/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. */ /** \file * \ingroup edsculpt */ #pragma once struct ARegion; struct Brush; struct ColorManagedDisplay; struct ColorSpace; struct ImagePool; struct MTex; struct Object; struct Paint; struct PaintStroke; struct PointerRNA; struct RegionView3D; struct Scene; struct VPaint; struct ViewContext; struct bContext; struct rcti; struct wmEvent; struct wmKeyConfig; struct wmOperator; struct wmOperatorType; enum ePaintMode; enum ePaintSymmetryFlags; typedef struct CoNo { float co[3]; float no[3]; } CoNo; /* paint_stroke.c */ typedef bool (*StrokeGetLocation)(struct bContext *C, float location[3], const float mouse[2]); typedef bool (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, const float mouse[2]); typedef void (*StrokeUpdateStep)(struct bContext *C, struct PaintStroke *stroke, struct PointerRNA *itemptr); typedef void (*StrokeRedraw)(const struct bContext *C, struct PaintStroke *stroke, bool final); typedef void (*StrokeDone)(const struct bContext *C, struct PaintStroke *stroke); struct PaintStroke *paint_stroke_new(struct bContext *C, struct wmOperator *op, StrokeGetLocation get_location, StrokeTestStart test_start, StrokeUpdateStep update_step, StrokeRedraw redraw, StrokeDone done, int event_type); void paint_stroke_free(struct bContext *C, struct wmOperator *op); bool paint_space_stroke_enabled(struct Brush *br, enum ePaintMode mode); bool paint_supports_dynamic_size(struct Brush *br, enum ePaintMode mode); bool paint_supports_dynamic_tex_coords(struct Brush *br, enum ePaintMode mode); bool paint_supports_smooth_stroke(struct Brush *br, enum ePaintMode mode); bool paint_supports_texture(enum ePaintMode mode); bool paint_supports_jitter(enum ePaintMode mode); struct wmKeyMap *paint_stroke_modal_keymap(struct wmKeyConfig *keyconf); int paint_stroke_modal(struct bContext *C, struct wmOperator *op, const struct wmEvent *event); int paint_stroke_exec(struct bContext *C, struct wmOperator *op); void paint_stroke_cancel(struct bContext *C, struct wmOperator *op); bool paint_stroke_flipped(struct PaintStroke *stroke); bool paint_stroke_inverted(struct PaintStroke *stroke); struct ViewContext *paint_stroke_view_context(struct PaintStroke *stroke); void *paint_stroke_mode_data(struct PaintStroke *stroke); float paint_stroke_distance_get(struct PaintStroke *stroke); void paint_stroke_set_mode_data(struct PaintStroke *stroke, void *mode_data); bool paint_poll(struct bContext *C); void paint_cursor_start(struct Paint *p, bool (*poll)(struct bContext *C)); void paint_cursor_delete_textures(void); /* paint_vertex.c */ bool weight_paint_poll(struct bContext *C); bool weight_paint_poll_ignore_tool(bContext *C); bool weight_paint_mode_poll(struct bContext *C); bool vertex_paint_poll(struct bContext *C); bool vertex_paint_poll_ignore_tool(struct bContext *C); bool vertex_paint_mode_poll(struct bContext *C); typedef void (*VPaintTransform_Callback)(const float col[3], const void *user_data, float r_col[3]); void PAINT_OT_weight_paint_toggle(struct wmOperatorType *ot); void PAINT_OT_weight_paint(struct wmOperatorType *ot); void PAINT_OT_weight_set(struct wmOperatorType *ot); enum { WPAINT_GRADIENT_TYPE_LINEAR, WPAINT_GRADIENT_TYPE_RADIAL, }; void PAINT_OT_weight_gradient(struct wmOperatorType *ot); void PAINT_OT_vertex_paint_toggle(struct wmOperatorType *ot); void PAINT_OT_vertex_paint(struct wmOperatorType *ot); unsigned int vpaint_get_current_col(struct Scene *scene, struct VPaint *vp, bool secondary); /* paint_vertex_color_utils.c */ unsigned int ED_vpaint_blend_tool(const int tool, const uint col, const uint paintcol, const int alpha_i); bool ED_vpaint_color_transform(struct Object *ob, VPaintTransform_Callback vpaint_tx_fn, const void *user_data); /* paint_vertex_weight_utils.c */ float ED_wpaint_blend_tool(const int tool, const float weight, const float paintval, const float