/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/sound/sound_ops.c * \ingroup edsnd */ #include #include #include #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" #include "DNA_anim_types.h" #include "DNA_packedFile_types.h" #include "DNA_scene_types.h" #include "DNA_space_types.h" #include "DNA_sequence_types.h" #include "DNA_sound_types.h" #include "DNA_userdef_types.h" #include "BKE_context.h" #include "BKE_fcurve.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_report.h" #include "BKE_packedFile.h" #include "BKE_scene.h" #include "BKE_sound.h" #include "BKE_sequencer.h" #include "RNA_access.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "UI_interface.h" #include "WM_api.h" #include "WM_types.h" #ifdef WITH_AUDASPACE # include "AUD_C-API.h" #endif #include "ED_sound.h" #include "ED_util.h" #include "sound_intern.h" /******************** open sound operator ********************/ static int open_cancel(bContext *UNUSED(C), wmOperator *op) { MEM_freeN(op->customdata); op->customdata= NULL; return OPERATOR_CANCELLED; } static void open_init(bContext *C, wmOperator *op) { PropertyPointerRNA *pprop; op->customdata= pprop= MEM_callocN(sizeof(PropertyPointerRNA), "OpenPropertyPointerRNA"); uiIDContextProperty(C, &pprop->ptr, &pprop->prop); } #ifdef WITH_AUDASPACE static int open_exec(bContext *C, wmOperator *op) { char path[FILE_MAX]; bSound *sound; PropertyPointerRNA *pprop; PointerRNA idptr; AUD_SoundInfo info; Main *bmain = CTX_data_main(C); RNA_string_get(op->ptr, "filepath", path); sound = sound_new_file(bmain, path); if(!op->customdata) open_init(C, op); if (sound==NULL || sound->playback_handle == NULL) { if(op->customdata) MEM_freeN(op->customdata); BKE_report(op->reports, RPT_ERROR, "Unsupported audio format"); return OPERATOR_CANCELLED; } info = AUD_getInfo(sound->playback_handle); if (info.specs.channels == AUD_CHANNELS_INVALID) { sound_delete(bmain, sound); if(op->customdata) MEM_freeN(op->customdata); BKE_report(op->reports, RPT_ERROR, "Unsupported audio format"); return OPERATOR_CANCELLED; } if(RNA_boolean_get(op->ptr, "mono")) { sound->flags |= SOUND_FLAGS_MONO; sound_load(bmain, sound); } if (RNA_boolean_get(op->ptr, "cache")) { sound_cache(sound); } /* hook into UI */ pprop= op->customdata; if(pprop->prop) { /* when creating new ID blocks, use is already 1, but RNA * pointer se also increases user, so this compensates it */ sound->id.us--; RNA_id_pointer_create(&sound->id, &idptr); RNA_property_pointer_set(&pprop->ptr, pprop->prop, idptr); RNA_property_update(C, &pprop->ptr, pprop->prop); } if(op->customdata) MEM_freeN(op->customdata); return OPERATOR_FINISHED; } #else //WITH_AUDASPACE static int open_exec(bContext *UNUSED(C), wmOperator *op) { BKE_report(op->reports, RPT_ERROR, "Compiled without sound support"); return OPERATOR_CANCELLED; } #endif static int open_invoke(bContext *C, wmOperator *op, wmEvent *event) { if(!RNA_property_is_set(op->ptr, "relative_path")) RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); if(RNA_property_is_set(op->ptr, "filepath")) return open_exec(C, op); open_init(C, op); return WM_operator_filesel(C, op, event); } static void SOUND_OT_open(wmOperatorType *ot) { /* identifiers */ ot->name= "Open Sound"; ot->description= "Load a sound file"; ot->idname= "SOUND_OT_open"; /* api callbacks */ ot->exec= open_exec; ot->invoke= open_invoke; ot->cancel= open_cancel; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH); RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory."); RNA_def_boolean(ot->srna, "mono", FALSE, "Mono", "Mixdown the sound to mono."); } static void SOUND_OT_open_mono(wmOperatorType *ot) { /* identifiers */ ot->name= "Open Sound Mono"; ot->description= "Load a sound file as mono"; ot->idname= "SOUND_OT_open_mono"; /* api callbacks */ ot->exec= open_exec; ot->invoke= open_invoke; ot->cancel= open_cancel; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH); RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory."); RNA_def_boolean(ot->srna, "mono", TRUE, "Mono", "Mixdown the sound to mono."); } /******************** mixdown operator ********************/ static int mixdown_exec(bContext *C, wmOperator *op) { #ifdef WITH_AUDASPACE char path[FILE_MAX]; char filename[FILE_MAX]; Scene *scene; Main *bmain; int bitrate, accuracy; AUD_DeviceSpecs specs; AUD_Container container; AUD_Codec codec; const char* result; RNA_string_get(op->ptr, "filepath", path); bitrate = RNA_int_get(op->ptr, "bitrate") * 1000; accuracy = RNA_int_get(op->ptr, "accuracy"); specs.format = RNA_enum_get(op->ptr, "format"); container = RNA_enum_get(op->ptr, "container"); codec = RNA_enum_get(op->ptr, "codec"); scene = CTX_data_scene(C); bmain = CTX_data_main(C); specs.channels = scene->r.ffcodecdata.audio_channels; specs.rate = scene->r.ffcodecdata.audio_mixrate; BLI_strncpy(filename, path, sizeof(filename)); BLI_path_abs(filename, bmain->name); result = AUD_mixdown(scene->sound_scene, SFRA * specs.rate / FPS, (EFRA - SFRA) * specs.rate / FPS, accuracy, filename, specs, container, codec, bitrate); if(result) { BKE_report(op->reports, RPT_ERROR, result); return OPERATOR_CANCELLED; } #else // WITH_AUDASPACE (void)C; (void)op; #endif // WITH_AUDASPACE return OPERATOR_FINISHED; } static int mixdown_invoke(bContext *C, wmOperator *op, wmEvent *event) { if(!RNA_property_is_set(op->ptr, "relative_path")) RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); if(RNA_property_is_set(op->ptr, "filepath")) return mixdown_exec(C, op); return WM_operator_filesel(C, op, event); } static int mixdown_draw_check_prop(PropertyRNA *prop) { const char *prop_id= RNA_property_identifier(prop); return !( strcmp(prop_id, "filepath") == 0 || strcmp(prop_id, "directory") == 0 || strcmp(prop_id, "filename") == 0 ); } #ifdef WITH_AUDASPACE static void mixdown_draw(bContext *C, wmOperator *op) { static EnumPropertyItem pcm_format_items[] = { {AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"}, {AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"}, #ifdef WITH_SNDFILE {AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"}, #endif {AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"}, {AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"}, {AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem mp3_format_items[] = { {AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"}, {AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem ac3_format_items[] = { {AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"}, {AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"}, {0, NULL, 0, NULL, NULL}}; #ifdef WITH_SNDFILE static EnumPropertyItem flac_format_items[] = { {AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"}, {AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"}, {0, NULL, 0, NULL, NULL}}; #endif static EnumPropertyItem all_codec_items[] = { {AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"}, {AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"}, {AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"}, {AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"}, {AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"}, {AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"}, {AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem ogg_codec_items[] = { {AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"}, {AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"}, {0, NULL, 0, NULL, NULL}}; uiLayout *layout = op->layout; wmWindowManager *wm= CTX_wm_manager(C); PointerRNA ptr; PropertyRNA *prop_format; PropertyRNA *prop_codec; PropertyRNA *prop_bitrate; AUD_Container container = RNA_enum_get(op->ptr, "container"); AUD_Codec codec = RNA_enum_get(op->ptr, "codec"); prop_format = RNA_struct_find_property(op->ptr, "format"); prop_codec = RNA_struct_find_property(op->ptr, "codec"); prop_bitrate = RNA_struct_find_property(op->ptr, "bitrate"); RNA_def_property_clear_flag(prop_bitrate, PROP_HIDDEN); RNA_def_property_flag(prop_codec, PROP_HIDDEN); RNA_def_property_flag(prop_format, PROP_HIDDEN); switch(container) { case AUD_CONTAINER_AC3: RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); RNA_def_property_enum_items(prop_format, ac3_format_items); RNA_def_property_enum_items(prop_codec, all_codec_items); RNA_enum_set(op->ptr, "codec", AUD_CODEC_AC3); break; case AUD_CONTAINER_FLAC: RNA_def_property_flag(prop_bitrate, PROP_HIDDEN); RNA_def_property_enum_items(prop_codec, all_codec_items); RNA_enum_set(op->ptr, "codec", AUD_CODEC_FLAC); #ifdef WITH_SNDFILE RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); RNA_def_property_enum_items(prop_format, flac_format_items); #else RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); #endif break; case AUD_CONTAINER_MATROSKA: RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN); RNA_def_property_enum_items(prop_codec, all_codec_items); switch(codec) { case AUD_CODEC_AAC: RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; case AUD_CODEC_AC3: RNA_def_property_enum_items(prop_format, ac3_format_items); RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); break; case AUD_CODEC_FLAC: RNA_def_property_flag(prop_bitrate, PROP_HIDDEN); RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; case AUD_CODEC_MP2: RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; case AUD_CODEC_MP3: RNA_def_property_enum_items(prop_format, mp3_format_items); RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); break; case AUD_CODEC_PCM: RNA_def_property_flag(prop_bitrate, PROP_HIDDEN); RNA_def_property_enum_items(prop_format, pcm_format_items); RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); break; case AUD_CODEC_VORBIS: RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; default: break; } break; case AUD_CONTAINER_MP2: RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP2); RNA_def_property_enum_items(prop_codec, all_codec_items); break; case AUD_CONTAINER_MP3: RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); RNA_def_property_enum_items(prop_format, mp3_format_items); RNA_def_property_enum_items(prop_codec, all_codec_items); RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP3); break; case AUD_CONTAINER_OGG: RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN); RNA_def_property_enum_items(prop_codec, ogg_codec_items); RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; case AUD_CONTAINER_WAV: RNA_def_property_flag(prop_bitrate, PROP_HIDDEN); RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); RNA_def_property_enum_items(prop_format, pcm_format_items); RNA_def_property_enum_items(prop_codec, all_codec_items); RNA_enum_set(op->ptr, "codec", AUD_CODEC_PCM); break; default: break; } RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr); /* main draw call */ uiDefAutoButsRNA(layout, &ptr, mixdown_draw_check_prop, '\0'); } #endif // WITH_AUDASPACE void SOUND_OT_mixdown(wmOperatorType *ot) { #ifdef WITH_AUDASPACE static EnumPropertyItem format_items[] = { {AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"}, {AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"}, {AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"}, {AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"}, {AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"}, {AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem container_items[] = { #ifdef WITH_FFMPEG {AUD_CONTAINER_AC3, "AC3", 0, "ac3", "Dolby Digital ATRAC 3"}, #endif {AUD_CONTAINER_FLAC, "FLAC", 0, "flac", "Free