/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2007 Blender Foundation. All rights reserved. */ /** \file * \ingroup edsnd */ #include #include #include #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" #include "DNA_scene_types.h" #include "DNA_sequence_types.h" #include "DNA_sound_types.h" #include "DNA_space_types.h" #include "DNA_userdef_types.h" #include "BKE_context.h" #include "BKE_fcurve.h" #include "BKE_global.h" #include "BKE_lib_id.h" #include "BKE_main.h" #include "BKE_packedFile.h" #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_sound.h" #include "RNA_access.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "RNA_prototypes.h" #include "SEQ_iterator.h" #include "SEQ_utils.h" #include "UI_interface.h" #include "WM_api.h" #include "WM_types.h" #ifdef WITH_AUDASPACE # include #endif #include "DEG_depsgraph_query.h" #include "ED_sound.h" #include "ED_util.h" /******************** open sound operator ********************/ static void sound_open_cancel(bContext *UNUSED(C), wmOperator *op) { MEM_freeN(op->customdata); op->customdata = NULL; } static void sound_open_init(bContext *C, wmOperator *op) { PropertyPointerRNA *pprop; op->customdata = pprop = MEM_callocN(sizeof(PropertyPointerRNA), "OpenPropertyPointerRNA"); UI_context_active_but_prop_get_templateID(C, &pprop->ptr, &pprop->prop); } #ifdef WITH_AUDASPACE static int sound_open_exec(bContext *C, wmOperator *op) { char path[FILE_MAX]; bSound *sound; PropertyPointerRNA *pprop; PointerRNA idptr; Main *bmain = CTX_data_main(C); RNA_string_get(op->ptr, "filepath", path); sound = BKE_sound_new_file(bmain, path); if (!op->customdata) { sound_open_init(C, op); } if (RNA_boolean_get(op->ptr, "mono")) { sound->flags |= SOUND_FLAGS_MONO; } if (RNA_boolean_get(op->ptr, "cache")) { sound->flags |= SOUND_FLAGS_CACHING; } /* hook into UI */ pprop = op->customdata; if (pprop->prop) { /* when creating new ID blocks, use is already 1, but RNA * pointer use also increases user, so this compensates it */ id_us_min(&sound->id); RNA_id_pointer_create(&sound->id, &idptr); RNA_property_pointer_set(&pprop->ptr, pprop->prop, idptr, NULL); RNA_property_update(C, &pprop->ptr, pprop->prop); } DEG_relations_tag_update(bmain); MEM_freeN(op->customdata); return OPERATOR_FINISHED; } #else /* WITH_AUDASPACE */ static int sound_open_exec(bContext *UNUSED(C), wmOperator *op) { BKE_report(op->reports, RPT_ERROR, "Compiled without sound support"); return OPERATOR_CANCELLED; } #endif static int sound_open_invoke(bContext *C, wmOperator *op, const wmEvent *event) { if (RNA_struct_property_is_set(op->ptr, "filepath")) { return sound_open_exec(C, op); } sound_open_init(C, op); return WM_operator_filesel(C, op, event); } static void SOUND_OT_open(wmOperatorType *ot) { /* identifiers */ ot->name = "Open Sound"; ot->description = "Load a sound file"; ot->idname = "SOUND_OT_open"; /* api callbacks */ ot->exec = sound_open_exec; ot->invoke = sound_open_invoke; ot->cancel = sound_open_cancel; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ WM_operator_properties_filesel(ot, FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory"); RNA_def_boolean(ot->srna, "mono", false, "Mono", "Merge all the sound's channels into one"); } static void SOUND_OT_open_mono(wmOperatorType *ot) { /* identifiers */ ot->name = "Open Sound Mono"; ot->description = "Load a sound file as mono"; ot->idname = "SOUND_OT_open_mono"; /* api callbacks */ ot->exec = sound_open_exec; ot->invoke = sound_open_invoke; ot->cancel = sound_open_cancel; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ WM_operator_properties_filesel(ot, FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory"); RNA_def_boolean(ot->srna, "mono", true, "Mono", "Mixdown