/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2006 by Nicholas Bishop * All rights reserved. * Implements the Sculpt Mode tools */ /** \file * \ingroup edsculpt */ #include #include "MEM_guardedalloc.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "BLI_string.h" #include "BLI_listbase.h" #include "BLI_ghash.h" #include "BLI_task.h" #include "BLI_threads.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_mesh_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_workspace_types.h" #include "BKE_ccg.h" #include "BKE_context.h" #include "BKE_multires.h" #include "BKE_paint.h" #include "BKE_key.h" #include "BKE_mesh.h" #include "BKE_mesh_runtime.h" #include "BKE_scene.h" #include "BKE_subsurf.h" #include "BKE_subdiv_ccg.h" #include "BKE_undo_system.h" #include "BKE_global.h" #include "BKE_main.h" #include "DEG_depsgraph.h" #include "WM_api.h" #include "WM_types.h" #include "ED_paint.h" #include "ED_object.h" #include "ED_sculpt.h" #include "ED_undo.h" #include "bmesh.h" #include "paint_intern.h" #include "sculpt_intern.h" typedef struct UndoSculpt { ListBase nodes; size_t undo_size; } UndoSculpt; static UndoSculpt *sculpt_undo_get_nodes(void); static void update_cb(PBVHNode *node, void *rebuild) { BKE_pbvh_node_mark_update(node); if (*((bool *)rebuild)) { BKE_pbvh_node_mark_rebuild_draw(node); } BKE_pbvh_node_fully_hidden_set(node, 0); } struct PartialUpdateData { PBVH *pbvh; bool rebuild; }; /** * A version of #update_cb that tests for 'ME_VERT_PBVH_UPDATE' */ static void update_cb_partial(PBVHNode *node, void *userdata) { struct PartialUpdateData *data = userdata; if (BKE_pbvh_node_vert_update_check_any(data->pbvh, node)) { update_cb(node, &(data->rebuild)); } } static bool test_swap_v3_v3(float a[3], float b[3]) { /* no need for float comparison here (memory is exactly equal or not) */ if (memcmp(a, b, sizeof(float[3])) != 0) { swap_v3_v3(a, b); return true; } else { return false; } } static bool sculpt_undo_restore_deformed( const SculptSession *ss, SculptUndoNode *unode, int uindex, int oindex, float coord[3]) { if (test_swap_v3_v3(coord, unode->orig_co[uindex])) { copy_v3_v3(unode->co[uindex], ss->deform_cos[oindex]); return true; } else { return false; } } static bool sculpt_undo_restore_coords(bContext *C, SculptUndoNode *unode) { ViewLayer *view_layer = CTX_data_view_layer(C); Object *ob = OBACT(view_layer); Depsgraph *depsgraph = CTX_data_depsgraph(C); SculptSession *ss = ob->sculpt; SubdivCCG *subdiv_ccg = ss->subdiv_ccg; MVert *mvert; int *index; if (unode->maxvert) { /* regular mesh restore */ if (ss->kb && !STREQ(ss->kb->name, unode->shapeName)) { /* shape key has been changed before calling undo operator */ Key *key = BKE_key_from_object(ob); KeyBlock *kb = key ? BKE_keyblock_find_name(key, unode->shapeName) : NULL; if (kb) { ob->shapenr = BLI_findindex(&key->block, kb) + 1; BKE_sculpt_update_object_for_edit(depsgraph, ob, false, false); WM_event_add_notifier(C, NC_OBJECT | ND_DATA, ob); } else { /* key has been removed -- skip this undo node */ return 0; } } /* no need for float comparison here (memory is exactly equal or not) */ index = unode->index; mvert = ss->mvert; if (ss->kb) { float(*vertCos)[3]; vertCos = BKE_keyblock_convert_to_vertcos(ob, ss->kb); if (unode->orig_co) { if (ss->modifiers_active) { for (int i = 0; i < unode->totvert; i++) { sculpt_undo_restore_deformed(ss, unode, i, index[i], vertCos[index[i]]); } } else { for (int i = 0; i < unode->totvert; i++) { swap_v3_v3(vertCos[index[i]], unode->orig_co[i]); } } } else { for (int i = 0; i < unode->totvert; i++) { swap_v3_v3(vertCos[index[i]], unode->co[i]); } } /* propagate new coords to keyblock */ sculpt_vertcos_to_key(ob, ss->kb, vertCos); /* pbvh uses it's own mvert array, so coords should be */ /* propagated to pbvh here */ BKE_pbvh_apply_vertCos(ss->pbvh, vertCos, ss->kb->totelem); MEM_freeN(vertCos); } else { if (unode->orig_co) { if (ss->modifiers_active) { for (int i = 0; i < unode->totvert; i++) { if (sculpt_undo_restore_deformed(ss, unode, i, index[i], mvert[index[i]].co)) { mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE; } } } else { for (int i = 0; i < unode->totvert; i++) { if (test_swap_v3_v3(mvert[index[i]].co, unode->orig_co[i])) { mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE; } } } } else { for (int i = 0; i < unode->totvert; i++) { if (test_swap_v3_v3(mvert[index[i]].co, unode->co[i])) { mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE; } } } } } else if (unode->maxgrid && subdiv_ccg != NULL) { /* multires restore */ CCGElem **grids, *grid; CCGKey key; float(*co)[3]; int gridsize; grids = subdiv_ccg->grids; gridsize = subdiv_ccg->grid_size; BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); co = unode->co; for (int j = 0; j < unode->totgrid; j++) { grid = grids[unode->grids[j]]; for (int i = 0; i < gridsize * gridsize; i++, co++) { swap_v3_v3(CCG_elem_offset_co(&key, grid, i), co[0]); } } } return 1; } static bool sculpt_undo_restore_hidden(bContext *C, SculptUndoNode *unode) { ViewLayer *view_layer = CTX_data_view_layer(C); Object *ob = OBACT(view_layer); SculptSession *ss = ob->sculpt; SubdivCCG *subdiv_ccg = ss->subdiv_ccg; int i; if (unode->maxvert) { MVert *mvert = ss->mvert; for (i = 0; i < unode->totvert; i++) { MVert *v = &mvert[unode->index[i]]; if ((BLI_BITMAP_TEST(unode->vert_hidden, i) != 0) != ((v->flag & ME_HIDE) != 0)) { BLI_BITMAP_FLIP(unode->vert_hidden, i); v->flag ^= ME_HIDE; v->flag |= ME_VERT_PBVH_UPDATE; } } } else if (unode->maxgrid && subdiv_ccg != NULL) { BLI_bitmap **grid_hidden = subdiv_ccg->grid_hidden; for (i = 0; i < unode->totgrid; i++) { SWAP(BLI_bitmap *, unode->grid_hidden[i], grid_hidden[unode->grids[i]]); } } return 1; } static bool sculpt_undo_restore_mask(bContext *C, SculptUndoNode *unode) { ViewLayer *view_layer = CTX_data_view_layer(C); Object *ob = OBACT(view_layer); SculptSession *ss = ob->sculpt; SubdivCCG *subdiv_ccg = ss->subdiv_ccg; MVert *mvert; float *vmask; int *index, i, j; if (unode->maxvert) { /* regular mesh restore */ index = unode->index; mvert = ss->mvert; vmask = ss->vmask; for (i = 0; i < unode->totvert; i++) { if (vmask[index[i]] != unode->mask[i]) { SWAP(float, vmask[index[i]], unode->mask[i]); mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE; } } } else if (unode->maxgrid && subdiv_ccg != NULL) { /* multires restore */ CCGElem **grids, *grid; CCGKey key; float *mask; int gridsize; grids = subdiv_ccg->grids; gridsize = subdiv_ccg->grid_size; BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg); mask = unode->mask; for (j = 0; j < unode->totgrid; j++) { grid = grids[unode->grids[j]]; for (i = 0; i < gridsize * gridsize; i++, mask++) { SWAP(float, *CCG_elem_offset_mask(&key, grid, i), *mask); } } } return 1; } static void sculpt_undo_bmesh_restore_generic_task_cb( void *__restrict userdata, const int n, const ParallelRangeTLS *__restrict UNUSED(tls)) { PBVHNode **nodes = userdata; BKE_pbvh_node_mark_redraw(nodes[n]); } static