Lossless Audio Codec"}, #ifdef WITH_FFMPEG {AUD_CONTAINER_MATROSKA, "MATROSKA", 0, "mkv", "Matroska"}, {AUD_CONTAINER_MP2, "MP2", 0, "mp2", "MPEG-1 Audio Layer II"}, {AUD_CONTAINER_MP3, "MP3", 0, "mp3", "MPEG-2 Audio Layer III"}, #endif {AUD_CONTAINER_OGG, "OGG", 0, "ogg", "Xiph.Org Ogg Container"}, {AUD_CONTAINER_WAV, "WAV", 0, "wav", "Waveform Audio File Format"}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem codec_items[] = { #ifdef WITH_FFMPEG {AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"}, {AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"}, #endif {AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"}, #ifdef WITH_FFMPEG {AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"}, {AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"}, #endif {AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"}, {AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"}, {0, NULL, 0, NULL, NULL}}; #endif // WITH_AUDASPACE /* identifiers */ ot->name= "Mixdown"; ot->description= "Mixes the scene's audio to a sound file"; ot->idname= "SOUND_OT_mixdown"; /* api callbacks */ ot->exec= mixdown_exec; ot->invoke= mixdown_invoke; #ifdef WITH_AUDASPACE ot->ui= mixdown_draw; #endif /* flags */ ot->flag= OPTYPE_REGISTER; /* properties */ WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH); #ifdef WITH_AUDASPACE RNA_def_int(ot->srna, "accuracy", 1024, 1, 16777216, "Accuracy", "Sample accuracy. Important for animation data. The lower the value, the more accurate.", 1, 16777216); RNA_def_enum(ot->srna, "container", container_items, AUD_CONTAINER_FLAC, "Container", "File format"); RNA_def_enum(ot->srna, "codec", codec_items, AUD_CODEC_FLAC, "Codec", "Audio Codec"); RNA_def_enum(ot->srna, "format", format_items, AUD_FORMAT_S16, "Format", "Sample format"); RNA_def_int(ot->srna, "bitrate", 192, 32, 512, "Bitrate", "Bitrate in kbit/s", 32, 512); #endif // WITH_AUDASPACE } /* ******************************************************* */ static int sound_poll(bContext *C) { Editing* ed = CTX_data_scene(C)->ed; if(!ed || !ed->act_seq || ed->act_seq->type != SEQ_SOUND) return 0; return 1; } /********************* pack operator *********************/ static int pack_exec(bContext *C, wmOperator *op) { Editing* ed = CTX_data_scene(C)->ed; bSound* sound; if(!ed || !ed->act_seq || ed->act_seq->type != SEQ_SOUND) return OPERATOR_CANCELLED; sound = ed->act_seq->sound; if(!sound || sound->packedfile) return OPERATOR_CANCELLED; sound->packedfile= newPackedFile(op->reports, sound->name); sound_load(CTX_data_main(C), sound); return OPERATOR_FINISHED; } static void SOUND_OT_pack(wmOperatorType *ot) { /* identifiers */ ot->name= "Pack Sound"; ot->description= "Pack the sound into the current blend file"; ot->idname= "SOUND_OT_pack"; /* api callbacks */ ot->exec= pack_exec; ot->poll= sound_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /********************* unpack operator *********************/ static int sound_unpack_exec(bContext *C, wmOperator *op) { int method= RNA_enum_get(op->ptr, "method"); bSound* sound= NULL; /* find the suppplied image by name */ if (RNA_property_is_set(op->ptr, "id")) { char sndname[MAX_ID_NAME-2]; RNA_string_get(op->ptr, "id", sndname); sound = BLI_findstring(&CTX_data_main(C)->sound, sndname, offsetof(ID, name) + 2); } if(!sound || !sound->packedfile) return OPERATOR_CANCELLED; if(G.fileflags & G_AUTOPACK) BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save."); unpackSound(CTX_data_main(C), op->reports, sound, method); return OPERATOR_FINISHED; } static int sound_unpack_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event)) { Editing* ed = CTX_data_scene(C)->ed; bSound* sound; if(RNA_property_is_set(op->ptr, "id")) return sound_unpack_exec(C, op); if(!ed || !ed->act_seq || ed->act_seq->type != SEQ_SOUND) return