/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "DNA_anim_types.h" #include "DNA_scene_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_rand.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_fcurve.h" #include "BKE_screen.h" #include "BKE_utildefines.h" #include "ED_screen.h" #include "ED_anim_api.h" #include "ED_markers.h" #include "BIF_gl.h" #include "WM_api.h" #include "WM_types.h" #include "UI_resources.h" #include "UI_view2d.h" #include "graph_intern.h" // own include /* ******************** manage regions ********************* */ ARegion *graph_has_buttons_region(ScrArea *sa) { ARegion *ar, *arnew; for (ar= sa->regionbase.first; ar; ar= ar->next) { if (ar->regiontype==RGN_TYPE_UI) return ar; } /* add subdiv level; after main */ for (ar= sa->regionbase.first; ar; ar= ar->next) { if (ar->regiontype==RGN_TYPE_WINDOW) break; } /* is error! */ if (ar==NULL) return NULL; arnew= MEM_callocN(sizeof(ARegion), "buttons for graph"); BLI_insertlinkafter(&sa->regionbase, ar, arnew); arnew->regiontype= RGN_TYPE_UI; arnew->alignment= RGN_ALIGN_RIGHT; arnew->flag = RGN_FLAG_HIDDEN; return arnew; } /* ******************** default callbacks for ipo space ***************** */ static SpaceLink *graph_new(const bContext *C) { Scene *scene= CTX_data_scene(C); ARegion *ar; SpaceIpo *sipo; /* Graph Editor - general stuff */ sipo= MEM_callocN(sizeof(SpaceIpo), "init graphedit"); sipo->spacetype= SPACE_IPO; sipo->autosnap= SACTSNAP_FRAME; /* allocate DopeSheet data for Graph Editor */ sipo->ads= MEM_callocN(sizeof(bDopeSheet), "GraphEdit DopeSheet"); sipo->ads->source= (ID *)scene; /* header */ ar= MEM_callocN(sizeof(ARegion), "header for graphedit"); BLI_addtail(&sipo->regionbase, ar); ar->regiontype= RGN_TYPE_HEADER; ar->alignment= RGN_ALIGN_BOTTOM; /* channels */ ar= MEM_callocN(sizeof(ARegion), "channels area for graphedit"); BLI_addtail(&sipo->regionbase, ar); ar->regiontype= RGN_TYPE_CHANNELS; ar->alignment= RGN_ALIGN_LEFT; ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); /* ui buttons */ ar= MEM_callocN(sizeof(ARegion), "buttons area for graphedit"); BLI_addtail(&sipo->regionbase, ar); ar->regiontype= RGN_TYPE_UI; ar->alignment= RGN_ALIGN_RIGHT; ar->flag = RGN_FLAG_HIDDEN; /* main area */ ar= MEM_callocN(sizeof(ARegion), "main area for graphedit"); BLI_addtail(&sipo->regionbase, ar); ar->regiontype= RGN_TYPE_WINDOW; ar->v2d.tot.xmin= 0.0f; ar->v2d.tot.ymin= (float)scene->r.sfra - 10.0f; ar->v2d.tot.xmax= (float)scene->r.efra; ar->v2d.tot.ymax= 10.0f; ar->v2d.cur= ar->v2d.tot; ar->v2d.min[0]= FLT_MIN; ar->v2d.min[1]= FLT_MIN; ar->v2d.max[0]= MAXFRAMEF; ar->v2d.max[1]= FLT_MAX; ar->v2d.scroll= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); ar->v2d.keeptot= 0; return (SpaceLink *)sipo; } /* not spacelink itself */ static void graph_free(SpaceLink *sl) { SpaceIpo *si= (SpaceIpo *)sl; if (si->ads) { BLI_freelistN(&si->ads->chanbase); MEM_freeN(si->ads); } if (si->ghostCurves.first) free_fcurves(&si->ghostCurves); } /* spacetype; init callback */ static void graph_init(struct wmWindowManager *wm, ScrArea *sa) { SpaceIpo *sipo= (SpaceIpo *)sa->spacedata.first; /* init dopesheet data if non-existant (i.e. for old files) */ if (sipo->ads == NULL) { sipo->ads= MEM_callocN(sizeof(bDopeSheet), "GraphEdit DopeSheet"); sipo->ads->source= (ID *)(G.main->scene.first); // FIXME: this is a really nasty hack here for now... } ED_area_tag_refresh(sa); } static SpaceLink *graph_duplicate(SpaceLink *sl) { SpaceIpo *sipon= MEM_dupallocN(sl); /* clear or remove stuff from old */ BLI_duplicatelist(&sipon->ghostCurves, &((SpaceIpo *)sl)->ghostCurves); sipon->ads= MEM_dupallocN(sipon->ads); return (SpaceLink *)sipon; } /* add handlers, stuff you only do once or on area/region changes */ static void graph_main_area_init(wmWindowManager *wm, ARegion *ar) { wmKeyMap *keymap; UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_find(wm->defaultconf, "Graph Editor", SPACE_IPO, 0); WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); keymap= WM_keymap_find(wm->defaultconf, "Graph Editor Generic", SPACE_IPO, 0); WM_event_add_keymap_handler(&ar->handlers, keymap); } static void graph_main_area_draw(const bContext *C, ARegion *ar) { /* draw entirely, view changes should be handled here */ SpaceIpo *sipo= CTX_wm_space_graph(C); bAnimContext ac; View2D *v2d= &ar->v2d; View2DGrid *grid; View2DScrollers *scrollers; float col[3]; short unitx=0, unity=V2D_UNIT_VALUES, flag=0; /* clear and setup matrix */ UI_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); UI_view2d_view_ortho(C, v2d); /* grid */ unitx= (sipo->flag & SIPO_DRAWTIME)? V2D_UNIT_SECONDS : V2D_UNIT_FRAMESCALE; grid= UI_view2d_grid_calc(C, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP, ar->winx, ar->winy); UI_view2d_grid_draw(C, v2d, grid, V2D_GRIDLINES_ALL); /* draw data */ if (ANIM_animdata_get_context(C, &ac)) { /* draw ghost curves */ graph_draw_ghost_curves(&ac, sipo, ar, grid); /* draw curves twice - unselected, then selected, so that the are fewer occlusion problems */ graph_draw_curves(&ac, sipo, ar, grid, 0); graph_draw_curves(&ac, sipo, ar, grid, 1); /* XXX the slow way to set tot rect... but for nice sliders needed (ton) */ get_graph_keyframe_extents(&ac, &v2d->tot.xmin, &v2d->tot.xmax, &v2d->tot.ymin, &v2d->tot.ymax); /* extra offset so that these items are visible */ v2d->tot.xmin -= 10.0f; v2d->tot.xmax += 10.0f; } /* only free grid after drawing data, as we need to use it to determine sampling rate */ UI_view2d_grid_free(grid); /* horizontal component of value-cursor (value line before the current frame line) */ if ((sipo->flag & SIPO_NODRAWCURSOR)==0) { float vec[2]; /* Draw a green line to indicate the cursor value */ vec[1]= sipo->cursorVal; UI_ThemeColorShadeAlpha(TH_CFRAME, -10, -50); glLineWidth(2.0); glEnable(GL_BLEND); glBegin(GL_LINE_STRIP); vec[0]= v2d->cur.xmin; glVertex2fv(vec); vec[0]= v2d->cur.xmax; glVertex2fv(vec); glEnd(); // GL_LINE_STRIP glDisable(GL_BLEND); } /* current frame */ if (sipo->flag & SIPO_DRAWTIME) flag |= DRAWCFRA_UNIT_SECONDS; if ((sipo->flag & SIPO_NODRAWCFRANUM)==0) flag |= DRAWCFRA_SHOW_NUMBOX; ANIM_draw_cfra(C, v2d, flag); /* markers */ UI_view2d_view_orthoSpecial(C, v2d, 1); draw_markers_time(C, 0); /* preview range */ UI_view2d_view_ortho(C, v2d); ANIM_draw_previewrange(C, v2d); /* reset view matrix */ UI_view2d_view_restore(C); /* scrollers */ // FIXME: args for scrollers depend on the type of data being shown... scrollers= UI_view2d_scrollers_calc(C, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP); UI_view2d_scrollers_draw(C, v2d, scrollers); UI_view2d_scrollers_free(scrollers); } static void graph_channel_area_init(wmWindowManager *wm, ARegion *ar) { wmKeyMap *keymap; UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_find(wm->defaultconf, "Animation Channels", 0, 0); WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); keymap= WM_keymap_find(wm->defaultconf, "Graph Editor Generic", SPACE_IPO, 0); WM_event_add_keymap_handler(&ar->handlers, keymap); } static void graph_channel_area_draw(const bContext *C, ARegion *ar) { SpaceIpo *sipo= CTX_wm_space_graph(C); bAnimContext ac; View2D *v2d= &ar->v2d; View2DScrollers *scrollers; float col[3]; /* clear and setup matrix */ UI_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); UI_view2d_view_ortho(C, v2d); /* draw channels */ if (ANIM_animdata_get_context(C, &ac)) { graph_draw_channel_names((bContext*)C, &ac, sipo, ar); } /* reset view matrix */ UI_view2d_view_restore(C); /* scrollers */ scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY); UI_view2d_scrollers_draw(C, v2d, scrollers); UI_view2d_scrollers_free(scrollers); } /* add