/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation * * Contributor(s): Joshua Leung * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #include #ifdef HAVE_CONFIG_H #include #endif #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "DNA_anim_types.h" #include "DNA_action_types.h" #include "DNA_armature_types.h" #include "DNA_camera_types.h" #include "DNA_curve_types.h" #include "DNA_object_types.h" #include "DNA_screen_types.h" #include "DNA_scene_types.h" #include "DNA_space_types.h" #include "DNA_constraint_types.h" #include "DNA_key_types.h" #include "DNA_lamp_types.h" #include "DNA_material_types.h" #include "DNA_userdef_types.h" #include "DNA_gpencil_types.h" #include "DNA_windowmanager_types.h" #include "RNA_access.h" #include "RNA_define.h" #include "BKE_action.h" #include "BKE_depsgraph.h" #include "BKE_fcurve.h" #include "BKE_key.h" #include "BKE_material.h" #include "BKE_nla.h" #include "BKE_object.h" #include "BKE_context.h" #include "BKE_utildefines.h" #include "UI_view2d.h" #include "ED_anim_api.h" #include "ED_keyframing.h" #include "ED_keyframes_draw.h" #include "ED_keyframes_edit.h" #include "ED_markers.h" #include "ED_screen.h" #include "ED_space_api.h" #include "WM_api.h" #include "WM_types.h" #include "graph_intern.h" /* ************************************************************************** */ /* KEYFRAMES STUFF */ /* ******************** Deselect All Operator ***************************** */ /* This operator works in one of three ways: * 1) (de)select all (AKEY) - test if select all or deselect all * 2) invert all (CTRL-IKEY) - invert selection of all keyframes * 3) (de)select all - no testing is done; only for use internal tools as normal function... */ /* Deselects keyframes in the Graph Editor * - This is called by the deselect all operator, as well as other ones! * * - test: check if select or deselect all * - sel: how to select keyframes * 0 = deselect * 1 = select * 2 = invert */ static void deselect_graph_keys (bAnimContext *ac, short test, short sel) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; BeztEditData bed; BeztEditFunc test_cb, sel_cb; /* determine type-based settings */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY); /* filter data */ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* init BezTriple looping data */ memset(&bed, 0, sizeof(BeztEditData)); test_cb= ANIM_editkeyframes_ok(BEZT_OK_SELECTED); /* See if we should be selecting or deselecting */ if (test) { for (ale= anim_data.first; ale; ale= ale->next) { if (ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, test_cb, NULL)) { sel= SELECT_SUBTRACT; break; } } } /* convert sel to selectmode, and use that to get editor */ sel_cb= ANIM_editkeyframes_select(sel); /* Now set the flags */ for (ale= anim_data.first; ale; ale= ale->next) { FCurve *fcu= (FCurve *)ale->key_data; /* Keyframes First */ ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, sel_cb, NULL); /* deactivate the F-Curve, and deselect if deselecting keyframes */ if (sel == SELECT_SUBTRACT) fcu->flag &= ~FCURVE_SELECTED; fcu->flag &= ~FCURVE_ACTIVE; } /* Cleanup */ BLI_freelistN(&anim_data); } /* ------------------- */ static int graphkeys_deselectall_exec(bContext *C, wmOperator *op) { bAnimContext ac; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* 'standard' behaviour - check if selected, then apply relevant selection */ if (RNA_boolean_get(op->ptr, "invert")) deselect_graph_keys(&ac, 0, SELECT_INVERT); else deselect_graph_keys(&ac, 1, SELECT_ADD); /* set notifier that things have changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); return OPERATOR_FINISHED; } void GRAPH_OT_select_all_toggle (wmOperatorType *ot) { /* identifiers */ ot->name= "Select All"; ot->idname= "GRAPH_OT_select_all_toggle"; ot->description= "Toggle selection of all keyframes."; /* api callbacks */ ot->exec= graphkeys_deselectall_exec; ot->poll= graphop_visible_keyframes_poll; /* flags */ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/; /* props */ RNA_def_boolean(ot->srna, "invert", 0, "Invert", ""); } /* ******************** Border Select Operator **************************** */ /* This