/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation, Joshua Leung * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #include #include "DNA_anim_types.h" #include "DNA_action_types.h" #include "DNA_object_types.h" #include "DNA_space_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_userdef_types.h" #include "MEM_guardedalloc.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_editVert.h" #include "BLI_rand.h" #include "BKE_animsys.h" #include "BKE_nla.h" #include "BKE_action.h" #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_customdata.h" #include "BKE_depsgraph.h" #include "BKE_fcurve.h" #include "BKE_object.h" #include "BKE_global.h" #include "BKE_scene.h" #include "BKE_screen.h" #include "BKE_utildefines.h" #include "BIF_gl.h" #include "WM_api.h" #include "WM_types.h" #include "RNA_access.h" #include "RNA_define.h" #include "ED_anim_api.h" #include "ED_keyframing.h" #include "ED_screen.h" #include "ED_types.h" #include "ED_util.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" #include "nla_intern.h" // own include /* ******************* nla editor space & buttons ************** */ #define B_NOP 1 #define B_REDR 2 /* -------------- */ static void do_nla_region_buttons(bContext *C, void *arg, int event) { //Scene *scene= CTX_data_scene(C); switch(event) { } /* default for now */ WM_event_add_notifier(C, NC_SCENE|NC_OBJECT|ND_TRANSFORM, NULL); } static int nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA *nlt_ptr, PointerRNA *strip_ptr) { bAnimContext ac; bAnimListElem *ale= NULL; ListBase anim_data = {NULL, NULL}; short found=0; int filter; /* for now, only draw if we could init the anim-context info (necessary for all animation-related tools) * to work correctly is able to be correctly retrieved. There's no point showing empty panels? */ if (ANIM_animdata_get_context(C, &ac) == 0) return 0; /* extract list of active channel(s), of which we should only take the first one * - we need the channels flag to get the active AnimData block when there are no NLA Tracks */ filter= (ANIMFILTER_VISIBLE|ANIMFILTER_ACTIVE|ANIMFILTER_CHANNELS); ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); for (ale= anim_data.first; ale; ale= ale->next) { switch (ale->type) { case ANIMTYPE_NLATRACK: /* NLA Track - The primary data type which should get caught */ { NlaTrack *nlt= (NlaTrack *)ale->data; AnimData *adt= ale->adt; /* found it, now set the pointers */ if (adt_ptr) { /* AnimData pointer */ RNA_pointer_create(ale->id, &RNA_AnimData, adt, adt_ptr); } if (nlt_ptr) { /* NLA-Track pointer */ RNA_pointer_create(ale->id, &RNA_NlaTrack, nlt, nlt_ptr); } if (strip_ptr) { /* NLA-Strip pointer */ NlaStrip *strip= BKE_nlastrip_find_active(nlt); RNA_pointer_create(ale->id, &RNA_NlaStrip, strip, strip_ptr); } found= 1; } break; case ANIMTYPE_SCENE: /* Top-Level Widgets doubling up as datablocks */ case ANIMTYPE_OBJECT: case ANIMTYPE_FILLACTD: /* Action Expander */ case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */ case ANIMTYPE_DSLAM: case ANIMTYPE_DSCAM: case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: { /* for these channels, we only do AnimData */ if (ale->id && ale->adt) { if (adt_ptr) { /* AnimData pointer */ RNA_pointer_create(ale->id, &RNA_AnimData, ale->adt, adt_ptr); /* set found status to -1, since setting to 1 would break the loop * and potentially skip an active NLA-Track in some cases... */ found= -1; } } } break; } if (found > 0) break; } /* free temp data */ BLI_freelistN(&anim_data); return found; } #if 0 static int nla_panel_poll(const bContext *C, PanelType *pt) { return nla_panel_context(C, NULL, NULL); } #endif static int nla_animdata_panel_poll(const bContext *C, PanelType *pt) { PointerRNA ptr; return (nla_panel_context(C, &ptr, NULL, NULL) && (ptr.data != NULL)); } static int nla_track_panel_poll(const bContext *C, PanelType *pt) { PointerRNA ptr; return (nla_panel_context(C, NULL, &ptr, NULL) && (ptr.data != NULL)); } static int nla_strip_panel_poll(const bContext *C, PanelType *pt) { PointerRNA ptr; return (nla_panel_context(C, NULL, NULL, &ptr) && (ptr.data != NULL)); } static int nla_strip_actclip_panel_poll(const bContext *C, PanelType *pt) { PointerRNA ptr; NlaStrip *strip; if (!nla_panel_context(C, NULL, NULL, &ptr)) return 0; if (ptr.data == NULL) return 