/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Campbell Barton * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_info/textview.c * \ingroup spinfo */ #include #include #include #include #include #include "BLF_api.h" #include "BLI_utildefines.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "ED_datafiles.h" #include "textview.h" static void console_font_begin(TextViewContext *sc) { BLF_size(blf_mono_font, sc->lheight-2, 72); } typedef struct ConsoleDrawContext { int cwidth; int lheight; int console_width; /* number of characters that fit into the width of the console (fixed width) */ int winx; int ymin, ymax; int *xy; // [2] int *sel; // [2] int *pos_pick; // bottom of view == 0, top of file == combine chars, end of line is lower then start. int *mval; // [2] int draw; } ConsoleDrawContext; static void console_draw_sel(int sel[2], int xy[2], int str_len_draw, int cwidth, int lheight) { if(sel[0] <= str_len_draw && sel[1] >= 0) { int sta = MAX2(sel[0], 0); int end = MIN2(sel[1], str_len_draw); glEnable(GL_POLYGON_STIPPLE); glPolygonStipple(stipple_halftone); glEnable( GL_BLEND ); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glColor4ub(255, 255, 255, 96); glRecti(xy[0]+(cwidth*sta), xy[1]-2 + lheight, xy[0]+(cwidth*end), xy[1]-2); glDisable(GL_POLYGON_STIPPLE); glDisable( GL_BLEND ); } } /* return 0 if the last line is off the screen * should be able to use this for any string type */ static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str_len, unsigned char *fg, unsigned char *bg) { #define STEP_SEL(value) cdc->sel[0] += (value); cdc->sel[1] += (value) int rct_ofs= cdc->lheight/4; int tot_lines = (str_len/cdc->console_width)+1; /* total number of lines for wrapping */ int y_next = (str_len > cdc->console_width) ? cdc->xy[1]+cdc->lheight*tot_lines : cdc->xy[1]+cdc->lheight; const int mono= blf_mono_font; /* just advance the height */ if(cdc->draw==0) { if(cdc->pos_pick && (cdc->mval[1] != INT_MAX)) { if(cdc->xy[1] <= cdc->mval[1]) { if((y_next >= cdc->mval[1])) { int ofs = (int)floor(((float)cdc->mval[0] / (float)cdc->cwidth)); /* wrap */ if(str_len > cdc->console_width) ofs += (cdc->console_width * ((int)((((float)(y_next - cdc->mval[1]) / (float)(y_next-cdc->xy[1])) * tot_lines)))); CLAMP(ofs, 0, str_len); *cdc->pos_pick += str_len - ofs; } else *cdc->pos_pick += str_len + 1; } } cdc->xy[1]= y_next; return 1; } else if (y_next-cdc->lheight < cdc->ymin) { /* have not reached the drawable area so don't break */ cdc->xy[1]= y_next; /* adjust selection even if not drawing */ if(cdc->sel[0] != cdc->sel[1]) { STEP_SEL(-(str_len + 1)); } return 1; } if(str_len > cdc->console_width) { /* wrap? */ const int initial_offset= ((tot_lines-1) * cdc->console_width); const char *line_stride= str + initial_offset; /* advance to the last line and draw it first */ int sel_orig[2]; VECCOPY2D(sel_orig, cdc->sel); /* invert and swap for wrapping */ cdc->sel[0] = str_len - sel_orig[1]; cdc->sel[1] = str_len - sel_orig[0]; if(bg) { glColor3ubv(bg); glRecti(0, cdc->xy[1]-rct_ofs, cdc->winx, (cdc->xy[1]+(cdc->lheight*tot_lines))+rct_ofs); } glColor3ubv(fg); /* last part needs no clipping */ BLF_position(mono, cdc->xy[0], cdc->xy[1], 0); BLF_draw(mono, line_stride, str_len - initial_offset); if(cdc->sel[0] != cdc->sel[1]) { STEP_SEL(-initial_offset); // glColor4ub(255, 0, 0, 96); // debug console_draw_sel(cdc->sel, cdc->xy, str_len % cdc->console_width, cdc->cwidth, cdc->lheight); STEP_SEL(cdc->console_width); glColor3ubv(fg); } cdc->xy[1] += cdc->lheight; line_stride -= cdc->console_width; for(; line_stride >= str; line_stride -= cdc->console_width) { BLF_position(mono, cdc->xy[0], cdc->xy[1], 0); BLF_draw(mono, line_stride, cdc->console_width); if(cdc->sel[0] != cdc->sel[1]) { // glColor4ub(0, 255, 0, 96); // debug console_draw_sel(cdc->sel, cdc->xy, cdc->console_width, cdc->cwidth, cdc->lheight); STEP_SEL(cdc->console_width); glColor3ubv(fg); } cdc->xy[1] += cdc->lheight; /* check if were out of view bounds */ if(cdc->xy[1] > cdc->ymax) return 0; } VECCOPY2D(cdc->sel, sel_orig); STEP_SEL(-(str_len + 1)); } else { /* simple, no wrap */ if(bg) { glColor3ubv(bg); glRecti(0, cdc->xy[1]-rct_ofs, cdc->winx, cdc->xy[1]+cdc->lheight-rct_ofs); } glColor3ubv(fg); BLF_position(mono, cdc->xy[0], cdc->xy[1], 0); BLF_draw(mono, str, str_len); if(cdc->sel[0] != cdc->sel[1]) { int isel[2]; isel[0]= str_len - cdc->sel[1]; isel[1]= str_len - cdc->sel[0]; // glColor4ub(255, 255, 0, 96); // debug console_draw_sel(isel, cdc->xy, str_len, cdc->cwidth, cdc->lheight); STEP_SEL(-(str_len + 1)); } cdc->xy[1] += cdc->lheight; if(cdc->xy[1] > cdc->ymax) return 0; } return 1; #undef STEP_SEL } #define CONSOLE_DRAW_MARGIN 4 #define CONSOLE_DRAW_SCROLL 16 int textview_draw(TextViewContext *tvc, int draw, int mval[2], void **mouse_pick, int *pos_pick) { ConsoleDrawContext cdc= {0}; int x_orig=CONSOLE_DRAW_MARGIN, y_orig=CONSOLE_DRAW_MARGIN + tvc->lheight/6; int xy[2], y_prev; int sel[2]= {-1, -1}; /* defaults disabled */ unsigned char fg[3], bg[3]; const int mono= blf_mono_font; console_font_begin(tvc); xy[0]= x_orig; xy[1]= y_orig; if(mval[1] != INT_MAX) mval[1] += (tvc->ymin + CONSOLE_DRAW_MARGIN); if(pos_pick) *pos_pick = 0; /* constants for the sequencer context */ cdc.cwidth= (int)BLF_fixed_width(mono); assert(cdc.cwidth > 0); cdc.lheight= tvc->lheight; cdc.console_width= (tvc->winx - (CONSOLE_DRAW_SCROLL + CONSOLE_DRAW_MARGIN*2) ) / cdc.cwidth; CLAMP(cdc.console_width, 1, INT_MAX); /* avoid divide by zero on small windows */ cdc.winx= tvc->winx-(CONSOLE_DRAW_MARGIN+CONSOLE_DRAW_SCROLL); cdc.ymin= tvc->ymin; cdc.ymax= tvc->ymax; cdc.xy= xy; cdc.sel= sel; cdc.pos_pick= pos_pick; cdc.mval= mval; cdc.draw= draw; /* shouldnt be needed */ tvc->cwidth= cdc.cwidth; tvc->console_width= cdc.console_width; tvc->iter_index= 0; if(tvc->sel_start != tvc->sel_end) { sel[0]= tvc->sel_start; sel[1]= tvc->sel_end; } if(tvc->begin(tvc)) { do { const char *ext_line; int ext_len; int color_flag= 0; y_prev= xy[1]; if(draw) color_flag= tvc->line_color(tvc, fg, bg); tvc->line_get(tvc, &ext_line, &ext_len); if(!console_draw_string(&cdc, ext_line, ext_len, (color_flag & TVC_LINE_FG) ? fg : NULL, (color_flag & TVC_LINE_BG) ? bg : NULL)) { /* when drawing, if we pass v2d->cur.ymax, then quit */ if(draw) { break; /* past the y limits */ } } if((mval[1] != INT_MAX) && (mval[1] >= y_prev && mval[1] <= xy[1])) { *mouse_pick= (void *)tvc->iter; break; } tvc->iter_index++; } while(tvc->step(tvc)); } tvc->end(tvc); xy[1] += tvc->lheight * 2; return xy[1] - y_orig; }