handlers, stuff you only do once or on area/region changes */ static void graph_header_area_init(wmWindowManager *wm, ARegion *ar) { ED_region_header_init(ar); } static void graph_header_area_draw(const bContext *C, ARegion *ar) { ED_region_header(C, ar); } /* add handlers, stuff you only do once or on area/region changes */ static void graph_buttons_area_init(wmWindowManager *wm, ARegion *ar) { wmKeyMap *keymap; ED_region_panels_init(wm, ar); keymap= WM_keymap_find(wm->defaultconf, "Graph Editor Generic", SPACE_IPO, 0); WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); } static void graph_buttons_area_draw(const bContext *C, ARegion *ar) { ED_region_panels(C, ar, 1, NULL, -1); } static void graph_region_listener(ARegion *ar, wmNotifier *wmn) { /* context changes */ switch(wmn->category) { case NC_ANIMATION: ED_region_tag_redraw(ar); break; case NC_SCENE: switch(wmn->data) { case ND_RENDER_OPTIONS: case ND_OB_ACTIVE: case ND_FRAME: case ND_MARKERS: case ND_SEQUENCER_SELECT: ED_region_tag_redraw(ar); break; } break; case NC_OBJECT: switch(wmn->data) { case ND_BONE_ACTIVE: case ND_BONE_SELECT: case ND_KEYS: ED_region_tag_redraw(ar); break; case ND_MODIFIER: if(wmn->action == NA_RENAME) ED_region_tag_redraw(ar); break; } break; case NC_NODE: switch(wmn->data) { case ND_NODE_SELECT: ED_region_tag_redraw(ar); break; } switch(wmn->action) { case NA_EDITED: ED_region_tag_redraw(ar); break; } break; case NC_ID: if(wmn->action == NA_RENAME) ED_region_tag_redraw(ar); break; default: if(wmn->data==ND_KEYS) ED_region_tag_redraw(ar); } } /* editor level listener */ static void graph_listener(ScrArea *sa, wmNotifier *wmn) { SpaceIpo *sipo= (SpaceIpo *)sa->spacedata.first; /* context changes */ switch (wmn->category) { case NC_ANIMATION: /* for selection changes of animation data, we can just redraw... otherwise autocolor might need to be done again */ if (ELEM(wmn->data, ND_KEYFRAME_SELECT, ND_ANIMCHAN_SELECT)) ED_area_tag_redraw(sa); else ED_area_tag_refresh(sa); break; case NC_SCENE: switch (wmn->data) { case ND_OB_ACTIVE: /* selection changed, so force refresh to flush (needs flag set to do syncing) */ case ND_OB_SELECT: sipo->flag |= SIPO_TEMP_NEEDCHANSYNC; ED_area_tag_refresh(sa); break; default: /* just redrawing the view will do */ ED_area_tag_redraw(sa); break; } break; case NC_OBJECT: switch (wmn->data) { case ND_BONE_SELECT: /* selection changed, so force refresh to flush (needs flag set to do syncing) */ case ND_BONE_ACTIVE: sipo->flag |= SIPO_TEMP_NEEDCHANSYNC; ED_area_tag_refresh(sa); break; case ND_TRANSFORM: break; /*do nothing*/ default: /* just redrawing the view will do */ ED_area_tag_redraw(sa); break; } break; case NC_SPACE: if(wmn->data == ND_SPACE_GRAPH) ED_area_tag_redraw(sa); break; // XXX: restore the case below if not enough updates occur... //default: // if(wmn->data==ND_KEYS) // ED_area_tag_redraw(sa); } } static void graph_refresh(const bContext *C, ScrArea *sa) { SpaceIpo *sipo = (SpaceIpo *)sa->spacedata.first; bAnimContext ac; /* updates to data needed depends on Graph Editor mode... */ switch (sipo->mode) { case SIPO_MODE_ANIMATION: /* all animation */ { } break; case SIPO_MODE_DRIVERS: /* drivers only */ { } break; } /* region updates? */ // XXX resizing y-extents of tot should go here? /* update the state of the animchannels in response to changes from the data they represent * NOTE: the temp flag is used to indicate when this needs to be done, and will be cleared once handled */ if (sipo->flag & SIPO_TEMP_NEEDCHANSYNC) { ANIM_sync_animchannels_to_data(C); sipo->flag &= ~SIPO_TEMP_NEEDCHANSYNC; } /* init/adjust F-Curve colors */ if (ANIM_animdata_get_context(C, &ac)) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; int items, i; /* build list of F-Curves which will be