/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributor(s): Blender Foundation, 2002-2009 * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_image/image_buttons.c * \ingroup spimage */ #include #include #include "DNA_node_types.h" #include "DNA_scene_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" #include "BLF_translation.h" #include "BKE_context.h" #include "BKE_image.h" #include "BKE_node.h" #include "BKE_screen.h" #include "RE_pipeline.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "ED_gpencil.h" #include "ED_screen.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" #include "UI_interface.h" #include "UI_resources.h" #include "image_intern.h" #define B_NOP -1 /* proto */ static void image_info(Scene *scene, ImageUser *iuser, Image *ima, ImBuf *ibuf, char *str, size_t len) { size_t ofs = 0; str[0] = 0; if (ima == NULL) return; if (ibuf == NULL) { ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Can't Load Image"), len - ofs); } else { if (ima->source == IMA_SRC_MOVIE) { ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Movie"), len - ofs); if (ima->anim) ofs += BLI_snprintf(str + ofs, len - ofs, IFACE_(" %d frs"), IMB_anim_get_duration(ima->anim, IMB_TC_RECORD_RUN)); } else { ofs += BLI_strncpy_rlen(str, IFACE_("Image"), len - ofs); } ofs += BLI_snprintf(str + ofs, len - ofs, IFACE_(": size %d x %d,"), ibuf->x, ibuf->y); if (ibuf->rect_float) { if (ibuf->channels != 4) { ofs += BLI_snprintf(str + ofs, len - ofs, IFACE_("%d float channel(s)"), ibuf->channels); } else if (ibuf->planes == R_IMF_PLANES_RGBA) ofs += BLI_strncpy_rlen(str + ofs, IFACE_(" RGBA float"), len - ofs); else ofs += BLI_strncpy_rlen(str + ofs, IFACE_(" RGB float"), len - ofs); } else { if (ibuf->planes == R_IMF_PLANES_RGBA) ofs += BLI_strncpy_rlen(str + ofs, IFACE_(" RGBA byte"), len - ofs); else ofs += BLI_strncpy_rlen(str + ofs, IFACE_(" RGB byte"), len - ofs); } if (ibuf->zbuf || ibuf->zbuf_float) ofs += BLI_strncpy_rlen(str + ofs, IFACE_(" + Z"), len - ofs); if (ima->source == IMA_SRC_SEQUENCE) { const char *file = BLI_last_slash(ibuf->name); if (file == NULL) file = ibuf->name; else file++; ofs += BLI_snprintf(str + ofs, len - ofs, ", %s", file); } } /* the frame number, even if we cant */ if (ima->source == IMA_SRC_SEQUENCE) { /* don't use iuser->framenr directly because it may not be updated if auto-refresh is off */ const int framenr = BKE_image_user_frame_get(iuser, CFRA, 0, NULL); ofs += BLI_snprintf(str + ofs, len - ofs, IFACE_(", Frame: %d"), framenr); } } /* gets active viewer user */ struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree) { bNode *node; if (ntree) for (node = ntree->nodes.first; node; node = node->next) if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) if (node->flag & NODE_DO_OUTPUT) return node->storage; return NULL; } /* ************ panel stuff ************* */ #if 0 /* 0: disable preview * otherwise refresh preview * * XXX if you put this back, also check XXX in image_main_area_draw() */ * / void image_preview_event(int event) { int exec = 0; if (event == 0) { G.scene->r.scemode &= ~R_COMP_CROP; exec = 1; } else { if (image_preview_active(curarea, NULL, NULL)) { G.scene->r.scemode |= R_COMP_CROP; exec = 1; } else G.scene->r.scemode &= ~R_COMP_CROP; } if (exec && G.scene->nodetree) { Scene *scene = G.scene; /* should work when no node editor in