/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2020 Blender Foundation. * All rights reserved. */ /** \file * \ingroup edsculpt */ #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_task.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "BKE_brush.h" #include "BKE_context.h" #include "BKE_mesh.h" #include "BKE_mesh_mapping.h" #include "BKE_object.h" #include "BKE_paint.h" #include "BKE_pbvh.h" #include "BKE_scene.h" #include "DEG_depsgraph.h" #include "WM_api.h" #include "WM_message.h" #include "WM_toolsystem.h" #include "WM_types.h" #include "ED_object.h" #include "ED_screen.h" #include "ED_sculpt.h" #include "paint_intern.h" #include "sculpt_intern.h" #include "RNA_access.h" #include "RNA_define.h" #include "bmesh.h" #include #include void ED_sculpt_init_transform(struct bContext *C) { Sculpt *sd = CTX_data_tool_settings(C)->sculpt; Object *ob = CTX_data_active_object(C); SculptSession *ss = ob->sculpt; Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C); copy_v3_v3(ss->init_pivot_pos, ss->pivot_pos); copy_v4_v4(ss->init_pivot_rot, ss->pivot_rot); SCULPT_undo_push_begin("Transform"); BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false, false); ss->pivot_rot[3] = 1.0f; SCULPT_vertex_random_access_ensure(ss); SCULPT_filter_cache_init(C, ob, sd, SCULPT_UNDO_COORDS); } static void sculpt_transform_task_cb(void *__restrict userdata, const int i, const TaskParallelTLS *__restrict UNUSED(tls)) { SculptThreadedTaskData *data = userdata; SculptSession *ss = data->ob->sculpt; PBVHNode *node = data->nodes[i]; SculptOrigVertData orig_data; SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[i]); PBVHVertexIter vd; SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_COORDS); BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE) { SCULPT_orig_vert_data_update(&orig_data, &vd); float transformed_co[3], orig_co[3], disp[3]; float fade = vd.mask ? *vd.mask : 0.0f; copy_v3_v3(orig_co, orig_data.co); char symm_area = SCULPT_get_vertex_symm_area(orig_co); copy_v3_v3(transformed_co, orig_co); mul_m4_v3(data->transform_mats[(int)symm_area], transformed_co); sub_v3_v3v3(disp, transformed_co, orig_co); mul_v3_fl(disp, 1.0f - fade); add_v3_v3v3(vd.co, orig_co, disp); if (vd.mvert) { vd.mvert->flag |= ME_VERT_PBVH_UPDATE; } } BKE_pbvh_vertex_iter_end; BKE_pbvh_node_mark_update(node); } void ED_sculpt_update_modal_transform(struct bContext *C) { Sculpt *sd = CTX_data_tool_settings(C)->sculpt; Object *ob = CTX_data_active_object(C); SculptSession *ss = ob->sculpt; Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C); const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL; SCULPT_vertex_random_access_ensure(ss); BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false, false); SculptThreadedTaskData data = { .sd = sd, .ob = ob, .nodes = ss->filter_cache->nodes, }; float final_pivot_pos[3], d_t[3], d_r[4]; float t_mat[4][4], r_mat[4][4], s_mat[4][4], pivot_mat[4][4], pivot_imat[4][4], transform_mat[4][4]; copy_v3_v3(final_pivot_pos, ss->pivot_pos); for (int i = 0; i < PAINT_SYMM_AREAS; i++) { ePaintSymmetryAreas v_symm = i; copy_v3_v3(final_pivot_pos, ss->pivot_pos); unit_m4(pivot_mat); unit_m4(t_mat); unit_m4(r_mat); unit_m4(s_mat); /* Translation