alpha); /* Utility for tools to ensure vertex groups exist before they begin. */ enum eWPaintFlag { WPAINT_ENSURE_MIRROR = (1 << 0), }; struct WPaintVGroupIndex { int active; int mirror; }; bool ED_wpaint_ensure_data(struct bContext *C, struct ReportList *reports, enum eWPaintFlag flag, struct WPaintVGroupIndex *vgroup_index); int ED_wpaint_mirror_vgroup_ensure(struct Object *ob, const int vgroup_active); /* paint_vertex_color_ops.c */ void PAINT_OT_vertex_color_set(struct wmOperatorType *ot); void PAINT_OT_vertex_color_from_weight(struct wmOperatorType *ot); void PAINT_OT_vertex_color_smooth(struct wmOperatorType *ot); void PAINT_OT_vertex_color_brightness_contrast(struct wmOperatorType *ot); void PAINT_OT_vertex_color_hsv(struct wmOperatorType *ot); void PAINT_OT_vertex_color_invert(struct wmOperatorType *ot); void PAINT_OT_vertex_color_levels(struct wmOperatorType *ot); /* paint_vertex_weight_ops.c */ void PAINT_OT_weight_from_bones(struct wmOperatorType *ot); void PAINT_OT_weight_sample(struct wmOperatorType *ot); void PAINT_OT_weight_sample_group(struct wmOperatorType *ot); /* paint_vertex_proj.c */ struct VertProjHandle; struct VertProjHandle *ED_vpaint_proj_handle_create(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct CoNo **r_vcosnos); void ED_vpaint_proj_handle_update(struct Depsgraph *depsgraph, struct VertProjHandle *vp_handle, /* runtime vars */ struct ARegion *region, const float mval_fl[2]); void ED_vpaint_proj_handle_free(struct VertProjHandle *vp_handle); /* paint_image.c */ typedef struct ImagePaintPartialRedraw { int x1, y1, x2, y2; /* XXX, could use 'rcti' */ int enabled; } ImagePaintPartialRedraw; bool image_texture_paint_poll(struct bContext *C); void imapaint_image_update(struct SpaceImage *sima, struct Image *image, struct ImBuf *ibuf, struct ImageUser *iuser, short texpaint); struct ImagePaintPartialRedraw *get_imapaintpartial(void); void set_imapaintpartial(struct ImagePaintPartialRedraw *ippr); void imapaint_region_tiles( struct ImBuf *ibuf, int x, int y, int w, int h, int *tx, int *ty, int *tw, int *th); bool get_imapaint_zoom(struct bContext *C, float *zoomx, float *zoomy); void *paint_2d_new_stroke(struct bContext *, struct wmOperator *, int mode); void paint_2d_redraw(const struct bContext *C, void *ps, bool final); void paint_2d_stroke_done(void *ps); void paint_2d_stroke(void *ps, const float prev_mval[2], const float mval[2], const bool eraser, float pressure, float distance, float size); void paint_2d_bucket_fill(const struct bContext *C, const float color[3], struct Brush *br, const float mouse_init[2], const float mouse_final[2], void *ps); void paint_2d_gradient_fill(const struct bContext *C, struct Brush *br, const float mouse_init[2], const float mouse_final[2], void *ps); void *paint_proj_new_stroke(struct bContext *C, struct Object *ob, const float mouse[2], int mode); void paint_proj_stroke(const struct bContext *C, void *ps_handle_p, const float prev_pos[2], const float pos[2], const bool eraser, float pressure, float distance, float size); void paint_proj_redraw(const struct bContext *C, void *ps_handle_p, bool final); void paint_proj_stroke_done(void *ps_handle_p); void paint_brush_color_get(struct Scene *scene, struct Brush *br, bool color_correction, bool invert, float distance, float pressure, float color[3], struct ColorManagedDisplay *display); bool paint_use_opacity_masking(struct Brush *brush); void paint_brush_init_tex(struct Brush *brush); void paint_brush_exit_tex(struct Brush *brush); void PAINT_OT_grab_clone(struct wmOperatorType *ot); void PAINT_OT_sample_color(struct wmOperatorType *ot); void PAINT_OT_brush_colors_flip(struct wmOperatorType *ot); void PAINT_OT_texture_paint_toggle(struct wmOperatorType *ot); void PAINT_OT_project_image(struct wmOperatorType *ot); void PAINT_OT_image_from_view(struct wmOperatorType *ot); void PAINT_OT_add_texture_paint_slot(struct