/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation * * Contributor(s): Joshua Leung * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_action/action_select.c * \ingroup spaction */ #include #include #include #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_dlrbTree.h" #include "BLI_utildefines.h" #include "DNA_anim_types.h" #include "DNA_gpencil_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_mask_types.h" #include "RNA_access.h" #include "RNA_define.h" #include "BKE_fcurve.h" #include "BKE_nla.h" #include "BKE_context.h" #include "UI_view2d.h" #include "ED_anim_api.h" #include "ED_gpencil.h" #include "ED_mask.h" #include "ED_keyframes_draw.h" #include "ED_keyframes_edit.h" #include "ED_markers.h" #include "ED_screen.h" #include "WM_api.h" #include "WM_types.h" #include "action_intern.h" /* ************************************************************************** */ /* KEYFRAMES STUFF */ /* ******************** Deselect All Operator ***************************** */ /* This operator works in one of three ways: * 1) (de)select all (AKEY) - test if select all or deselect all * 2) invert all (CTRL-IKEY) - invert selection of all keyframes * 3) (de)select all - no testing is done; only for use internal tools as normal function... */ /* Deselects keyframes in the action editor * - This is called by the deselect all operator, as well as other ones! * * - test: check if select or deselect all * - sel: how to select keyframes (SELECT_*) */ static void deselect_action_keys(bAnimContext *ac, short test, short sel) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditData ked = {{NULL}}; KeyframeEditFunc test_cb, sel_cb; /* determine type-based settings */ if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_NODUPLIS); else filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); /* filter data */ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* init BezTriple looping data */ test_cb = ANIM_editkeyframes_ok(BEZT_OK_SELECTED); /* See if we should be selecting or deselecting */ if (test) { for (ale = anim_data.first; ale; ale = ale->next) { if (ale->type == ANIMTYPE_GPLAYER) { if (ED_gplayer_frame_select_check(ale->data)) { sel = SELECT_SUBTRACT; break; } } else if (ale->type == ANIMTYPE_MASKLAYER) { if (ED_masklayer_frame_select_check(ale->data)) { sel = SELECT_SUBTRACT; break; } } else { if (ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, test_cb, NULL)) { sel = SELECT_SUBTRACT; break; } } } } /* convert sel to selectmode, and use that to get editor */ sel_cb = ANIM_editkeyframes_select(sel); /* Now set the flags */ for (ale = anim_data.first; ale; ale = ale->next) { if (ale->type == ANIMTYPE_GPLAYER) ED_gplayer_frame_select_set(ale->data, sel); else if (ale->type == ANIMTYPE_MASKLAYER) ED_masklayer_frame_select_set(ale->data, sel); else ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, sel_cb, NULL); } /* Cleanup */ ANIM_animdata_freelist(&anim_data); } /* ------------------- */ static int actkeys_deselectall_exec(bContext *C, wmOperator *op) { bAnimContext ac; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* 'standard' behavior - check if selected, then apply relevant selection */ if (RNA_boolean_get(op->ptr, "invert")) deselect_action_keys(&ac, 0, SELECT_INVERT); else deselect_action_keys(&ac, 1, SELECT_ADD); /* set notifier that keyframe selection have changed */ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL); return OPERATOR_FINISHED; } void ACTION_OT_select_all_toggle(wmOperatorType *ot) { /* identifiers */ ot->name = "Select All"; ot->idname = "ACTION_OT_select_all_toggle"; ot->description = "Toggle selection of all keyframes"; /* api callbacks */ ot->exec = actkeys_deselectall_exec; ot->poll = ED_operator_action_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* props */ ot->prop = RNA_def_boolean(ot->srna, "invert", 0, "Invert", ""); RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE); } /* ******************** Border Select Operator **************************** */ /* This operator currently works in one of three ways: * -> BKEY - 1) all keyframes within region are selected (ACTKEYS_BORDERSEL_ALLKEYS) * -> ALT-BKEY - depending on which axis of the region was larger... * -> 2) x-axis, so select all frames within frame range (ACTKEYS_BORDERSEL_FRAMERANGE) * -> 3) y-axis, so select all frames within channels that region included (ACTKEYS_BORDERSEL_CHANNELS) */ /* defines for borderselect mode */ enum { ACTKEYS_BORDERSEL_ALLKEYS = 0, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_CHANNELS, } /*eActKeys_BorderSelect_Mode*/; static void borderselect_action(bAnimContext *ac, const rcti rect, short mode, short selectmode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditData ked; KeyframeEditFunc ok_cb, select_cb; View2D *v2d = &ac->ar->v2d; rctf rectf; float ymin = 0, ymax = (float)(-ACHANNEL_HEIGHT_HALF); /* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */ UI_view2d_region_to_view(v2d, rect.xmin, rect.ymin + 2, &rectf.xmin, &rectf.ymin); UI_view2d_region_to_view(v2d, rect.xmax, rect.ymax - 2, &rectf.xmax, &rectf.ymax); /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* get beztriple editing/validation funcs */ select_cb = ANIM_editkeyframes_select(selectmode); if (ELEM(mode, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_ALLKEYS)) ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); else ok_cb = NULL; /* init editing data */ memset(&ked, 0, sizeof(KeyframeEditData)); /* loop over data, doing border select */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); /* get new vertical minimum extent of channel */ ymin = ymax - ACHANNEL_STEP; /* set horizontal range (if applicable) */ if (ELEM(mode, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_ALLKEYS)) { /* if channel is mapped in NLA, apply correction */ if (adt) { ked.f1 = BKE_nla_tweakedit_remap(adt, rectf.xmin, NLATIME_CONVERT_UNMAP); ked.f2 = BKE_nla_tweakedit_remap(adt, rectf.xmax, NLATIME_CONVERT_UNMAP); } else { ked.f1 = rectf.xmin; ked.f2 = rectf.xmax; } } /* perform vertical suitability check (if applicable) */ if ((mode == ACTKEYS_BORDERSEL_FRAMERANGE) || !((ymax < rectf.ymin) || (ymin > rectf.ymax))) { /* loop over data selecting */ switch (ale->type) { case ANIMTYPE_GPDATABLOCK: { bGPdata *gpd = ale->data; bGPDlayer *gpl; for (gpl = gpd->layers.first; gpl; gpl = gpl->next) { ED_gplayer_frames_select_border(gpl, rectf.xmin, rectf.xmax, selectmode); } break; } case ANIMTYPE_GPLAYER: ED_gplayer_frames_select_border(ale->data, rectf.xmin, rectf.xmax, selectmode); break; case ANIMTYPE_MASKDATABLOCK: { Mask *mask = ale->data; MaskLayer *masklay; for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) { ED_masklayer_frames_select_border(masklay, rectf.xmin, rectf.xmax, selectmode); } break; } case ANIMTYPE_MASKLAYER: ED_masklayer_frames_select_border(ale->data, rectf.xmin, rectf.xmax, selectmode); break; default: ANIM_animchannel_keyframes_loop(&ked, ac->ads, ale, ok_cb, select_cb, NULL); break; } } /* set minimum extent to be the maximum of the next channel */ ymax = ymin; } /* cleanup */ ANIM_animdata_freelist(&anim_data); } /* ------------------- */ static int actkeys_borderselect_exec(bContext *C, wmOperator *op) { bAnimContext ac; rcti rect; short mode = 0, selectmode = 0; int gesture_mode; bool extend; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* clear all selection if not extending selection */ extend = RNA_boolean_get(op->ptr, "extend"); if (!extend) deselect_action_keys(&ac, 1, SELECT_SUBTRACT); /* get settings from operator */ WM_operator_properties_border_to_rcti(op, &rect); gesture_mode = RNA_int_get(op->ptr, "gesture_mode"); if (gesture_mode == GESTURE_MODAL_SELECT) selectmode = SELECT_ADD; else selectmode = SELECT_SUBTRACT; /* selection 'mode' depends on whether borderselect region only matters on one axis */ if (RNA_boolean_get(op->ptr, "axis_range")) { /* mode depends on which axis of the range is larger to determine which axis to use * - checking this in region-space is fine, as it's fundamentally still going to be a different rect size * - the frame-range select option is favored over the channel one (x over y), as frame-range one is often * used for tweaking timing when "blocking", while channels is not that useful... */ if (BLI_rcti_size_x(&rect) >= BLI_rcti_size_y(&rect)) mode = ACTKEYS_BORDERSEL_FRAMERANGE; else mode = ACTKEYS_BORDERSEL_CHANNELS; } else mode = ACTKEYS_BORDERSEL_ALLKEYS; /* apply borderselect action */ borderselect_action(&ac, rect, mode, selectmode); /* set notifier that keyframe selection have changed */ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL); return OPERATOR_FINISHED; } void ACTION_OT_select_border(wmOperatorType *ot) { /* identifiers */ ot->name = "Border Select"; ot->idname = "ACTION_OT_select_border"; ot->description = "Select all keyframes within the specified region"; /* api callbacks */ ot->invoke = WM_border_select_invoke; ot->exec = actkeys_borderselect_exec; ot->modal = WM_border_select_modal; ot->cancel = WM_border_select_cancel; ot->poll = ED_operator_action_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* rna */ WM_operator_properties_gesture_border(ot, true); ot->prop = RNA_def_boolean(ot->srna, "axis_range", 0, "Axis Range", ""); } /* ******************** Column Select Operator **************************** */ /* This operator works in one of four ways: * - 1) select all keyframes in the same frame as a selected one (KKEY) * - 2) select all keyframes in the same frame as the current frame marker (CTRL-KKEY) * - 3) select all keyframes in the same frame as a selected markers (SHIFT-KKEY) * - 4) select all keyframes that occur between selected markers (ALT-KKEY) */ /* defines for column-select mode */ static EnumPropertyItem prop_column_select_types[] = { {ACTKEYS_COLUMNSEL_KEYS, "KEYS", 0, "On Selected Keyframes", ""}, {ACTKEYS_COLUMNSEL_CFRA, "CFRA", 0, "On Current Frame", ""}, {ACTKEYS_COLUMNSEL_MARKERS_COLUMN, "MARKERS_COLUMN", 0, "On Selected Markers", ""}, {ACTKEYS_COLUMNSEL_MARKERS_BETWEEN, "MARKERS_BETWEEN", 0, "Between Min/Max Selected Markers", ""}, {0, NULL, 0, NULL, NULL} }; /* ------------------- */ /* Selects all visible keyframes between the specified markers */ /* TODO, this is almost an _exact_ duplicate of a function of the same name in graph_select.c * should de-duplicate - campbell */ static void markers_selectkeys_between(bAnimContext *ac) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditFunc ok_cb, select_cb; KeyframeEditData ked = {{NULL}}; float min, max; /* get extreme markers */ ED_markers_get_minmax(ac->markers, 1, &min, &max); min -= 0.5f; max += 0.5f; /* get editing funcs + data */ ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); select_cb = ANIM_editkeyframes_select(SELECT_ADD); ked.f1 = min; ked.f2 = max; /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY */ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* select keys in-between */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else if (ale->type == ANIMTYPE_GPLAYER) { ED_gplayer_frames_select_border(ale->data, min, max, SELECT_ADD); } else if (ale->type == ANIMTYPE_MASKLAYER) { ED_masklayer_frames_select_border(ale->data, min, max, SELECT_ADD); } else { ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } } /* Cleanup */ ANIM_animdata_freelist(&anim_data); } /* Selects all visible keyframes in the same frames as the specified elements */ static void columnselect_action_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; Scene *scene = ac->scene; CfraElem *ce; KeyframeEditFunc select_cb, ok_cb; KeyframeEditData ked = {{NULL}}; /* initialize keyframe editing data */ /* build list of columns */ switch (mode) { case ACTKEYS_COLUMNSEL_KEYS: /* list of selected keys */ if (ac->datatype == ANIMCONT_GPENCIL) { filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) ED_gplayer_make_cfra_list(ale->data, &ked.list, 1); } else { filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY*/); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, bezt_to_cfraelem, NULL); } ANIM_animdata_freelist(&anim_data); break; case ACTKEYS_COLUMNSEL_CFRA: /* current frame */ /* make a single CfraElem for storing this */ ce = MEM_callocN(sizeof(CfraElem), "cfraElem"); BLI_addtail(&ked.list, ce); ce->cfra = (float)CFRA; break; case ACTKEYS_COLUMNSEL_MARKERS_COLUMN: /* list of selected markers */ ED_markers_make_cfra_list(ac->markers, &ked.list, SELECT); break; default: /* invalid option */ return; } /* set up BezTriple edit callbacks */ select_cb = ANIM_editkeyframes_select(SELECT_ADD); ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAME); /* loop through all of the keys and select additional keyframes * based on the keys found to be selected above */ if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE); else filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY*/); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); /* loop over cfraelems (stored in the KeyframeEditData->list) * - we need to do this here, as we can apply fewer NLA-mapping conversions */ for (ce = ked.list.first; ce; ce = ce->next) { /* set frame for validation callback to refer to */ if (adt) ked.f1 = BKE_nla_tweakedit_remap(adt, ce->cfra, NLATIME_CONVERT_UNMAP); else ked.f1 = ce->cfra; /* select elements with frame number matching cfraelem */ if (ale->type == ANIMTYPE_GPLAYER) ED_gpencil_select_frame(ale->data, ce->cfra, SELECT_ADD); else if (ale->type == ANIMTYPE_MASKLAYER) ED_mask_select_frame(ale->data, ce->cfra, SELECT_ADD); else ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } } /* free elements */ BLI_freelistN(&ked.list); ANIM_animdata_freelist(&anim_data); } /* ------------------- */ static int actkeys_columnselect_exec(bContext *C, wmOperator *op) { bAnimContext ac; short mode; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* action to take depends on the mode */ mode = RNA_enum_get(op->ptr, "mode"); if (mode == ACTKEYS_COLUMNSEL_MARKERS_BETWEEN) markers_selectkeys_between(&ac); else columnselect_action_keys(&ac, mode); /* set notifier that keyframe selection have changed */ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL); return OPERATOR_FINISHED; } void ACTION_OT_select_column(wmOperatorType *ot) { /* identifiers */ ot->name = "Select All"; ot->idname = "ACTION_OT_select_column"; ot->description = "Select all keyframes on the specified frame(s)"; /* api callbacks */ ot->exec = actkeys_columnselect_exec; ot->poll = ED_operator_action_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* props */ ot->prop = RNA_def_enum(ot->srna, "mode", prop_column_select_types, 0, "Mode", ""); } /* ******************** Select Linked Operator *********************** */ static int actkeys_select_linked_exec(bContext *C, wmOperator *UNUSED(op)) { bAnimContext ac; ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditFunc ok_cb = ANIM_editkeyframes_ok(BEZT_OK_SELECTED); KeyframeEditFunc sel_cb = ANIM_editkeyframes_select(SELECT_ADD); /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* loop through all of the keys and select additional keyframes based on these */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); for (ale = anim_data.first; ale; ale = ale->next) { FCurve *fcu = (FCurve *)ale->key_data; /* check if anything selected? */ if (ANIM_fcurve_keyframes_loop(NULL, fcu, NULL, ok_cb, NULL)) { /* select every keyframe in this curve then */ ANIM_fcurve_keyframes_loop(NULL, fcu, NULL, sel_cb, NULL); } } /* Cleanup */ ANIM_animdata_freelist(&anim_data); /* set notifier that keyframe selection has changed */ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL); return OPERATOR_FINISHED; } void ACTION_OT_select_linked(wmOperatorType *ot) { /* identifiers */ ot->name = "Select Linked"; ot->idname = "ACTION_OT_select_linked"; ot->description = "Select keyframes occurring in the same F-Curves as selected ones"; /* api callbacks */ ot->exec = actkeys_select_linked_exec; ot->poll = ED_operator_action_active; /* flags */ ot->flag = OPTYPE_REGISTER /*|OPTYPE_UNDO*/; } /* ******************** Select More/Less Operators *********************** */ /* Common code to perform selection */ static void select_moreless_action_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditData ked = {{NULL}}; KeyframeEditFunc build_cb; /* init selmap building data */ build_cb = ANIM_editkeyframes_buildselmap(mode); /* loop through all of the keys and select additional keyframes based on these */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) { FCurve *fcu = (FCurve *)ale->key_data; /* only continue if F-Curve has keyframes */ if (fcu->bezt == NULL) continue; /* build up map of whether F-Curve's keyframes should be selected or not */ ked.data = MEM_callocN(fcu->totvert, "selmap actEdit more"); ANIM_fcurve_keyframes_loop(&ked, fcu, NULL, build_cb, NULL); /* based on this map, adjust the selection status of the keyframes */ ANIM_fcurve_keyframes_loop(&ked, fcu, NULL, bezt_selmap_flush, NULL); /* free the selmap used here */ MEM_freeN(ked.data); ked.data = NULL; } /* Cleanup */ ANIM_animdata_freelist(&anim_data); } /* ----------------- */ static int actkeys_select_more_exec(bContext *C, wmOperator *UNUSED(op)) { bAnimContext ac; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* perform select changes */ select_moreless_action_keys(&ac, SELMAP_MORE); /* set notifier that keyframe selection has changed */ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL); return OPERATOR_FINISHED; } void ACTION_OT_select_more(wmOperatorType *ot) { /* identifiers */ ot->name = "Select More"; ot->idname = "ACTION_OT_select_more"; ot->description = "Select keyframes beside already selected ones"; /* api callbacks */ ot->exec = actkeys_select_more_exec; ot->poll = ED_operator_action_active; /* flags */ ot->flag = OPTYPE_REGISTER /*|OPTYPE_UNDO*/; } /* ----------------- */ static int actkeys_select_less_exec(bContext *C, wmOperator *UNUSED(op)) { bAnimContext ac; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* perform select changes */ select_moreless_action_keys(&ac, SELMAP_LESS); /* set notifier that keyframe selection has changed */ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL); return OPERATOR_FINISHED; } void ACTION_OT_select_less(wmOperatorType *ot) { /* identifiers */ ot->name = "Select Less"; ot->idname = "ACTION_OT_select_less"; ot->description = "Deselect keyframes on ends of selection islands"; /* api callbacks */ ot->exec = actkeys_select_less_exec; ot->poll = ED_operator_action_active; /* flags */ ot->flag = OPTYPE_REGISTER /*|OPTYPE_UNDO*/; } /* ******************** Select Left/Right Operator ************************* */ /* Select keyframes left/right of the current frame indicator */ /* defines for left-right select tool */ static EnumPropertyItem prop_actkeys_leftright_select_types[] = { {ACTKEYS_LRSEL_TEST, "CHECK", 0, "Check if Select Left or Right", ""}, {ACTKEYS_LRSEL_LEFT, "LEFT", 0, "Before current frame", ""}, {ACTKEYS_LRSEL_RIGHT, "RIGHT", 0, "After current frame", ""}, {0, NULL, 0, NULL, NULL} }; /* --------------------------------- */ static void actkeys_select_leftright(bAnimContext *ac, short leftright, short select_mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditFunc ok_cb, select_cb; KeyframeEditData ked = {{NULL}}; Scene *scene = ac->scene; /* if select mode is replace, deselect all keyframes (and channels) first */ if (select_mode == SELECT_REPLACE) { select_mode = SELECT_ADD; /* - deselect all other keyframes, so that just the newly selected remain * - channels aren't deselected, since we don't re-select any as a consequence */ deselect_action_keys(ac, 0, SELECT_SUBTRACT); } /* set callbacks and editing data */ ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); select_cb = ANIM_editkeyframes_select(select_mode); if (leftright == ACTKEYS_LRSEL_LEFT) { ked.f1 = MINAFRAMEF; ked.f2 = (float)(CFRA + 0.1f); } else { ked.f1 = (float)(CFRA - 0.1f); ked.f2 = MAXFRAMEF; } /* filter data */ if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_NODUPLIS); else filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* select keys */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else if (ale->type == ANIMTYPE_GPLAYER) ED_gplayer_frames_select_border(ale->data, ked.f1, ked.f2, select_mode); else if (ale->type == ANIMTYPE_MASKLAYER) ED_masklayer_frames_select_border(ale->data, ked.f1, ked.f2, select_mode); else ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } /* Sync marker support */ if (select_mode == SELECT_ADD) { SpaceAction *saction = (SpaceAction *)ac->sl; if ((saction) && (saction->flag & SACTION_MARKERS_MOVE)) { ListBase *markers = ED_animcontext_get_markers(ac); TimeMarker *marker; for (marker = markers->first; marker; marker = marker->next) { if (((leftright == ACTKEYS_LRSEL_LEFT) && (marker->frame < CFRA)) || ((leftright == ACTKEYS_LRSEL_RIGHT) && (marker->frame >= CFRA))) { marker->flag |= SELECT; } else { marker->flag &= ~SELECT; } } } } /* Cleanup */ ANIM_animdata_freelist(&anim_data); } /* ----------------- */ static int actkeys_select_leftright_exec(bContext *C, wmOperator *op) { bAnimContext ac; short leftright = RNA_enum_get(op->ptr, "mode"); short selectmode; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* select mode is either replace (deselect all, then add) or add/extend */ if (RNA_boolean_get(op->ptr, "extend")) selectmode = SELECT_INVERT; else selectmode = SELECT_REPLACE; /* if "test" mode is set, we don't have any info to set this with */ if (leftright == ACTKEYS_LRSEL_TEST) return OPERATOR_CANCELLED; /* do the selecting now */ actkeys_select_leftright(&ac, leftright, selectmode); /* set notifier that keyframe selection (and channels too) have changed */ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | ND_ANIMCHAN | NA_SELECTED, NULL); return OPERATOR_FINISHED; } static int actkeys_select_leftright_invoke(bContext *C, wmOperator *op, const wmEvent *event) { bAnimContext ac; short leftright = RNA_enum_get(op->ptr, "mode"); /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* handle