/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. */ /** \file * \ingroup spfile */ #pragma once #ifdef __cplusplus extern "C" { #endif struct BlendHandle; struct FileList; struct AssetLibraryReference; struct FileSelection; struct wmWindowManager; struct FileDirEntry; typedef uint32_t FileUID; typedef enum FileSelType { FILE_SEL_REMOVE = 0, FILE_SEL_ADD = 1, FILE_SEL_TOGGLE = 2, } FileSelType; typedef enum FileCheckType { CHECK_DIRS = 1, CHECK_FILES = 2, CHECK_ALL = 3, } FileCheckType; void folderlist_free(struct ListBase *folderlist); void folderlist_popdir(struct ListBase *folderlist, char *dir); void folderlist_pushdir(struct ListBase *folderlist, const char *dir); const char *folderlist_peeklastdir(struct ListBase *folderlist); int folderlist_clear_next(struct SpaceFile *sfile); void folder_history_list_ensure_for_active_browse_mode(struct SpaceFile *sfile); void folder_history_list_free(struct SpaceFile *sfile); struct ListBase folder_history_list_duplicate(struct ListBase *listbase); void filelist_setsorting(struct FileList *filelist, const short sort, bool invert_sort); void filelist_sort(struct FileList *filelist); void filelist_setfilter_options(struct FileList *filelist, const bool do_filter, const bool hide_dot, const bool hide_parent, const uint64_t filter, const uint64_t filter_id, const bool filter_assets_only, const char *filter_glob, const char *filter_search); void filelist_filter(struct FileList *filelist); void filelist_setlibrary(struct FileList *filelist, const struct AssetLibraryReference *asset_library_ref); void filelist_init_icons(void); void filelist_free_icons(void); struct ImBuf *filelist_getimage(struct FileList *filelist, const int index); struct ImBuf *filelist_file_getimage(const FileDirEntry *file); struct ImBuf *filelist_geticon_image_ex(const FileDirEntry *file); struct ImBuf *filelist_geticon_image(struct FileList *filelist, const int index); int filelist_geticon(struct FileList *filelist, const int index, const bool is_main); struct FileList *filelist_new(short type); void filelist_settype(struct FileList *filelist, short type); void filelist_clear(struct FileList *filelist); void filelist_clear_ex(struct FileList *filelist, const bool do_cache, const bool do_selection); void filelist_free(struct FileList *filelist); const char *filelist_dir(struct FileList *filelist); bool filelist_is_dir(struct FileList *filelist, const char *path); void filelist_setdir(struct FileList *filelist, char *r_dir); int filelist_files_ensure(struct FileList *filelist); int filelist_needs_reading(struct FileList *filelist); FileDirEntry *filelist_file(struct FileList *filelist, int index); FileDirEntry *filelist_file_ex(struct FileList *filelist, int index, bool use_request); int filelist_file_find_path(struct FileList *filelist, const char *file); int filelist_file_find_id(const struct FileList *filelist, const struct ID *id); struct ID *filelist_file_get_id(const struct FileDirEntry *file); bool filelist_uid_is_set(const FileUID uid); void filelist_uid_unset(FileUID *r_uid); void filelist_file_cache_slidingwindow_set(struct FileList *filelist, size_t window_size); bool filelist_file_cache_block(struct FileList *filelist, const int index); bool filelist_needs_force_reset(struct FileList *filelist); void filelist_tag_force_reset(struct FileList *filelist); bool filelist_pending(struct FileList *filelist); bool filelist_needs_reset_on_main_changes(const struct FileList *filelist); bool filelist_is_ready(struct FileList *filelist); unsigned int filelist_entry_select_set(const struct FileList *filelist, const struct FileDirEntry *entry, FileSelType select, unsigned int flag, FileCheckType check); void filelist_entry_select_index_set(struct FileList *filelist, const int index, FileSelType select, unsigned int flag, FileCheckType check); void filelist_entries_select_index_range_set(struct FileList *filelist, FileSelection *sel, FileSelType select, unsigned int flag, FileCheckType check); unsigned int filelist_entry_select_get(struct FileList *filelist, struct FileDirEntry *entry, FileCheckType check); unsigned int filelist_entry_select_index_get(struct FileList *filelist, const int index, FileCheckType check); bool filelist_entry_is_selected(struct FileList *filelist, const int index); void filelist_entry_parent_select_set(struct FileList *filelist, FileSelType select, unsigned int flag, FileCheckType check); void filelist_setrecursion(struct FileList *filelist, const int recursion_level); struct BlendHandle *filelist_lib(struct FileList *filelist); bool filelist_islibrary(struct FileList *filelist, char *dir, char **r_group); void filelist_freelib(struct FileList *filelist); void filelist_readjob_start(struct FileList *filelist, int space_notifier, const struct bContext *C); void filelist_readjob_stop(struct FileList *filelist, struct wmWindowManager *wm); int filelist_readjob_running(struct FileList *filelist, struct wmWindowManager *wm); bool filelist_cache_previews_update(struct FileList *filelist); void filelist_cache_previews_set(struct FileList *filelist, const bool use_previews); bool filelist_cache_previews_running(struct FileList *filelist); bool filelist_cache_previews_done(struct FileList *filelist); #ifdef __cplusplus } #endif