void sculpt_undo_bmesh_restore_generic(bContext *C, SculptUndoNode *unode, Object *ob, SculptSession *ss) { if (unode->applied) { BM_log_undo(ss->bm, ss->bm_log); unode->applied = false; } else { BM_log_redo(ss->bm, ss->bm_log); unode->applied = true; } if (unode->type == SCULPT_UNDO_MASK) { int totnode; PBVHNode **nodes; Sculpt *sd = CTX_data_tool_settings(C)->sculpt; BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode); ParallelRangeSettings settings; BLI_parallel_range_settings_defaults(&settings); settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT); BLI_task_parallel_range( 0, totnode, nodes, sculpt_undo_bmesh_restore_generic_task_cb, &settings); if (nodes) { MEM_freeN(nodes); } } else { sculpt_pbvh_clear(ob); } } /* Create empty sculpt BMesh and enable logging */ static void sculpt_undo_bmesh_enable(Object *ob, SculptUndoNode *unode) { SculptSession *ss = ob->sculpt; Mesh *me = ob->data; sculpt_pbvh_clear(ob); /* Create empty BMesh and enable logging */ ss->bm = BM_mesh_create(&bm_mesh_allocsize_default, &((struct BMeshCreateParams){ .use_toolflags = false, })); BM_data_layer_add(ss->bm, &ss->bm->vdata, CD_PAINT_MASK); sculpt_dyntopo_node_layers_add(ss); me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY; /* Restore the BMLog using saved entries */ ss->bm_log = BM_log_from_existing_entries_create(ss->bm, unode->bm_entry); } static void sculpt_undo_bmesh_restore_begin(bContext *C, SculptUndoNode *unode, Object *ob, SculptSession *ss) { if (unode->applied) { sculpt_dynamic_topology_disable(C, unode); unode->applied = false; } else { sculpt_undo_bmesh_enable(ob, unode); /* Restore the mesh from the first log entry */ BM_log_redo(ss->bm, ss->bm_log); unode->applied = true; } } static void sculpt_undo_bmesh_restore_end(bContext *C, SculptUndoNode *unode, Object *ob, SculptSession *ss) { if (unode->applied) { sculpt_undo_bmesh_enable(ob, unode); /* Restore the mesh from the last log entry */ BM_log_undo(ss->bm, ss->bm_log); unode->applied = false; } else { /* Disable dynamic topology sculpting */ sculpt_dynamic_topology_disable(C, NULL); unode->applied = true; } } /* Handle all dynamic-topology updates * * Returns true if this was a dynamic-topology undo step, otherwise * returns false to indicate the non-dyntopo code should run. */ static int sculpt_undo_bmesh_restore(bContext *C, SculptUndoNode *unode, Object *ob, SculptSession *ss) { switch (unode->type) { case SCULPT_UNDO_DYNTOPO_BEGIN: sculpt_undo_bmesh_restore_begin(C, unode, ob, ss); return true; case SCULPT_UNDO_DYNTOPO_END: sculpt_undo_bmesh_restore_end(C, unode, ob, ss); return true; default: if (ss->bm_log) { sculpt_undo_bmesh_restore_generic(C, unode, ob, ss); return true; } break; } return false; } static void sculpt_undo_restore_list(bContext *C, ListBase *lb) { Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); View3D *v3d = CTX_wm_view3d(C); Object *ob = OBACT(view_layer); Depsgraph *depsgraph = CTX_data_depsgraph(C); SculptSession *ss = ob->sculpt; SubdivCCG *subdiv_ccg = ss->subdiv_ccg; SculptUndoNode *unode; bool update = false, rebuild = false; bool need_mask = false; bool partial_update = true; for (unode = lb->first; unode; unode = unode->next) { if (STREQ(unode->idname, ob->id.name)) { if (unode->type == SCULPT_UNDO_MASK) { /* is possible that we can't do the mask undo (below) * because of the vertex count */ need_mask = true; break; } } } DEG_id_tag_update(&ob->id, ID_RECALC_SHADING); BKE_sculpt_update_object_for_edit(depsgraph, ob, false, need_mask); if (lb->first && sculpt_undo_bmesh_restore(C, lb->first, ob, ss)) { return; } for (unode = lb->first; unode; unode = unode->next) { if (!STREQ(unode->idname, ob->id.name)) { continue; } /* check if undo data matches current data well enough to * continue */ if (unode->maxvert) { if (ss->totvert != unode->maxvert) { continue; } } else if (unode->maxgrid && subdiv_ccg != NULL) { if ((subdiv_ccg->num_grids != unode->maxgrid) || (subdiv_ccg->grid_size != unode->gridsize)) { continue; } /* multi-res can't do partial updates since it doesn't flag edited vertices */ partial_update = false; } switch (unode->type) { case SCULPT_UNDO_COORDS: if (sculpt_undo_restore_coords(C, unode)) { update = true; } break; case SCULPT_UNDO_HIDDEN: if (sculpt_undo_restore_hidden(C, unode)) { rebuild = true; } break; case SCULPT_UNDO_MASK: if (sculpt_undo_restore_mask(C, unode)) { update = true; } break; case SCULPT_UNDO_DYNTOPO_BEGIN: case SCULPT_UNDO_DYNTOPO_END: case SCULPT_UNDO_DYNTOPO_SYMMETRIZE: BLI_assert(!"Dynamic topology should've already been handled"); break; } } if (update || rebuild) { bool tag_update = false; /* we update all nodes still, should be more clever, but also * needs to work correct when exiting/entering sculpt mode and * the nodes get recreated, though in that case it could do all */ if (partial_update) { struct PartialUpdateData data = { .rebuild = rebuild, .pbvh = ss->pbvh, }; BKE_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb_partial, &data); } else { BKE_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, &rebuild); } BKE_pbvh_update_bounds(ss->pbvh, PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateRedraw); if (BKE_sculpt_multires_active(scene, ob)) { if (rebuild) { multires_mark_as_modified(depsgraph, ob, MULTIRES_HIDDEN_MODIFIED); } else { multires_mark_as_modified(depsgraph, ob, MULTIRES_COORDS_MODIFIED); } } tag_update |= ((Mesh *)ob->data)->id.us > 1 || !BKE_sculptsession_use_pbvh_draw(ob, v3d); if (ss->kb || ss->modifiers_active) { Mesh *mesh = ob->data; BKE_mesh_calc_normals(mesh); BKE_sculptsession_free_deformMats(ss); tag_update |= true; } if (tag_update) { DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); } else { sculpt_update_object_bounding_box(ob); } } } static void sculpt_undo_free_list(ListBase *lb) { SculptUndoNode *unode = lb->first; while (unode != NULL) { SculptUndoNode *unode_next = unode->next; if (unode->co) { MEM_freeN(unode->co); } if (unode->no) { MEM_freeN(unode->no); } if (unode->index) { MEM_freeN(unode->index); } if (unode->grids) { MEM_freeN(unode->grids); } if (unode->orig_co) { MEM_freeN(unode->orig_co); } if (unode->vert_hidden) { MEM_freeN(unode->vert_hidden); } if (unode->grid_hidden) { for (int i = 0; i < unode->totgrid; i++) { if (unode->grid_hidden[i]) { MEM_freeN(unode->grid_hidden[i]); } } MEM_freeN(unode->grid_hidden); } if (unode->mask) { MEM_freeN(unode->mask); } if (unode->bm_entry) { BM_log_entry_drop(unode->bm_entry); } if (unode->bm_enter_totvert) { CustomData_free(&unode->bm_enter_vdata, unode->bm_enter_totvert); } if (unode->bm_enter_totedge) { CustomData_free(&unode->bm_enter_edata, unode->bm_enter_totedge); } if (unode->bm_enter_totloop) { CustomData_free(&unode->bm_enter_ldata, unode->bm_enter_totloop); } if (unode->bm_enter_totpoly) { CustomData_free(&unode->bm_enter_pdata, unode->bm_enter_totpoly); } MEM_freeN(unode); unode = unode_next; } } /* Most likely we don't need this. */ #if 0 static bool sculpt_undo_cleanup(bContext *C, ListBase *lb) { Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); Object *ob = OBACT(view_layer); SculptUndoNode *unode; unode = lb->first; if (unode && !STREQ(unode->idname, ob->id.name)) { if (unode->bm_entry) { BM_log_cleanup_entry(unode->bm_entry); } return true; } return false; } #endif SculptUndoNode *sculpt_undo_get_node(PBVHNode *node) { UndoSculpt *usculpt = sculpt_undo_get_nodes(); if (usculpt == NULL) { return NULL; } return BLI_findptr(&usculpt->nodes, node, offsetof(SculptUndoNode, node)); } static void sculpt_undo_alloc_and_store_hidden(PBVH *pbvh, SculptUndoNode *unode) { PBVHNode *node = unode->node; BLI_bitmap **grid_hidden; int i, *grid_indices, totgrid; grid_hidden = BKE_pbvh_grid_hidden(pbvh); BKE_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid, NULL, NULL, NULL); unode->grid_hidden = MEM_mapallocN(sizeof(*unode->grid_hidden) * totgrid, "unode->grid_hidden"); for (i = 0; i < totgrid; i++) { if (grid_hidden[grid_indices[i]]) { unode->grid_hidden[i] = MEM_dupallocN(grid_hidden[grid_indices[i]]); } else { unode->grid_hidden[i] = NULL; } } } static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node, SculptUndoType type) { UndoSculpt *usculpt = sculpt_undo_get_nodes(); SculptUndoNode *unode; SculptSession *ss = ob->sculpt; int totvert, allvert, totgrid, maxgrid, gridsize, *grids; unode = MEM_callocN(sizeof(SculptUndoNode), "SculptUndoNode"); BLI_strncpy(unode->idname, ob->id.name, sizeof(unode->idname)); unode->type = type; unode->node = node; if (node) { BKE_pbvh_node_num_verts(ss->pbvh, node, &totvert, &allvert); BKE_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid, &maxgrid, &gridsize, NULL); unode->totvert = totvert; } else { maxgrid = 0; } /* we will use this while sculpting, is mapalloc slow to access then? */ /* general TODO, fix count_alloc */ switch (type) { case SCULPT_UNDO_COORDS: unode->co = MEM_mapallocN(sizeof(float[3]) * allvert, "SculptUndoNode.co"); unode->no = MEM_mapallocN(sizeof(short[3]) * allvert, "SculptUndoNode.no"); usculpt->undo_size = (sizeof(float[3]) + sizeof(short[3]) + sizeof(int)) * allvert; break; case SCULPT_UNDO_HIDDEN: if (maxgrid) { sculpt_undo_alloc_and_store_hidden(ss->pbvh, unode); } else { unode->vert_hidden = BLI_BITMAP_NEW(allvert, "SculptUndoNode.vert_hidden"); } break; case SCULPT_UNDO_MASK: unode->mask = MEM_mapallocN(sizeof(float) * allvert, "SculptUndoNode.mask"); usculpt->undo_size += (sizeof(float) * sizeof(int)) * allvert; break; case SCULPT_UNDO_DYNTOPO_BEGIN: case SCULPT_UNDO_DYNTOPO_END: case SCULPT_UNDO_DYNTOPO_SYMMETRIZE: BLI_assert(!"Dynamic topology should've already been handled"); break; } BLI_addtail(&usculpt->nodes, unode); if (maxgrid) { /* multires */ unode->maxgrid = maxgrid; unode->totgrid = totgrid; unode->gridsize = gridsize; unode->grids = MEM_mapallocN(sizeof(int) * totgrid, "SculptUndoNode.grids"); } else { /* regular mesh */ unode->maxvert = ss->totvert; unode->index = MEM_mapallocN(sizeof(int) * allvert, "SculptUndoNode.index"); } if (ss->modifiers_active) { unode->orig_co = MEM_callocN(allvert * sizeof(*unode->orig_co), "undoSculpt orig_cos"); } return unode; } static void sculpt_undo_store_coords(Object *ob, SculptUndoNode *unode) { SculptSession *ss = ob->sculpt; PBVHVertexIter vd; BKE_pbvh_vertex_iter_begin(ss->pbvh, unode->node, vd, PBVH_ITER_ALL) { copy_v3_v3(unode->co[vd.i], vd.co); if (vd.no) { copy_v3_v3_short(unode->no[vd.i], vd.no); } else { normal_float_to_short_v3(unode->no[vd.i], vd.fno); } if (ss->modifiers_active) { copy_v3_v3(unode->orig_co[vd.i], ss->orig_cos[unode->index[vd.i]]); } } BKE_pbvh_vertex_iter_end; } static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode) { PBVH *pbvh = ob->sculpt->pbvh; PBVHNode *node = unode->node; if (unode->grids) { /* already stored during allocation */ } else { MVert *mvert; const int *vert_indices; int allvert; int i; BKE_pbvh_node_num_verts(pbvh, node, NULL, &allvert); BKE_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert); for (i = 0; i < allvert; i++) { BLI_BITMAP_SET(unode->vert_hidden, i, mvert[vert_indices[i]].flag & ME_HIDE); } } } static void sculpt_undo_store_mask(Object *ob, SculptUndoNode *unode) { SculptSession *ss = ob->sculpt; PBVHVertexIter vd; BKE_pbvh_vertex_iter_begin(ss->pbvh, unode->node, vd, PBVH_ITER_ALL) { unode->mask[vd.i] = *vd.mask; } BKE_pbvh_vertex_iter_end; } static SculptUndoNode *sculpt_undo_bmesh_push(Object *ob, PBVHNode *node, SculptUndoType type) { UndoSculpt *usculpt = sculpt_undo_get_nodes(); SculptSession *ss = ob->sculpt; PBVHVertexIter vd; SculptUndoNode *unode = usculpt->nodes.first; if (unode == NULL) { unode = MEM_callocN(sizeof(*unode), __func__); BLI_strncpy(unode->idname, ob->id.name, sizeof(unode->idname)); unode->type = type; unode->applied = true; if (type == SCULPT_UNDO_DYNTOPO_END) { unode->bm_entry = BM_log_entry_add(ss->bm_log); BM_log_before_all_removed(ss->bm, ss->bm_log); } else if (type == SCULPT_UNDO_DYNTOPO_BEGIN) { Mesh *me = ob->data; /* Store a copy of the mesh's current vertices, loops, and * polys. A full copy like this is needed because entering * dynamic-topology immediately does topological edits * (converting polys to triangles) that the BMLog can't * fully restore from */ CustomData_copy( &me->vdata, &unode->bm_enter_vdata, CD_MASK_MESH.vmask, CD_DUPLICATE, me->totvert); CustomData_copy( &me->edata, &unode->bm_enter_edata, CD_MASK_MESH.emask, CD_DUPLICATE, me->totedge); CustomData_copy( &me->ldata, &unode->bm_enter_ldata, CD_MASK_MESH.lmask, CD_DUPLICATE, me->totloop); CustomData_copy( &me->pdata, &unode->bm_enter_pdata, CD_MASK_MESH.pmask, CD_DUPLICATE, me->totpoly); unode->bm_enter_totvert = me->totvert; unode->bm_enter_totedge = me->totedge; unode->bm_enter_totloop = me->totloop; unode->bm_enter_totpoly = me->totpoly; unode->bm_entry = BM_log_entry_add(ss->bm_log); BM_log_all_added(ss->bm, ss->bm_log); } else { unode->bm_entry = BM_log_entry_add(ss->bm_log); } BLI_addtail(&usculpt->nodes, unode); } if (node) { switch (type) { case SCULPT_UNDO_COORDS: case SCULPT_UNDO_MASK: /* Before any vertex values get modified, ensure their * original positions are logged */ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL) { BM_log_vert_before_modified(ss->bm_log, vd.bm_vert, vd.cd_vert_mask_offset); } BKE_pbvh_vertex_iter_end; break; case SCULPT_UNDO_HIDDEN: { GSetIterator gs_iter; GSet *faces = BKE_pbvh_bmesh_node_faces(node); BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL) { BM_log_vert_before_modified(ss->bm_log, vd.bm_vert, vd.cd_vert_mask_offset); } BKE_pbvh_vertex_iter_end; GSET_ITER (gs_iter, faces) { BMFace *f = BLI_gsetIterator_getKey(&gs_iter); BM_log_face_modified(ss->bm_log, f); } break; } case SCULPT_UNDO_DYNTOPO_BEGIN: case SCULPT_UNDO_DYNTOPO_END: case SCULPT_UNDO_DYNTOPO_SYMMETRIZE: break; } } return unode; } SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType type) { SculptSession *ss = ob->sculpt; SculptUndoNode *unode; /* list is manipulated by