screen..., so we execute right away */ ntreeCompositTagGenerators(G.scene->nodetree); G.is_break = false; G.scene->nodetree->timecursor = set_timecursor; G.scene->nodetree->test_break = blender_test_break; BIF_store_spare(); ntreeCompositExecTree(scene->nodetree, &scene->r, 1, &scene->view_settings, &scene->display_settings); /* 1 is do_previews */ G.scene->nodetree->timecursor = NULL; G.scene->nodetree->test_break = NULL; scrarea_do_windraw(curarea); waitcursor(0); WM_event_add_notifier(C, NC_IMAGE, ima_v); } } /* nothing drawn here, we use it to store values */ static void preview_cb(ScrArea *sa, struct uiBlock *block) { SpaceImage *sima = sa->spacedata.first; rctf dispf; rcti *disprect = &G.scene->r.disprect; int winx = (G.scene->r.size * G.scene->r.xsch) / 100; int winy = (G.scene->r.size * G.scene->r.ysch) / 100; int mval[2]; if (G.scene->r.mode & R_BORDER) { winx *= BLI_rcti_size_x(&G.scene->r.border); winy *= BLI_rctf_size_y(&G.scene->r.border); } /* while dragging we need to update the rects, otherwise it doesn't end with correct one */ BLI_rctf_init(&dispf, 15.0f, BLI_rcti_size_x(&block->rect) - 15.0f, 15.0f, (BLI_rctf_size_y(&block->rect)) - 15.0f); ui_graphics_to_window_rct(sa->win, &dispf, disprect); /* correction for gla draw */ BLI_rcti_translate(disprect, -curarea->winrct.xmin, -curarea->winrct.ymin); calc_image_view(sima, 'p'); // printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin, disprect->xmax, disprect->ymax); /* map to image space coordinates */ mval[0] = disprect->xmin; mval[1] = disprect->ymin; areamouseco_to_ipoco(v2d, mval, &dispf.xmin, &dispf.ymin); mval[0] = disprect->xmax; mval[1] = disprect->ymax; areamouseco_to_ipoco(v2d, mval, &dispf.xmax, &dispf.ymax); /* map to render coordinates */ disprect->xmin = dispf.xmin; disprect->xmax = dispf.xmax; disprect->ymin = dispf.ymin; disprect->ymax = dispf.ymax; CLAMP(disprect->xmin, 0, winx); CLAMP(disprect->xmax, 0, winx); CLAMP(disprect->ymin, 0, winy); CLAMP(disprect->ymax, 0, winy); // printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin, disprect->xmax, disprect->ymax); } static bool is_preview_allowed(ScrArea *cur) { SpaceImage *sima = cur->spacedata.first; ScrArea *sa; /* check if another areawindow has preview set */ for (sa = G.curscreen->areabase.first; sa; sa = sa->next) { if (sa != cur && sa->spacetype == SPACE_IMAGE) { if (image_preview_active(sa, NULL, NULL)) return 0; } } /* check image type */ if (sima->image == NULL || sima->image->type != IMA_TYPE_COMPOSITE) return 0; return 1; } static void image_panel_preview(ScrArea *sa, short cntrl) // IMAGE_HANDLER_PREVIEW { uiBlock *block; SpaceImage *sima = sa->spacedata.first; int ofsx, ofsy; if (is_preview_allowed(sa) == 0) { rem_blockhandler(sa, IMAGE_HANDLER_PREVIEW); G.scene->r.scemode &= ~R_COMP_CROP; /* quite weak */ return; } block = uiBeginBlock(C, ar, __func__, UI_EMBOSS); uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | UI_PNL_SCALE | cntrl); uiSetPanelHandler(IMAGE_HANDLER_PREVIEW); // for close and esc ofsx = -150 + (sa->winx / 2) / sima->blockscale; ofsy = -100 + (sa->winy / 2) / sima->blockscale; if (uiNewPanel(C, ar, block, "Preview", "Image", ofsx, ofsy, 300, 200) == 0) return; uiBlockSetDrawExtraFunc(block, preview_cb); } #endif /* ********************* callbacks for standard image buttons *************** */ static void