/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_image/image_edit.c * \ingroup spimage */ #include "DNA_brush_types.h" #include "DNA_mask_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_rect.h" #include "BKE_colortools.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_editmesh.h" #include "BKE_library.h" #include "IMB_imbuf_types.h" #include "ED_image.h" /* own include */ #include "ED_mesh.h" #include "ED_screen.h" #include "ED_uvedit.h" #include "UI_view2d.h" #include "WM_api.h" #include "WM_types.h" /* note; image_panel_properties() uses pointer to sima->image directly */ Image *ED_space_image(SpaceImage *sima) { return sima->image; } /* called to assign images to UV faces */ void ED_space_image_set(SpaceImage *sima, Scene *scene, Object *obedit, Image *ima) { /* context may be NULL, so use global */ ED_uvedit_assign_image(G.main, scene, obedit, ima, sima->image); /* change the space ima after because uvedit_face_visible_test uses the space ima * to check if the face is displayed in UV-localview */ sima->image = ima; if (ima == NULL || ima->type == IMA_TYPE_R_RESULT || ima->type == IMA_TYPE_COMPOSITE) { if (sima->mode == SI_MODE_PAINT) { sima->mode = SI_MODE_VIEW; } } if (sima->image) BKE_image_signal(sima->image, &sima->iuser, IMA_SIGNAL_USER_NEW_IMAGE); id_us_ensure_real((ID *)sima->image); if (obedit) WM_main_add_notifier(NC_GEOM | ND_DATA, obedit->data); WM_main_add_notifier(NC_SPACE | ND_SPACE_IMAGE, NULL); } Mask *ED_space_image_get_mask(SpaceImage *sima) { return sima->mask_info.mask; } void ED_space_image_set_mask(bContext *C, SpaceImage *sima, Mask *mask) { sima->mask_info.mask = mask; /* weak, but same as image/space */ id_us_ensure_real((ID *)sima->mask_info.mask); if (C) { WM_event_add_notifier(C, NC_MASK | NA_SELECTED, mask); } } ImBuf *ED_space_image_acquire_buffer(SpaceImage *sima, void **r_lock) { ImBuf *ibuf; if (sima && sima->image) { #if 0 if (sima->image->type == IMA_TYPE_R_RESULT && BIF_show_render_spare()) return BIF_render_spare_imbuf(); else #endif ibuf = BKE_image_acquire_ibuf(sima->image, &sima->iuser, r_lock); if (ibuf) { if (ibuf->rect || ibuf->rect_float) return ibuf; BKE_image_release_ibuf(sima->image, ibuf, *r_lock); *r_lock = NULL; } } else *r_lock = NULL; return NULL; } void ED_space_image_release_buffer(SpaceImage *sima, ImBuf *ibuf, void *lock) { if (sima && sima->image) BKE_image_release_ibuf(sima->image, ibuf, lock); } bool ED_space_image_has_buffer(SpaceImage *sima) { ImBuf *ibuf; void *lock; bool has_buffer; ibuf = ED_space_image_acquire_buffer(sima, &lock); has_buffer = (ibuf != NULL); ED_space_image_release_buffer(sima, ibuf, lock); return has_buffer; } void ED_space_image_get_size(SpaceImage *sima, int *width, int *height) { Scene *scene = sima->iuser.scene; ImBuf *ibuf; void *lock; ibuf = ED_space_image_acquire_buffer(sima, &lock); if (ibuf && ibuf->x > 0 && ibuf->y > 0) { *width = ibuf->x; *height = ibuf->y; } else if (sima->image && sima->image->type == IMA_TYPE_R_RESULT && scene) { /* not very important, just nice */ *width = (scene->r.xsch * scene->r.size) / 100; *height = (scene->r.ysch * scene->r.size) / 100; if ((scene->r.mode & R_BORDER) && (scene->r.mode & R_CROP)) { *width *= BLI_rctf_size_x(&scene->r.border); *height *= BLI_rctf_size_y(&scene->r.border); } } /* I know a bit weak... but preview uses not actual image size */ // XXX else if (image_preview_active(sima, width, height)); else { *width = IMG_SIZE_FALLBACK; *height = IMG_SIZE_FALLBACK; } ED_space_image_release_buffer(sima, ibuf, lock); } void ED_space_image_get_size_fl(SpaceImage *sima, float size[2]) { int size_i[2]; ED_space_image_get_size(sima, &size_i[0], &size_i[1]); size[0] = size_i[0]; size[1] = size_i[1]; } void ED_space_image_get_aspect(SpaceImage *sima, float *aspx, float *aspy) { Image *ima = sima->image; if ((ima == NULL) || (ima->aspx == 0.0f || ima->aspy == 0.0f)) { *aspx = *aspy = 1.0; } else { BKE_image_get_aspect(ima, aspx, aspy); } } void ED_space_image_get_zoom(SpaceImage *sima, ARegion *ar, float *zoomx, float *zoomy) { int width, height; ED_space_image_get_size(sima, &width, &height); *zoomx = (float)(BLI_rcti_size_x(&ar->winrct) + 1) / (float)(BLI_rctf_size_x(&ar->v2d.cur) * width); *zoomy = (float)(BLI_rcti_size_y(&ar->winrct) + 1) / (float)(BLI_rctf_size_y(&ar->v2d.cur) * height); } void ED_space_image_get_uv_aspect(SpaceImage *sima, float *aspx, float *aspy) { int w, h; ED_space_image_get_aspect(sima, aspx, aspy); ED_space_image_get_size(sima, &w, &h); *aspx *= (float)w; *aspy *= (float)h; if (*aspx < *aspy) { *aspy = *aspy / *aspx; *aspx = 1.0f; } else { *aspx = *aspx / *aspy; *aspy = 1.0f; } } void ED_image_get_uv_aspect(Image *ima, ImageUser *iuser, float *aspx, float *aspy) { if (ima) { int w, h; BKE_image_get_aspect(ima, aspx, aspy); BKE_image_get_size(ima, iuser, &w, &h); *aspx *= (float)w; *aspy *= (float)h; } else { *aspx = 1.0f; *aspy = 1.0f; } } /* takes event->mval */ void ED_image_mouse_pos(SpaceImage *sima, ARegion *ar, const int mval[2], float co[2]) { int sx, sy, width, height; float zoomx, zoomy; ED_space_image_get_zoom(sima, ar, &zoomx, &zoomy); ED_space_image_get_size(sima, &width, &height); UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &sx, &sy); co[0] = ((mval[0] - sx) / zoomx) / width; co[1] = ((mval[1] - sy) / zoomy) / height; } void ED_image_point_pos(SpaceImage *sima, ARegion *ar, float x, float y, float *xr, float *yr) { int sx, sy, width, height; float zoomx, zoomy; ED_space_image_get_zoom(sima, ar, &zoomx, &zoomy); ED_space_image_get_size(sima, &width, &height); UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &sx, &sy); *xr = ((x - sx) / zoomx) / width; *yr = ((y - sy) / zoomy) / height; } void ED_image_point_pos__reverse(SpaceImage *sima, ARegion *ar, const float co[2], float r_co[2]) { float zoomx, zoomy; int width, height; int sx, sy; UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &sx, &sy); ED_space_image_get_size(sima, &width, &height); ED_space_image_get_zoom(sima, ar, &zoomx, &zoomy); r_co[0] = (co[0] * width * zoomx) + (float)sx; r_co[1] = (co[1] * height * zoomy) + (float)sy; } /** * This is more a user-level functionality, for going to next/prev used slot, * Stepping onto the last unused slot too. */ bool ED_image_slot_cycle(struct Image *image, int direction) { const int cur = image->render_slot; int i, slot; BLI_assert(ELEM(direction, -1, 1)); for (i = 1; i < IMA_MAX_RENDER_SLOT; i++) { slot = (cur + ((direction == -1) ? -i : i)) % IMA_MAX_RENDER_SLOT; if (slot < 0) slot += IMA_MAX_RENDER_SLOT; if (image->renders[slot] || slot == image->last_render_slot) { image->render_slot = slot; break; } } if (i == IMA_MAX_RENDER_SLOT) { image->render_slot = ((cur == 1) ? 0 : 1); } return (cur != image->render_slot); } void ED_space_image_scopes_update(const struct bContext *C, struct SpaceImage *sima, struct ImBuf *ibuf, bool use_view_settings) { Scene *scene = CTX_data_scene(C); Object *ob = CTX_data_active_object(C); /* scope update can be expensive, don't update during paint modes */ if (sima->mode == SI_MODE_PAINT) return; if (ob && ((ob->mode & (OB_MODE_TEXTURE_PAINT | OB_MODE_EDIT)) != 0)) return; /* We also don't update scopes of render result during render. */ if (G.is_rendering) { const Image *image = sima->image; if (image != NULL && (image->type == IMA_TYPE_R_RESULT || image->type == IMA_TYPE_COMPOSITE)) { return; } } scopes_update(&sima->scopes, ibuf, use_view_settings ? &scene->view_settings : NULL, &scene->display_settings); } bool ED_space_image_show_render(SpaceImage *sima) { return (sima->image && ELEM(sima->image->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE)); } bool ED_space_image_show_paint(SpaceImage *sima) { if (ED_space_image_show_render(sima)) return false; return (sima->mode == SI_MODE_PAINT); } bool ED_space_image_show_uvedit(SpaceImage *sima, Object *obedit) { if (sima && (ED_space_image_show_render(sima) || ED_space_image_show_paint(sima))) return false; if (obedit && obedit->type == OB_MESH) { struct BMEditMesh *em = BKE_editmesh_from_object(obedit); bool ret; ret = EDBM_mtexpoly_check(em); return ret; } return false; } /* matches clip function */ bool ED_space_image_check_show_maskedit(Scene *scene, SpaceImage *sima) { /* check editmode - this is reserved for UV editing */ Object *ob = OBACT; if (ob && ob->mode & OB_MODE_EDIT && ED_space_image_show_uvedit(sima, ob)) { return false; } return (sima->mode == SI_MODE_MASK); } int ED_space_image_maskedit_poll(bContext *C) { SpaceImage *sima = CTX_wm_space_image(C); if (sima) { Scene *scene = CTX_data_scene(C); return ED_space_image_check_show_maskedit(scene, sima); } return false; } bool ED_space_image_paint_curve(const bContext *C) { SpaceImage *sima = CTX_wm_space_image(C); if (sima && sima->mode == SI_MODE_PAINT) { Brush *br = CTX_data_tool_settings(C)->imapaint.paint.brush; if (br && (br->flag & BRUSH_CURVE)) return true; } return false; } int ED_space_image_maskedit_mask_poll(bContext *C) { if (ED_space_image_maskedit_poll(C)) { SpaceImage *sima = CTX_wm_space_image(C); return sima->mask_info.mask != NULL; } return false; }