/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb, Thomas Dinges * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #include "BLI_blenlib.h" #include "BLI_math.h" #include "DNA_node_types.h" #include "DNA_material_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_space_types.h" #include "DNA_screen_types.h" #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_image.h" #include "BKE_library.h" #include "BKE_main.h" #include "CMP_node.h" #include "SHD_node.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "MEM_guardedalloc.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" #include "UI_interface.h" #include "UI_resources.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "node_intern.h" /* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */ void node_buts_group(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiTemplateIDBrowse(layout, C, ptr, "nodetree", NULL, NULL, ""); } static void node_buts_value(uiLayout *layout, bContext *C, PointerRNA *ptr) { PointerRNA sockptr; PropertyRNA *prop; /* first socket stores value */ prop = RNA_struct_find_property(ptr, "outputs"); RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr); uiItemR(layout, &sockptr, "default_value", 0, "", 0); } static void node_buts_rgb(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; PointerRNA sockptr; PropertyRNA *prop; /* first socket stores value */ prop = RNA_struct_find_property(ptr, "outputs"); RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr); col = uiLayoutColumn(layout, 0); uiTemplateColorWheel(col, &sockptr, "default_value", 1, 0, 0, 0); uiItemR(col, &sockptr, "default_value", 0, "", 0); } static void node_buts_mix_rgb(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *row; bNodeTree *ntree= (bNodeTree*)ptr->id.data; row= uiLayoutRow(layout, 1); uiItemR(row, ptr, "blend_type", 0, "", 0); if(ntree->type == NTREE_COMPOSIT) uiItemR(row, ptr, "alpha", 0, "", ICON_IMAGE_RGB_ALPHA); } static void node_buts_time(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *row; #if 0 /* XXX no context access here .. */ bNode *node= ptr->data; CurveMapping *cumap= node->storage; if(cumap) { cumap->flag |= CUMA_DRAW_CFRA; if(node->custom1custom2) cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1); } #endif uiTemplateCurveMapping(layout, ptr, "curve", 's', 0, 0); row= uiLayoutRow(layout, 1); uiItemR(row, ptr, "start", 0, "Sta", 0); uiItemR(row, ptr, "end", 0, "End", 0); } static void node_buts_colorramp(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiTemplateColorRamp(layout, ptr, "color_ramp", 0); } static void node_buts_curvevec(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiTemplateCurveMapping(layout, ptr, "mapping", 'v', 0, 0); } static float *_sample_col= NULL; // bad bad, 2.5 will do better? void node_curvemap_sample(float *col) { _sample_col= col; } static void node_buts_curvecol(uiLayout *layout, bContext *C, PointerRNA *ptr) { bNode *node= ptr->data; CurveMapping *cumap= node->storage; if(_sample_col) { cumap->flag |= CUMA_DRAW_SAMPLE; VECCOPY(cumap->sample, _sample_col); } else cumap->flag &= ~CUMA_DRAW_SAMPLE; uiTemplateCurveMapping(layout, ptr, "mapping", 'c', 0, 0); } static void node_buts_normal(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiBlock *block= uiLayoutAbsoluteBlock(layout); bNode *node= ptr->data; rctf *butr= &node->butr; bNodeSocket *sock= node->outputs.first; /* first socket stores normal */ uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "", (short)butr->xmin, (short)butr->xmin, butr->xmax-butr->xmin, butr->xmax-butr->xmin, sock->ns.vec, 0.0f, 1.0f, 0, 0, ""); } #if 0 // not used in 2.5x yet static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v) { Main *bmain= CTX_data_main(C); bNodeTree *ntree= ntree_v; bNode *node= node_v; Tex *tex; if(node->menunr<1) return; if(node->id) { node->id->us--; node->id= NULL; } tex= BLI_findlink(&bmain->tex, node->menunr-1); node->id= &tex->id; id_us_plus(node->id); BLI_strncpy(node->name, node->id->name+2, 