ui_imageuser_slot_menu(bContext *UNUSED(C), uiLayout *layout, void *render_slot_p) { uiBlock *block = uiLayoutGetBlock(layout); short *render_slot = render_slot_p; int slot; uiDefBut(block, LABEL, 0, IFACE_("Slot"), 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); uiItemS(layout); slot = IMA_MAX_RENDER_SLOT; while (slot--) { char str[32]; BLI_snprintf(str, sizeof(str), IFACE_("Slot %d"), slot + 1); uiDefButS(block, BUTM, B_NOP, str, 0, 0, UI_UNIT_X * 5, UI_UNIT_X, render_slot, (float) slot, 0.0, 0, -1, ""); } } static const char *ui_imageuser_layer_fake_name(RenderResult *rr) { if (rr->rectf) { return IFACE_("Composite"); } else if (rr->rect32) { return IFACE_("Sequence"); } else { return NULL; } } static void ui_imageuser_layer_menu(bContext *UNUSED(C), uiLayout *layout, void *rnd_pt) { void **rnd_data = rnd_pt; uiBlock *block = uiLayoutGetBlock(layout); RenderResult *rr = rnd_data[0]; ImageUser *iuser = rnd_data[1]; RenderLayer *rl; RenderLayer rl_fake = {NULL}; const char *fake_name; int nr; uiBlockSetCurLayout(block, layout); uiLayoutColumn(layout, false); uiDefBut(block, LABEL, 0, IFACE_("Layer"), 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); uiItemS(layout); nr = BLI_countlist(&rr->layers) - 1; fake_name = ui_imageuser_layer_fake_name(rr); if (fake_name) { BLI_strncpy(rl_fake.name, fake_name, sizeof(rl_fake.name)); nr += 1; } for (rl = rr->layers.last; rl; rl = rl->prev, nr--) { final: uiDefButS(block, BUTM, B_NOP, IFACE_(rl->name), 0, 0, UI_UNIT_X * 5, UI_UNIT_X, &iuser->layer, (float) nr, 0.0, 0, -1, ""); } if (fake_name) { fake_name = NULL; rl = &rl_fake; goto final; } BLI_assert(nr == -1); } static const char *ui_imageuser_pass_fake_name(RenderLayer *rl) { if (rl == NULL || rl->rectf) { return IFACE_("Combined"); } else { return NULL; } } static void ui_imageuser_pass_menu(bContext *UNUSED(C), uiLayout *layout, void *ptrpair_p) { void **ptrpair = ptrpair_p; uiBlock *block = uiLayoutGetBlock(layout); // RenderResult *rr = ptrpair[0]; ImageUser *iuser = ptrpair[1]; /* rl==NULL means composite result */ RenderLayer *rl = ptrpair[2]; RenderPass rpass_fake = {NULL}; RenderPass *rpass; const char *fake_name; int nr; uiBlockSetCurLayout(block, layout); uiLayoutColumn(layout, false); uiDefBut(block, LABEL, 0, IFACE_("Pass"), 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); uiItemS(layout); nr = (rl ? BLI_countlist(&rl->passes) : 0) - 1; fake_name = ui_imageuser_pass_fake_name(rl); if (fake_name) { BLI_strncpy(rpass_fake.name, fake_name, sizeof(rpass_fake.name)); nr += 1; } /* rendered results don't have a Combined pass */ for (rpass = rl ? rl->passes.last : NULL; rpass; rpass = rpass->prev, nr--) { final: uiDefButS(block, BUTM, B_NOP, IFACE_(rpass->name), 0, 0, UI_UNIT_X * 5, UI_UNIT_X, &iuser->pass, (float) nr, 0.0, 0, -1, ""); } if (fake_name) { fake_name = NULL; rpass = &rpass_fake; goto final; } BLI_assert(nr == -1); } /* 5 layer button callbacks... */ static void image_multi_cb(bContext *C, void *rr_v, void *iuser_v) { ImageUser *iuser = iuser_v; BKE_image_multilayer_index(rr_v, iuser); WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL); } static void image_multi_inclay_cb(bContext *C, void *rr_v, void *iuser_v) { RenderResult *rr = rr_v; ImageUser *iuser = iuser_v; int tot = BLI_countlist(&rr->layers); if (rr->rectf || rr->rect32) tot++; /* fake compo/sequencer layer */ if (iuser->layer < tot - 1) { iuser->layer++; BKE_image_multilayer_index(rr, iuser); WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL); } } static void image_multi_declay_cb(bContext *C, void *rr_v, void *iuser_v) { ImageUser *iuser = iuser_v; if (iuser->layer > 0) { iuser->layer--; BKE_image_multilayer_index(rr_v, iuser); WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL); } } static void image_multi_incpass_cb(bContext *C, void *rr_v, void *iuser_v) { RenderResult *rr = rr_v; ImageUser *iuser = iuser_v; RenderLayer *rl = BLI_findlink(&rr->layers, iuser->layer); if (rl) { int tot = BLI_countlist(&rl->passes); if (rr->rectf || rr->rect32) tot++; /* fake compo/sequencer layer */ if (iuser->pass < tot - 1) { iuser->pass++; BKE_image_multilayer_index(rr, iuser); WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL); } } } static void image_multi_decpass_cb(bContext *C, void *rr_v, void *iuser_v) { ImageUser *iuser = iuser_v; if (iuser->pass > 0) { iuser->pass--; BKE_image_multilayer_index(rr_v, iuser); WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL); } } #if 0 static void image_freecache_cb(bContext *C, void *ima_v, void *unused) { Scene *scene = CTX_data_scene(C); BKE_image_free_anim_ibufs(ima_v, scene->r.cfra); WM_event_add_notifier(C, NC_IMAGE, ima_v); } #endif #if 0 static void image_user_change(bContext *C, void *iuser_v, void *unused) { Scene *scene = CTX_data_scene(C); BKE_image_user_calc_imanr(iuser_v, scene->r.cfra, 0); } #endif static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, int w, short *render_slot) { static void *rnd_pt[3]; /* XXX, workaround */ uiBlock *block = uiLayoutGetBlock(layout); uiBut *but; RenderLayer *rl = NULL; int wmenu1, wmenu2, wmenu3; const char *fake_name; const char *display_name; uiLayoutRow(layout, true); /* layer menu is 1/3 larger than pass */ wmenu1 = (2 * w) / 5; wmenu2 = (3 * w) / 5; wmenu3 = (3 * w) / 6; rnd_pt[0] = rr; rnd_pt[1] = iuser; rnd_pt[2] = NULL; /* menu buts */ if (render_slot) { char str[64]; BLI_snprintf(str, sizeof(str), IFACE_("Slot %d"), *render_slot + 1); but = uiDefMenuBut(block, ui_imageuser_slot_menu, render_slot, str, 0, 0, wmenu1, UI_UNIT_Y, TIP_("Select Slot")); uiButSetFunc(but, image_multi_cb, rr, iuser); uiButSetMenuFromPulldown(but); } if (rr) { RenderPass *rpass; /* layer */ fake_name = ui_imageuser_layer_fake_name(rr); rl = BLI_findlink(&rr->layers, iuser->layer - (fake_name ? 1 : 0)); rnd_pt[2] = rl; display_name = rl ? rl->name : (fake_name ? fake_name : ""); but = uiDefMenuBut(block, ui_imageuser_layer_menu, rnd_pt, display_name, 0, 0, wmenu2, UI_UNIT_Y, TIP_("Select Layer")); uiButSetFunc(but, image_multi_cb, rr, iuser); uiButSetMenuFromPulldown(but); /* pass */ fake_name = ui_imageuser_pass_fake_name(rl); rpass = (rl ? BLI_findlink(&rl->passes, iuser->pass - (fake_name ? 1 : 0)) : NULL); display_name = rpass ? rpass->name : (fake_name ? fake_name : ""); but = uiDefMenuBut(block, ui_imageuser_pass_menu, rnd_pt, display_name, 0, 0, wmenu3, UI_UNIT_Y, TIP_("Select Pass")); uiButSetFunc(but, image_multi_cb, rr, iuser); uiButSetMenuFromPulldown(but); } } static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, short *render_slot) { uiBlock *block = uiLayoutGetBlock(layout); uiLayout *row; uiBut *but; const float dpi_fac = UI_DPI_FAC; row = uiLayoutRow(layout, true); if (rr == NULL || iuser == NULL) return; if (BLI_listbase_is_empty(&rr->layers)) { uiItemL(row, IFACE_("No Layers in Render Result"), ICON_NONE); return; } /* decrease, increase arrows */ but = uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0, 0, 0.85f * UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Previous Layer")); uiButSetFunc(but, image_multi_declay_cb, rr, iuser); but = uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0, 0, 0.90f * UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Next Layer")); uiButSetFunc(but, image_multi_inclay_cb, rr, iuser); uiblock_layer_pass_buttons(row, rr, iuser, 230 * dpi_fac, render_slot); /* decrease, increase arrows */ but = uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0, 0, 0.85f * UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Previous Pass")); uiButSetFunc(but, image_multi_decpass_cb, rr, iuser); but = uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0, 0, 0.90f * UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Next Pass")); uiButSetFunc(but, image_multi_incpass_cb, rr, iuser); uiBlockEndAlign(block); } // XXX HACK! // static int packdummy=0; typedef struct RNAUpdateCb { PointerRNA ptr; PropertyRNA *prop; ImageUser *iuser; } RNAUpdateCb; static void rna_update_cb(bContext *C, void *arg_cb, void *UNUSED(arg)) { RNAUpdateCb *cb = (RNAUpdateCb *)arg_cb; /* ideally this would be done by RNA itself, but there we have * no image user available, so we just update this flag here */ cb->iuser->ok = 1; /* we call update here on the pointer property, this way the * owner of the image pointer can still define it's own update * and notifier */ RNA_property_update(C, &cb->ptr, cb->prop); } void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, PointerRNA *userptr, int compact) { #define MAX_INFO_LEN 128 PropertyRNA *prop; PointerRNA imaptr; RNAUpdateCb *cb; Image *ima; ImageUser *iuser; Scene *scene = CTX_data_scene(C); uiLayout *row, *split, *col; uiBlock *block; char str[MAX_INFO_LEN]; void *lock; if (!ptr->data) return; prop = RNA_struct_find_property(ptr, propname); if (!prop) { printf("%s: property not found: %s.%s\n", __func__, RNA_struct_identifier(ptr->type), propname); return; } if (RNA_property_type(prop) != PROP_POINTER) { printf("%s: expected pointer property for %s.%s\n", __func__, RNA_struct_identifier(ptr->type), propname); return; } block = uiLayoutGetBlock(layout); imaptr = RNA_property_pointer_get(ptr, prop); ima = imaptr.data; iuser = userptr->data; BKE_image_user_check_frame_calc(iuser, (int)scene->r.cfra, 0); cb = MEM_callocN(sizeof(RNAUpdateCb), "RNAUpdateCb"); cb->ptr = *ptr; cb->prop = prop; cb->iuser = iuser; uiLayoutSetContextPointer(layout, "edit_image", &imaptr); uiLayoutSetContextPointer(layout, "edit_image_user", userptr); if (!compact) uiTemplateID(layout, C, ptr, propname, "IMAGE_OT_new", "IMAGE_OT_open", NULL); if (ima) { uiBlockSetNFunc(block, rna_update_cb, MEM_dupallocN(cb), NULL); if (ima->source == IMA_SRC_VIEWER) { ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock); image_info(scene, iuser, ima, ibuf, str, MAX_INFO_LEN); BKE_image_release_ibuf(ima, ibuf, lock); uiItemL(layout, ima->id.name + 2, ICON_NONE); uiItemL(layout, str, ICON_NONE); if (ima->type == IMA_TYPE_COMPOSITE) { // XXX not working yet #if 0 iuser = ntree_get_active_iuser(scene->nodetree); if (iuser) { uiBlockBeginAlign(block); uiDefIconTextBut(block, BUT, B_SIMA_RECORD, ICON_REC, "Record", 10, 120, 100, 20, 0, 0, 0, 0, 0, ""); uiDefIconTextBut(block, BUT, B_SIMA_PLAY, ICON_PLAY, "Play", 110, 120, 100, 20, 0, 0, 0, 0, 0, ""); but = uiDefBut(block, BUT, B_NOP, "Free Cache", 210, 120, 100, 20, 0, 0, 0, 0, 0, ""); uiButSetFunc(but, image_freecache_cb, ima, NULL); if (iuser->frames) BLI_snprintf(str, sizeof(str), "(%d) Frames:", iuser->framenr); else strcpy(str, "Frames:"); uiBlockBeginAlign(block); uiDefButI(block, NUM, imagechanged, str, 10, 90, 150, 20, &iuser->frames, 0.0, MAXFRAMEF, 0, 0, "Number of images of a movie to use"); uiDefButI(block, NUM, imagechanged, "StartFr:", 160, 90, 150, 20, &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Global starting frame of the movie"); } #endif } else if (ima->type == IMA_TYPE_R_RESULT) { /* browse layer/passes */ RenderResult *rr; /* use BKE_image_acquire_renderresult so we get the correct slot in the menu */ rr = BKE_image_acquire_renderresult(scene, ima); uiblock_layer_pass_arrow_buttons(layout, rr, iuser, &ima->render_slot); BKE_image_release_renderresult(scene, ima); } } else { uiItemR(layout, &imaptr, "source", 0, NULL, ICON_NONE); if (ima->source != IMA_SRC_GENERATED) { row = uiLayoutRow(layout, true); if (ima->packedfile) uiItemO(row, "", ICON_PACKAGE, "image.unpack"); else uiItemO(row, "", ICON_UGLYPACKAGE, "image.pack"); row = uiLayoutRow(row, true); uiLayoutSetEnabled(row, ima->packedfile == NULL); uiItemR(row, &imaptr, "filepath", 0, "", ICON_NONE); uiItemO(row, "", ICON_FILE_REFRESH, "image.reload"); } // XXX what was this for? #if 0 /* check for re-render, only buttons */ if (imagechanged == B_IMAGECHANGED) { if (iuser->flag & IMA_ANIM_REFRESHED) { iuser->flag &= ~IMA_ANIM_REFRESHED; WM_event_add_notifier(C, NC_IMAGE, ima); } } #endif /* multilayer? */ if (ima->type == IMA_TYPE_MULTILAYER && ima->rr) { uiblock_layer_pass_arrow_buttons(layout, ima->rr, iuser, NULL); } else if (ima->source != IMA_SRC_GENERATED) { if (compact == 0) { ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock); image_info(scene, iuser, ima, ibuf, str, MAX_INFO_LEN); BKE_image_release_ibuf(ima, ibuf, lock); uiItemL(layout, str, ICON_NONE); } } col = uiLayoutColumn(layout, false); uiTemplateColorspaceSettings(col, &imaptr, "colorspace_settings"); uiItemR(col, &imaptr, "use_view_as_render", 0, NULL, ICON_NONE); if (ima->source != IMA_SRC_GENERATED) { if (compact == 0) { /* background image view doesnt need these */ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL); bool has_alpha = true; if (ibuf) { int imtype = BKE_ftype_to_imtype(ibuf->ftype); char valid_channels = BKE_imtype_valid_channels(imtype, false); has_alpha = (valid_channels & IMA_CHAN_FLAG_ALPHA) != 0; BKE_image_release_ibuf(ima, ibuf, NULL); } if (has_alpha) { col = uiLayoutColumn(layout, false); uiItemR(col, &imaptr, "use_alpha", 0, NULL, ICON_NONE); uiItemR(col, &imaptr, "alpha_mode", 0, IFACE_("Alpha"), ICON_NONE); } uiItemS(layout); split = uiLayoutSplit(layout, 0.0f, false); col = uiLayoutColumn(split, false); /* XXX Why only display fields_per_frame only for video image types? * And why allow fields for non-video image types at all??? */ if (BKE_image_is_animated(ima)) { uiLayout *subsplit = uiLayoutSplit(col, 0.0f, false); uiLayout *subcol = uiLayoutColumn(subsplit, false); uiItemR(subcol, &imaptr, "use_fields", 