wmOperatorType *ot); void PAINT_OT_image_paint(struct wmOperatorType *ot); void PAINT_OT_add_simple_uvs(struct wmOperatorType *ot); /* sculpt_uv.c */ void SCULPT_OT_uv_sculpt_stroke(struct wmOperatorType *ot); /* paint_utils.c */ /* Convert the object-space axis-aligned bounding box (expressed as * its minimum and maximum corners) into a screen-space rectangle, * returns zero if the result is empty */ bool paint_convert_bb_to_rect(struct rcti *rect, const float bb_min[3], const float bb_max[3], const struct ARegion *region, struct RegionView3D *rv3d, struct Object *ob); /* Get four planes in object-space that describe the projection of * screen_rect from screen into object-space (essentially converting a * 2D screens-space bounding box into four 3D planes) */ void paint_calc_redraw_planes(float planes[4][4], const struct ARegion *region, struct Object *ob, const struct rcti *screen_rect); float paint_calc_object_space_radius(struct ViewContext *vc, const float center[3], float pixel_radius); float paint_get_tex_pixel( const struct MTex *mtex, float u, float v, struct ImagePool *pool, int thread); void paint_get_tex_pixel_col(const struct MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread, bool convert, struct ColorSpace *colorspace); void paint_sample_color( struct bContext *C, struct ARegion *region, int x, int y, bool texpaint_proj, bool palette); void paint_stroke_operator_properties(struct wmOperatorType *ot); void BRUSH_OT_curve_preset(struct wmOperatorType *ot); void PAINT_OT_face_select_linked(struct wmOperatorType *ot); void PAINT_OT_face_select_linked_pick(struct wmOperatorType *ot); void PAINT_OT_face_select_all(struct wmOperatorType *ot); void PAINT_OT_face_select_hide(struct wmOperatorType *ot); void PAINT_OT_face_select_reveal(struct wmOperatorType *ot); void PAINT_OT_vert_select_all(struct wmOperatorType *ot); void PAINT_OT_vert_select_ungrouped(struct wmOperatorType *ot); bool vert_paint_poll(struct bContext *C); bool mask_paint_poll(struct bContext *C); bool paint_curve_poll(struct bContext *C); bool facemask_paint_poll(struct bContext *C); void flip_v3_v3(float out[3], const float in[3], const enum ePaintSymmetryFlags symm); void flip_qt_qt(float out[3], const float in[3], const enum ePaintSymmetryFlags symm); /* stroke operator */ typedef enum BrushStrokeMode { BRUSH_STROKE_NORMAL, BRUSH_STROKE_INVERT, BRUSH_STROKE_SMOOTH, } BrushStrokeMode; /* paint_hide.c */ typedef enum { PARTIALVIS_HIDE, PARTIALVIS_SHOW, } PartialVisAction; typedef enum { PARTIALVIS_INSIDE, PARTIALVIS_OUTSIDE, PARTIALVIS_ALL, PARTIALVIS_MASKED, } PartialVisArea; void PAINT_OT_hide_show(struct wmOperatorType *ot); /* paint_mask.c */ typedef enum { PAINT_MASK_FLOOD_VALUE, PAINT_MASK_FLOOD_VALUE_INVERSE, PAINT_MASK_INVERT, } PaintMaskFloodMode; void PAINT_OT_mask_flood_fill(struct wmOperatorType *ot); void PAINT_OT_mask_lasso_gesture(struct wmOperatorType *ot); void PAINT_OT_mask_box_gesture(struct wmOperatorType *ot); void PAINT_OT_mask_line_gesture(struct wmOperatorType *ot); /* paint_curve.c */ void PAINTCURVE_OT_new(struct wmOperatorType *ot); void PAINTCURVE_OT_add_point(struct wmOperatorType *ot); void PAINTCURVE_OT_delete_point(struct wmOperatorType *ot); void PAINTCURVE_OT_select(struct wmOperatorType *ot); void PAINTCURVE_OT_slide(struct wmOperatorType *ot); void PAINTCURVE_OT_draw(struct wmOperatorType *ot); void PAINTCURVE_OT_cursor(struct wmOperatorType *ot); /* image painting blur kernel */ typedef struct { float *wdata; /* actual kernel */ int side; /* kernel side */ int side_squared; /* data side */ int pixel_len; /* pixels around center that kernel is wide */ } BlurKernel; enum eBlurKernelType; /* can be extended to other blur kernels later */ BlurKernel *paint_new_blur_kernel(struct Brush *br, bool proj); void paint_delete_blur_kernel(BlurKernel *); /* paint curve defines */ #define PAINT_CURVE_NUM_SEGMENTS 40