/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/sculpt_paint/paint_utils.c * \ingroup edsculpt */ #include #include #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_brush_types.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "BLI_rect.h" #include "BKE_brush.h" #include "BKE_context.h" #include "BKE_DerivedMesh.h" #include "BKE_paint.h" #include "RNA_access.h" #include "RNA_define.h" /* TODO: remove once projectf goes away */ #include "BIF_glutil.h" #include "GPU_compatibility.h" #include "RE_shader_ext.h" #include "ED_view3d.h" #include "ED_screen.h" #include "BLO_sys_types.h" #include "ED_mesh.h" /* for face mask functions */ #include "WM_api.h" #include "WM_types.h" #include "paint_intern.h" #include "GPU_compatibility.h" /* Convert the object-space axis-aligned bounding box (expressed as * its minimum and maximum corners) into a screen-space rectangle, * returns zero if the result is empty */ int paint_convert_bb_to_rect(rcti *rect, const float bb_min[3], const float bb_max[3], const ARegion *ar, RegionView3D *rv3d, Object *ob) { float projection_mat[4][4]; int i, j, k; BLI_rcti_init_minmax(rect); /* return zero if the bounding box has non-positive volume */ if (bb_min[0] > bb_max[0] || bb_min[1] > bb_max[1] || bb_min[2] > bb_max[2]) return 0; ED_view3d_ob_project_mat_get(rv3d, ob, projection_mat); for (i = 0; i < 2; ++i) { for (j = 0; j < 2; ++j) { for (k = 0; k < 2; ++k) { float vec[3], proj[2]; int proj_i[2]; vec[0] = i ? bb_min[0] : bb_max[0]; vec[1] = j ? bb_min[1] : bb_max[1]; vec[2] = k ? bb_min[2] : bb_max[2]; /* convert corner to screen space */ ED_view3d_project_float_v2_m4(ar, vec, proj, projection_mat); /* expand 2D rectangle */ /* we could project directly to int? */ proj_i[0] = proj[0]; proj_i[1] = proj[1]; BLI_rcti_do_minmax_v(rect, proj_i); } } } /* return false if the rectangle has non-positive area */ return rect->xmin < rect->xmax && rect->ymin < rect->ymax; } /* Get four planes in object-space that describe the projection of * screen_rect from screen into object-space (essentially converting a * 2D screens-space bounding box into four 3D planes) */ void paint_calc_redraw_planes(float planes[4][4], const ARegion *ar, RegionView3D *rv3d, Object *ob, const rcti *screen_rect) { BoundBox bb; bglMats mats; rcti rect; memset(&bb, 0, sizeof(BoundBox)); view3d_get_transformation(ar, rv3d, ob, &mats); /* use some extra space just in case */ rect = *screen_rect; rect.xmin -= 2; rect.xmax += 2; rect.ymin -= 2; rect.ymax += 2; ED_view3d_clipping_calc(&bb, planes, &mats, &rect); mul_m4_fl(planes, -1.0f); } /* convert a point in model coordinates to 2D screen coordinates */ /* TODO: can be deleted once all calls are replaced with * view3d_project_float() */ void projectf(bglMats *mats, const float v[3], float p[2]) { float u[3]; gpuProject(v, mats->modelview, mats->projection, (GLint *)mats->viewport, u); p[0] = u[0]; p[1] = u[1]; } float paint_calc_object_space_radius(ViewContext *vc, const float center[3], float pixel_radius) { Object *ob = vc->obact; float delta[3], scale, loc[3]; const float mval_f[2] = {pixel_radius, 0.0f}; mul_v3_m4v3(loc, ob->obmat, center); initgrabz(vc->rv3d, loc[0], loc[1], loc[2]); ED_view3d_win_to_delta(vc->ar, mval_f, delta); scale = fabsf(mat4_to_scale(ob->obmat)); scale = (scale == 0.0f) ? 