multiple threads, so we lock */ BLI_thread_lock(LOCK_CUSTOM1); if (ss->bm || ELEM(type, SCULPT_UNDO_DYNTOPO_BEGIN, SCULPT_UNDO_DYNTOPO_END)) { /* Dynamic topology stores only one undo node per stroke, * regardless of the number of PBVH nodes modified */ unode = sculpt_undo_bmesh_push(ob, node, type); BLI_thread_unlock(LOCK_CUSTOM1); return unode; } else if ((unode = sculpt_undo_get_node(node))) { BLI_thread_unlock(LOCK_CUSTOM1); return unode; } unode = sculpt_undo_alloc_node(ob, node, type); /* NOTE: If this ever becomes a bottleneck, make a lock inside of the node. * so we release global lock sooner, but keep data locked for until it is * fully initialized. */ if (unode->grids) { int totgrid, *grids; BKE_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid, NULL, NULL, NULL); memcpy(unode->grids, grids, sizeof(int) * totgrid); } else { const int *vert_indices; int allvert; BKE_pbvh_node_num_verts(ss->pbvh, node, NULL, &allvert); BKE_pbvh_node_get_verts(ss->pbvh, node, &vert_indices, NULL); memcpy(unode->index, vert_indices, sizeof(int) * unode->totvert); } switch (type) { case SCULPT_UNDO_COORDS: sculpt_undo_store_coords(ob, unode); break; case SCULPT_UNDO_HIDDEN: sculpt_undo_store_hidden(ob, unode); break; case SCULPT_UNDO_MASK: sculpt_undo_store_mask(ob, unode); break; case SCULPT_UNDO_DYNTOPO_BEGIN: case SCULPT_UNDO_DYNTOPO_END: case SCULPT_UNDO_DYNTOPO_SYMMETRIZE: BLI_assert(!"Dynamic topology should've already been handled"); break; } /* store active shape key */ if (ss->kb) { BLI_strncpy(unode->shapeName, ss->kb->name, sizeof(ss->kb->name)); } else { unode->shapeName[0] = '\0'; } BLI_thread_unlock(LOCK_CUSTOM1); return unode; } void sculpt_undo_push_begin(const char *name) { UndoStack *ustack = ED_undo_stack_get(); bContext *C = NULL; /* special case, we never read from this. */ BKE_undosys_step_push_init_with_type(ustack, C, name, BKE_UNDOSYS_TYPE_SCULPT); } void sculpt_undo_push_end(void) { UndoSculpt *usculpt = sculpt_undo_get_nodes(); SculptUndoNode *unode; /* we don't need normals in the undo stack */ for (unode = usculpt->nodes.first; unode; unode = unode->next) { if (unode->no) { MEM_freeN(unode->no); unode->no = NULL; } if (unode->node) { BKE_pbvh_node_layer_disp_free(unode->node); } } /* We could remove this and enforce all callers run in an operator using 'OPTYPE_UNDO'. */ wmWindowManager *wm = G_MAIN->wm.first; if (wm->op_undo_depth == 0) { UndoStack *ustack = ED_undo_stack_get(); BKE_undosys_step_push(ustack, NULL, NULL); } } /* -------------------------------------------------------------------- */ /** \name Implements ED Undo System * \{ */ typedef struct SculptUndoStep { UndoStep step; /* note: will split out into list for multi-object-sculpt-mode. */ UndoSculpt data; } SculptUndoStep; static bool sculpt_undosys_poll(bContext *C) { Object *obact = CTX_data_active_object(C); if (obact && obact->type == OB_MESH) { if (obact && (obact->mode & OB_MODE_SCULPT)) { return true; } } return false; } static void sculpt_undosys_step_encode_init(struct bContext *UNUSED(C), UndoStep *us_p) { SculptUndoStep *us = (SculptUndoStep *)us_p; /* dummy, memory is cleared anyway. */ BLI_listbase_clear(&us->data.nodes); } static bool sculpt_undosys_step_encode(struct bContext *UNUSED(C), struct Main *UNUSED(bmain), UndoStep *us_p) { /* dummy, encoding is done along the way by adding tiles * to the current 'SculptUndoStep' added by encode_init. */ SculptUndoStep *us = (SculptUndoStep *)us_p; us->step.data_size = us->data.undo_size; SculptUndoNode *unode = us->data.nodes.last; if (unode && unode->type == SCULPT_UNDO_DYNTOPO_END) { us->step.use_memfile_step = true; } us->step.is_applied = true; return true; } static void sculpt_undosys_step_decode_undo_impl(struct bContext *C, SculptUndoStep *us) { BLI_assert(us->step.is_applied == true); sculpt_undo_restore_list(C, &us->data.nodes); us->step.is_applied = false; } static void sculpt_undosys_step_decode_redo_impl(struct bContext *C, SculptUndoStep *us) { BLI_assert(us->step.is_applied == false); sculpt_undo_restore_list(C, &us->data.nodes); us->step.is_applied = true; } static void sculpt_undosys_step_decode_undo(struct bContext *C, SculptUndoStep *us) { SculptUndoStep *us_iter = us; while (us_iter->step.next && (us_iter->step.next->type == us_iter->step.type)) { if (us_iter->step.next->is_applied == false) { break; } us_iter = (SculptUndoStep *)us_iter->step.next; } while (us_iter != us) { sculpt_undosys_step_decode_undo_impl(C, us_iter); us_iter = (SculptUndoStep *)us_iter->step.prev; } } static void sculpt_undosys_step_decode_redo(struct bContext *C, SculptUndoStep *us) { SculptUndoStep *us_iter = us; while (us_iter->step.prev && (us_iter->step.prev->type == us_iter->step.type)) { if (us_iter->step.prev->is_applied == true) { break; } us_iter = (SculptUndoStep *)us_iter->step.prev; } while (us_iter && (us_iter->step.is_applied == false)) { sculpt_undosys_step_decode_redo_impl(C, us_iter); if (us_iter == us) { break; } us_iter = (SculptUndoStep *)us_iter->step.next; } } static void sculpt_undosys_step_decode(struct bContext *C, struct Main *bmain, UndoStep *us_p, int dir) { /* Ensure sculpt mode. */ { Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); /* Sculpt needs evaluated state. */ BKE_scene_view_layer_graph_evaluated_ensure(bmain, scene, view_layer); Object *ob = OBACT(view_layer); if (ob && (ob->type == OB_MESH)) { Depsgraph *depsgraph = CTX_data_depsgraph(C); if (ob->mode & OB_MODE_SCULPT) { /* pass */ } else { ED_object_mode_generic_exit(bmain, depsgraph, scene, ob); Mesh *me = ob->data; /* Don't add sculpt topology undo steps when reading back undo state. * The undo steps must enter/exit for us. */ me->flag &= ~ME_SCULPT_DYNAMIC_TOPOLOGY; ED_object_sculptmode_enter_ex(bmain, depsgraph, scene, ob, true, NULL); } BLI_assert(sculpt_undosys_poll(C)); } else { BLI_assert(0); return; } } SculptUndoStep *us = (SculptUndoStep *)us_p; if (dir < 0) { sculpt_undosys_step_decode_undo(C, us); } else { sculpt_undosys_step_decode_redo(C, us); } } static void sculpt_undosys_step_free(UndoStep *us_p) { SculptUndoStep *us = (SculptUndoStep *)us_p; sculpt_undo_free_list(&us->data.nodes); } /* Export for ED_undo_sys. */ void ED_sculpt_undosys_type(UndoType *ut) { ut->name = "Sculpt"; ut->poll = sculpt_undosys_poll; ut->step_encode_init = sculpt_undosys_step_encode_init; ut->step_encode = sculpt_undosys_step_encode; ut->step_decode = sculpt_undosys_step_decode; ut->step_free = sculpt_undosys_step_free; ut->use_context = true; ut->step_size = sizeof(SculptUndoStep); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Utilities * \{ */ static UndoSculpt *sculpt_undosys_step_get_nodes(UndoStep *us_p) { SculptUndoStep *us = (SculptUndoStep *)us_p; return &us->data; } static UndoSculpt *sculpt_undo_get_nodes(void) { UndoStack *ustack = ED_undo_stack_get(); UndoStep *us = BKE_undosys_stack_init_or_active_with_type(ustack, BKE_UNDOSYS_TYPE_SCULPT); return sculpt_undosys_step_get_nodes(us); } /** \} */