operator currently works in one of three ways: * -> BKEY - 1) all keyframes within region are selected (validation with BEZT_OK_REGION) * -> ALT-BKEY - depending on which axis of the region was larger... * -> 2) x-axis, so select all frames within frame range (validation with BEZT_OK_FRAMERANGE) * -> 3) y-axis, so select all frames within channels that region included (validation with BEZT_OK_VALUERANGE) */ /* Borderselect only selects keyframes now, as overshooting handles often get caught too, * which means that they may be inadvertantly moved as well. * Also, for convenience, handles should get same status as keyframe (if it was within bounds) */ static void borderselect_graphkeys (bAnimContext *ac, rcti rect, short mode, short selectmode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; BeztEditData bed; BeztEditFunc ok_cb, select_cb; View2D *v2d= &ac->ar->v2d; rctf rectf; /* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */ UI_view2d_region_to_view(v2d, rect.xmin, rect.ymin, &rectf.xmin, &rectf.ymin); UI_view2d_region_to_view(v2d, rect.xmax, rect.ymax, &rectf.xmax, &rectf.ymax); /* filter data */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY | ANIMFILTER_CURVEVISIBLE); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* get beztriple editing/validation funcs */ select_cb= ANIM_editkeyframes_select(selectmode); ok_cb= ANIM_editkeyframes_ok(mode); /* init editing data */ memset(&bed, 0, sizeof(BeztEditData)); bed.data= &rectf; /* loop over data, doing border select */ for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); /* set horizontal range (if applicable) */ if (mode != BEZT_OK_VALUERANGE) { /* if channel is mapped in NLA, apply correction */ if (adt) { bed.f1= BKE_nla_tweakedit_remap(adt, rectf.xmin, NLATIME_CONVERT_UNMAP); bed.f2= BKE_nla_tweakedit_remap(adt, rectf.xmax, NLATIME_CONVERT_UNMAP); } else { bed.f1= rectf.xmin; bed.f2= rectf.xmax; } } else { bed.f1= rectf.ymin; bed.f2= rectf.ymax; } /* select keyframes that are in the appropriate places */ ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL); } /* cleanup */ BLI_freelistN(&anim_data); } /* ------------------- */ static int graphkeys_borderselect_exec(bContext *C, wmOperator *op) { bAnimContext ac; rcti rect; short mode=0, selectmode=0; int event; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* get settings from operator */ rect.xmin= RNA_int_get(op->ptr, "xmin"); rect.ymin= RNA_int_get(op->ptr, "ymin"); rect.xmax= RNA_int_get(op->ptr, "xmax"); rect.ymax= RNA_int_get(op->ptr, "ymax"); event= RNA_int_get(op->ptr, "event_type"); if (event == LEFTMOUSE) // FIXME... hardcoded selectmode = SELECT_ADD; else selectmode = SELECT_SUBTRACT; /* selection 'mode' depends on whether borderselect region only matters on one axis */ if (RNA_boolean_get(op->ptr, "axis_range")) { /* mode depends on which axis of the range is larger to determine which axis to use * - checking this in region-space is fine, as it's fundamentally still going to be a different rect size * - the frame-range select option is favoured over the channel one (x over y), as frame-range one is often * used for tweaking timing when "blocking", while channels is not that useful... */ if ((rect.xmax - rect.xmin) >= (rect.ymax - rect.ymin)) mode= BEZT_OK_FRAMERANGE; else mode= BEZT_OK_VALUERANGE; } else mode= BEZT_OK_REGION; /* apply borderselect action */ borderselect_graphkeys(&ac, rect, mode, selectmode); /* send notifier that keyframe selection has changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); return OPERATOR_FINISHED; } void GRAPH_OT_select_border(wmOperatorType *ot) { /* identifiers */ ot->name= "Border Select"; ot->idname= "GRAPH_OT_select_border"; ot->description= "Select all keyframes within the specified region."; /* api callbacks */ ot->invoke= WM_border_select_invoke; ot->exec= graphkeys_borderselect_exec; ot->modal= WM_border_select_modal; ot->poll= graphop_visible_keyframes_poll; /* flags */ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/; /* rna */ RNA_def_int(ot->srna, "event_type", 0, INT_MIN, INT_MAX, "Event Type", "", INT_MIN, INT_MAX); RNA_def_int(ot->srna, "xmin", 0, INT_MIN, INT_MAX, "X