block, TH_HEADER); else uiBlockSetCol(block, TH_HEADERDESEL); but= uiDefIconTextButC(block, ICONTEXTROW, 0, ICON_VIEW3D, windowtype_pup(), xco, yco, XIC+10, YIC, &(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0, "Displays Current Window Type. " "Click for menu of available types."); uiButSetFunc(but, spacefunc, NULL, NULL); xco += XIC + 14; uiBlockSetEmboss(block, UI_EMBOSSN); if (sa->flag & HEADER_NO_PULLDOWN) { uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0, ICON_DISCLOSURE_TRI_RIGHT, xco,yco,XIC,YIC-2, &(sa->flag), 0, 0, 0, 0, "Show pulldown menus"); } else { uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0, ICON_DISCLOSURE_TRI_DOWN, xco,yco,XIC,YIC-2, &(sa->flag), 0, 0, 0, 0, "Hide pulldown menus"); } xco+=XIC; return xco; }