the sound to mono"); } /* ******************************************************* */ static void sound_update_animation_flags(Scene *scene); static bool sound_update_animation_flags_fn(Sequence *seq, void *user_data) { struct FCurve *fcu; Scene *scene = (Scene *)user_data; bool driven; fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "volume", 0, &driven); if (fcu || driven) { seq->flag |= SEQ_AUDIO_VOLUME_ANIMATED; } else { seq->flag &= ~SEQ_AUDIO_VOLUME_ANIMATED; } fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pitch", 0, &driven); if (fcu || driven) { seq->flag |= SEQ_AUDIO_PITCH_ANIMATED; } else { seq->flag &= ~SEQ_AUDIO_PITCH_ANIMATED; } fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pan", 0, &driven); if (fcu || driven) { seq->flag |= SEQ_AUDIO_PAN_ANIMATED; } else { seq->flag &= ~SEQ_AUDIO_PAN_ANIMATED; } if (seq->type == SEQ_TYPE_SCENE) { /* TODO(sergey): For now we do manual recursion into the scene strips, * but perhaps it should be covered by recursive_apply? */ sound_update_animation_flags(seq->scene); } return true; } static void sound_update_animation_flags(Scene *scene) { struct FCurve *fcu; bool driven; if (scene->id.tag & LIB_TAG_DOIT) { return; } scene->id.tag |= LIB_TAG_DOIT; if (scene->ed != NULL) { SEQ_for_each_callback(&scene->ed->seqbase, sound_update_animation_flags_fn, scene); } fcu = id_data_find_fcurve(&scene->id, scene, &RNA_Scene, "audio_volume", 0, &driven); if (fcu || driven) { scene->audio.flag |= AUDIO_VOLUME_ANIMATED; } else { scene->audio.flag &= ~AUDIO_VOLUME_ANIMATED; } } static int sound_update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); BKE_main_id_tag_idcode(CTX_data_main(C), ID_SCE, LIB_TAG_DOIT, false); sound_update_animation_flags(CTX_data_scene(C)); DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); return OPERATOR_FINISHED; } static void SOUND_OT_update_animation_flags(wmOperatorType *ot) { /* * This operator is needed to set a correct state of the sound animation * System. Unfortunately there's no really correct place to call the exec * function, that's why I made it an operator that's only visible in the * search menu. Apart from that the bake animation operator calls it too. */ /* identifiers */ ot->name = "Update Animation"; ot->description = "Update animation flags"; ot->idname = "SOUND_OT_update_animation_flags"; /* api callbacks */ ot->exec = sound_update_animation_flags_exec; /* flags */ ot->flag = OPTYPE_REGISTER; } /* ******************************************************* */ static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); /* NOTE: We will be forcefully evaluating dependency graph at every frame, so no need to ensure * current scene state is evaluated as it will be lost anyway. */ struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C); int oldfra = scene->r.cfra; int cfra; sound_update_animation_flags_exec(C, NULL); for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= scene->r.efra + 1; cfra++) { scene->r.cfra = cfra; BKE_scene_graph_update_for_newframe(depsgraph); } scene->r.cfra = oldfra; BKE_scene_graph_update_for_newframe(depsgraph); return OPERATOR_FINISHED; } static void SOUND_OT_bake_animation(wmOperatorType *ot) { /* identifiers */ ot->name = "Update Animation Cache"; ot->description = "Update the audio animation cache"; ot->idname = "SOUND_OT_bake_animation"; /* api callbacks */ ot->exec = sound_bake_animation_exec; /* flags */ ot->flag = OPTYPE_REGISTER; } /******************** mixdown operator ********************/ static int sound_mixdown_exec(bContext *C, wmOperator *op) { #ifdef WITH_AUDASPACE