Min", "", INT_MIN, INT_MAX); RNA_def_int(ot->srna, "xmax", 0, INT_MIN, INT_MAX, "X Max", "", INT_MIN, INT_MAX); RNA_def_int(ot->srna, "ymin", 0, INT_MIN, INT_MAX, "Y Min", "", INT_MIN, INT_MAX); RNA_def_int(ot->srna, "ymax", 0, INT_MIN, INT_MAX, "Y Max", "", INT_MIN, INT_MAX); RNA_def_boolean(ot->srna, "axis_range", 0, "Axis Range", ""); } /* ******************** Column Select Operator **************************** */ /* This operator works in one of four ways: * - 1) select all keyframes in the same frame as a selected one (KKEY) * - 2) select all keyframes in the same frame as the current frame marker (CTRL-KKEY) * - 3) select all keyframes in the same frame as a selected markers (SHIFT-KKEY) * - 4) select all keyframes that occur between selected markers (ALT-KKEY) */ /* defines for column-select mode */ static EnumPropertyItem prop_column_select_types[] = { {GRAPHKEYS_COLUMNSEL_KEYS, "KEYS", 0, "On Selected Keyframes", ""}, {GRAPHKEYS_COLUMNSEL_CFRA, "CFRA", 0, "On Current Frame", ""}, {GRAPHKEYS_COLUMNSEL_MARKERS_COLUMN, "MARKERS_COLUMN", 0, "On Selected Markers", ""}, {GRAPHKEYS_COLUMNSEL_MARKERS_BETWEEN, "MARKERS_BETWEEN", 0, "Between Min/Max Selected Markers", ""}, {0, NULL, 0, NULL, NULL} }; /* ------------------- */ /* Selects all visible keyframes between the specified markers */ static void markers_selectkeys_between (bAnimContext *ac) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; BeztEditFunc ok_cb, select_cb; BeztEditData bed; float min, max; /* get extreme markers */ ED_markers_get_minmax(ac->markers, 1, &min, &max); min -= 0.5f; max += 0.5f; /* get editing funcs + data */ ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); select_cb= ANIM_editkeyframes_select(SELECT_ADD); memset(&bed, 0, sizeof(BeztEditData)); bed.f1= min; bed.f2= max; /* filter data */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* select keys in-between */ for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else { ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL); } } /* Cleanup */ BLI_freelistN(&anim_data); } /* Selects all visible keyframes in the same frames as the specified elements */ static void columnselect_graph_keys (bAnimContext *ac, short mode) { ListBase anim_data= {NULL, NULL}; bAnimListElem *ale; int filter; Scene *scene= ac->scene; CfraElem *ce; BeztEditFunc select_cb, ok_cb; BeztEditData bed; /* initialise keyframe editing data */ memset(&bed, 0, sizeof(BeztEditData)); /* build list of columns */ switch (mode) { case GRAPHKEYS_COLUMNSEL_KEYS: /* list of selected keys */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale= anim_data.first; ale; ale= ale->next) ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, bezt_to_cfraelem, NULL); BLI_freelistN(&anim_data); break; case GRAPHKEYS_COLUMNSEL_CFRA: /* current frame */ /* make a single CfraElem for storing this */ ce= MEM_callocN(sizeof(CfraElem), "cfraElem"); BLI_addtail(&bed.list, ce); ce->cfra= (float)CFRA; break; case GRAPHKEYS_COLUMNSEL_MARKERS_COLUMN: /* list of selected markers */ ED_markers_make_cfra_list(ac->markers, &bed.list, 1); break; default: /* invalid option */ return; } /* set up BezTriple edit callbacks */ select_cb= ANIM_editkeyframes_select(SELECT_ADD); ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAME); /* loop through all of the keys and select additional keyframes * based on the keys found to be selected above */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); /* loop over cfraelems (stored in the BeztEditData->list) * - we need to do this here, as we can apply fewer NLA-mapping conversions */ for (ce= bed.list.first; ce; ce= ce->next) { /* set frame for validation callback to refer to */ if (ale) bed.f1= BKE_nla_tweakedit_remap(adt, ce->cfra, NLATIME_CONVERT_UNMAP); else bed.f1= ce->cfra; /* select elements with frame number matching cfraelem */ ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL); } } /* free elements */ BLI_freelistN(&bed.list); BLI_freelistN(&anim_data); } /* ------------------- */ static int graphkeys_columnselect_exec(bContext *C, wmOperator *op) { bAnimContext ac; short mode; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* action