/** * $Id: spacetypes.c * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) Blender Foundation, 2008 * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "DNA_windowmanager_types.h" #include "BKE_global.h" #include "BKE_screen.h" #include "UI_interface.h" #include "UI_view2d.h" #include "BIF_gl.h" #include "ED_screen.h" #include "ED_space_api.h" ARegionType *ED_regiontype_from_id(SpaceType *st, int regionid) { ARegionType *art; for(art= st->regiontypes.first; art; art= art->next) if(art->regionid==regionid) return art; printf("Error, region type missing in %s\n", st->name); return st->regiontypes.first; } /* only call once on startup, storage is global in BKE kernel listbase */ void ED_spacetypes_init(void) { const ListBase *spacetypes; SpaceType *type; /* create space types */ ED_spacetype_outliner(); ED_spacetype_time(); ED_spacetype_view3d(); ED_spacetype_ipo(); ED_spacetype_image(); ED_spacetype_node(); ED_spacetype_buttons(); ED_spacetype_info(); ED_spacetype_file(); // ... /* register operator types for screen and all spaces */ ED_operatortypes_screen(); ui_view2d_operatortypes(); spacetypes = BKE_spacetypes_list(); for(type=spacetypes->first; type; type=type->next) type->operatortypes(); } /* called in wm.c */ /* keymap definitions are registered only once per WM initialize, usually on file read, using the keymap the actual areas/regions add the handlers */ void ED_spacetypes_keymap(wmWindowManager *wm) { const ListBase *spacetypes; SpaceType *stype; ARegionType *atype; ED_keymap_screen(wm); UI_view2d_keymap(wm); spacetypes = BKE_spacetypes_list(); for(stype=spacetypes->first; stype; stype=stype->next) { if(stype->keymap) stype->keymap(wm); for(atype=stype->regiontypes.first; atype; atype=atype->next) { if(atype->keymap) atype->keymap(wm); } } } /* ****************************** space template *********************** */ /* allocate and init some vars */ static SpaceLink *xxx_new(void) { return NULL; } /* not spacelink itself */ static void xxx_free(SpaceLink *sl) { } /* spacetype; init callback for usage, should be redoable */ static void xxx_init(wmWindowManager *wm, ScrArea *sa) { /* link area to SpaceXXX struct */ /* define how many regions, the order and types */ /* add types to regions */ } static SpaceLink *xxx_duplicate(SpaceLink *sl) { return NULL; } static void xxx_operatortypes(void) { /* register operator types for this space */ } static void xxx_keymap(wmWindowManager *wm) { /* add default items to keymap */ } /* only called once, from screen/spacetypes.c */ void ED_spacetype_xxx(void) { static SpaceType st; st.spaceid= SPACE_VIEW3D; st.new= xxx_new; st.free= xxx_free; st.init= xxx_init; st.duplicate= xxx_duplicate; st.operatortypes= xxx_operatortypes; st.keymap= xxx_keymap; BKE_spacetype_register(&st); } /* ****************************** end template *********************** */