OPERATOR_CANCELLED; sound = ed->act_seq->sound; if(!sound || !sound->packedfile) return OPERATOR_CANCELLED; if(G.fileflags & G_AUTOPACK) BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save."); unpack_menu(C, "SOUND_OT_unpack", sound->id.name+2, sound->name, "sounds", sound->packedfile); return OPERATOR_FINISHED; } static void SOUND_OT_unpack(wmOperatorType *ot) { /* identifiers */ ot->name= "Unpack Sound"; ot->description= "Unpack the sound to the samples filename"; ot->idname= "SOUND_OT_unpack"; /* api callbacks */ ot->exec= sound_unpack_exec; ot->invoke= sound_unpack_invoke; ot->poll= sound_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ RNA_def_enum(ot->srna, "method", unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack."); RNA_def_string(ot->srna, "id", "", MAX_ID_NAME-2, "Sound Name", "Sound datablock name to unpack."); /* XXX, weark!, will fail with library, name collisions */ } /* ******************************************************* */ static int update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op)) { Sequence* seq; Scene* scene = CTX_data_scene(C); struct FCurve* fcu; char driven; SEQ_BEGIN(scene->ed, seq) { fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "volume", 0, &driven); if(fcu || driven) seq->flag |= SEQ_AUDIO_VOLUME_ANIMATED; else seq->flag &= ~SEQ_AUDIO_VOLUME_ANIMATED; fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pitch", 0, &driven); if(fcu || driven) seq->flag |= SEQ_AUDIO_PITCH_ANIMATED; else seq->flag &= ~SEQ_AUDIO_PITCH_ANIMATED; fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pan", 0, &driven); if(fcu || driven) seq->flag |= SEQ_AUDIO_PAN_ANIMATED; else seq->flag &= ~SEQ_AUDIO_PAN_ANIMATED; } SEQ_END fcu = id_data_find_fcurve(&scene->id, scene, &RNA_Scene, "audio_volume", 0, &driven); if(fcu || driven) scene->audio.flag |= AUDIO_VOLUME_ANIMATED; else scene->audio.flag &= ~AUDIO_VOLUME_ANIMATED; return OPERATOR_FINISHED; } static void SOUND_OT_update_animation_flags(wmOperatorType *ot) { /* This operator is needed to set a correct state of the sound animation System. Unfortunately there's no really correct place to call the exec function, that's why I made it an operator that's only visible in the search menu. Apart from that the bake animation operator calls it too. */ /* identifiers */ ot->name= "Update animation"; ot->description= "Update animation flags"; ot->idname= "SOUND_OT_update_animation_flags"; /* api callbacks */ ot->exec= update_animation_flags_exec; /* flags */ ot->flag= OPTYPE_REGISTER; } /* ******************************************************* */ static int bake_animation_exec(bContext *C, wmOperator *UNUSED(op)) { Main* bmain = CTX_data_main(C); Scene* scene = CTX_data_scene(C); int oldfra = scene->r.cfra; int cfra; update_animation_flags_exec(C, NULL); for(cfra = scene->r.sfra > 0 ? scene->r.sfra - 1 : 0; cfra <= scene->r.efra + 1; cfra++) { scene->r.cfra = cfra; scene_update_for_newframe(bmain, scene, scene->lay); } scene->r.cfra = oldfra; scene_update_for_newframe(bmain, scene, scene->lay); return OPERATOR_FINISHED; } static void SOUND_OT_bake_animation(wmOperatorType *ot) { /* identifiers */ ot->name= "Update animation cache"; ot->description= "Updates the audio animation cache so that it's up to date"; ot->idname= "SOUND_OT_bake_animation"; /* api callbacks */ ot->exec= bake_animation_exec; /* flags */ ot->flag= OPTYPE_REGISTER; } /* ******************************************************* */ void ED_operatortypes_sound(void) { WM_operatortype_append(SOUND_OT_open); WM_operatortype_append(SOUND_OT_open_mono); WM_operatortype_append(SOUND_OT_mixdown); WM_operatortype_append(SOUND_OT_pack); WM_operatortype_append(SOUND_OT_unpack); WM_operatortype_append(SOUND_OT_update_animation_flags); WM_operatortype_append(SOUND_OT_bake_animation); }