/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. */ /** \file * \ingroup spbuttons */ #include #include #include "MEM_guardedalloc.h" #include "BLI_listbase.h" #include "BLI_string.h" #include "BLI_utildefines.h" #include "BLT_translation.h" #include "DNA_ID.h" #include "DNA_brush_types.h" #include "DNA_linestyle_types.h" #include "DNA_node_types.h" #include "DNA_object_force_types.h" #include "DNA_object_types.h" #include "DNA_particle_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_windowmanager_types.h" #include "BKE_context.h" #include "BKE_gpencil_modifier.h" #include "BKE_layer.h" #include "BKE_linestyle.h" #include "BKE_modifier.h" #include "BKE_node.h" #include "BKE_paint.h" #include "BKE_particle.h" #ifdef WITH_FREESTYLE #endif #include "RNA_access.h" #include "UI_interface.h" #include "UI_resources.h" #include "ED_node.h" #include "ED_screen.h" #include "WM_api.h" #include "WM_types.h" #include "../interface/interface_intern.h" #include "buttons_intern.h" /* own include */ static ScrArea *find_area_properties(const bContext *C); static SpaceProperties *find_space_properties(const bContext *C); /************************* Texture User **************************/ static void buttons_texture_user_node_property_add(ListBase *users, ID *id, PointerRNA ptr, PropertyRNA *prop, bNodeTree *ntree, bNode *node, const char *category, int icon, const char *name) { ButsTextureUser *user = MEM_callocN(sizeof(ButsTextureUser), "ButsTextureUser"); user->id = id; user->ptr = ptr; user->prop = prop; user->ntree = ntree; user->node = node; user->category = category; user->icon = icon; user->name = name; user->index = BLI_listbase_count(users); BLI_addtail(users, user); } static void buttons_texture_user_property_add(ListBase *users, ID *id, PointerRNA ptr, PropertyRNA *prop, const char *category, int icon, const char *name) { ButsTextureUser *user = MEM_callocN(sizeof(ButsTextureUser), "ButsTextureUser"); user->id = id; user->ptr = ptr; user->prop = prop; user->category = category; user->icon = icon; user->name = name; user->index = BLI_listbase_count(users); BLI_addtail(users, user); } static void buttons_texture_user_node_add(ListBase *users, ID *id, bNodeTree *ntree, bNode *node, const char *category, int icon, const char *name) { ButsTextureUser *user = MEM_callocN(sizeof(ButsTextureUser), "ButsTextureUser"); user->id = id; user->ntree = ntree; user->node = node; user->category = category; user->icon = icon; user->name = name; user->index = BLI_listbase_count(users); BLI_addtail(users, user); } static void buttons_texture_users_find_nodetree(ListBase *users, ID *id, bNodeTree *ntree, const char *category) { bNode *node; if (ntree) { for (node = ntree->nodes.first; node; node = node->next) { if (node->typeinfo->nclass == NODE_CLASS_TEXTURE) { PointerRNA ptr; /* PropertyRNA *prop; */ /* UNUSED */ RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr); /* prop = RNA_struct_find_property(&ptr, "texture"); */ /* UNUSED */ buttons_texture_user_node_add( users, id, ntree, node, category, RNA_struct_ui_icon(ptr.type), node->name); } else if (node->type == NODE_GROUP && node->id) { buttons_texture_users_find_nodetree(users, id, (bNodeTree *)node->id, category); } } } } static void buttons_texture_modifier_geonodes_users_add(Object *ob, NodesModifierData *nmd, bNodeTree *node_tree, ListBase *users) { PointerRNA ptr; PropertyRNA *prop; LISTBASE_FOREACH (bNode *, node, &node_tree->nodes) { if (node->type == NODE_GROUP && node->id) { /* Recurse into the node group */ buttons_texture_modifier_geonodes_users_add(ob, nmd, (bNodeTree *)node->id, users); } else if (node->type == GEO_NODE_ATTRIBUTE_SAMPLE_TEXTURE) { RNA_pointer_create(&node_tree->id, &RNA_Node, node, &ptr); prop = RNA_struct_find_property(&ptr, "texture"); if (prop == NULL) { continue; } PointerRNA texptr = RNA_property_pointer_get(&ptr, prop); Tex *tex = (RNA_struct_is_a(texptr.type, &RNA_Texture)) ? (Tex *)texptr.data : NULL; if (tex != NULL) { buttons_texture_user_node_property_add(users, &ob->id, ptr, prop, node_tree, node, N_("Geometry