0, NULL, ICON_NONE); subcol = uiLayoutColumn(subsplit, false); uiLayoutSetActive(subcol, RNA_boolean_get(&imaptr, "use_fields")); uiItemR(subcol, userptr, "fields_per_frame", 0, IFACE_("Fields"), ICON_NONE); } else uiItemR(col, &imaptr, "use_fields", 0, NULL, ICON_NONE); row = uiLayoutRow(col, false); uiLayoutSetActive(row, RNA_boolean_get(&imaptr, "use_fields")); uiItemR(row, &imaptr, "field_order", UI_ITEM_R_EXPAND, NULL, ICON_NONE); } } if (BKE_image_is_animated(ima)) { uiItemS(layout); split = uiLayoutSplit(layout, 0.0f, false); col = uiLayoutColumn(split, false); BLI_snprintf(str, sizeof(str), IFACE_("(%d) Frames"), iuser->framenr); uiItemR(col, userptr, "frame_duration", 0, str, ICON_NONE); uiItemR(col, userptr, "frame_start", 0, IFACE_("Start"), ICON_NONE); uiItemR(col, userptr, "frame_offset", 0, NULL, ICON_NONE); col = uiLayoutColumn(split, false); uiItemO(col, NULL, ICON_NONE, "IMAGE_OT_match_movie_length"); uiItemR(col, userptr, "use_auto_refresh", 0, NULL, ICON_NONE); uiItemR(col, userptr, "use_cyclic", 0, NULL, ICON_NONE); } else if (ima->source == IMA_SRC_GENERATED) { split = uiLayoutSplit(layout, 0.0f, false); col = uiLayoutColumn(split, true); uiItemR(col, &imaptr, "generated_width", 0, "X", ICON_NONE); uiItemR(col, &imaptr, "generated_height", 0, "Y", ICON_NONE); uiItemR(col, &imaptr, "use_generated_float", 0, NULL, ICON_NONE); uiItemR(split, &imaptr, "generated_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE); if (ima->gen_type == IMA_GENTYPE_BLANK) { uiItemR(layout, &imaptr, "generated_color", 0, NULL, ICON_NONE); } } } uiBlockSetNFunc(block, NULL, NULL, NULL); } MEM_freeN(cb); #undef MAX_INFO_LEN } void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr, int color_management) { ImageFormatData *imf = imfptr->data; ID *id = imfptr->id.data; PointerRNA display_settings_ptr; PropertyRNA *prop; const int depth_ok = BKE_imtype_valid_depths(imf->imtype); /* some settings depend on this being a scene thats rendered */ const bool is_render_out = (id && GS(id->name) == ID_SCE); uiLayout *col, *row, *split, *sub; bool show_preview = false; col = uiLayoutColumn(layout, false); split = uiLayoutSplit(col, 0.5f, false); uiItemR(split, imfptr, "file_format", 0, "", ICON_NONE); sub = uiLayoutRow(split, false); uiItemR(sub, imfptr, "color_mode", UI_ITEM_R_EXPAND, IFACE_("Color"), ICON_NONE); /* only display depth setting if multiple depths can be used */ if ((ELEM(depth_ok, R_IMF_CHAN_DEPTH_1, R_IMF_CHAN_DEPTH_8, R_IMF_CHAN_DEPTH_10, R_IMF_CHAN_DEPTH_12, R_IMF_CHAN_DEPTH_16, R_IMF_CHAN_DEPTH_24, R_IMF_CHAN_DEPTH_32)) == 0) { row = uiLayoutRow(col, false); uiItemL(row, IFACE_("Color Depth:"), ICON_NONE); uiItemR(row, imfptr, "color_depth", UI_ITEM_R_EXPAND, NULL, ICON_NONE); } if (BKE_imtype_supports_quality(imf->imtype)) { uiItemR(col, imfptr, "quality", 0, NULL, ICON_NONE); } if (BKE_imtype_supports_compress(imf->imtype)) { uiItemR(col, imfptr, "compression", 0, NULL, ICON_NONE); } if (ELEM(imf->imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) { uiItemR(col, imfptr, "exr_codec", 0, NULL, ICON_NONE); } row = uiLayoutRow(col, false); if (BKE_imtype_supports_zbuf(imf->imtype)) { uiItemR(row, imfptr, "use_zbuffer", 0, NULL, ICON_NONE); } if (is_render_out && (imf->imtype == R_IMF_IMTYPE_OPENEXR)) { show_preview = true; uiItemR(row, imfptr, "use_preview", 0, NULL, ICON_NONE); } if (imf->imtype == R_IMF_IMTYPE_JP2) { uiItemR(col, imfptr, "jpeg2k_codec", 0, NULL, ICON_NONE); row = uiLayoutRow(col, false); uiItemR(row, imfptr, "use_jpeg2k_cinema_preset", 0, NULL, ICON_NONE); uiItemR(row, imfptr, "use_jpeg2k_cinema_48", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "use_jpeg2k_ycc", 0, NULL, ICON_NONE); } if (imf->imtype == R_IMF_IMTYPE_DPX) { uiItemR(col, imfptr, "use_cineon_log", 0, NULL, ICON_NONE); } if (imf->imtype == R_IMF_IMTYPE_CINEON) { #if 1 uiItemL(col, IFACE_("Hard coded Non-Linear, Gamma:1.7"), ICON_NONE); #else uiItemR(col, imfptr, "use_cineon_log", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "cineon_black", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "cineon_white", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "cineon_gamma", 0, NULL, ICON_NONE); #endif } /* color management */ if (color_management && (!BKE_imtype_requires_linear_float(imf->imtype) || (show_preview && imf->flag & R_IMF_FLAG_PREVIEW_JPG))) { prop = RNA_struct_find_property(imfptr, "display_settings"); display_settings_ptr = RNA_property_pointer_get(imfptr, prop); col = uiLayoutColumn(layout, false); uiItemL(col, IFACE_("Color Management"), ICON_NONE); uiItemR(col, &display_settings_ptr, "display_device", 0, NULL, ICON_NONE); uiTemplateColormanagedViewSettings(col, NULL, imfptr, "view_settings"); } } void uiTemplateImageLayers(uiLayout *layout, bContext *C, Image *ima, ImageUser *iuser) { Scene *scene = CTX_data_scene(C); /* render layers and passes */ if (ima && iuser) { const float dpi_fac = UI_DPI_FAC; RenderResult *rr; /* use BKE_image_acquire_renderresult so we get the correct slot in the menu */ rr = BKE_image_acquire_renderresult(scene, ima); uiblock_layer_pass_buttons(layout, rr, iuser, 160 * dpi_fac, (ima->type == IMA_TYPE_R_RESULT) ? &ima->render_slot : NULL); BKE_image_release_renderresult(scene, ima); } } void image_buttons_register(ARegionType *art) { PanelType *pt; const char *category = "Grease Pencil"; pt = MEM_callocN(sizeof(PanelType), "spacetype image panel gpencil"); strcpy(pt->idname, "IMAGE_PT_gpencil"); strcpy(pt->label, N_("Grease Pencil")); strcpy(pt->translation_context, BLF_I18NCONTEXT_DEFAULT_BPYRNA); pt->draw_header = ED_gpencil_panel_standard_header; pt->draw = ED_gpencil_panel_standard; BLI_strncpy(pt->category, category, BLI_strlen_utf8(category)); BLI_addtail(&art->paneltypes, pt); } static int image_properties_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { ScrArea *sa = CTX_wm_area(C); ARegion *ar = image_has_buttons_region(sa); if (ar) ED_region_toggle_hidden(C, ar); return OPERATOR_FINISHED; } void IMAGE_OT_properties(wmOperatorType *ot) { ot->name = "Properties"; ot->idname = "IMAGE_OT_properties"; ot->description = "Toggle display properties panel"; ot->exec = image_properties_toggle_exec; ot->poll = ED_operator_image_active; /* flags */ ot->flag = 0; } static int image_scopes_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { ScrArea *sa = CTX_wm_area(C); ARegion *ar = image_has_tools_region(sa); if (ar) ED_region_toggle_hidden(C, ar); return OPERATOR_FINISHED; } void IMAGE_OT_toolshelf(wmOperatorType *ot) { ot->name = "Tool Shelf"; ot->idname = "IMAGE_OT_toolshelf"; ot->description = "Toggles tool shelf display"; ot->exec = image_scopes_toggle_exec; ot->poll = ED_operator_image_active; /* flags */ ot->flag = 0; }