char path[FILE_MAX]; char filename[FILE_MAX]; Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C); Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); Main *bmain = CTX_data_main(C); int split; int bitrate, accuracy; AUD_DeviceSpecs specs; AUD_Container container; AUD_Codec codec; const char *result; sound_bake_animation_exec(C, op); RNA_string_get(op->ptr, "filepath", path); bitrate = RNA_int_get(op->ptr, "bitrate") * 1000; accuracy = RNA_int_get(op->ptr, "accuracy"); specs.format = RNA_enum_get(op->ptr, "format"); container = RNA_enum_get(op->ptr, "container"); codec = RNA_enum_get(op->ptr, "codec"); split = RNA_boolean_get(op->ptr, "split_channels"); specs.channels = scene_eval->r.ffcodecdata.audio_channels; specs.rate = scene_eval->r.ffcodecdata.audio_mixrate; BLI_strncpy(filename, path, sizeof(filename)); BLI_path_abs(filename, BKE_main_blendfile_path(bmain)); const double fps = (((double)scene_eval->r.frs_sec) / (double)scene_eval->r.frs_sec_base); const int start_frame = scene_eval->r.sfra; const int end_frame = scene_eval->r.efra; if (split) { result = AUD_mixdown_per_channel(scene_eval->sound_scene, start_frame * specs.rate / fps, (end_frame - start_frame + 1) * specs.rate / fps, accuracy, filename, specs, container, codec, bitrate, NULL, NULL); } else { result = AUD_mixdown(scene_eval->sound_scene, start_frame * specs.rate / fps, (end_frame - start_frame + 1) * specs.rate / fps, accuracy, filename, specs, container, codec, bitrate, NULL, NULL); } BKE_sound_reset_scene_specs(scene_eval); if (result) { BKE_report(op->reports, RPT_ERROR, result); return OPERATOR_CANCELLED; } #else /* WITH_AUDASPACE */ (void)C; (void)op; #endif /* WITH_AUDASPACE */ return OPERATOR_FINISHED; } #ifdef WITH_AUDASPACE static const EnumPropertyItem container_items[] = { # ifdef WITH_FFMPEG {AUD_CONTAINER_AC3, "AC3", 0, "ac3", "Dolby Digital ATRAC 3"}, # endif {AUD_CONTAINER_FLAC, "FLAC", 0, "flac", "Free Lossless Audio Codec"}, # ifdef WITH_FFMPEG {AUD_CONTAINER_MATROSKA, "MATROSKA", 0, "mkv", "Matroska"}, {AUD_CONTAINER_MP2, "MP2", 0, "mp2", "MPEG-1 Audio Layer II"}, {AUD_CONTAINER_MP3, "MP3", 0, "mp3", "MPEG-2 Audio Layer III"}, # endif {AUD_CONTAINER_OGG, "OGG", 0, "ogg", "Xiph.Org Ogg Container"}, {AUD_CONTAINER_WAV, "WAV", 0, "wav", "Waveform Audio File Format"}, {0, NULL, 0, NULL, NULL}, }; static const char *snd_ext_sound[] = { ".ac3", ".flac", ".mkv", ".mp2", ".mp3", ".ogg", ".wav", NULL, }; static bool sound_mixdown_check(bContext *UNUSED(C), wmOperator *op) { AUD_Container container = RNA_enum_get(op->ptr, "container"); const char *extension = NULL; const EnumPropertyItem *item = container_items; while (item->identifier != NULL) { if (item->value == container) { const char **ext = snd_ext_sound; while (*ext != NULL) { if (STREQ(*ext + 1, item->name)) { extension = *ext; break; } ext++; } } item++; } if (extension) { PropertyRNA *prop; char filepath[FILE_MAX]; int check; prop = RNA_struct_find_property(op->ptr, "filepath"); RNA_property_string_get(op->ptr, prop, filepath); if (BLI_path_extension_check_array(filepath, snd_ext_sound)) { check = BLI_path_extension_replace(filepath, FILE_MAX, extension); } else { check = BLI_path_extension_ensure(filepath, FILE_MAX, extension); } if (!check) { return check; } RNA_property_string_set(op->ptr, prop, filepath); return true; } return false; } #endif /* WITH_AUDASPACE */ static int sound_mixdown_invoke(bContext *C, wmOperator *op, const wmEvent *event) { if (RNA_struct_property_is_set(op->ptr, "filepath")) { return sound_mixdown_exec(C, op); } return WM_operator_filesel(C, op, event); } #ifdef WITH_AUDASPACE static bool sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop, void *UNUSED(user_data)) { const char *prop_id = RNA_property_identifier(prop); return !