21); nodeSetActive(ntree, node); if( ntree->type == NTREE_TEXTURE ) ntreeTexCheckCyclics( ntree ); // allqueue(REDRAWBUTSSHADING, 0); // allqueue(REDRAWNODE, 0); NodeTagChanged(ntree, node); node->menunr= 0; } #endif static void node_dynamic_update_cb(bContext *C, void *ntree_v, void *node_v) { Main *bmain= CTX_data_main(C); Material *ma; bNode *node= (bNode *)node_v; ID *id= node->id; int error= 0; if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) error= 1; /* Users only have to press the "update" button in one pynode * and we also update all others sharing the same script */ for (ma= bmain->mat.first; ma; ma= ma->id.next) { if (ma->nodetree) { bNode *nd; for (nd= ma->nodetree->nodes.first; nd; nd= nd->next) { if ((nd->type == NODE_DYNAMIC) && (nd->id == id)) { nd->custom1= 0; nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_REPARSE); nd->menunr= 0; if (error) nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_ERROR); } } } } // allqueue(REDRAWBUTSSHADING, 0); // allqueue(REDRAWNODE, 0); // XXX BIF_preview_changed(ID_MA); } static void node_buts_texture(uiLayout *layout, bContext *C, PointerRNA *ptr) { bNode *node= ptr->data; short multi = ( node->id && ((Tex*)node->id)->use_nodes && (node->type != CMP_NODE_TEXTURE) && (node->type != TEX_NODE_TEXTURE) ); uiItemR(layout, ptr, "texture", 0, "", 0); if(multi) { /* Number Drawing not optimal here, better have a list*/ uiItemR(layout, ptr, "node_output", 0, "", 0); } } static void node_buts_math(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "operation", 0, "", 0); } /* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */ static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v) { Main *bmain= CTX_data_main(C); bNodeTree *ntree= ntree_v; bNode *node= node_v; ID *oldid; if(node->menunr<1) return; if(node->id) { node->id->us--; } oldid= node->id; node->id= BLI_findlink(&bmain->text, node->menunr-1); id_us_plus(node->id); BLI_strncpy(node->name, node->id->name+2, 21); /* huh? why 21? */ node->custom1= BSET(node->custom1, NODE_DYNAMIC_NEW); nodeSetActive(ntree, node); // allqueue(REDRAWBUTSSHADING, 0); // allqueue(REDRAWNODE, 0); node->menunr= 0; } static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA *ptr) { bNode *node= ptr->data; uiLayout *col; uiTemplateID(layout, C, ptr, "material", "MATERIAL_OT_new", NULL, NULL); if(!node->id) return; col= uiLayoutColumn(layout, 0); uiItemR(col, ptr, "diffuse", 0, NULL, 0); uiItemR(col, ptr, "specular", 0, NULL, 0); uiItemR(col, ptr, "invert_normal", 0, NULL, 0); } static void node_shader_buts_mapping(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *row; uiItemL(layout, "Location:", 0); row= uiLayoutRow(layout, 1); uiItemR(row, ptr, "location", 0, "", 0); uiItemL(layout, "Rotation:", 0); row= uiLayoutRow(layout, 1); uiItemR(row, ptr, "rotation", 0, "", 0); uiItemL(layout, "Scale:", 0); row= uiLayoutRow(layout, 1); uiItemR(row, ptr, "scale", 0, "", 0); row= uiLayoutRow(layout, 1); uiItemR(row, ptr, "clamp_minimum", 0, "Min", 0); uiItemR(row, ptr, "minimum", 0, "", 0); row= uiLayoutRow(layout, 1); uiItemR(row, ptr, "clamp_maximum", 0, "Max", 0); uiItemR(row, ptr, "maximum", 0, "", 0); } static void node_shader_buts_vect_math(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "operation", 0, "", 0); } static void node_shader_buts_geometry(uiLayout *layout, bContext *C, PointerRNA *ptr) { PointerRNA obptr= CTX_data_pointer_get(C, "active_object"); uiLayout *col; col= uiLayoutColumn(layout, 0); if(obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) { PointerRNA dataptr= RNA_pointer_get(&obptr, "data"); uiItemPointerR(col, ptr, "uv_layer", &dataptr, "uv_textures", "", 0); uiItemPointerR(col, ptr, "color_layer", &dataptr, "vertex_colors", "", 0); } else { uiItemR(col, ptr, "uv_layer", 0, "UV", 0); uiItemR(col, ptr, "color_layer", 0, "VCol", 0); } } static void node_shader_buts_dynamic(uiLayout *layout, bContext *C, PointerRNA *ptr) { Main *bmain= CTX_data_main(C); uiBlock *block= uiLayoutAbsoluteBlock(layout); bNode *node= ptr->data; bNodeTree *ntree= ptr->id.data; rctf *butr= &node->butr; uiBut *bt; // XXX SpaceNode *snode= curarea->spacedata.first; short dy= (short)butr->ymin; int xoff=0; /* B_NODE_EXEC is handled in butspace.c do_node_buts */ if(!node->id) { char *strp; IDnames_to_pupstring(&strp, NULL, "", &(bmain->text), NULL, NULL); node->menunr= 0; bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp, butr->xmin, dy, 19, 19, &node->menunr, 0, 0, 0, 0, "Browses existing choices"); uiButSetFunc(bt, node_browse_text_cb, ntree, node); xoff=19; if(strp) MEM_freeN(strp); } else { bt = uiDefBut(block, BUT, B_NOP, "Update", butr->xmin+xoff, butr->ymin+20, 50, 19, &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)"); uiButSetFunc(bt, node_dynamic_update_cb, ntree, node); if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) { // UI_ThemeColor(TH_REDALERT); // XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect); // XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin); ; } } } /* only once called */ static void node_shader_set_butfunc(bNodeType *ntype) { switch(ntype->type) { /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */ case SH_NODE_MATERIAL: case SH_NODE_MATERIAL_EXT: ntype->uifunc= node_shader_buts_material; break; case SH_NODE_TEXTURE: ntype->uifunc= node_buts_texture; break; case SH_NODE_NORMAL: ntype->uifunc= node_buts_normal; break; case SH_NODE_CURVE_VEC: ntype->uifunc= node_buts_curvevec; break; case SH_NODE_CURVE_RGB: ntype->uifunc= node_buts_curvecol; break; case SH_NODE_MAPPING: ntype->uifunc= node_shader_buts_mapping; break; case SH_NODE_VALUE: ntype->uifunc= node_buts_value; break; case SH_NODE_RGB: ntype->uifunc= node_buts_rgb; break; case SH_NODE_MIX_RGB: ntype->uifunc= node_buts_mix_rgb; break; case SH_NODE_VALTORGB: ntype->uifunc= node_buts_colorramp; break; case SH_NODE_MATH: ntype->uifunc= node_buts_math; break; case SH_NODE_VECT_MATH: ntype->uifunc= node_shader_buts_vect_math; break; case SH_NODE_GEOMETRY: ntype->uifunc= node_shader_buts_geometry; break; case NODE_DYNAMIC: ntype->uifunc= node_shader_buts_dynamic; break; default: ntype->uifunc= NULL; } } /* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; bNode *node= ptr->data; PointerRNA imaptr; PropertyRNA *prop; uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL); if(!node->id) return; prop = RNA_struct_find_property(ptr, "image"); if (!prop || RNA_property_type(prop) != PROP_POINTER) return; imaptr= RNA_property_pointer_get(ptr, prop); col= uiLayoutColumn(layout, 0); uiItemR(col, &imaptr, "source", 0, NULL, 0); if (ELEM(RNA_enum_get(&imaptr, "source"), IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) { col= uiLayoutColumn(layout, 1); uiItemR(col, ptr, "frames", 0, NULL, 0); uiItemR(col, ptr, "start", 0, NULL, 0); uiItemR(col, ptr, "offset", 0, NULL, 0); uiItemR(col, ptr, "cyclic", 0, NULL, 0); uiItemR(col, ptr, "auto_refresh", UI_ITEM_R_ICON_ONLY, NULL, 0); } col= uiLayoutColumn(layout, 0); if (RNA_enum_get(&imaptr, "type")== IMA_TYPE_MULTILAYER) uiItemR(col, ptr, "layer", 0, NULL, 0); } static void node_composit_buts_renderlayers(uiLayout *layout, bContext *C, PointerRNA *ptr) { bNode *node= ptr->data; uiLayout *col, *row; PointerRNA op_ptr; PointerRNA scn_ptr; PropertyRNA *prop; const char *layer_name; char scene_name[19]; uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL); if(!node->id) return; col= uiLayoutColumn(layout, 0); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "layer", 0, "", 0); prop = RNA_struct_find_property(ptr, "layer"); if (!(RNA_property_enum_identifier(C, ptr, prop, RNA_property_enum_get(ptr, prop), &layer_name))) return; scn_ptr = RNA_pointer_get(ptr, "scene"); RNA_string_get(&scn_ptr, "name", scene_name); WM_operator_properties_create(&op_ptr, "RENDER_OT_render"); RNA_string_set(&op_ptr, "layer", layer_name); RNA_string_set(&op_ptr, "scene", scene_name); uiItemFullO(row, "RENDER_OT_render", "", ICON_RENDER_STILL, op_ptr.data, WM_OP_INVOKE_DEFAULT, 0); } static void node_composit_buts_blur(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col= uiLayoutColumn(layout, 0); uiItemR(col, ptr, "filter_type", 0, "", 0); if (RNA_enum_get(ptr, "filter_type")!