/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. */ /** \file * \ingroup spnla */ #include #include #include "DNA_collection_types.h" #include "DNA_scene_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" #include "BKE_context.h" #include "BKE_lib_remap.h" #include "BKE_screen.h" #include "ED_anim_api.h" #include "ED_markers.h" #include "ED_screen.h" #include "ED_space_api.h" #include "ED_time_scrub_ui.h" #include "WM_api.h" #include "WM_message.h" #include "WM_types.h" #include "RNA_access.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" #include "nla_intern.h" /* own include */ /* ******************** default callbacks for nla space ***************** */ static SpaceLink *nla_create(const ScrArea *area, const Scene *scene) { ARegion *region; SpaceNla *snla; snla = MEM_callocN(sizeof(SpaceNla), "initnla"); snla->spacetype = SPACE_NLA; /* allocate DopeSheet data for NLA Editor */ snla->ads = MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet"); snla->ads->source = (ID *)scene; /* set auto-snapping settings */ snla->autosnap = SACTSNAP_FRAME; snla->flag = SNLA_SHOW_MARKERS; /* header */ region = MEM_callocN(sizeof(ARegion), "header for nla"); BLI_addtail(&snla->regionbase, region); region->regiontype = RGN_TYPE_HEADER; region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP; /* channel list region */ region = MEM_callocN(sizeof(ARegion), "channel list for nla"); BLI_addtail(&snla->regionbase, region); region->regiontype = RGN_TYPE_CHANNELS; region->alignment = RGN_ALIGN_LEFT; /* only need to set these settings since this will use the 'stack' configuration */ region->v2d.scroll = V2D_SCROLL_BOTTOM; region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; /* ui buttons */ region = MEM_callocN(sizeof(ARegion), "buttons region for nla"); BLI_addtail(&snla->regionbase, region); region->regiontype = RGN_TYPE_UI; region->alignment = RGN_ALIGN_RIGHT; region->flag = RGN_FLAG_HIDDEN; /* main region */ region = MEM_callocN(sizeof(ARegion), "main region for nla"); BLI_addtail(&snla->regionbase, region); region->regiontype = RGN_TYPE_WINDOW; region->v2d.tot.xmin = (float)(SFRA - 10); region->v2d.tot.ymin = (float)(-area->winy) / 3.0f; region->v2d.tot.xmax = (float)(EFRA + 10); region->v2d.tot.ymax = 0.0f; region->v2d.cur = region->v2d.tot; region->v2d.min[0] = 0.0f; region->v2d.min[1] = 0.0f; region->v2d.max[0] = MAXFRAMEF; region->v2d.max[1] = 10000.0f; region->v2d.minzoom = 0.01f; region->v2d.maxzoom = 50; region->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES); region->v2d.scroll |= V2D_SCROLL_RIGHT; region->v2d.keepzoom = V2D_LOCKZOOM_Y; region->v2d.keepofs = V2D_KEEPOFS_Y; region->v2d.align = V2D_ALIGN_NO_POS_Y; region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; return (SpaceLink *)snla; } /* not spacelink itself */ static void nla_free(SpaceLink *sl) { SpaceNla *snla = (SpaceNla *)sl; if (snla->ads) { BLI_freelistN(&snla->ads->chanbase); MEM_freeN(snla->ads); } } /* spacetype; init callback */ static void nla_init(struct wmWindowManager *wm, ScrArea *area) { SpaceNla *snla = (SpaceNla *)area->spacedata.first; /* init dopesheet data if non-existent (i.e. for old files) */ if (snla->ads == NULL) { snla->ads = MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet"); snla->ads->source = (wm->winactive) ? (ID *)WM_window_get_active_scene(wm->winactive) : NULL; } ED_area_tag_refresh(area); } static SpaceLink *nla_duplicate(SpaceLink *sl) { SpaceNla *snlan = MEM_dupallocN(sl); /* clear or remove stuff from old */ snlan->ads = MEM_dupallocN(snlan->ads); return (SpaceLink *)snlan; } /* add handlers, stuff you only do once or on area/region changes */ static void nla_channel_region_init(wmWindowManager *wm, ARegion *region) { wmKeyMap *keymap; /* ensure the 2d view sync works - main region has bottom scroller */ region->v2d.scroll = V2D_SCROLL_BOTTOM; UI_view2d_region_reinit(®ion->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy); /* own