(STR_ELEM(prop_id, "filepath", "directory", "filename")); } static void sound_mixdown_draw(bContext *C, wmOperator *op) { static const EnumPropertyItem pcm_format_items[] = { {AUD_FORMAT_U8, "U8", 0, "U8", "8-bit unsigned"}, {AUD_FORMAT_S16, "S16", 0, "S16", "16-bit signed"}, # ifdef WITH_SNDFILE {AUD_FORMAT_S24, "S24", 0, "S24", "24-bit signed"}, # endif {AUD_FORMAT_S32, "S32", 0, "S32", "32-bit signed"}, {AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32-bit floating-point"}, {AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64-bit floating-point"}, {0, NULL, 0, NULL, NULL}, }; static const EnumPropertyItem mp3_format_items[] = { {AUD_FORMAT_S16, "S16", 0, "S16", "16-bit signed"}, {AUD_FORMAT_S32, "S32", 0, "S32", "32-bit signed"}, {0, NULL, 0, NULL, NULL}, }; # ifdef WITH_SNDFILE static const EnumPropertyItem flac_format_items[] = { {AUD_FORMAT_S16, "S16", 0, "S16", "16-bit signed"}, {AUD_FORMAT_S24, "S24", 0, "S24", "24-bit signed"}, {0, NULL, 0, NULL, NULL}, }; # endif static const EnumPropertyItem all_codec_items[] = { {AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"}, {AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"}, {AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"}, {AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"}, {AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"}, {AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"}, {AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"}, {0, NULL, 0, NULL, NULL}, }; static const EnumPropertyItem ogg_codec_items[] = { {AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"}, {AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"}, {0, NULL, 0, NULL, NULL}, }; uiLayout *layout = op->layout; wmWindowManager *wm = CTX_wm_manager(C); PointerRNA ptr; PropertyRNA *prop_format; PropertyRNA *prop_codec; PropertyRNA *prop_bitrate; uiLayoutSetPropSep(layout, true); uiLayoutSetPropDecorate(layout, false); AUD_Container container = RNA_enum_get(op->ptr, "container"); AUD_Codec codec = RNA_enum_get(op->ptr, "codec"); prop_format = RNA_struct_find_property(op->ptr, "format"); prop_codec = RNA_struct_find_property(op->ptr, "codec"); prop_bitrate = RNA_struct_find_property(op->ptr, "bitrate"); RNA_def_property_clear_flag(prop_bitrate, PROP_HIDDEN); RNA_def_property_flag(prop_codec, PROP_HIDDEN); RNA_def_property_flag(prop_format, PROP_HIDDEN); switch (container) { case AUD_CONTAINER_AC3: RNA_def_property_enum_items(prop_codec, all_codec_items); RNA_enum_set(op->ptr, "codec", AUD_CODEC_AC3); RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32); break; case AUD_CONTAINER_FLAC: RNA_def_property_flag(prop_bitrate, PROP_HIDDEN); RNA_def_property_enum_items(prop_codec, all_codec_items); RNA_enum_set(op->ptr, "codec", AUD_CODEC_FLAC); # ifdef WITH_SNDFILE RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); RNA_def_property_enum_items(prop_format, flac_format_items); # else RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); # endif break; case AUD_CONTAINER_MATROSKA: RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN); RNA_def_property_enum_items(prop_codec, all_codec_items); switch (codec) { case AUD_CODEC_AAC: RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; case AUD_CODEC_AC3: RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32); break; case AUD_CODEC_FLAC: RNA_def_property_flag(prop_bitrate, PROP_HIDDEN); RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; case AUD_CODEC_MP2: RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; case AUD_CODEC_MP3: RNA_def_property_enum_items(prop_format, mp3_format_items); RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); break; case AUD_CODEC_PCM: RNA_def_property_flag(prop_bitrate, PROP_HIDDEN); RNA_def_property_enum_items(prop_format, pcm_format_items); RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); break; case AUD_CODEC_VORBIS: RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; default: break; } break; case AUD_CONTAINER_MP2: RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP2); RNA_def_property_enum_items(prop_codec, all_codec_items); break; case AUD_CONTAINER_MP3: RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); RNA_def_property_enum_items(prop_format, mp3_format_items); RNA_def_property_enum_items(prop_codec, all_codec_items); RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP3); break; case AUD_CONTAINER_OGG: RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN); RNA_def_property_enum_items(prop_codec, ogg_codec_items); RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16); break; case AUD_CONTAINER_WAV: RNA_def_property_flag(prop_bitrate, PROP_HIDDEN); RNA_def_property_clear_flag(prop_format, PROP_HIDDEN); RNA_def_property_enum_items(prop_format, pcm_format_items); RNA_def_property_enum_items(prop_codec, all_codec_items); RNA_enum_set(op->ptr, "codec", AUD_CODEC_PCM); break; default: break; } RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr); /* main draw call */ uiDefAutoButsRNA( layout, &ptr, sound_mixdown_draw_check_prop, NULL, NULL, UI_BUT_LABEL_ALIGN_NONE, false); } #endif /* WITH_AUDASPACE */ static void SOUND_OT_mixdown(wmOperatorType *ot) { #ifdef WITH_AUDASPACE static const EnumPropertyItem format_items[] = { {AUD_FORMAT_U8, "U8", 0, "U8", "8-bit unsigned"}, {AUD_FORMAT_S16, "S16", 0, "S16", "16-bit signed"}, {AUD_FORMAT_S24, "S24", 0, "S24", "24-bit signed"}, {AUD_FORMAT_S32, "S32", 0, "S32", "32-bit signed"}, {AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32-bit floating-point"}, {AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64-bit floating-point"}, {0, NULL, 0, NULL, NULL}, }; static const EnumPropertyItem codec_items[] = { # ifdef WITH_FFMPEG {AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"}, {AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"}, # endif {AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"}, # ifdef WITH_FFMPEG {AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"}, {AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"}, # endif {AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"}, {AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"}, {0, NULL, 0, NULL, NULL}, }; #endif /* WITH_AUDASPACE */ /* identifiers */ ot->name = "Mixdown"; ot->description = "Mix the scene's audio to a sound file"; ot->idname = "SOUND_OT_mixdown"; /* api callbacks */ ot->exec = sound_mixdown_exec; ot->invoke = sound_mixdown_invoke; #ifdef WITH_AUDASPACE ot->check = sound_mixdown_check; ot->ui = sound_mixdown_draw; #endif /* flags */ ot->flag = OPTYPE_REGISTER; /* properties */ WM_operator_properties_filesel(ot, FILE_TYPE_FOLDER | FILE_TYPE_SOUND, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, FILE_SORT_DEFAULT); #ifdef WITH_AUDASPACE RNA_def_int( ot->srna, "accuracy", 1024, 1, 16777216, "Accuracy", "Sample accuracy, important for animation data (the lower the value, the more accurate)", 1, 16777216); RNA_def_enum( ot->srna, "container", container_items, AUD_CONTAINER_FLAC, "Container", "File format"); RNA_def_enum(ot->srna, "codec", codec_items, AUD_CODEC_FLAC, "Codec", "Audio Codec"); RNA_def_enum(ot->srna, "format", format_items, AUD_FORMAT_S16, "Format", "Sample