0; strip= ptr.data; return (strip->type == NLASTRIP_TYPE_CLIP); } /* -------------- */ /* active AnimData */ static void nla_panel_animdata (const bContext *C, Panel *pa) { PointerRNA adt_ptr; AnimData *adt; uiLayout *layout= pa->layout; uiLayout *row; uiBlock *block; /* check context and also validity of pointer */ if (!nla_panel_context(C, &adt_ptr, NULL, NULL)) return; adt= adt_ptr.data; block= uiLayoutGetBlock(layout); uiBlockSetHandleFunc(block, do_nla_region_buttons, NULL); /* Active Action Properties ------------------------------------- */ /* action */ row= uiLayoutRow(layout, 1); uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACT_OT_new", NULL, NULL /*"ACT_OT_unlink"*/); // XXX: need to make these operators /* extrapolation */ row= uiLayoutRow(layout, 1); uiItemR(row, NULL, 0, &adt_ptr, "action_extrapolation", 0); /* blending */ row= uiLayoutRow(layout, 1); uiItemR(row, NULL, 0, &adt_ptr, "action_blending", 0); /* influence */ row= uiLayoutRow(layout, 1); uiItemR(row, NULL, 0, &adt_ptr, "action_influence", 0); } /* active NLA-Track */ static void nla_panel_track (const bContext *C, Panel *pa) { PointerRNA nlt_ptr; uiLayout *layout= pa->layout; uiLayout *row; uiBlock *block; /* check context and also validity of pointer */ if (!nla_panel_context(C, NULL, &nlt_ptr, NULL)) return; block= uiLayoutGetBlock(layout); uiBlockSetHandleFunc(block, do_nla_region_buttons, NULL); /* Info - Active NLA-Context:Track ---------------------- */ row= uiLayoutRow(layout, 1); uiItemR(row, NULL, ICON_NLA, &nlt_ptr, "name", 0); } /* generic settings for active NLA-Strip */ static void nla_panel_properties(const bContext *C, Panel *pa) { PointerRNA strip_ptr; uiLayout *layout= pa->layout; uiLayout *column, *row, *subcol; uiBlock *block; if (!nla_panel_context(C, NULL, NULL, &strip_ptr)) return; block= uiLayoutGetBlock(layout); uiBlockSetHandleFunc(block, do_nla_region_buttons, NULL); /* Strip Properties ------------------------------------- */ /* strip type */ row= uiLayoutColumn(layout, 1); uiItemR(row, NULL, ICON_NLA, &strip_ptr, "name", 0); // XXX icon? uiItemR(row, NULL, 0, &strip_ptr, "type", 0); /* strip extents */ column= uiLayoutColumn(layout, 1); uiItemL(column, "Strip Extents:", 0); uiItemR(column, NULL, 0, &strip_ptr, "start_frame", 0); uiItemR(column, NULL, 0, &strip_ptr, "end_frame", 0); /* extrapolation */ row= uiLayoutRow(layout, 1); uiItemR(row, NULL, 0, &strip_ptr, "extrapolation", 0); /* blending */ row= uiLayoutRow(layout, 1); uiItemR(row, NULL, 0, &strip_ptr, "blending", 0); /* blend in/out + autoblending * - blend in/out can only be set when autoblending is off */ column= uiLayoutColumn(layout, 1); uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "animated_influence")==0); uiItemR(column, NULL, 0, &strip_ptr, "auto_blending", 0); // XXX as toggle? subcol= uiLayoutColumn(column, 1); uiLayoutSetActive(subcol, RNA_boolean_get(&strip_ptr, "auto_blending")==0); uiItemR(subcol, NULL, 0, &strip_ptr, "blend_in", 0); uiItemR(subcol, NULL, 0, &strip_ptr, "blend_out", 0); /* settings */ column= uiLayoutColumn(layout, 1); uiLayoutSetActive(column, !(RNA_boolean_get(&strip_ptr, "animated_influence") || RNA_boolean_get(&strip_ptr, "animated_time"))); uiItemL(column, "Playback Settings:", 0); uiItemR(column, NULL, 0, &strip_ptr, "muted", 0); uiItemR(column, NULL, 0, &strip_ptr, "reversed", 0); } /* action-clip only settings for active NLA-Strip */ static void nla_panel_actclip(const bContext *C, Panel *pa) { PointerRNA strip_ptr; uiLayout *layout= pa->layout; uiLayout *column, *row; uiBlock *block; /* check context and also validity of pointer */ if (!nla_panel_context(C, NULL, NULL, &strip_ptr)) return; block= uiLayoutGetBlock(layout); uiBlockSetHandleFunc(block, do_nla_region_buttons, NULL); /* Strip Properties ------------------------------------- */ /* action pointer */ row= uiLayoutRow(layout, 1); uiItemR(row, NULL, ICON_ACTION, &strip_ptr, "action", 0); /* action extents */ // XXX custom names were used here (to avoid the prefixes)... probably not necessary in future? column= uiLayoutColumn(layout, 1); uiItemL(column, "Action Extents:", 0); uiItemR(column, "Start Frame", 0, &strip_ptr, "action_start_frame", 0); uiItemR(column, "End Frame", 0, &strip_ptr, "action_end_frame", 0); /* action usage */ column= uiLayoutColumn(layout, 1); uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "animated_time")==0); uiItemL(column, "Playback Settings:", 0); uiItemR(column, NULL, 0, &strip_ptr, "scale", 0); uiItemR(column, NULL, 0, &strip_ptr, "repeat", 0); } /* evaluation settings for active NLA-Strip */ static void nla_panel_evaluation(const bContext *C, Panel *pa) { PointerRNA strip_ptr; uiLayout *layout= pa->layout; uiLayout *column, *subcolumn; uiBlock *block; /* check context and also validity of pointer */ if (!nla_panel_context(C, NULL, NULL, &strip_ptr)) return; block= uiLayoutGetBlock(layout); uiBlockSetHandleFunc(block, do_nla_region_buttons, NULL); column= uiLayoutColumn(layout, 1); uiItemR(column, NULL, 0, &strip_ptr, "animated_influence", 0); subcolumn= uiLayoutColumn(column, 1); uiLayoutSetEnabled(subcolumn, RNA_boolean_get(&strip_ptr, "animated_influence")); uiItemR(subcolumn, NULL, 0, &strip_ptr, "influence", 0); column= uiLayoutColumn(layout, 1); uiItemR(column, NULL, 0, &strip_ptr, "animated_time", 0); subcolumn= uiLayoutColumn(column, 1); uiLayoutSetEnabled(subcolumn, RNA_boolean_get(&strip_ptr, "animated_time")); uiItemR(subcolumn, NULL, 0, &strip_ptr, "strip_time", 0); } /* F-Modifiers for active NLA-Strip */ static void nla_panel_modifiers(const bContext *C, Panel *pa) { PointerRNA strip_ptr; NlaStrip *strip; FModifier *fcm; uiLayout *col, *row; uiBlock *block; /* check context and also validity of pointer */ if (!nla_panel_context(C, NULL, NULL, &strip_ptr)) return; strip= strip_ptr.data; block= uiLayoutGetBlock(pa->layout); uiBlockSetHandleFunc(block, do_nla_region_buttons, NULL); /* 'add modifier' button at top of panel */ { row= uiLayoutRow(pa->layout, 0); block= uiLayoutGetBlock(row); // XXX for now, this will be a operator button which calls a temporary 'add modifier' operator // FIXME: we need to set the only-active property so that this will only add modifiers for the active strip (not all selected) uiDefButO(block, BUT, "NLA_OT_fmodifier_add", WM_OP_INVOKE_REGION_WIN, "Add Modifier", 10, 0, 150, 20, "Adds a new F-Modifier for the active NLA Strip"); } /* draw each modifier */ for (fcm= strip->modifiers.first; fcm; fcm= fcm->next) { col= uiLayoutColumn(pa->layout, 1); ANIM_uiTemplate_fmodifier_draw(col, strip_ptr.id.data, &strip->modifiers, fcm); } } /* ******************* general ******************************** */ void nla_buttons_register(ARegionType *art) { PanelType *pt; pt= MEM_callocN(sizeof(PanelType), "spacetype nla panel animdata"); strcpy(pt->idname, "NLA_PT_animdata"); strcpy(pt->label, "Animation Data"); pt->draw= nla_panel_animdata; pt->poll= nla_animdata_panel_poll; pt->flag= PNL_DEFAULT_CLOSED; BLI_addtail(&art->paneltypes, pt); pt= MEM_callocN(sizeof(PanelType), "spacetype nla panel track"); strcpy(pt->idname, "NLA_PT_track"); strcpy(pt->label, "Active Track"); pt->draw= nla_panel_track; pt->poll= nla_track_panel_poll; BLI_addtail(&art->paneltypes, pt); pt= MEM_callocN(sizeof(PanelType), "spacetype nla panel properties"); strcpy(pt->idname, "NLA_PT_properties"); strcpy(pt->label, "Active Strip"); pt->draw= nla_panel_properties; pt->poll= nla_strip_panel_poll; BLI_addtail(&art->paneltypes, pt); pt= MEM_callocN(sizeof(PanelType), "spacetype nla panel properties"); strcpy(pt->idname, "NLA_PT_actionclip"); strcpy(pt->label, "Action Clip"); pt->draw= nla_panel_actclip; pt->poll= nla_strip_actclip_panel_poll; BLI_addtail(&art->paneltypes, pt); pt= MEM_callocN(sizeof(PanelType), "spacetype nla panel evaluation"); strcpy(pt->idname, "NLA_PT_evaluation"); strcpy(pt->label, "Evaluation"); pt->draw= nla_panel_evaluation; pt->poll= nla_strip_panel_poll; BLI_addtail(&art->paneltypes, pt); pt= MEM_callocN(sizeof(PanelType), "spacetype nla panel modifiers"); strcpy(pt->idname, "NLA_PT_modifiers"); strcpy(pt->label, "Modifiers"); pt->draw= nla_panel_modifiers; pt->poll= nla_strip_panel_poll; BLI_addtail(&art->paneltypes, pt); } static int nla_properties(bContext *C, wmOperator *op) { ScrArea *sa= CTX_wm_area(C); ARegion *ar= nla_has_buttons_region(sa); if(ar) ED_region_toggle_hidden(C, ar); return OPERATOR_FINISHED; } void NLA_OT_properties(wmOperatorType *ot) { ot->name= "Properties"; ot->idname= "NLA_OT_properties"; ot->exec= nla_properties; ot->poll= ED_operator_nla_active; /* flags */ ot->flag= 0; }