/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "DNA_object_types.h" #include "DNA_space_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_windowmanager_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BKE_context.h" #include "BKE_screen.h" #include "BKE_utildefines.h" #include "ED_screen.h" #include "ED_types.h" #include "ED_util.h" #include "WM_api.h" #include "WM_types.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" #include "buttons_intern.h" /* ************************ header area region *********************** */ static void do_viewmenu(bContext *C, void *arg, int event) { SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C); ScrArea *sa= CTX_wm_area(C); switch(event) { case 1: case 2: sbuts->align= event; sbuts->re_align= 1; break; } ED_area_tag_redraw(sa); } static uiBlock *dummy_viewmenu(bContext *C, ARegion *ar, void *arg_unused) { SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C); ScrArea *sa= CTX_wm_area(C); uiBlock *block; short yco= 0, menuwidth=120; block= uiBeginBlock(C, ar, "dummy_viewmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_viewmenu, NULL); if (sbuts->align == 1) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Horizontal", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Horizontal", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); if (sbuts->align == 2) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Vertical", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Vertical", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); if(sa->headertype==HEADERTOP) { uiBlockSetDirection(block, UI_DOWN); } else { uiBlockSetDirection(block, UI_TOP); uiBlockFlipOrder(block); } uiTextBoundsBlock(block, 50); uiEndBlock(C, block); return block; } #define B_CONTEXT_SWITCH 101 #define B_BUTSPREVIEW 102 #define B_NEWFRAME 103 static void do_buttons_buttons(bContext *C, void *arg, int event) { switch(event) { case B_NEWFRAME: WM_event_add_notifier(C, NC_SCENE|ND_FRAME, NULL); break; case B_CONTEXT_SWITCH: case B_BUTSPREVIEW: ED_area_tag_redraw(CTX_wm_area(C)); break; } } void buttons_header_buttons(const bContext *C, ARegion *ar) { ScrArea *sa= CTX_wm_area(C); SpaceButs *sbuts= (SpaceButs*)CTX_wm_space_data(C); Object *ob= CTX_data_active_object(C); uiBlock *block; int xco, yco= 3, dataicon= ICON_OBJECT_DATA; block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS); uiBlockSetHandleFunc(block, do_buttons_buttons, NULL); xco= ED_area_header_standardbuttons(C, block, yco); if((sa->flag & HEADER_NO_PULLDOWN)==0) { int xmax; xmax= GetButStringLength("View"); uiDefPulldownBut(block, dummy_viewmenu, CTX_wm_area(C), "View", xco, yco, xmax-3, 20, ""); xco+=xmax; } // DATA Icons if(ob) { switch(ob->type) { case OB_EMPTY: dataicon= ICON_EMPTY_DATA; break; case OB_MESH: dataicon= ICON_MESH_DATA; break; case OB_CURVE: dataicon= ICON_CURVE_DATA; break; case OB_SURF: dataicon= ICON_SURFACE_DATA; break; case OB_FONT: dataicon= ICON_FONT_DATA; break; case OB_MBALL: dataicon= ICON_META_DATA; break; case OB_LAMP: dataicon= ICON_LAMP_DATA; break; case OB_CAMERA: dataicon= ICON_CAMERA_DATA; break; case OB_LATTICE: dataicon= ICON_LATTICE_DATA; break; case OB_ARMATURE: dataicon= ICON_ARMATURE_DATA; break; default: break; } } uiBlockSetEmboss(block, UI_EMBOSS); // if object selection changed, validate button selection if(ob && (ob->type == OB_LAMP) && ELEM3(sbuts->mainb, (float)BCONTEXT_MATERIAL, (float)BCONTEXT_PARTICLE, (float)BCONTEXT_PHYSICS)) sbuts->mainb = (float)BCONTEXT_DATA; if(ob && (ob->type == OB_EMPTY) && ELEM3(sbuts->mainb, (float)BCONTEXT_MATERIAL, (float)BCONTEXT_TEXTURE, (float)BCONTEXT_PARTICLE)) sbuts->mainb = (float)BCONTEXT_DATA; if((ob && ELEM(ob->type, OB_CAMERA, OB_ARMATURE)) && ELEM4(sbuts->mainb, (float)BCONTEXT_MATERIAL, (float)BCONTEXT_TEXTURE, (float)BCONTEXT_PARTICLE, (float)BCONTEXT_PHYSICS)) sbuts->mainb = (float)BCONTEXT_DATA; if((ob && (ob->type != OB_ARMATURE)) && (sbuts->mainb == (float)BCONTEXT_BONE)) sbuts->mainb = (float)BCONTEXT_DATA; if(!ob && !ELEM(sbuts->mainb, (float)BCONTEXT_SCENE, (float)BCONTEXT_WORLD)) sbuts->mainb = (float)BCONTEXT_WORLD; if((ob && ELEM5(ob->type, OB_EMPTY, OB_MBALL, OB_LAMP, OB_CAMERA, OB_ARMATURE)) && (sbuts->mainb == (float) BCONTEXT_MODIFIER)) sbuts->mainb = (float)BCONTEXT_DATA; // Default panels uiBlockBeginAlign(block); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE, xco, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene"); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_WORLD, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World"); // Specific panels, check on active object seletion if(ob) { uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object"); if(ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifier"); uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, dataicon, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data"); if((ob->type == OB_ARMATURE)) uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone"); if(ELEM5(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT)) uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_MATERIAL, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_MATERIAL, 0, 0, "Material"); if(ELEM6(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT, OB_LAMP)) uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_TEXTURE, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_TEXTURE, 0, 0, "Texture"); if(ELEM5(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT)) uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PARTICLES, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_PARTICLE, 0, 0, "Particles"); if(ELEM6(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT, OB_EMPTY)) uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PHYSICS, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_PHYSICS, 0, 0, "Physics"); } xco+= XIC; uiBlockEndAlign(block); xco+=XIC; uiDefButI(block, NUM, B_NEWFRAME, "", (xco+20),yco,60,YIC, &(CTX_data_scene(C)->r.cfra), 1.0, MAXFRAMEF, 0, 0, "Displays Current Frame of animation. Click to change."); xco+= 80; // XXX buttons_active_id(&id, &idfrom); // sbuts->lockpoin= id; /* always as last */ UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin); uiEndBlock(C, block); uiDrawBlock(C, block); }