mode-based testing */ if (leftright == ACTKEYS_LRSEL_TEST) { Scene *scene = ac.scene; ARegion *ar = ac.ar; View2D *v2d = &ar->v2d; float x; /* determine which side of the current frame mouse is on */ x = UI_view2d_region_to_view_x(v2d, event->mval[0]); if (x < CFRA) RNA_enum_set(op->ptr, "mode", ACTKEYS_LRSEL_LEFT); else RNA_enum_set(op->ptr, "mode", ACTKEYS_LRSEL_RIGHT); } /* perform selection */ return actkeys_select_leftright_exec(C, op); } void ACTION_OT_select_leftright(wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name = "Select Left/Right"; ot->idname = "ACTION_OT_select_leftright"; ot->description = "Select keyframes to the left or the right of the current frame"; /* api callbacks */ ot->invoke = actkeys_select_leftright_invoke; ot->exec = actkeys_select_leftright_exec; ot->poll = ED_operator_action_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ ot->prop = RNA_def_enum(ot->srna, "mode", prop_actkeys_leftright_select_types, ACTKEYS_LRSEL_TEST, "Mode", ""); RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE); prop = RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); RNA_def_property_flag(prop, PROP_SKIP_SAVE); } /* ******************** Mouse-Click Select Operator *********************** */ /* This operator works in one of three ways: * - 1) keyframe under mouse - no special modifiers * - 2) all keyframes on the same side of current frame indicator as mouse - ALT modifier * - 3) column select all keyframes in frame under mouse - CTRL modifier * - 4) all keyframes in channel under mouse - CTRL+ALT modifiers * * In addition to these basic options, the SHIFT modifier can be used to toggle the * selection mode between replacing the selection (without) and inverting the selection (with). */ /* ------------------- */ /* option 1) select keyframe directly under mouse */ static void actkeys_mselect_single(bAnimContext *ac, bAnimListElem *ale, short select_mode, float selx) { KeyframeEditData ked = {{NULL}}; KeyframeEditFunc select_cb, ok_cb; /* get functions for selecting keyframes */ select_cb = ANIM_editkeyframes_select(select_mode); ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAME); ked.f1 = selx; /* select the nominated keyframe on the given frame */ if (ale->type == ANIMTYPE_GPLAYER) { ED_gpencil_select_frame(ale->data, selx, select_mode); } else if (ale->type == ANIMTYPE_MASKLAYER) { ED_mask_select_frame(ale->data, selx, select_mode); } else { if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK) && (ale->type == ANIMTYPE_SUMMARY) && (ale->datatype == ALE_ALL)) { ListBase anim_data = {NULL, NULL}; int filter; filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY */ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) { if (ale->type == ANIMTYPE_GPLAYER) { ED_gpencil_select_frame(ale->data, selx, select_mode); } else if (ale->type == ANIMTYPE_MASKLAYER) { ED_mask_select_frame(ale->data, selx, select_mode); } } ANIM_animdata_freelist(&anim_data); } else { ANIM_animchannel_keyframes_loop(&ked, ac->ads, ale, ok_cb, select_cb, NULL); } } } /* Option 2) Selects all the keyframes on either side of the current frame (depends on which side the mouse is on) */ /* (see actkeys_select_leftright) */ /* Option 3) Selects all visible keyframes in the same frame as the mouse click */ static void actkeys_mselect_column(bAnimContext *ac, short select_mode, float selx) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditFunc select_cb, ok_cb; KeyframeEditData ked = {{NULL}}; /* set up BezTriple edit callbacks */ select_cb = ANIM_editkeyframes_select(select_mode); ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAME); /* loop through all of the keys and select additional keyframes * based on the keys found to be selected above */ if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY */ | ANIMFILTER_NODUPLIS); else filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); /* set frame for validation callback to refer to */ if (adt) ked.f1 = BKE_nla_tweakedit_remap(adt, selx, NLATIME_CONVERT_UNMAP); else ked.f1 = selx; /* select elements with frame number matching cfra */ if (ale->type == ANIMTYPE_GPLAYER) ED_gpencil_select_frame(ale->key_data, selx, select_mode); else if (ale->type == ANIMTYPE_MASKLAYER) ED_mask_select_frame(ale->key_data, selx, select_mode); else ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } /* free elements */ BLI_freelistN(&ked.list); ANIM_animdata_freelist(&anim_data); } /* option 4) select all keyframes in same channel */ static void actkeys_mselect_channel_only(bAnimContext *ac, bAnimListElem *ale, short select_mode) { KeyframeEditFunc select_cb; /* get functions for selecting keyframes */ select_cb = ANIM_editkeyframes_select(select_mode); /* select all keyframes in this channel */ if (ale->type == ANIMTYPE_GPLAYER) { ED_gpencil_select_frames(ale->data, select_mode); } else if (ale->type == ANIMTYPE_MASKLAYER) { ED_mask_select_frames(ale->data, select_mode); } else { if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK) && (ale->type == ANIMTYPE_SUMMARY) && (ale->datatype == ALE_ALL)) { ListBase anim_data = {NULL, NULL}; int filter; filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY */ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) { if (ale->type == ANIMTYPE_GPLAYER) { ED_gpencil_select_frames(ale->data, select_mode); } else if (ale->type == ANIMTYPE_MASKLAYER) { ED_mask_select_frames(ale->data, select_mode); } } ANIM_animdata_freelist(&anim_data); } else { ANIM_animchannel_keyframes_loop(NULL, ac->ads, ale, NULL, select_cb, NULL); } } } /* ------------------- */ static void mouse_action_keys(bAnimContext *ac, const int mval[2], short select_mode, bool column, bool same_channel) { ListBase anim_data = {NULL, NULL}; DLRBT_Tree anim_keys; bAnimListElem *ale; int filter; View2D *v2d = &ac->ar->v2d; bDopeSheet *ads = NULL; int channel_index; short found = 0; float selx = 0.0f; float x, y; rctf rectf; /* get dopesheet info */ if (ac->datatype == ANIMCONT_DOPESHEET) ads = ac->data; /* use View2D to determine the index of the channel (i.e a row in the list) where keyframe was */ UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); UI_view2d_listview_view_to_cell(v2d, 0, ACHANNEL_STEP, 0, (float)ACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index); /* x-range to check is +/- 7 (in screen/region-space) on either side of mouse click (size of keyframe icon) */ UI_view2d_region_to_view(v2d, mval[0] - 7, mval[1], &rectf.xmin, &rectf.ymin); UI_view2d_region_to_view(v2d, mval[0] + 7, mval[1], &rectf.xmax, &rectf.ymax); /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* try to get channel */ ale = BLI_findlink(&anim_data, channel_index); if (ale == NULL) { /* channel not found */ printf("Error: animation channel (index = %d) not found in mouse_action_keys()\n", channel_index); ANIM_animdata_freelist(&anim_data); return; } else { /* found match - must return here... */ AnimData *adt = ANIM_nla_mapping_get(ac, ale); ActKeyColumn *ak, *akn = NULL; /* make list of keyframes */ BLI_dlrbTree_init(&anim_keys); if (ale->key_data) { switch (ale->datatype) { case ALE_SCE: { Scene *scene = (Scene *)ale->key_data; scene_to_keylist(ads, scene, &anim_keys, NULL); break; } case ALE_OB: { Object *ob = (Object *)ale->key_data; ob_to_keylist(ads, ob, &anim_keys, NULL); break; } case ALE_ACT: { bAction *act = (bAction *)ale->key_data; action_to_keylist(adt, act, &anim_keys, NULL); break; } case ALE_FCURVE: { FCurve *fcu = (FCurve *)ale->key_data; fcurve_to_keylist(adt, fcu, &anim_keys, NULL); break; } } } else if (ale->type == ANIMTYPE_SUMMARY) { /* dopesheet summary covers everything */ summary_to_keylist(ac, &anim_keys, NULL); } else if (ale->type == ANIMTYPE_GROUP) { // TODO: why don't we just give groups key_data too? bActionGroup *agrp = (bActionGroup *)ale->data; agroup_to_keylist(adt, agrp, &anim_keys, NULL); } else if (ale->type == ANIMTYPE_GPLAYER) { // TODO: why don't we just give gplayers key_data too? bGPDlayer *gpl = (bGPDlayer *)ale->data; gpl_to_keylist(ads, gpl, &anim_keys); } else if (ale->type == ANIMTYPE_MASKLAYER) { // TODO: why don't we just give masklayers key_data too? MaskLayer *masklay = (MaskLayer *)ale->data; mask_to_keylist(ads, masklay, &anim_keys); } /* start from keyframe at root of BST, traversing until we find one within the range that was clicked on */ for (ak = anim_keys.root; ak; ak = akn) { if (IN_RANGE(ak->cfra, rectf.xmin, rectf.xmax)) { /* set the frame to use, and apply inverse-correction for NLA-mapping * so that the frame will get selected by the selection functions without * requiring to map each frame once again... */ selx = BKE_nla_tweakedit_remap(adt, ak->cfra, NLATIME_CONVERT_UNMAP); found = 1; break; } else if (ak->cfra < rectf.xmin) akn = ak->right; else akn = ak->left; } /* remove active channel from list of channels for separate treatment (since it's needed later on) */ BLI_remlink(&anim_data, ale); /* cleanup temporary lists */ BLI_dlrbTree_free(&anim_keys); /* free list of channels, since it's not used anymore */ ANIM_animdata_freelist(&anim_data); } /* for replacing selection, firstly need to clear existing selection */ if (select_mode == SELECT_REPLACE) { /* reset selection mode for next steps */ select_mode = SELECT_ADD; /* deselect all keyframes */ deselect_action_keys(ac, 0, SELECT_SUBTRACT); /* highlight channel clicked on */ if (ELEM(ac->datatype, ANIMCONT_ACTION, ANIMCONT_DOPESHEET)) { /* deselect all other channels first */ ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); /* Highlight Action-Group or F-Curve? */ if (ale && ale->data) { if (ale->type == ANIMTYPE_GROUP) { bActionGroup *agrp = ale->data; agrp->flag |= AGRP_SELECTED; ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP); } else if (ale->type == ANIMTYPE_FCURVE) { FCurve *fcu = ale->data; fcu->flag |= FCURVE_SELECTED; ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE); } } } else if (ac->datatype == ANIMCONT_GPENCIL) { /* deselect all other channels first */ ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); /* Highlight GPencil Layer */ if ((ale && ale->data) && (ale->type == ANIMTYPE_GPLAYER)) { bGPDlayer *gpl = ale->data; gpl->flag |= GP_LAYER_SELECT; //gpencil_layer_setactive(gpd, gpl); } } else if (ac->datatype == ANIMCONT_MASK) { /* deselect all other channels first */ ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); /* Highlight GPencil Layer */ if ((ale && ale->data) && (ale->type == ANIMTYPE_MASKLAYER)) { MaskLayer *masklay = ale->data; masklay->flag |= MASK_LAYERFLAG_SELECT; //gpencil_layer_setactive(gpd, gpl); } } } /* only select keyframes if we clicked on a valid channel and hit something */ if (ale) { if (found) { /* apply selection to keyframes */ if (column) { /* select all keyframes in the same frame as the one we hit on the active channel */ actkeys_mselect_column(ac, select_mode, selx); } else if (same_channel) { /* select all keyframes in the active channel */ actkeys_mselect_channel_only(ac, ale, select_mode); } else { /* select the nominated keyframe on the given frame */ actkeys_mselect_single(ac, ale, select_mode, selx); } } /* free this channel */ MEM_freeN(ale); } } /* handle clicking */ static int actkeys_clickselect_invoke(bContext *C, wmOperator *op, const wmEvent *event) { bAnimContext ac; /* ARegion *ar; */ /* UNUSED */ short selectmode; bool column, channel; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* get useful pointers from animation context data */ /* ar = ac.ar; */ /* UNUSED */ /* select mode is either replace (deselect all, then add) or add/extend */ if (RNA_boolean_get(op->ptr, "extend")) selectmode = SELECT_INVERT; else selectmode = SELECT_REPLACE; /* column selection */ column = RNA_boolean_get(op->ptr, "column"); channel = RNA_boolean_get(op->ptr, "channel"); /* select keyframe(s) based upon mouse position*/ mouse_action_keys(&ac, event->mval, selectmode, column, channel); /* set notifier that keyframe selection (and channels too) have changed */ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | ND_ANIMCHAN | NA_SELECTED, NULL); /* for tweak grab to work */ return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH; } void ACTION_OT_clickselect(wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name = "Mouse Select Keys"; ot->idname = "ACTION_OT_clickselect"; ot->description = "Select keyframes by clicking on them"; /* callbacks */ ot->invoke = actkeys_clickselect_invoke; ot->poll = ED_operator_action_active; /* flags */ ot->flag = OPTYPE_UNDO; /* properties */ prop = RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "Toggle keyframe selection instead of leaving newly selected keyframes only"); // SHIFTKEY RNA_def_property_flag(prop, PROP_SKIP_SAVE); prop = RNA_def_boolean(ot->srna, "column", 0, "Column Select", "Select all keyframes that occur on the same frame as the one under the mouse"); // ALTKEY RNA_def_property_flag(prop, PROP_SKIP_SAVE); prop = RNA_def_boolean(ot->srna, "channel", 0, "Only Channel", "Select all the keyframes in the channel under the mouse"); // CTRLKEY + ALTKEY RNA_def_property_flag(prop, PROP_SKIP_SAVE); } /* ************************************************************************** */