to take depends on the mode */ mode= RNA_enum_get(op->ptr, "mode"); if (mode == GRAPHKEYS_COLUMNSEL_MARKERS_BETWEEN) markers_selectkeys_between(&ac); else columnselect_graph_keys(&ac, mode); /* set notifier that keyframe selection has changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT, NULL); return OPERATOR_FINISHED; } void GRAPH_OT_select_column (wmOperatorType *ot) { /* identifiers */ ot->name= "Select All"; ot->idname= "GRAPH_OT_select_column"; ot->description= "Select all keyframes on the specified frame(s)."; /* api callbacks */ ot->exec= graphkeys_columnselect_exec; ot->poll= graphop_visible_keyframes_poll; /* flags */ ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/; /* props */ RNA_def_enum(ot->srna, "mode", prop_column_select_types, 0, "Mode", ""); } /* ******************** Mouse-Click Select Operator *********************** */ /* This operator works in one of three ways: * - 1) keyframe under mouse - no special modifiers * - 2) all keyframes on the same side of current frame indicator as mouse - ALT modifier * - 3) column select all keyframes in frame under mouse - CTRL modifier * * In addition to these basic options, the SHIFT modifier can be used to toggle the * selection mode between replacing the selection (without) and inverting the selection (with). */ /* defines for left-right select tool */ static EnumPropertyItem prop_graphkeys_leftright_select_types[] = { {GRAPHKEYS_LRSEL_TEST, "CHECK", 0, "Check if Select Left or Right", ""}, {GRAPHKEYS_LRSEL_NONE, "OFF", 0, "Don't select", ""}, {GRAPHKEYS_LRSEL_LEFT, "LEFT", 0, "Before current frame", ""}, {GRAPHKEYS_LRSEL_RIGHT, "RIGHT", 0, "After current frame", ""}, {0, NULL, 0, NULL, NULL} }; /* ------------------- */ enum { NEAREST_HANDLE_LEFT = 0, NEAREST_HANDLE_KEY, NEAREST_HANDLE_RIGHT } eHandleIndex; /* Find the vertex (either handle (0/2) or the keyframe (1)) that is nearest to the mouse cursor (in area coordinates) * Selected verts get a disadvantage, to make it easier to select handles behind. * Returns eHandleIndex */ static short findnearest_fcurve_vert (bAnimContext *ac, int mval[2], FCurve **fcurve, BezTriple **bezt) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; SpaceIpo *sipo= (SpaceIpo *)ac->sa->spacedata.first; View2D *v2d= &ac->ar->v2d; int hpoint=0, sco[3][2]; int dist= 100, temp, i; /* clear pointers first */ *fcurve= 0; *bezt= 0; /* get curves to search through * - if the option to only show keyframes that belong to selected F-Curves is enabled, * include the 'only selected' flag... */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY); if (sipo->flag & SIPO_SELCUVERTSONLY) filter |= ANIMFILTER_SEL; ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale= anim_data.first; ale; ale= ale->next) { FCurve *fcu= (FCurve *)ale->key_data; AnimData *adt= ANIM_nla_mapping_get(ac, ale); /* try to progressively get closer to the right point... */ if (fcu->bezt) { BezTriple *bezt1=fcu->bezt, *prevbezt=NULL; /* apply NLA mapping to all the keyframes */ if (adt) ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); for (i=0; i < fcu->totvert; i++, prevbezt=bezt1, bezt1++) { /* convert beztriple points to screen-space */ UI_view2d_to_region_no_clip(v2d, bezt1->vec[0][0], bezt1->vec[0][1], &sco[0][0], &sco[0][1]); UI_view2d_to_region_no_clip(v2d, bezt1->vec[1][0], bezt1->vec[1][1], &sco[1][0], &sco[1][1]); UI_view2d_to_region_no_clip(v2d, bezt1->vec[2][0], bezt1->vec[2][1], &sco[2][0], &sco[2][1]); /* keyframe - do select? */ temp= abs(mval[0] - sco[1][0]) + abs(mval[1] - sco[1][1]); if (bezt1->f2 & SELECT) temp += 5; if (temp < dist) { hpoint= NEAREST_HANDLE_KEY; *bezt= bezt1; dist= temp; *fcurve= fcu; } /* handles - only do them if they're visible */ // XXX also need to check for int-values only? if ((sipo->flag & SIPO_NOHANDLES)==0) { /* first handle only visible if previous segment had handles */ if ( (!prevbezt && (bezt1->ipo==BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo==BEZT_IPO_BEZ)) ) { temp= -3 + abs(mval[0] - sco[0][0]) + abs(mval[1] - sco[0][1]); if (bezt1->f1 & SELECT) temp += 5; if (temp < dist) { hpoint= NEAREST_HANDLE_LEFT; *bezt= bezt1; dist= temp; *fcurve= fcu; } } /* second