#!/usr/bin/python Import ('env') sources = env.Glob('*.c') incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf' incs += ' ../../windowmanager #/intern/guardedalloc' incs += ' ../../makesrna ../../blenloader' incs += ' #/intern/audaspace/intern' defs = [] env.BlenderLib ( 'bf_editors_sound', sources, Split(incs), defs, libtype=['core'], priority=[35] )