/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung. * All rights reserved. * * * Contributor(s): Blender Foundation, Joshua Leung * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_nla/nla_intern.h * \ingroup spnla */ #ifndef __NLA_INTERN_H__ #define __NLA_INTERN_H__ /* internal exports only */ /* **************************************** */ /* Macros, etc. only used by NLA */ /* **************************************** */ /* space_nla.c / nla_buttons.c */ ARegion *nla_has_buttons_region(ScrArea *sa); bool nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA *nlt_ptr, PointerRNA *strip_ptr); void nla_buttons_register(ARegionType *art); void NLA_OT_properties(wmOperatorType *ot); /* **************************************** */ /* nla_draw.c */ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar); void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *ar); /* **************************************** */ /* nla_select.c */ /* defines for left-right select tool */ enum eNlaEdit_LeftRightSelect_Mode { NLAEDIT_LRSEL_TEST = -1, NLAEDIT_LRSEL_NONE, NLAEDIT_LRSEL_LEFT, NLAEDIT_LRSEL_RIGHT }; /* --- */ void NLA_OT_select_all_toggle(wmOperatorType *ot); void NLA_OT_select_border(wmOperatorType *ot); void NLA_OT_select_leftright(wmOperatorType *ot); void NLA_OT_click_select(wmOperatorType *ot); /* **************************************** */ /* nla_edit.c */ /* defines for snap strips */ enum eNlaEdit_Snap_Mode { NLAEDIT_SNAP_CFRA = 1, NLAEDIT_SNAP_NEAREST_FRAME, NLAEDIT_SNAP_NEAREST_SECOND, NLAEDIT_SNAP_NEAREST_MARKER }; /* --- */ bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo); void NLA_OT_tweakmode_enter(wmOperatorType *ot); void NLA_OT_tweakmode_exit(wmOperatorType *ot); /* --- */ void NLA_OT_previewrange_set(wmOperatorType *ot); void NLA_OT_view_all(wmOperatorType *ot); void NLA_OT_view_selected(wmOperatorType *ot); void NLA_OT_actionclip_add(wmOperatorType *ot); void NLA_OT_transition_add(wmOperatorType *ot); void NLA_OT_soundclip_add(wmOperatorType *ot); void NLA_OT_meta_add(wmOperatorType *ot); void NLA_OT_meta_remove(wmOperatorType *ot); void NLA_OT_duplicate(wmOperatorType *ot); void NLA_OT_delete(wmOperatorType *ot); void NLA_OT_split(wmOperatorType *ot); void NLA_OT_mute_toggle(wmOperatorType *ot); void NLA_OT_swap(wmOperatorType *ot); void NLA_OT_move_up(wmOperatorType *ot); void NLA_OT_move_down(wmOperatorType *ot); void NLA_OT_action_sync_length(wmOperatorType *ot); void NLA_OT_make_single_user(wmOperatorType *ot); void NLA_OT_apply_scale(wmOperatorType *ot); void NLA_OT_clear_scale(wmOperatorType *ot); void NLA_OT_snap(wmOperatorType *ot); void NLA_OT_fmodifier_add(wmOperatorType *ot); void NLA_OT_fmodifier_copy(wmOperatorType *ot); void NLA_OT_fmodifier_paste(wmOperatorType *ot); /* **************************************** */ /* nla_channels.c */ bool nlaedit_add_tracks_existing(bAnimContext *ac, bool above_sel); bool nlaedit_add_tracks_empty(bAnimContext *ac); /* --- */ void NLA_OT_channels_click(wmOperatorType *ot); void NLA_OT_action_pushdown(wmOperatorType *ot); void NLA_OT_action_unlink(wmOperatorType *ot); void NLA_OT_tracks_add(wmOperatorType *ot); void NLA_OT_tracks_delete(wmOperatorType *ot); void NLA_OT_selected_objects_add(wmOperatorType *ot); /* **************************************** */ /* nla_ops.c */ int nlaop_poll_tweakmode_off(bContext *C); int nlaop_poll_tweakmode_on(bContext *C); bool nlaedit_is_tweakmode_on(bAnimContext *ac); /* --- */ void nla_operatortypes(void); void nla_keymap(wmKeyConfig *keyconf); #endif /* __NLA_INTERN_H__ */