/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Campbell Barton * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_console/console_draw.c * \ingroup spconsole */ #include #include #include #include #include #include "BLF_api.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" #include "DNA_space_types.h" #include "DNA_screen_types.h" #include "MEM_guardedalloc.h" #include "BIF_gl.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" #include "console_intern.h" #include "../space_info/textview.h" static void console_line_color(unsigned char fg[3], int type) { switch (type) { case CONSOLE_LINE_OUTPUT: UI_GetThemeColor3ubv(TH_CONSOLE_OUTPUT, fg); break; case CONSOLE_LINE_INPUT: UI_GetThemeColor3ubv(TH_CONSOLE_INPUT, fg); break; case CONSOLE_LINE_INFO: UI_GetThemeColor3ubv(TH_CONSOLE_INFO, fg); break; case CONSOLE_LINE_ERROR: UI_GetThemeColor3ubv(TH_CONSOLE_ERROR, fg); break; } } typedef struct ConsoleDrawContext { int cwidth; int lheight; int console_width; int ymin, ymax; #if 0 /* used by textview, may use later */ int winx; int *xy; // [2] int *sel; // [2] int *pos_pick; /* bottom of view == 0, top of file == combine chars, end of line is lower then start. */ int *mval; // [2] int draw; #endif } ConsoleDrawContext; void console_scrollback_prompt_begin(struct SpaceConsole *sc, ConsoleLine *cl_dummy) { /* fake the edit line being in the scroll buffer */ ConsoleLine *cl = sc->history.last; int prompt_len = strlen(sc->prompt); cl_dummy->type = CONSOLE_LINE_INPUT; cl_dummy->len = prompt_len + cl->len; cl_dummy->len_alloc = cl_dummy->len + 1; cl_dummy->line = MEM_mallocN(cl_dummy->len_alloc, "cl_dummy"); memcpy(cl_dummy->line, sc->prompt, prompt_len); memcpy(cl_dummy->line + prompt_len, cl->line, cl->len + 1); BLI_addtail(&sc->scrollback, cl_dummy); } void console_scrollback_prompt_end(struct SpaceConsole *sc, ConsoleLine *cl_dummy) { MEM_freeN(cl_dummy->line); BLI_remlink(&sc->scrollback, cl_dummy); } #define CONSOLE_DRAW_MARGIN 4 /* console textview callbacks */ static int console_textview_begin(TextViewContext *tvc) { SpaceConsole *sc = (SpaceConsole *)tvc->arg1; tvc->lheight = sc->lheight * UI_DPI_FAC; tvc->sel_start = sc->sel_start; tvc->sel_end = sc->sel_end; /* iterator */ tvc->iter = sc->scrollback.last; return (tvc->iter != NULL); } static void console_textview_end(TextViewContext *tvc) { SpaceConsole *sc = (SpaceConsole *)tvc->arg1; (void)sc; } static int console_textview_step(TextViewContext *tvc) { return ((tvc->iter = (void *)((Link *)tvc->iter)->prev) != NULL); } static int console_textview_line_get(struct TextViewContext *tvc, const char **line, int *len) { ConsoleLine *cl = (ConsoleLine *)tvc->iter; *line = cl->line; *len = cl->len; // printf("'%s' %d\n", *line, cl->len); BLI_assert(cl->line[cl->len] == '\0' && (cl->len == 0 || cl->line[cl->len - 1] != '\0')); return 1; } static void console_cursor_wrap_offset(const char *str, int width, int *row, int *column, const char *end) { int col; for (; *str; str += BLI_str_utf8_size_safe(str)) { col = BLI_str_utf8_char_width_safe(str); if (*column + col > width) { (*row)++; *column = 0; } if (end && str >= end) break; *column += col; } return; } static int console_textview_line_color(struct TextViewContext *tvc, unsigned char fg[3], unsigned char UNUSED(bg[3])) { ConsoleLine *cl_iter = (ConsoleLine *)tvc->iter; /* annoying hack, to draw the prompt */ if (tvc->iter_index == 0) { const SpaceConsole *sc = (SpaceConsole *)tvc->arg1; const ConsoleLine *cl = (ConsoleLine *)sc->history.last; int offl = 0, offc = 0; int xy[2] = {CONSOLE_DRAW_MARGIN, CONSOLE_DRAW_MARGIN}; int pen[2]; xy[1] += tvc->lheight / 6; console_cursor_wrap_offset(sc->prompt, tvc->console_width, &offl, &offc, NULL); console_cursor_wrap_offset(cl->line, tvc->console_width, &offl, &offc, cl->line + cl->cursor); pen[0] = tvc->cwidth * offc; pen[1] = -2 - tvc->lheight * offl; console_cursor_wrap_offset(cl->line + cl->cursor, tvc->console_width, &offl, &offc, NULL); pen[1] += tvc->lheight * offl; /* cursor */ UI_GetThemeColor3ubv(TH_CONSOLE_CURSOR, fg); glColor3ubv(fg); glRecti((xy[0] + pen[0]) - 1, (xy[1] + pen[1]), (xy[0] + pen[0]) + 1, (xy[1] + pen[1] + tvc->lheight) ); } console_line_color(fg, cl_iter->type); return TVC_LINE_FG; } static void console_textview_const_colors(TextViewContext *UNUSED(tvc), unsigned char bg_sel[4]) { UI_GetThemeColor4ubv(TH_CONSOLE_SELECT, bg_sel); } static int console_textview_main__internal(struct SpaceConsole *sc, ARegion *ar, int draw, int mval[2], void **mouse_pick, int *pos_pick) { ConsoleLine cl_dummy = {NULL}; int ret = 0; View2D *v2d = &ar->v2d; TextViewContext tvc = {0}; tvc.begin = console_textview_begin; tvc.end = console_textview_end; tvc.step = console_textview_step; tvc.line_get = console_textview_line_get; tvc.line_color = console_textview_line_color; tvc.const_colors = console_textview_const_colors; tvc.arg1 = sc; tvc.arg2 = NULL; /* view */ tvc.sel_start = sc->sel_start; tvc.sel_end = sc->sel_end; tvc.lheight = sc->lheight * UI_DPI_FAC; tvc.ymin = v2d->cur.ymin; tvc.ymax = v2d->cur.ymax; tvc.winx = ar->winx - V2D_SCROLL_WIDTH; console_scrollback_prompt_begin(sc, &cl_dummy); ret = textview_draw(&tvc, draw, mval, mouse_pick, pos_pick); console_scrollback_prompt_end(sc, &cl_dummy); return ret; } void console_textview_main(struct SpaceConsole *sc, ARegion *ar) { int mval[2] = {INT_MAX, INT_MAX}; console_textview_main__internal(sc, ar, 1, mval, NULL, NULL); } int console_textview_height(struct SpaceConsole *sc, ARegion *ar) { int mval[2] = {INT_MAX, INT_MAX}; return console_textview_main__internal(sc, ar, 0, mval, NULL, NULL); } int console_char_pick(struct SpaceConsole *sc, ARegion *ar, const int mval[2]) { int pos_pick = 0; void *mouse_pick = NULL; int mval_clamp[2]; mval_clamp[0] = CLAMPIS(mval[0], CONSOLE_DRAW_MARGIN, ar->winx - CONSOLE_DRAW_MARGIN); mval_clamp[1] = CLAMPIS(mval[1], CONSOLE_DRAW_MARGIN, ar->winy - CONSOLE_DRAW_MARGIN); console_textview_main__internal(sc, ar, 0, mval_clamp, &mouse_pick, &pos_pick); return pos_pick; }