Nodes"), RNA_struct_ui_icon(ptr.type), nmd->modifier.name); } } } } static void buttons_texture_modifier_foreach(void *userData, Object *ob, ModifierData *md, const char *propname) { ListBase *users = userData; if (md->type == eModifierType_Nodes) { NodesModifierData *nmd = (NodesModifierData *)md; if (nmd->node_group != NULL) { buttons_texture_modifier_geonodes_users_add(ob, nmd, nmd->node_group, users); } } else { PointerRNA ptr; PropertyRNA *prop; RNA_pointer_create(&ob->id, &RNA_Modifier, md, &ptr); prop = RNA_struct_find_property(&ptr, propname); buttons_texture_user_property_add( users, &ob->id, ptr, prop, N_("Modifiers"), RNA_struct_ui_icon(ptr.type), md->name); } } static void buttons_texture_modifier_gpencil_foreach(void *userData, Object *ob, GpencilModifierData *md, const char *propname) { PointerRNA ptr; PropertyRNA *prop; ListBase *users = userData; RNA_pointer_create(&ob->id, &RNA_GpencilModifier, md, &ptr); prop = RNA_struct_find_property(&ptr, propname); buttons_texture_user_property_add(users, &ob->id, ptr, prop, N_("Grease Pencil Modifiers"), RNA_struct_ui_icon(ptr.type), md->name); } static void buttons_texture_users_from_context(ListBase *users, const bContext *C, SpaceProperties *sbuts) { Scene *scene = NULL; Object *ob = NULL; FreestyleLineStyle *linestyle = NULL; Brush *brush = NULL; ID *pinid = sbuts->pinid; bool limited_mode = (sbuts->flag & SB_TEX_USER_LIMITED) != 0; /* get data from context */ if (pinid) { if (GS(pinid->name) == ID_SCE) { scene = (Scene *)pinid; } else if (GS(pinid->name) == ID_OB) { ob = (Object *)pinid; } else if (GS(pinid->name) == ID_BR) { brush = (Brush *)pinid; } else if (GS(pinid->name) == ID_LS) { linestyle = (FreestyleLineStyle *)pinid; } } if (!scene) { scene = CTX_data_scene(C); } const ID_Type id_type = pinid != NULL ? GS(pinid->name) : -1; if (!pinid || id_type == ID_SCE) { wmWindow *win = CTX_wm_window(C); ViewLayer *view_layer = (win->scene == scene) ? WM_window_get_active_view_layer(win) : BKE_view_layer_default_view(scene); brush = BKE_paint_brush(BKE_paint_get_active_from_context(C)); linestyle = BKE_linestyle_active_from_view_layer(view_layer); ob = OBACT(view_layer); } /* fill users */ BLI_listbase_clear(users); if (linestyle && !limited_mode) { buttons_texture_users_find_nodetree( users, &linestyle->id, linestyle->nodetree, N_("Line Style")); } if (ob) { ParticleSystem *psys = psys_get_current(ob); MTex *mtex; int a; /* modifiers */ BKE_modifiers_foreach_tex_link(ob, buttons_texture_modifier_foreach, users); /* grease pencil modifiers */ BKE_gpencil_modifiers_foreach_tex_link(ob, buttons_texture_modifier_gpencil_foreach, users); /* particle systems */ if (psys && !limited_mode) { for (a = 0; a < MAX_MTEX; a++) { mtex = psys->part->mtex[a]; if (mtex) { PointerRNA ptr; PropertyRNA *prop; RNA_pointer_create(&psys->part->id, &RNA_ParticleSettingsTextureSlot, mtex, &ptr); prop = RNA_struct_find_property(&ptr, "texture"); buttons_texture_user_property_add(users, &psys->part->id, ptr, prop, N_("Particles"), RNA_struct_ui_icon(&RNA_ParticleSettings), psys->name); } } } /* field */ if (ob->pd && ob->pd->forcefield == PFIELD_TEXTURE) { PointerRNA ptr; PropertyRNA *prop; RNA_pointer_create(&ob->id, &RNA_FieldSettings, ob->pd, &ptr); prop = RNA_struct_find_property(&ptr, "texture"); buttons_texture_user_property_add( users, &ob->id, ptr, prop, N_("Fields"), ICON_FORCE_TEXTURE, IFACE_("Texture Field")); } } /* brush */ if (brush) { PointerRNA ptr; PropertyRNA *prop; /* texture */ RNA_pointer_create(&brush->id, &RNA_BrushTextureSlot, &brush->mtex, &ptr); prop = RNA_struct_find_property(&ptr, "texture"); buttons_texture_user_property_add( users, &brush->id, ptr, prop, N_("Brush"), ICON_BRUSH_DATA, IFACE_("Brush")); /* mask texture */ RNA_pointer_create(&brush->id, &RNA_BrushTextureSlot, &brush->mask_mtex, &ptr); prop = RNA_struct_find_property(&ptr, "texture"); buttons_texture_user_property_add( users, &brush->id, ptr, prop, N_("Brush"), ICON_BRUSH_DATA, IFACE_("Brush Mask")); } } void buttons_texture_context_compute(const bContext *C, SpaceProperties *sbuts) { /* gather available texture users in context. runs on every draw of * properties editor, before the buttons are created. */ ButsContextTexture *ct = sbuts->texuser; ID *pinid = sbuts->pinid; if (!ct) { ct = MEM_callocN(sizeof(ButsContextTexture), "ButsContextTexture"); sbuts->texuser = ct; } else { BLI_freelistN(&ct->users); } buttons_texture_users_from_context(&ct->users, C, sbuts); if (pinid && GS(pinid->name) == ID_TE) { ct->user = NULL; ct->texture = (Tex *)pinid; } else { /* set one user as active based on active index */ if (ct->index >= BLI_listbase_count_at_most(&ct->users, ct->index + 1)) { ct->index = 0; } ct->user = BLI_findlink(&ct->users, ct->index); ct->texture = NULL; if (ct->user) { if (ct->user->node != NULL) { /* Detect change of active texture node in same node tree, in that * case we also automatically switch to the other node. */ if ((ct->user->node->flag & NODE_ACTIVE_TEXTURE) == 0) { ButsTextureUser *user; for (user = ct->users.first; user; user = user->next) { if (user->ntree == ct->user->ntree && user->node != ct->user->node) { if (user->node->flag & NODE_ACTIVE_TEXTURE) { ct->user = user; ct->index = BLI_findindex(&ct->users, user); break; } } } } } if (ct->user->ptr.data) { PointerRNA texptr; Tex *tex; /* Get texture datablock pointer if it's a property. */ texptr = RNA_property_pointer_get(&ct->user->ptr, ct->user->prop); tex = (RNA_struct_is_a(texptr.type, &RNA_Texture)) ? texptr.data : NULL; ct->texture = tex; } } } } static void template_texture_select(bContext *C, void *user_p, void *UNUSED(arg)) { /* callback when selecting a texture user in the menu */ SpaceProperties *sbuts = find_space_properties(C); ButsContextTexture *ct = (sbuts) ? sbuts->texuser : NULL; ButsTextureUser *user = (ButsTextureUser *)user_p; PointerRNA texptr; Tex *tex; if (!ct) { return; } /* set user as active */ if (user->node) { ED_node_set_active(CTX_data_main(C), user->ntree, user->node, NULL); ct->texture = NULL; /* Not totally sure if we should also change selection? */ LISTBASE_FOREACH (bNode *, node, &user->ntree->nodes) { nodeSetSelected(node, false); } nodeSetSelected(user->node, true); WM_event_add_notifier(C, NC_NODE | NA_SELECTED, NULL); } if (user->ptr.data) { texptr = RNA_property_pointer_get(&user->ptr, user->prop); tex = (RNA_struct_is_a(texptr.type, &RNA_Texture)) ? texptr.data : NULL; ct->texture = tex; if (user->ptr.type == &RNA_ParticleSettingsTextureSlot) { /* stupid exception for particle systems which still uses influence * from the old texture system, set the active texture slots as well */ ParticleSettings *part = (ParticleSettings *)user->ptr.owner_id; int a; for (a = 0; a < MAX_MTEX; a++) { if (user->ptr.data == part->mtex[a]) { part->texact = a; } } } if (sbuts && tex) { sbuts->preview = 1; } } ct->user = user; ct->index = user->index; } static void template_texture_user_menu(bContext *C, uiLayout *layout, void *UNUSED(arg)) { /* callback when opening texture user selection menu, to create buttons. */ SpaceProperties *sbuts = CTX_wm_space_properties(C); ButsContextTexture *ct = sbuts->texuser; ButsTextureUser *user; uiBlock *block = uiLayoutGetBlock(layout); const char *last_category = NULL; for (user = ct->users.first; user; user = user->next) { uiBut *but; char name[UI_MAX_NAME_STR]; /* add label per category */ if (!last_category || !STREQ(last_category, user->category)) { uiItemL(layout, IFACE_(user->category), ICON_NONE); but = block->buttons.last; but->drawflag = UI_BUT_TEXT_LEFT; } /* create button */ if (user->prop) { PointerRNA texptr = RNA_property_pointer_get(&user->ptr, user->prop); Tex *tex = texptr.data; if (tex) { BLI_snprintf(name, UI_MAX_NAME_STR, " %s - %s", user->name, tex->id.name + 2); } else { BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name); } } else { BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name); } but = uiDefIconTextBut(block, UI_BTYPE_BUT, 0, user->icon, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, ""); UI_but_funcN_set(but, template_texture_select, MEM_dupallocN(user), NULL); last_category = user->category; } UI_block_flag_enable(block, UI_BLOCK_NO_FLIP); } void uiTemplateTextureUser(uiLayout *layout, bContext *C) { /* Texture user selection drop-down menu. the available users have been * gathered before drawing in #ButsContextTexture, we merely need to * display the current item. */ SpaceProperties *sbuts = CTX_wm_space_properties(C); ButsContextTexture *ct = (sbuts) ? sbuts->texuser : NULL; uiBlock *block = uiLayoutGetBlock(layout); uiBut *but; ButsTextureUser *user; char name[UI_MAX_NAME_STR]; if (!ct) { return; } /* get current user */ user = ct->user; if (!user) { uiItemL(layout, TIP_("No textures in context"), ICON_NONE); return; } /* create button */ BLI_strncpy(name, user->name, UI_MAX_NAME_STR); if (user->icon) { but = uiDefIconTextMenuBut(block, template_texture_user_menu, NULL, user->icon, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y, ""); } else { but = uiDefMenuBut( block, template_texture_user_menu, NULL, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y, ""); } /* some cosmetic tweaks */ UI_but_type_set_menu_from_pulldown(but); but->flag &= ~UI_BUT_ICON_SUBMENU; } /************************* Texture Show **************************/ static ScrArea *find_area_properties(const bContext *C) { bScreen *screen = CTX_wm_screen(C); Object *ob = CTX_data_active_object(C); LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { if (area->spacetype == SPACE_PROPERTIES) { /* Only if unpinned, or if pinned object matches. */ SpaceProperties *sbuts = area->spacedata.first; ID *pinid = sbuts->pinid; if (pinid == NULL || ((GS(pinid->name) == ID_OB) && (Object *)pinid == ob)) { return area; } } } return NULL; } static SpaceProperties *find_space_properties(const bContext *C) { ScrArea *area = find_area_properties(C); if (area != NULL) { return area->spacedata.first; } return NULL; } static void template_texture_show(bContext *C, void *data_p, void *prop_p) { if (data_p == NULL || prop_p == NULL) { return; } ScrArea *area = find_area_properties(C); if (area == NULL) { return; } SpaceProperties *sbuts = (SpaceProperties *)area->spacedata.first; ButsContextTexture *ct = (sbuts) ? sbuts->texuser : NULL; if (!ct) { return; } ButsTextureUser *user; for (user = ct->users.first; user; user = user->next) { if (user->ptr.data == data_p && user->prop == prop_p) { break; } } if (user) { /* select texture */ template_texture_select(C, user, NULL); /* change context */ sbuts->mainb = BCONTEXT_TEXTURE; sbuts->mainbuser = sbuts->mainb; sbuts->preview = 1; /* redraw editor */ ED_area_tag_redraw(area); } } /* Button to quickly show texture in Properties Editor texture tab. */ void uiTemplateTextureShow(uiLayout *layout, const bContext *C, PointerRNA *ptr, PropertyRNA *prop) { /* Only show the button if there is actually a texture assigned. */ Tex *texture = RNA_property_pointer_get(ptr, prop).data; if (texture == NULL) { return; } /* Only show the button if we are not in the Properties Editor's texture tab. */ SpaceProperties *sbuts_context = CTX_wm_space_properties(C); if (sbuts_context != NULL && sbuts_context->mainb == BCONTEXT_TEXTURE) { return; } SpaceProperties *sbuts = find_space_properties(C); ButsContextTexture *ct = (sbuts) ? sbuts->texuser : NULL; /* find corresponding texture user */ ButsTextureUser *user; bool user_found = false; if (ct != NULL) { for (user = ct->users.first; user; user = user->next) { if (user->ptr.data == ptr->data && user->prop == prop) { user_found = true; break; } } } /* Draw button (disabled if we cannot find a Properties Editor to display this in). */ uiBlock *block = uiLayoutGetBlock(layout); uiBut *but; but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_PROPERTIES, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Show texture in texture tab")); UI_but_func_set(but, template_texture_show, user_found ? user->ptr.data : NULL, user_found ? user->prop : NULL); if (ct == NULL) { UI_but_disable(but, TIP_("No (unpinned) Properties Editor found to display texture in")); } else if (!user_found) { UI_but_disable(but, TIP_("No texture user found")); } }