= R_FILTER_FAST_GAUSS) { uiItemR(col, ptr, "bokeh", 0, NULL, 0); uiItemR(col, ptr, "gamma", 0, NULL, 0); } uiItemR(col, ptr, "relative", 0, NULL, 0); col= uiLayoutColumn(layout, 1); if (RNA_boolean_get(ptr, "relative")) { uiItemR(col, ptr, "factor_x", 0, "X", 0); uiItemR(col, ptr, "factor_y", 0, "Y", 0); } else { uiItemR(col, ptr, "sizex", 0, "X", 0); uiItemR(col, ptr, "sizey", 0, "Y", 0); } } static void node_composit_buts_dblur(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; uiItemR(layout, ptr, "iterations", 0, NULL, 0); uiItemR(layout, ptr, "wrap", 0, NULL, 0); col= uiLayoutColumn(layout, 1); uiItemL(col, "Center:", 0); uiItemR(col, ptr, "center_x", 0, "X", 0); uiItemR(col, ptr, "center_y", 0, "Y", 0); uiItemS(layout); col= uiLayoutColumn(layout, 1); uiItemR(col, ptr, "distance", 0, NULL, 0); uiItemR(col, ptr, "angle", 0, NULL, 0); uiItemS(layout); uiItemR(layout, ptr, "spin", 0, NULL, 0); uiItemR(layout, ptr, "zoom", 0, NULL, 0); } static void node_composit_buts_bilateralblur(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col= uiLayoutColumn(layout, 1); uiItemR(col, ptr, "iterations", 0, NULL, 0); uiItemR(col, ptr, "sigma_color", 0, NULL, 0); uiItemR(col, ptr, "sigma_space", 0, NULL, 0); } static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *sub, *col; col= uiLayoutColumn(layout, 0); uiItemL(col, "Bokeh Type:", 0); uiItemR(col, ptr, "bokeh", 0, "", 0); uiItemR(col, ptr, "angle", 0, NULL, 0); uiItemR(layout, ptr, "gamma_correction", 0, NULL, 0); col = uiLayoutColumn(layout, 0); uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer")==1); uiItemR(col, ptr, "f_stop", 0, NULL, 0); uiItemR(layout, ptr, "max_blur", 0, NULL, 0); uiItemR(layout, ptr, "threshold", 0, NULL, 0); col = uiLayoutColumn(layout, 0); uiItemR(col, ptr, "preview", 0, NULL, 0); sub = uiLayoutColumn(col, 0); uiLayoutSetActive(sub, RNA_boolean_get(ptr, "preview")); uiItemR(sub, ptr, "samples", 0, NULL, 0); col = uiLayoutColumn(layout, 0); uiItemR(col, ptr, "use_zbuffer", 0, NULL, 0); sub = uiLayoutColumn(col, 0); uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer")==0); uiItemR(sub, ptr, "z_scale", 0, NULL, 0); } /* qdn: glare node */ static void node_composit_buts_glare(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "glare_type", 0, "", 0); uiItemR(layout, ptr, "quality", 0, "", 0); if (RNA_enum_get(ptr, "glare_type")!= 1) { uiItemR(layout, ptr, "iterations", 0, NULL, 0); if (RNA_enum_get(ptr, "glare_type")!= 0) uiItemR(layout, ptr, "color_modulation", UI_ITEM_R_SLIDER, NULL, 0); } uiItemR(layout, ptr, "mix", 0, NULL, 0); uiItemR(layout, ptr, "threshold", 0, NULL, 0); if (RNA_enum_get(ptr, "glare_type")== 2) { uiItemR(layout, ptr, "streaks", 0, NULL, 0); uiItemR(layout, ptr, "angle_offset", 0, NULL, 0); } if (RNA_enum_get(ptr, "glare_type")== 0 || RNA_enum_get(ptr, "glare_type")== 2) { uiItemR(layout, ptr, "fade", UI_ITEM_R_SLIDER, NULL, 0); if (RNA_enum_get(ptr, "glare_type")== 0) uiItemR(layout, ptr, "rotate_45", 0, NULL, 0); } if (RNA_enum_get(ptr, "glare_type")== 1) { uiItemR(layout, ptr, "size", 0, NULL, 0); } } static void node_composit_buts_tonemap(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col = uiLayoutColumn(layout, 0); uiItemR(col, ptr, "tonemap_type", 0, "", 0); if (RNA_enum_get(ptr, "tonemap_type")== 0) { uiItemR(col, ptr, "key", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "offset", 0, NULL, 0); uiItemR(col, ptr, "gamma", 0, NULL, 0); } else { uiItemR(col, ptr, "intensity", 0, NULL, 0); uiItemR(col, ptr, "contrast", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "adaptation", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "correction", UI_ITEM_R_SLIDER, NULL, 0); } } static void node_composit_buts_lensdist(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col= uiLayoutColumn(layout, 0); uiItemR(col, ptr, "projector", 