1.0f : scale; return len_v3(delta) / scale; } float paint_get_tex_pixel(Brush *br, float u, float v) { TexResult texres = {0}; float co[3] = {u, v, 0.0f}; int hasrgb; hasrgb = multitex_ext(br->mtex.tex, co, NULL, NULL, 0, &texres); if (hasrgb & TEX_RGB) texres.tin = rgb_to_grayscale(&texres.tr) * texres.ta; return texres.tin; } /* 3D Paint */ static void imapaint_project(Object *ob, float model[][4], float proj[][4], const float co[3], float pco[4]) { copy_v3_v3(pco, co); pco[3] = 1.0f; mul_m4_v3(ob->obmat, pco); mul_m4_v3(model, pco); mul_m4_v4(proj, pco); } static void imapaint_tri_weights(Object *ob, const float v1[3], const float v2[3], const float v3[3], const float co[2], float w[3]) { float pv1[4], pv2[4], pv3[4], h[3], divw; float model[4][4], proj[4][4], wmat[3][3], invwmat[3][3]; GLint view[4]; /* compute barycentric coordinates */ /* get the needed opengl matrices */ gpuGetSizeBox(GL_VIEWPORT, view); gpuGetMatrix(GL_MODELVIEW_MATRIX, (float *)model); gpuGetMatrix(GL_PROJECTION_MATRIX, (float *)proj); view[0] = view[1] = 0; /* project the verts */ imapaint_project(ob, model, proj, v1, pv1); imapaint_project(ob, model, proj, v2, pv2); imapaint_project(ob, model, proj, v3, pv3); /* do inverse view mapping, see gluProject man page */ h[0] = (co[0] - view[0]) * 2.0f / view[2] - 1; h[1] = (co[1] - view[1]) * 2.0f / view[3] - 1; h[2] = 1.0f; /* solve for (w1,w2,w3)/perspdiv in: * h * perspdiv = Project * Model * (w1 * v1 + w2 * v2 + w3 * v3) */ wmat[0][0] = pv1[0]; wmat[1][0] = pv2[0]; wmat[2][0] = pv3[0]; wmat[0][1] = pv1[1]; wmat[1][1] = pv2[1]; wmat[2][1] = pv3[1]; wmat[0][2] = pv1[3]; wmat[1][2] = pv2[3]; wmat[2][2] = pv3[3]; invert_m3_m3(invwmat, wmat); mul_m3_v3(invwmat, h); copy_v3_v3(w, h); /* w is still divided by perspdiv, make it sum to one */ divw = w[0] + w[1] + w[2]; if (divw != 0.0f) { mul_v3_fl(w, 1.0f / divw); } } /* compute uv coordinates of mouse in face */ void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, const int xy[2], float uv[2]) { DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); const int *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX); MTFace *tface = dm->getTessFaceDataArray(dm, CD_MTFACE), *tf; int numfaces = dm->getNumTessFaces(dm), a, findex; float p[2], w[3], absw, minabsw; MFace mf; MVert mv[4]; minabsw = 1e10; uv[0] = uv[1] = 0.0; /* test all faces in the derivedmesh with the original index of the picked face */ for (a = 0; a < numfaces; a++) { findex = index ? index[a] : a; if (findex == faceindex) { dm->getTessFace(dm, a, &mf); dm->getVert(dm, mf.v1, &mv[0]); dm->getVert(dm, mf.v2, &mv[1]); dm->getVert(dm, mf.v3, &mv[2]); if (mf.v4) dm->getVert(dm, mf.v4, &mv[3]); tf = &tface[a]; p[0] = xy[0]; p[1] = xy[1]; if (mf.v4) { /* the triangle with the largest absolute values is the one * with the most negative weights */ imapaint_tri_weights(ob, mv[0].co, mv[1].co, mv[3].co, p, w); absw = fabsf(w[0]) + fabsf(w[1]) + fabsf(w[2]); if (absw < minabsw) { uv[0] = tf->uv[0][0] * w[0] + tf->uv[1][0] * w[1] + tf->uv[3][0] * w[2]; uv[1] = tf->uv[0][1] * w[0] + tf->uv[1][1] * w[1] + tf->uv[3][1] * w[2]; minabsw = absw; } imapaint_tri_weights(ob, mv[1].co, mv[2].co, mv[3].co, p, w); absw = fabsf(w[0]) + fabsf(w[1]) + fabsf(w[2]); if (absw < minabsw) { uv[0] = tf->uv[1][0] * w[0] + tf->uv[2][0] * w[1] + tf->uv[3][0] * w[2]; uv[1] = tf->uv[1][1] * w[0] + tf->uv[2][1] * w[1] + tf->uv[3][1] * w[2]; minabsw = absw; } } else { imapaint_tri_weights(ob, mv[0].co, mv[1].co, mv[2].co, p, w); absw = fabsf(w[0]) + fabsf(w[1]) + fabsf(w[2]); if (absw < minabsw) { uv[0] = tf->uv[0][0] * w[0] + tf->uv[1][0] * w[1] + tf->uv[2][0] * w[2]; uv[1] = tf->uv[0][1] * w[0] + tf->uv[1][1] * w[1] + tf->uv[2][1] * w[2]; minabsw = absw; } } } } dm->release(dm); } /* returns 0 if not found, otherwise 1 */ int imapaint_pick_face(ViewContext *vc, const int mval[2], unsigned int *index, unsigned int totface) { if (totface == 0) return 0; /* sample only on the exact position */ *index = view3d_sample_backbuf(vc, mval[0], mval[1]); if ((*index) <= 0 || (*index) > (unsigned int)totface) { return 0; } (*index)--; return 1; } /* used for both 3d view and image window */ void paint_sample_color(const bContext *C, ARegion *ar, int x, int y) /* frontbuf */ { Brush *br = paint_brush(paint_get_active_from_context(C)); unsigned int col; char *cp; CLAMP(x, 0, ar->winx); CLAMP(y, 0, ar->winy); glReadBuffer(GL_FRONT); glReadPixels(x + ar->winrct.xmin, y + ar->winrct.ymin, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &col); glReadBuffer(GL_BACK); cp = (char *)&col; if (br) { br->rgb[0] = cp[0] / 255.0f; br->rgb[1] = cp[1] / 255.0f; br->rgb[2] = cp[2] / 255.0f; } } static int brush_curve_preset_exec(bContext *C, wmOperator *op) { Brush *br = paint_brush(paint_get_active_from_context(C)); BKE_brush_curve_preset(br, RNA_enum_get(op->ptr, "shape")); return OPERATOR_FINISHED; } static int brush_curve_preset_poll(bContext *C) { Brush *br = paint_brush(paint_get_active_from_context(C)); return br && br->curve; } void BRUSH_OT_curve_preset(wmOperatorType *ot) { static EnumPropertyItem prop_shape_items[] = { {CURVE_PRESET_SHARP, "SHARP", 0, "Sharp", ""}, {CURVE_PRESET_SMOOTH, "SMOOTH", 0, "Smooth", ""}, {CURVE_PRESET_MAX, "MAX", 0, "Max", ""}, {CURVE_PRESET_LINE, "LINE", 0, "Line", ""}, {CURVE_PRESET_ROUND, "ROUND", 0, "Round", ""}, {CURVE_PRESET_ROOT, "ROOT", 0, "Root", ""}, {0, NULL, 0, NULL, NULL}}; ot->name = "Preset"; ot->description = "Set brush shape"; ot->idname = "BRUSH_OT_curve_preset"; ot->exec = brush_curve_preset_exec; ot->poll = brush_curve_preset_poll; RNA_def_enum(ot->srna, "shape", prop_shape_items, CURVE_PRESET_SMOOTH, "Mode", ""); } /* face-select ops */ static int paint_select_linked_exec(bContext *C, wmOperator *UNUSED(op)) { paintface_select_linked(C, CTX_data_active_object(C), NULL, 2); ED_region_tag_redraw(CTX_wm_region(C)); return OPERATOR_FINISHED; } void PAINT_OT_face_select_linked(wmOperatorType *ot) { ot->name = "Select Linked"; ot->description = "Select linked faces"; ot->idname = "PAINT_OT_face_select_linked"; ot->exec = paint_select_linked_exec; ot->poll = facemask_paint_poll; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int paint_select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event) { int mode = RNA_boolean_get(op->ptr, "extend") ? 