format"); RNA_def_int(ot->srna, "bitrate", 192, 32, 512, "Bitrate", "Bitrate in kbit/s", 32, 512); RNA_def_boolean(ot->srna, "split_channels", 0, "Split channels", "Each channel will be rendered into a mono file"); #endif /* WITH_AUDASPACE */ } /* ******************************************************* */ static bool sound_poll(bContext *C) { Editing *ed = CTX_data_scene(C)->ed; if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) { return false; } return true; } /********************* pack operator *********************/ static int sound_pack_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); Editing *ed = CTX_data_scene(C)->ed; bSound *sound; if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) { return OPERATOR_CANCELLED; } sound = ed->act_seq->sound; if (!sound || sound->packedfile) { return OPERATOR_CANCELLED; } sound->packedfile = BKE_packedfile_new( op->reports, sound->filepath, ID_BLEND_PATH(bmain, &sound->id)); DEG_id_tag_update_ex(bmain, &sound->id, ID_RECALC_AUDIO); return OPERATOR_FINISHED; } static void SOUND_OT_pack(wmOperatorType *ot) { /* identifiers */ ot->name = "Pack Sound"; ot->description = "Pack the sound into the current blend file"; ot->idname = "SOUND_OT_pack"; /* api callbacks */ ot->exec = sound_pack_exec; ot->poll = sound_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************* unpack operator *********************/ static int sound_unpack_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); int method = RNA_enum_get(op->ptr, "method"); bSound *sound = NULL; /* find the supplied image by name */ if (RNA_struct_property_is_set(op->ptr, "id")) { char sndname[MAX_ID_NAME - 2]; RNA_string_get(op->ptr, "id", sndname); sound = BLI_findstring(&bmain->sounds, sndname, offsetof(ID, name) + 2); } if (!sound || !sound->packedfile) { return OPERATOR_CANCELLED; } if (G.fileflags & G_FILE_AUTOPACK) { BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save"); } BKE_packedfile_unpack_sound(bmain, op->reports, sound, method); return OPERATOR_FINISHED; } static int sound_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { Editing *ed = CTX_data_scene(C)->ed; bSound *sound; if (RNA_struct_property_is_set(op->ptr, "id")) { return sound_unpack_exec(C, op); } if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) { return OPERATOR_CANCELLED; } sound = ed->act_seq->sound; if (!sound || !sound->packedfile) { return OPERATOR_CANCELLED; } if (G.fileflags & G_FILE_AUTOPACK) { BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save"); } unpack_menu( C, "SOUND_OT_unpack", sound->id.name + 2, sound->filepath, "sounds", sound->packedfile); return OPERATOR_FINISHED; } static void SOUND_OT_unpack(wmOperatorType *ot) { /* identifiers */ ot->name = "Unpack Sound"; ot->description = "Unpack the sound to the samples filename"; ot->idname = "SOUND_OT_unpack"; /* api callbacks */ ot->exec = sound_unpack_exec; ot->invoke = sound_unpack_invoke; ot->poll = sound_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_enum( ot->srna, "method", rna_enum_unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack"); /* XXX: weak!, will fail with library, name collisions */ RNA_def_string( ot->srna, "id", NULL, MAX_ID_NAME - 2, "Sound Name", "Sound data-block name to unpack"); } /* ******************************************************* */ void ED_operatortypes_sound(void) { WM_operatortype_append(SOUND_OT_open); WM_operatortype_append(SOUND_OT_open_mono); WM_operatortype_append(SOUND_OT_mixdown); WM_operatortype_append(SOUND_OT_pack); WM_operatortype_append(SOUND_OT_unpack); WM_operatortype_append(SOUND_OT_update_animation_flags); WM_operatortype_append(SOUND_OT_bake_animation); }