0, NULL, 0); col = uiLayoutColumn(col, 0); uiLayoutSetActive(col, RNA_boolean_get(ptr, "projector")==0); uiItemR(col, ptr, "jitter", 0, NULL, 0); uiItemR(col, ptr, "fit", 0, NULL, 0); } static void node_composit_buts_vecblur(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col= uiLayoutColumn(layout, 0); uiItemR(col, ptr, "samples", 0, NULL, 0); uiItemR(col, ptr, "factor", 0, "Blur", 0); col= uiLayoutColumn(layout, 1); uiItemL(col, "Speed:", 0); uiItemR(col, ptr, "min_speed", 0, "Min", 0); uiItemR(col, ptr, "max_speed", 0, "Max", 0); uiItemR(layout, ptr, "curved", 0, NULL, 0); } static void node_composit_buts_filter(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "filter_type", 0, "", 0); } static void node_composit_buts_flip(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "axis", 0, "", 0); } static void node_composit_buts_crop(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; uiItemR(layout, ptr, "crop_size", 0, NULL, 0); col= uiLayoutColumn(layout, 1); uiItemR(col, ptr, "x1", 0, "Left", 0); uiItemR(col, ptr, "x2", 0, "Right", 0); uiItemR(col, ptr, "y1", 0, "Up", 0); uiItemR(col, ptr, "y2", 0, "Down", 0); } static void node_composit_buts_splitviewer(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *row, *col; col= uiLayoutColumn(layout, 0); row= uiLayoutRow(col, 0); uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, 0); uiItemR(col, ptr, "factor", 0, NULL, 0); } static void node_composit_buts_map_value(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *sub, *col; col =uiLayoutColumn(layout, 1); uiItemR(col, ptr, "offset", 0, NULL, 0); uiItemR(col, ptr, "size", 0, NULL, 0); col =uiLayoutColumn(layout, 1); uiItemR(col, ptr, "use_min", 0, NULL, 0); sub =uiLayoutColumn(col, 0); uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min")); uiItemR(sub, ptr, "min", 0, "", 0); col =uiLayoutColumn(layout, 1); uiItemR(col, ptr, "use_max", 0, NULL, 0); sub =uiLayoutColumn(col, 0); uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max")); uiItemR(sub, ptr, "max", 0, "", 0); } static void node_composit_buts_alphaover(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col =uiLayoutColumn(layout, 1); uiItemR(col, ptr, "convert_premul", 0, NULL, 0); uiItemR(col, ptr, "premul", 0, NULL, 0); } static void node_composit_buts_hue_sat(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col =uiLayoutColumn(layout, 0); uiItemR(col, ptr, "hue", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "sat", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "val", UI_ITEM_R_SLIDER, NULL, 0); } static void node_composit_buts_dilateerode(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "distance", 0, NULL, 0); } static void node_composit_buts_diff_matte(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col =uiLayoutColumn(layout, 1); uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, 0); } static void node_composit_buts_distance_matte(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col =uiLayoutColumn(layout, 1); uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, 0); } static void node_composit_buts_color_spill(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *row, *col; uiItemL(layout, "Despill Channel:", 0); row =uiLayoutRow(layout,0); uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, 0); col= uiLayoutColumn(layout, 0); uiItemR(col, ptr, "algorithm", 0, NULL, 0); if(RNA_enum_get(ptr, "algorithm")==0) { uiItemL(col, "Limiting Channel:", 0); row=uiLayoutRow(col,0); uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, 0); } uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "unspill", 0, NULL, 0); if (RNA_enum_get(ptr, "unspill")== 1) { uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, 0); } } static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col= uiLayoutColumn(layout, 0); uiItemR(col, ptr, "acceptance", 0, NULL, 0); uiItemR(col, ptr, "cutoff", 0, NULL, 0); col= uiLayoutColumn(layout, 1); uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "gain", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, NULL, 