1 : 0; paintface_select_linked(C, CTX_data_active_object(C), event->mval, mode); ED_region_tag_redraw(CTX_wm_region(C)); return OPERATOR_FINISHED; } void PAINT_OT_face_select_linked_pick(wmOperatorType *ot) { ot->name = "Select Linked Pick"; ot->description = "Select linked faces"; ot->idname = "PAINT_OT_face_select_linked_pick"; ot->invoke = paint_select_linked_pick_invoke; ot->poll = facemask_paint_poll; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection"); } static int face_select_all_exec(bContext *C, wmOperator *op) { Object *ob = CTX_data_active_object(C); paintface_deselect_all_visible(ob, RNA_enum_get(op->ptr, "action"), TRUE); ED_region_tag_redraw(CTX_wm_region(C)); return OPERATOR_FINISHED; } void PAINT_OT_face_select_all(wmOperatorType *ot) { ot->name = "Face Selection"; ot->description = "Change selection for all faces"; ot->idname = "PAINT_OT_face_select_all"; ot->exec = face_select_all_exec; ot->poll = facemask_paint_poll; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; WM_operator_properties_select_all(ot); } static int vert_select_all_exec(bContext *C, wmOperator *op) { Object *ob = CTX_data_active_object(C); paintvert_deselect_all_visible(ob, RNA_enum_get(op->ptr, "action"), TRUE); ED_region_tag_redraw(CTX_wm_region(C)); return OPERATOR_FINISHED; } void PAINT_OT_vert_select_all(wmOperatorType *ot) { ot->name = "Vertex Selection"; ot->description = "Change selection for all vertices"; ot->idname = "PAINT_OT_vert_select_all"; ot->exec = vert_select_all_exec; ot->poll = vert_paint_poll; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; WM_operator_properties_select_all(ot); } static int vert_select_inverse_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = CTX_data_active_object(C); paintvert_deselect_all_visible(ob, SEL_INVERT, TRUE); ED_region_tag_redraw(CTX_wm_region(C)); return OPERATOR_FINISHED; } void PAINT_OT_vert_select_inverse(wmOperatorType *ot) { ot->name = "Vertex Select Invert"; ot->description = "Invert selection of vertices"; ot->idname = "PAINT_OT_vert_select_inverse"; ot->exec = vert_select_inverse_exec; ot->poll = vert_paint_poll; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int face_select_inverse_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = CTX_data_active_object(C); paintface_deselect_all_visible(ob, SEL_INVERT, TRUE); ED_region_tag_redraw(CTX_wm_region(C)); return OPERATOR_FINISHED; } void PAINT_OT_face_select_inverse(wmOperatorType *ot) { ot->name = "Face Select Invert"; ot->description = "Invert selection of faces"; ot->idname = "PAINT_OT_face_select_inverse"; ot->exec = face_select_inverse_exec; ot->poll = facemask_paint_poll; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int face_select_hide_exec(bContext *C, wmOperator *op) { const int unselected = RNA_boolean_get(op->ptr, "unselected"); Object *ob = CTX_data_active_object(C); paintface_hide(ob, unselected); ED_region_tag_redraw(CTX_wm_region(C)); return OPERATOR_FINISHED; } void PAINT_OT_face_select_hide(wmOperatorType *ot) { ot->name = "Face Select Hide"; ot->description = "Hide selected faces"; ot->idname = "PAINT_OT_face_select_hide"; ot->exec = face_select_hide_exec; ot->poll = facemask_paint_poll; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects"); } static int face_select_reveal_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = CTX_data_active_object(C); paintface_reveal(ob); ED_region_tag_redraw(CTX_wm_region(C)); return OPERATOR_FINISHED; } void PAINT_OT_face_select_reveal(wmOperatorType *ot) { ot->name = "Face Select Reveal"; ot->description = "Reveal hidden faces"; ot->idname = "PAINT_OT_face_select_reveal"; ot->exec = face_select_reveal_exec; ot->poll = facemask_paint_poll; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects"); }