handle only visible if this segment is bezier */ if (bezt1->ipo == BEZT_IPO_BEZ) { temp= abs(mval[0] - sco[2][0]) + abs(mval[1] - sco[2][1]); if (bezt1->f3 & SELECT) temp += 5; if (temp < dist) { hpoint= NEAREST_HANDLE_RIGHT; *bezt=bezt1; dist= temp; *fcurve= fcu; } } } } /* un-apply NLA mapping from all the keyframes */ if (adt) ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } } /* free channels */ BLI_freelistN(&anim_data); /* return handle */ return hpoint; } /* option 1) select keyframe directly under mouse */ static void mouse_graph_keys (bAnimContext *ac, int mval[], short select_mode, short curves_only) { FCurve *fcu; BezTriple *bezt; short handle; int filter; /* find the beztriple that we're selecting, and the handle that was clicked on */ handle= findnearest_fcurve_vert(ac, mval, &fcu, &bezt); /* check if anything to select */ if (fcu == NULL) return; /* deselect all other curves? */ if (select_mode == SELECT_REPLACE) { /* reset selection mode */ select_mode= SELECT_ADD; /* deselect all other channels and keyframes */ //ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); deselect_graph_keys(ac, 0, SELECT_SUBTRACT); } /* if points can be selected on this F-Curve */ // TODO: what about those with no keyframes? if ((curves_only == 0) && ((fcu->flag & FCURVE_PROTECTED)==0)) { /* only if there's keyframe */ if (bezt) { /* depends on selection mode */ if (select_mode == SELECT_INVERT) { /* keyframe - invert select of all */ if (handle == NEAREST_HANDLE_KEY) { if (BEZSELECTED(bezt)) { BEZ_DESEL(bezt); } else { BEZ_SEL(bezt); } } /* handles - toggle selection of relevant handle */ else if (handle == NEAREST_HANDLE_LEFT) { /* toggle selection */ bezt->f1 ^= SELECT; } else { /* toggle selection */ bezt->f3 ^= SELECT; } } else { /* if the keyframe was clicked on, select all verts of given beztriple */ if (handle == NEAREST_HANDLE_KEY) { BEZ_SEL(bezt); } /* otherwise, select the handle that applied */ else if (handle == NEAREST_HANDLE_LEFT) bezt->f1 |= SELECT; else bezt->f3 |= SELECT; } } } else { BeztEditFunc select_cb; BeztEditData bed; /* initialise keyframe editing data */ memset(&bed, 0, sizeof(BeztEditData)); /* set up BezTriple edit callbacks */ select_cb= ANIM_editkeyframes_select(select_mode); /* select all keyframes */ ANIM_fcurve_keys_bezier_loop(&bed, fcu, NULL, select_cb, NULL); } /* select or deselect curve? */ if (select_mode == SELECT_INVERT) fcu->flag ^= FCURVE_SELECTED; else if (select_mode == SELECT_ADD) fcu->flag |= FCURVE_SELECTED; /* set active F-Curve (NOTE: sync the filter flags with findnearest_fcurve_vert) */ if (fcu->flag & FCURVE_SELECTED) { filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY); ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE); } } /* Option 2) Selects all the keyframes on either side of the current frame (depends on which side the mouse is on) */ static void graphkeys_mselect_leftright (bAnimContext *ac, short leftright, short select_mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; BeztEditFunc ok_cb, select_cb; BeztEditData bed; Scene *scene= ac->scene; /* if select mode is replace, deselect all keyframes (and channels) first */ if (select_mode==SELECT_REPLACE) { /* reset selection mode to add to selection */ select_mode= SELECT_ADD; /* deselect all other channels and keyframes */ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); deselect_graph_keys(ac, 0, SELECT_SUBTRACT); } /* set callbacks and editing data */ ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); select_cb= ANIM_editkeyframes_select(select_mode); memset(&bed, 0, sizeof(BeztEditFunc)); if (leftright == GRAPHKEYS_LRSEL_LEFT) { bed.f1 = MINAFRAMEF; bed.f2 = (float)(CFRA + 0.1f); } else { bed.f1 = (float)(CFRA - 0.1f); bed.f2 = MAXFRAMEF; } /* filter data */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* select keys on the side where most data occurs */ for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL); } /* Cleanup */ BLI_freelistN(&anim_data); } /* Option 3) Selects all visible keyframes in the same frame as the mouse click */ static void graphkeys_mselect_column (bAnimContext *ac, int mval[2], short