matrix. */ sub_v3_v3v3(d_t, ss->pivot_pos, ss->init_pivot_pos); SCULPT_flip_v3_by_symm_area(d_t, symm, v_symm, ss->init_pivot_pos); translate_m4(t_mat, d_t[0], d_t[1], d_t[2]); /* Rotation matrix. */ sub_qt_qtqt(d_r, ss->pivot_rot, ss->init_pivot_rot); normalize_qt(d_r); SCULPT_flip_quat_by_symm_area(d_r, symm, v_symm, ss->init_pivot_pos); quat_to_mat4(r_mat, d_r); /* Scale matrix. */ size_to_mat4(s_mat, ss->pivot_scale); /* Pivot matrix. */ SCULPT_flip_v3_by_symm_area(final_pivot_pos, symm, v_symm, ss->init_pivot_pos); translate_m4(pivot_mat, final_pivot_pos[0], final_pivot_pos[1], final_pivot_pos[2]); invert_m4_m4(pivot_imat, pivot_mat); /* Final transform matrix. */ mul_m4_m4m4(transform_mat, r_mat, t_mat); mul_m4_m4m4(transform_mat, transform_mat, s_mat); mul_m4_m4m4(data.transform_mats[i], transform_mat, pivot_imat); mul_m4_m4m4(data.transform_mats[i], pivot_mat, data.transform_mats[i]); } TaskParallelSettings settings; BKE_pbvh_parallel_range_settings(&settings, true, ss->filter_cache->totnode); BLI_task_parallel_range( 0, ss->filter_cache->totnode, &data, sculpt_transform_task_cb, &settings); if (ss->deform_modifiers_active || ss->shapekey_active) { SCULPT_flush_stroke_deform(sd, ob, true); } SCULPT_flush_update_step(C, SCULPT_UPDATE_COORDS); } void ED_sculpt_end_transform(struct bContext *C) { Object *ob = CTX_data_active_object(C); SculptSession *ss = ob->sculpt; if (ss->filter_cache) { SCULPT_filter_cache_free(ss); } /* Force undo push to happen even inside transform operator, since the sculpt * undo system works separate from regular undo and this is require to properly * finish an undo step also when canceling. */ const bool use_nested_undo = true; SCULPT_undo_push_end_ex(use_nested_undo); SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_COORDS); } typedef enum eSculptPivotPositionModes { SCULPT_PIVOT_POSITION_ORIGIN = 0, SCULPT_PIVOT_POSITION_UNMASKED = 1, SCULPT_PIVOT_POSITION_MASK_BORDER = 2, SCULPT_PIVOT_POSITION_ACTIVE_VERTEX = 3, SCULPT_PIVOT_POSITION_CURSOR_SURFACE = 4, } eSculptPivotPositionModes; static EnumPropertyItem prop_sculpt_pivot_position_types[] = { {SCULPT_PIVOT_POSITION_ORIGIN, "ORIGIN", 0, "Origin", "Sets the pivot to the origin of the sculpt"}, {SCULPT_PIVOT_POSITION_UNMASKED, "UNMASKED", 0, "Unmasked", "Sets the pivot position to the average position of the unmasked vertices"}, {SCULPT_PIVOT_POSITION_MASK_BORDER, "BORDER", 0, "Mask border", "Sets the pivot position to the center of the border of the mask"}, {SCULPT_PIVOT_POSITION_ACTIVE_VERTEX, "ACTIVE", 0, "Active vertex", "Sets the pivot position to the active vertex position"}, {SCULPT_PIVOT_POSITION_CURSOR_SURFACE, "SURFACE", 0, "Surface", "Sets the pivot position to the surface under the cursor"}, {0, NULL, 0, NULL, NULL}, }; static int sculpt_set_pivot_position_exec(bContext *C, wmOperator *op) { Sculpt *sd = CTX_data_tool_settings(C)->sculpt; Object *ob = CTX_data_active_object(C); SculptSession *ss = ob->sculpt; ARegion *region = CTX_wm_region(C); Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C); const char symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL; int mode = RNA_enum_get(op->ptr, "mode"); BKE_sculpt_update_object_for_edit(depsgraph, ob, false, true, false); /* Pivot to center. */ if (mode == SCULPT_PIVOT_POSITION_ORIGIN) { zero_v3(ss->pivot_pos); } /* Pivot to active vertex. */ else if (mode == SCULPT_PIVOT_POSITION_ACTIVE_VERTEX) { copy_v3_v3(ss->pivot_pos, SCULPT_active_vertex_co_get(ss)); } /* Pivot to raycast surface. */ else if (mode == SCULPT_PIVOT_POSITION_CURSOR_SURFACE) { float stroke_location[3]; float mouse[2]; mouse[0] = RNA_float_get(op->ptr, "mouse_x"); mouse[1] = RNA_float_get(op->ptr, "mouse_y"); if (SCULPT_stroke_get_location(C, stroke_location, mouse)) { copy_v3_v3(ss->pivot_pos, stroke_location); } } else { PBVHNode **nodes; int totnode; BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode); float avg[3]; int total = 0; zero_v3(avg); /* Pivot to unmasked. */ if (mode == SCULPT_PIVOT_POSITION_UNMASKED) { for (int n = 0; n < totnode; n++) { PBVHVertexIter vd; BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) { const float mask = (vd.mask) ? *vd.mask : 0.0f; if (mask < 1.0f) { if (SCULPT_check_vertex_pivot_symmetry(vd.co, ss->pivot_pos, symm)) { add_v3_v3(avg, vd.co); total++; } } } BKE_pbvh_vertex_iter_end; } } /* Pivot to mask border. */ else if (mode == SCULPT_PIVOT_POSITION_MASK_BORDER) { const float threshold = 0.2f; for (int n = 0; n < totnode; n++) { PBVHVertexIter vd; BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) { const float mask = (vd.mask) ? *vd.mask : 0.0f; if (mask < (0.5f + threshold) && mask > (0.5f - threshold)) { if (SCULPT_check_vertex_pivot_symmetry(vd.co, ss->pivot_pos, symm)) { add_v3_v3(avg, vd.co); total++; } } } BKE_pbvh_vertex_iter_end; } } if (total > 0) { mul_v3_fl(avg, 1.0f / total); copy_v3_v3(ss->pivot_pos, avg); } MEM_SAFE_FREE(nodes); } /* Update the viewport navigation rotation origin. */ UnifiedPaintSettings *ups = &CTX_data_tool_settings(C)->unified_paint_settings; copy_v3_v3(ups->average_stroke_accum, ss->pivot_pos); ups->average_stroke_counter = 1; ups->last_stroke_valid = true; ED_region_tag_redraw(region); WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data); return OPERATOR_FINISHED; } static int sculpt_set_pivot_position_invoke(bContext *C, wmOperator *op, const wmEvent *event) { RNA_float_set(op->ptr, "mouse_x", event->mval[0]); RNA_float_set(op->ptr, "mouse_y", event->mval[1]); return sculpt_set_pivot_position_exec(C, op); } void SCULPT_OT_set_pivot_position(wmOperatorType *ot) { /* Identifiers. */ ot->name = "Set Pivot Position"; ot->idname = "SCULPT_OT_set_pivot_position"; ot->description = "Sets the sculpt transform pivot position"; /* API callbacks. */ ot->invoke = sculpt_set_pivot_position_invoke; ot->exec = sculpt_set_pivot_position_exec; ot->poll = SCULPT_mode_poll; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_enum(ot->srna, "mode", prop_sculpt_pivot_position_types, SCULPT_PIVOT_POSITION_UNMASKED, "Mode", ""); RNA_def_float(ot->srna, "mouse_x", 0.0f, 0.0f, FLT_MAX, "Mouse Position X", "Position of the mouse used for \"Surface\" mode", 0.0f, 10000.0f); RNA_def_float(ot->srna, "mouse_y", 0.0f, 0.0f, FLT_MAX, "Mouse Position Y", "Position of the mouse used for \"Surface\" mode", 0.0f, 10000.0f); }