keymap */ /* own channels map first to override some channel keymaps */ keymap = WM_keymap_ensure(wm->defaultconf, "NLA Channels", SPACE_NLA, 0); WM_event_add_keymap_handler_v2d_mask(®ion->handlers, keymap); /* now generic channels map for everything else that can apply */ keymap = WM_keymap_ensure(wm->defaultconf, "Animation Channels", 0, 0); WM_event_add_keymap_handler_v2d_mask(®ion->handlers, keymap); keymap = WM_keymap_ensure(wm->defaultconf, "NLA Generic", SPACE_NLA, 0); WM_event_add_keymap_handler_v2d_mask(®ion->handlers, keymap); } /* draw entirely, view changes should be handled here */ static void nla_channel_region_draw(const bContext *C, ARegion *region) { bAnimContext ac; View2D *v2d = ®ion->v2d; /* clear and setup matrix */ UI_ThemeClearColor(TH_BACK); UI_view2d_view_ortho(v2d); /* data */ if (ANIM_animdata_get_context(C, &ac)) { draw_nla_channel_list(C, &ac, region); } /* channel filter next to scrubbing area */ ED_time_scrub_channel_search_draw(C, region, ac.ads); /* reset view matrix */ UI_view2d_view_restore(C); /* scrollers */ UI_view2d_scrollers_draw(v2d, NULL); } /* add handlers, stuff you only do once or on area/region changes */ static void nla_main_region_init(wmWindowManager *wm, ARegion *region) { wmKeyMap *keymap; UI_view2d_region_reinit(®ion->v2d, V2D_COMMONVIEW_CUSTOM, region->winx, region->winy); /* own keymap */ keymap = WM_keymap_ensure(wm->defaultconf, "NLA Editor", SPACE_NLA, 0); WM_event_add_keymap_handler_v2d_mask(®ion->handlers, keymap); keymap = WM_keymap_ensure(wm->defaultconf, "NLA Generic", SPACE_NLA, 0); WM_event_add_keymap_handler(®ion->handlers, keymap); } static void nla_main_region_draw(const bContext *C, ARegion *region) { /* draw entirely, view changes should be handled here */ SpaceNla *snla = CTX_wm_space_nla(C); Scene *scene = CTX_data_scene(C); bAnimContext ac; View2D *v2d = ®ion->v2d; short cfra_flag = 0; /* clear and setup matrix */ UI_ThemeClearColor(TH_BACK); UI_view2d_view_ortho(v2d); /* time grid */ UI_view2d_draw_lines_x__discrete_frames_or_seconds(v2d, scene, snla->flag & SNLA_DRAWTIME, true); ED_region_draw_cb_draw(C, region, REGION_DRAW_PRE_VIEW); /* start and end frame */ ANIM_draw_framerange(scene, v2d); /* data */ if (ANIM_animdata_get_context(C, &ac)) { /* strips and backdrops */ draw_nla_main_data(&ac, snla, region); /* text draw cached, in pixelspace now */ UI_view2d_text_cache_draw(region); } /* current frame */ if (snla->flag & SNLA_DRAWTIME) { cfra_flag |= DRAWCFRA_UNIT_SECONDS; } /* markers */ UI_view2d_view_orthoSpecial(region, v2d, 1); int marker_draw_flag = DRAW_MARKERS_MARGIN; if (snla->flag & SNLA_SHOW_MARKERS) { ED_markers_draw(C, marker_draw_flag); } /* preview range */ UI_view2d_view_ortho(v2d); ANIM_draw_previewrange(C, v2d, 0); /* callback */ UI_view2d_view_ortho(v2d); ED_region_draw_cb_draw(C, region, REGION_DRAW_POST_VIEW); /* reset view matrix */ UI_view2d_view_restore(C); ED_time_scrub_draw(region, scene, snla->flag & SNLA_DRAWTIME, true); } static void nla_main_region_draw_overlay(const bContext *C, ARegion *region) { /* draw entirely, view changes should be handled here */ const SpaceNla *snla = CTX_wm_space_nla(C); const Scene *scene = CTX_data_scene(C); View2D *v2d = ®ion->v2d; /* scrubbing region */ ED_time_scrub_draw_current_frame(region, scene, snla->flag & SNLA_DRAWTIME); /* scrollers */ UI_view2d_scrollers_draw(v2d, NULL); } /* add handlers, stuff you only do once or on area/region changes */ static void nla_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region) { ED_region_header_init(region); } static void nla_header_region_draw(const bContext *C, ARegion *region) { ED_region_header(C, region); } /* add handlers, stuff you only do once or on area/region changes */ static void nla_buttons_region_init(wmWindowManager *wm, ARegion *region) { wmKeyMap *keymap; ED_region_panels_init(wm, region); keymap = WM_keymap_ensure(wm->defaultconf, "NLA Generic", SPACE_NLA, 0); WM_event_add_keymap_handler_v2d_mask(®ion->handlers, keymap); } static void nla_buttons_region_draw(const bContext *C, ARegion *region) { ED_region_panels(C, region); } static void nla_region_listener(const wmRegionListenerParams *params) { ARegion *region = params->region; wmNotifier *wmn = params->notifier; /* context changes */ switch (wmn->category) { case NC_ANIMATION: ED_region_tag_redraw(region); break; case NC_SCENE: switch (wmn->data) { case ND_OB_ACTIVE: case ND_FRAME: case ND_MARKERS: case ND_LAYER_CONTENT: case ND_OB_SELECT: ED_region_tag_redraw(region); break; } break; case NC_OBJECT: switch (wmn->data) { case ND_BONE_ACTIVE: case ND_BONE_SELECT: case ND_KEYS: case ND_DRAW: ED_region_tag_redraw(region); break; } break; default: if (wmn->data == ND_KEYS) { ED_region_tag_redraw(region); } break; } } static void nla_main_region_listener(const wmRegionListenerParams *params) { ARegion *region = params->region; wmNotifier *wmn = params->notifier; /* context changes */ switch (wmn->category) { case NC_ANIMATION: ED_region_tag_redraw(region); break; case NC_SCENE: switch (wmn->data) { case ND_RENDER_OPTIONS: case ND_OB_ACTIVE: case ND_FRAME: case ND_FRAME_RANGE: case ND_MARKERS: case ND_LAYER_CONTENT: case ND_OB_SELECT: ED_region_tag_redraw(region); break; } break; case NC_OBJECT: switch (wmn->data) { case ND_BONE_ACTIVE: case ND_BONE_SELECT: case ND_KEYS: case ND_TRANSFORM: ED_region_tag_redraw(region); break; } break; case NC_NODE: switch (wmn->action) { case NA_EDITED: ED_region_tag_redraw(region); break; } break; case NC_ID: if (wmn->action == NA_RENAME) { ED_region_tag_redraw(region); } break; case NC_SCREEN: if (ELEM(wmn->data, ND_LAYER)) { ED_region_tag_redraw(region); } break; default: if (wmn->data == ND_KEYS) { ED_region_tag_redraw(region); } break; } } static void nla_main_region_message_subscribe(const wmRegionMessageSubscribeParams *params) { struct wmMsgBus *mbus = params->message_bus; Scene *scene = params->scene; bScreen *screen = params->screen; ScrArea *area = params->area; ARegion *region = params->region; PointerRNA ptr; RNA_pointer_create(&screen->id, &RNA_SpaceNLA, area->spacedata.first, &ptr); wmMsgSubscribeValue msg_sub_value_region_tag_redraw = { .owner = region, .user_data = region, .notify = ED_region_do_msg_notify_tag_redraw, }; /* Timeline depends on scene properties. */ { bool use_preview = (scene->r.flag & SCER_PRV_RANGE); extern PropertyRNA rna_Scene_frame_start; extern PropertyRNA rna_Scene_frame_end; extern PropertyRNA rna_Scene_frame_preview_start; extern PropertyRNA rna_Scene_frame_preview_end; extern PropertyRNA rna_Scene_use_preview_range; extern PropertyRNA rna_Scene_frame_current; const PropertyRNA *props[] = { use_preview ? &rna_Scene_frame_preview_start : &rna_Scene_frame_start, use_preview ? &rna_Scene_frame_preview_end : &rna_Scene_frame_end, &rna_Scene_use_preview_range, &rna_Scene_frame_current, }; PointerRNA idptr; RNA_id_pointer_create(&scene->id, &idptr); for (int i = 0; i < ARRAY_SIZE(props); i++) { WM_msg_subscribe_rna(mbus, &idptr, props[i], &msg_sub_value_region_tag_redraw, __func__); } } } static void nla_channel_region_listener(const wmRegionListenerParams *params) { ARegion *region = params->region; wmNotifier *wmn = params->notifier; /* context changes */ switch (wmn->category) { case NC_ANIMATION: ED_region_tag_redraw(region); break; case NC_SCENE: switch (wmn->data) { case ND_OB_ACTIVE: case ND_LAYER_CONTENT: case ND_OB_SELECT: ED_region_tag_redraw(region); break; } break; case NC_OBJECT: switch (wmn->data) { case ND_BONE_ACTIVE: case ND_BONE_SELECT: case ND_KEYS: case ND_DRAW: ED_region_tag_redraw(region); break; } break; case NC_ID: if (wmn->action == NA_RENAME) { ED_region_tag_redraw(region); } break; default: if (wmn->data == ND_KEYS) { ED_region_tag_redraw(region); } break; } } static void