select_mode) { ListBase anim_data= {NULL, NULL}; bAnimListElem *ale; int filter; BeztEditFunc select_cb, ok_cb; BeztEditData bed; FCurve *fcu; BezTriple *bezt; float selx = (float)ac->scene->r.cfra; /* find the beztriple that occurs on this frame, and use his as the frame number we're using */ findnearest_fcurve_vert(ac, mval, &fcu, &bezt); /* check if anything to select */ if (ELEM(NULL, fcu, bezt)) return; selx= bezt->vec[1][0]; /* if select mode is replace, deselect all keyframes (and channels) first */ if (select_mode==SELECT_REPLACE) { /* reset selection mode to add to selection */ select_mode= SELECT_ADD; /* deselect all other channels and keyframes */ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); deselect_graph_keys(ac, 0, SELECT_SUBTRACT); } /* initialise keyframe editing data */ memset(&bed, 0, sizeof(BeztEditData)); /* set up BezTriple edit callbacks */ select_cb= ANIM_editkeyframes_select(select_mode); ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAME); /* loop through all of the keys and select additional keyframes * based on the keys found to be selected above */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); /* set frame for validation callback to refer to */ if (adt) bed.f1= BKE_nla_tweakedit_remap(adt, selx, NLATIME_CONVERT_UNMAP); else bed.f1= selx; /* select elements with frame number matching cfra */ ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL); } /* free elements */ BLI_freelistN(&bed.list); BLI_freelistN(&anim_data); } /* ------------------- */ /* handle clicking */ static int graphkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *event) { bAnimContext ac; Scene *scene; ARegion *ar; View2D *v2d; short selectmode; int mval[2]; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* get useful pointers from animation context data */ scene= ac.scene; ar= ac.ar; v2d= &ar->v2d; /* get mouse coordinates (in region coordinates) */ mval[0]= (event->x - ar->winrct.xmin); mval[1]= (event->y - ar->winrct.ymin); /* select mode is either replace (deselect all, then add) or add/extend */ if (RNA_boolean_get(op->ptr, "extend")) selectmode= SELECT_INVERT; else selectmode= SELECT_REPLACE; /* figure out action to take */ if (RNA_enum_get(op->ptr, "left_right")) { /* select all keys on same side of current frame as mouse */ float x; UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, NULL); if (x < CFRA) RNA_int_set(op->ptr, "left_right", GRAPHKEYS_LRSEL_LEFT); else RNA_int_set(op->ptr, "left_right", GRAPHKEYS_LRSEL_RIGHT); graphkeys_mselect_leftright(&ac, RNA_enum_get(op->ptr, "left_right"), selectmode); } else if (RNA_boolean_get(op->ptr, "column")) { /* select all keyframes in the same frame as the one that was under the mouse */ graphkeys_mselect_column(&ac, mval, selectmode); } else if (RNA_boolean_get(op->ptr, "curves")) { /* select all keyframes in F-Curve under mouse */ mouse_graph_keys(&ac, mval, selectmode, 1); } else { /* select keyframe under mouse */ mouse_graph_keys(&ac, mval, selectmode, 0); } /* set notifier that keyframe selection (and also channel selection in some cases) has changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_SELECT|ND_ANIMCHAN_SELECT, NULL); /* for tweak grab to work */ return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH; } void GRAPH_OT_clickselect (wmOperatorType *ot) { /* identifiers */ ot->name= "Mouse Select Keys"; ot->idname= "GRAPH_OT_clickselect"; ot->description= "Select keyframes by clicking on them."; /* api callbacks */ ot->invoke= graphkeys_clickselect_invoke; ot->poll= graphop_visible_keyframes_poll; /* id-props */ // XXX should we make this into separate operators? RNA_def_enum(ot->srna, "left_right", prop_graphkeys_leftright_select_types, 0, "Left Right", ""); // CTRLKEY RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY RNA_def_boolean(ot->srna, "column", 0, "Column Select", "Select all keyframes that occur on the same frame as the one under the mouse"); // ALTKEY RNA_def_boolean(ot->srna, "curves", 0, "Only Curves", "Select all the keyframes in the curve"); // CTRLKEY + ALTKEY } /* ************************************************************************** */