visible as channels in channel-region * - we don't include ANIMFILTER_CURVEVISIBLE filter, as that will result in a * mismatch between channel-colors and the drawn curves */ filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CURVESONLY); items= ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); /* loop over F-Curves, assigning colors */ for (ale=anim_data.first, i=0; ale; ale= ale->next, i++) { FCurve *fcu= (FCurve *)ale->data; /* set color of curve here */ switch (fcu->color_mode) { case FCURVE_COLOR_CUSTOM: /* User has defined a custom color for this curve already (we assume it's not going to cause clashes with text colors), * which should be left alone... Nothing needs to be done here. */ break; case FCURVE_COLOR_AUTO_RGB: { /* F-Curve's array index is automatically mapped to RGB values. This works best of 3-value vectors. * TODO: find a way to module the hue so that not all curves have same color... */ /* standard table of colors to use */ const float _colorsets[4][3]= { {1.0f, 0.0f, 0.0f}, /* red */ {0.0f, 1.0f, 0.0f}, /* green */ {0.0f, 0.0f, 1.0f}, /* blue */ {0.3f, 0.8f, 1.0f}, /* 'unknown' color - bluish so as to not conflict with handles */ }; /* simply copy the relevant color over to the F-Curve */ if ((fcu->array_index >= 0) && (fcu->array_index < 3)) { /* if the index is within safe bounds, use index to access table */ VECCOPY(fcu->color, _colorsets[fcu->array_index]); } else { /* use the 'unknown' color... */ VECCOPY(fcu->color, _colorsets[3]); } } break; case FCURVE_COLOR_AUTO_RAINBOW: default: { /* determine color 'automatically' using 'magic function' which uses the given args * of current item index + total items to determine some RGB color */ getcolor_fcurve_rainbow(i, items, fcu->color); } break; } } /* free temp list */ BLI_freelistN(&anim_data); } } /* only called once, from space/spacetypes.c */ void ED_spacetype_ipo(void) { SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype ipo"); ARegionType *art; st->spaceid= SPACE_IPO; strncpy(st->name, "Graph", BKE_ST_MAXNAME); st->new= graph_new; st->free= graph_free; st->init= graph_init; st->duplicate= graph_duplicate; st->operatortypes= graphedit_operatortypes; st->keymap= graphedit_keymap; st->listener= graph_listener; st->refresh= graph_refresh; /* regions: main window */ art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region"); art->regionid = RGN_TYPE_WINDOW; art->init= graph_main_area_init; art->draw= graph_main_area_draw; art->listener= graph_region_listener; art->keymapflag= ED_KEYMAP_VIEW2D/*|ED_KEYMAP_MARKERS*/|ED_KEYMAP_ANIMATION|ED_KEYMAP_FRAMES; BLI_addhead(&st->regiontypes, art); /* regions: header */ art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region"); art->regionid = RGN_TYPE_HEADER; art->prefsizey= HEADERY; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER; art->listener= graph_region_listener; art->init= graph_header_area_init; art->draw= graph_header_area_draw; BLI_addhead(&st->regiontypes, art); /* regions: channels */ art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region"); art->regionid = RGN_TYPE_CHANNELS; art->prefsizex= 200+V2D_SCROLL_WIDTH; /* 200 is the 'standard', but due to scrollers, we want a bit more to fit the lock icons in */ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES; art->listener= graph_region_listener; art->init= graph_channel_area_init; art->draw= graph_channel_area_draw; BLI_addhead(&st->regiontypes, art); /* regions: UI buttons */ art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region"); art->regionid = RGN_TYPE_UI; art->prefsizex= 200; art->keymapflag= ED_KEYMAP_UI; art->listener= graph_region_listener; art->init= graph_buttons_area_init; art->draw= graph_buttons_area_draw; BLI_addhead(&st->regiontypes, art); graph_buttons_register(art); BKE_spacetype_register(st); }