nla_channel_region_message_subscribe(const wmRegionMessageSubscribeParams *params) { struct wmMsgBus *mbus = params->message_bus; bScreen *screen = params->screen; ScrArea *area = params->area; ARegion *region = params->region; PointerRNA ptr; RNA_pointer_create(&screen->id, &RNA_SpaceNLA, area->spacedata.first, &ptr); wmMsgSubscribeValue msg_sub_value_region_tag_redraw = { .owner = region, .user_data = region, .notify = ED_region_do_msg_notify_tag_redraw, }; /* All dopesheet filter settings, etc. affect the drawing of this editor, * so just whitelist the entire struct for updates */ { wmMsgParams_RNA msg_key_params = {{0}}; StructRNA *type_array[] = { &RNA_DopeSheet, }; for (int i = 0; i < ARRAY_SIZE(type_array); i++) { msg_key_params.ptr.type = type_array[i]; WM_msg_subscribe_rna_params( mbus, &msg_key_params, &msg_sub_value_region_tag_redraw, __func__); } } } /* editor level listener */ static void nla_listener(const wmSpaceTypeListenerParams *params) { ScrArea *area = params->area; wmNotifier *wmn = params->notifier; /* context changes */ switch (wmn->category) { case NC_ANIMATION: /* TODO: filter specific types of changes? */ ED_area_tag_refresh(area); break; case NC_SCENE: #if 0 switch (wmn->data) { case ND_OB_ACTIVE: case ND_OB_SELECT: ED_area_tag_refresh(area); break; } #endif ED_area_tag_refresh(area); break; case NC_OBJECT: switch (wmn->data) { case ND_TRANSFORM: /* do nothing */ break; default: ED_area_tag_refresh(area); break; } break; case NC_SPACE: if (wmn->data == ND_SPACE_NLA) { ED_area_tag_redraw(area); } break; } } static void nla_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, const struct IDRemapper *mappings) { SpaceNla *snla = (SpaceNla *)slink; if (snla->ads == NULL) { return; } BKE_id_remapper_apply(mappings, (ID **)&snla->ads->filter_grp, ID_REMAP_APPLY_DEFAULT); BKE_id_remapper_apply(mappings, (ID **)&snla->ads->source, ID_REMAP_APPLY_DEFAULT); } void ED_spacetype_nla(void) { SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype nla"); ARegionType *art; st->spaceid = SPACE_NLA; strncpy(st->name, "NLA", BKE_ST_MAXNAME); st->create = nla_create; st->free = nla_free; st->init = nla_init; st->duplicate = nla_duplicate; st->operatortypes = nla_operatortypes; st->listener = nla_listener; st->keymap = nla_keymap; st->id_remap = nla_id_remap; /* regions: main window */ art = MEM_callocN(sizeof(ARegionType), "spacetype nla region"); art->regionid = RGN_TYPE_WINDOW; art->init = nla_main_region_init; art->draw = nla_main_region_draw; art->draw_overlay = nla_main_region_draw_overlay; art->listener = nla_main_region_listener; art->message_subscribe = nla_main_region_message_subscribe; art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_ANIMATION | ED_KEYMAP_FRAMES; BLI_addhead(&st->regiontypes, art); /* regions: header */ art = MEM_callocN(sizeof(ARegionType), "spacetype nla region"); art->regionid = RGN_TYPE_HEADER; art->prefsizey = HEADERY; art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER; art->init = nla_header_region_init; art->draw = nla_header_region_draw; BLI_addhead(&st->regiontypes, art); /* regions: channels */ art = MEM_callocN(sizeof(ARegionType), "spacetype nla region"); art->regionid = RGN_TYPE_CHANNELS; art->prefsizex = 200; art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES; art->init = nla_channel_region_init; art->draw = nla_channel_region_draw; art->listener = nla_channel_region_listener; art->message_subscribe = nla_channel_region_message_subscribe; BLI_addhead(&st->regiontypes, art); /* regions: UI buttons */ art = MEM_callocN(sizeof(ARegionType), "spacetype nla region"); art->regionid = RGN_TYPE_UI; art->prefsizex = UI_SIDEBAR_PANEL_WIDTH; art->keymapflag = ED_KEYMAP_UI; art->listener = nla_region_listener; art->init = nla_buttons_region_init; art->draw = nla_buttons_region_draw; BLI_addhead(&st->regiontypes, art); nla_buttons_register(art); BKE_spacetype_register(st); }