0); } static void node_composit_buts_color_matte(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col= uiLayoutColumn(layout, 1); uiItemR(col, ptr, "h", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "s", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "v", UI_ITEM_R_SLIDER, NULL, 0); } static void node_composit_buts_channel_matte(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col, *row; uiItemL(layout, "Color Space:", 0); row= uiLayoutRow(layout, 0); uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, 0); col=uiLayoutColumn(layout, 0); uiItemL(col, "Key Channel:", 0); row= uiLayoutRow(col, 0); uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, 0); col =uiLayoutColumn(layout, 0); uiItemR(col, ptr, "algorithm", 0, NULL, 0); if(RNA_enum_get(ptr, "algorithm")==0) { uiItemL(col, "Limiting Channel:", 0); row=uiLayoutRow(col,0); uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, 0); } uiItemR(col, ptr, "high", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "low", UI_ITEM_R_SLIDER, NULL, 0); } static void node_composit_buts_luma_matte(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col= uiLayoutColumn(layout, 1); uiItemR(col, ptr, "high", UI_ITEM_R_SLIDER, NULL, 0); uiItemR(col, ptr, "low", UI_ITEM_R_SLIDER, NULL, 0); } static void node_composit_buts_map_uv(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "alpha", 0, NULL, 0); } static void node_composit_buts_id_mask(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "index", 0, NULL, 0); } static void node_composit_buts_file_output(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col, *row; col= uiLayoutColumn(layout, 0); uiItemR(col, ptr, "filepath", 0, "", 0); uiItemR(col, ptr, "image_type", 0, "", 0); row= uiLayoutRow(layout, 0); if (RNA_enum_get(ptr, "image_type")== R_OPENEXR) { uiItemR(row, ptr, "exr_half", 0, NULL, 0); uiItemR(row, ptr, "exr_codec", 0, "", 0); } else if (RNA_enum_get(ptr, "image_type")== R_JPEG90) { uiItemR(row, ptr, "quality", UI_ITEM_R_SLIDER, "Quality", 0); } else if (RNA_enum_get(ptr, "image_type")== R_PNG) { uiItemR(row, ptr, "quality", UI_ITEM_R_SLIDER, "Compression", 0); } row= uiLayoutRow(layout, 1); uiItemR(row, ptr, "frame_start", 0, "Start", 0); uiItemR(row, ptr, "frame_end", 0, "End", 0); } static void node_composit_buts_scale(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "space", 0, "", 0); } static void node_composit_buts_rotate(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "filter", 0, "", 0); } static void node_composit_buts_invert(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col= uiLayoutColumn(layout, 0); uiItemR(col, ptr, "rgb", 0, NULL, 0); uiItemR(col, ptr, "alpha", 0, NULL, 0); } static void node_composit_buts_premulkey(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "mapping", 0, "", 0); } static void node_composit_buts_view_levels(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "channel", UI_ITEM_R_EXPAND, NULL, 0); } static void node_composit_buts_colorbalance(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *split, *col, *row; uiItemR(layout, ptr, "correction_formula", 0, NULL, 0); if (RNA_enum_get(ptr, "correction_formula")== 0) { split = uiLayoutSplit(layout, 0, 0); col = uiLayoutColumn(split, 0); uiTemplateColorWheel(col, ptr, "lift", 1, 1, 0, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "lift", 0, NULL, 0); col = uiLayoutColumn(split, 0); uiTemplateColorWheel(col, ptr, "gamma", 1, 1, 1, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "gamma", 0, NULL, 0); col = uiLayoutColumn(split, 0); uiTemplateColorWheel(col, ptr, "gain", 1, 1, 1, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "gain", 0, NULL, 0); } else { split = uiLayoutSplit(layout, 0, 0); col = uiLayoutColumn(split, 0); uiTemplateColorWheel(col, ptr, "offset", 1, 1, 0, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "offset", 0, NULL, 0); col = uiLayoutColumn(split, 0); uiTemplateColorWheel(col, ptr, "power", 1, 1, 0, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "power", 0, NULL, 0); col = uiLayoutColumn(split, 0); uiTemplateColorWheel(col, ptr, "slope", 1, 1, 0, 1); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "slope", 0, NULL, 0); } } static void node_composit_buts_huecorrect(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiTemplateCurveMapping(layout, ptr, "mapping", 'h', 0, 0); } /* only once called */ static void node_composit_set_butfunc(bNodeType *ntype) { switch(ntype->type) { /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */ case CMP_NODE_IMAGE: ntype->uifunc= node_composit_buts_image; break; case CMP_NODE_R_LAYERS: ntype->uifunc= node_composit_buts_renderlayers; break; case CMP_NODE_NORMAL: ntype->uifunc= node_buts_normal; break; case CMP_NODE_CURVE_VEC: ntype->uifunc= node_buts_curvevec; break; case CMP_NODE_CURVE_RGB: ntype->uifunc= node_buts_curvecol; break; case CMP_NODE_VALUE: ntype->uifunc= node_buts_value; break; case CMP_NODE_RGB: ntype->uifunc= node_buts_rgb; break; case CMP_NODE_FLIP: ntype->uifunc= node_composit_buts_flip; break; case CMP_NODE_SPLITVIEWER: ntype->uifunc= node_composit_buts_splitviewer; break; case CMP_NODE_MIX_RGB: ntype->uifunc= node_buts_mix_rgb; break; case CMP_NODE_VALTORGB: ntype->uifunc= node_buts_colorramp; break; case CMP_NODE_CROP: ntype->uifunc= node_composit_buts_crop; break; case CMP_NODE_BLUR: ntype->uifunc= node_composit_buts_blur; break; case CMP_NODE_DBLUR: ntype->uifunc= node_composit_buts_dblur; break; case CMP_NODE_BILATERALBLUR: ntype->uifunc= node_composit_buts_bilateralblur; break; case CMP_NODE_DEFOCUS: ntype->uifunc = node_composit_buts_defocus; break; case CMP_NODE_GLARE: ntype->uifunc = node_composit_buts_glare; break; case CMP_NODE_TONEMAP: ntype->uifunc = node_composit_buts_tonemap; break; case CMP_NODE_LENSDIST: ntype->uifunc = node_composit_buts_lensdist; break; case CMP_NODE_VECBLUR: ntype->uifunc= node_composit_buts_vecblur; break; case CMP_NODE_FILTER: ntype->uifunc= node_composit_buts_filter; break; case CMP_NODE_MAP_VALUE: ntype->uifunc= node_composit_buts_map_value; break; case CMP_NODE_TIME: ntype->uifunc= node_buts_time; break; case CMP_NODE_ALPHAOVER: ntype->uifunc= node_composit_buts_alphaover; break; case CMP_NODE_HUE_SAT: ntype->uifunc= node_composit_buts_hue_sat; break; case CMP_NODE_TEXTURE: ntype->uifunc= node_buts_texture; break; case CMP_NODE_DILATEERODE: ntype->uifunc= node_composit_buts_dilateerode; break; case CMP_NODE_OUTPUT_FILE: ntype->uifunc= node_composit_buts_file_output; break; case CMP_NODE_DIFF_MATTE: ntype->uifunc=node_composit_buts_diff_matte; break; case CMP_NODE_DIST_MATTE: ntype->uifunc=node_composit_buts_distance_matte; break; case CMP_NODE_COLOR_SPILL: ntype->uifunc=node_composit_buts_color_spill; break; case CMP_NODE_CHROMA_MATTE: ntype->uifunc=node_composit_buts_chroma_matte; break; case CMP_NODE_COLOR_MATTE: ntype->uifunc=node_composit_buts_color_matte; break; case CMP_NODE_SCALE: ntype->uifunc= node_composit_buts_scale; break; case CMP_NODE_ROTATE: ntype->uifunc=node_composit_buts_rotate; break; case CMP_NODE_CHANNEL_MATTE: ntype->uifunc= node_composit_buts_channel_matte; break; case CMP_NODE_LUMA_MATTE: ntype->uifunc= node_composit_buts_luma_matte; break; case CMP_NODE_MAP_UV: ntype->uifunc= node_composit_buts_map_uv; break; case CMP_NODE_ID_MASK: ntype->uifunc= node_composit_buts_id_mask; break; case CMP_NODE_MATH: ntype->uifunc= node_buts_math; break; case CMP_NODE_INVERT: ntype->uifunc= node_composit_buts_invert; break; case CMP_NODE_PREMULKEY: ntype->uifunc= node_composit_buts_premulkey; break; case CMP_NODE_VIEW_LEVELS: ntype->uifunc=node_composit_buts_view_levels; break; case CMP_NODE_COLORBALANCE: ntype->uifunc=node_composit_buts_colorbalance; break; case CMP_NODE_HUECORRECT: ntype->uifunc=node_composit_buts_huecorrect; break; default: ntype->uifunc= NULL; } } /* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */ static void node_texture_buts_bricks(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiLayout *col; col= uiLayoutColumn(layout, 1); uiItemR(col, ptr, "offset", 0, "Offset", 0); uiItemR(col, ptr, "offset_frequency", 0, "Frequency", 0); col= uiLayoutColumn(layout, 1); uiItemR(col, ptr, "squash", 0, "Squash", 0); uiItemR(col, ptr, "squash_frequency", 0, "Frequency", 0); } static void node_texture_buts_proc(uiLayout *layout, bContext *C, PointerRNA *ptr) { PointerRNA tex_ptr; bNode *node= ptr->data; ID *id= ptr->id.data; Tex *tex = (Tex *)node->storage; uiLayout *col, *row; RNA_pointer_create(id, &RNA_Texture, tex, &tex_ptr); col= uiLayoutColumn(layout, 0); switch( tex->type ) { case TEX_BLEND: uiItemR(col, &tex_ptr, "progression", 0, "", 0); row= uiLayoutRow(col, 0); uiItemR(row, &tex_ptr, "flip_axis", UI_ITEM_R_EXPAND, NULL, 0); break; case TEX_MARBLE: row= uiLayoutRow(col, 0); uiItemR(row, &tex_ptr, "stype", UI_ITEM_R_EXPAND, NULL, 0); row= uiLayoutRow(col, 0); uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, 0); row= uiLayoutRow(col, 0); uiItemR(row, &tex_ptr, "noisebasis2", UI_ITEM_R_EXPAND, NULL, 0); break; case TEX_WOOD: uiItemR(col, &tex_ptr, "noise_basis", 0, "", 0); uiItemR(col, &tex_ptr, "stype", 0, "", 0); row= uiLayoutRow(col, 0); uiItemR(row, &tex_ptr, "noisebasis2", UI_ITEM_R_EXPAND, NULL, 0); row= uiLayoutRow(col, 0); uiLayoutSetActive(row, !(RNA_enum_get(&tex_ptr, "stype")==TEX_BAND || RNA_enum_get(&tex_ptr, "stype")==TEX_RING)); uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, 0); break; case TEX_CLOUDS: uiItemR(col, &tex_ptr, "noise_basis", 0, "", 0); row= uiLayoutRow(col, 0); uiItemR(row, &tex_ptr, "stype", UI_ITEM_R_EXPAND, NULL, 0); row= uiLayoutRow(col, 0); uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, 0); uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, "Depth", 0); break; case TEX_DISTNOISE: uiItemR(col, &tex_ptr, "noise_basis", 0, "", 0); uiItemR(col, &tex_ptr, "noise_distortion", 0, "", 0); break; } } static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL); } static void node_texture_buts_output(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiItemR(layout, ptr, "output_name", 0, "", 0); } /* only once called */ static void node_texture_set_butfunc(bNodeType *ntype) { if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) { ntype->uifunc = node_texture_buts_proc; } else switch(ntype->type) { case TEX_NODE_MATH: ntype->uifunc = node_buts_math; break; case TEX_NODE_MIX_RGB: ntype->uifunc = node_buts_mix_rgb; break; case TEX_NODE_VALTORGB: ntype->uifunc = node_buts_colorramp; break; case TEX_NODE_CURVE_RGB: ntype->uifunc= node_buts_curvecol; break; case TEX_NODE_CURVE_TIME: ntype->uifunc = node_buts_time; break; case TEX_NODE_TEXTURE: ntype->uifunc = node_buts_texture; break; case TEX_NODE_BRICKS: ntype->uifunc = node_texture_buts_bricks; break; case TEX_NODE_IMAGE: ntype->uifunc = node_texture_buts_image; break; case TEX_NODE_OUTPUT: ntype->uifunc = node_texture_buts_output; break; default: ntype->uifunc= NULL; } } /* ******* init draw callbacks for all tree types, only called in usiblender.c, once ************* */ void ED_init_node_butfuncs(void) { bNodeType *ntype; /* shader nodes */ ntype= node_all_shaders.first; while(ntype) { node_shader_set_butfunc(ntype); ntype= ntype->next; } /* composit nodes */ ntype= node_all_composit.first; while(ntype) { node_composit_set_butfunc(ntype); ntype= ntype->next; } ntype = node_all_textures.first; while(ntype) { node_texture_set_butfunc(ntype); ntype= ntype->next; } } /* ************** Generic drawing ************** */ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage) { if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) { Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); void *lock; ImBuf *ibuf= BKE_image_acquire_ibuf(ima, NULL, &lock); if(ibuf) { float x, y; glMatrixMode(GL_PROJECTION); glPushMatrix(); glMatrixMode(GL_MODELVIEW); glPushMatrix(); /* keep this, saves us from a version patch */ if(snode->zoom==0.0f) snode->zoom= 1.0f; /* somehow the offset has to be calculated inverse */ glaDefine2DArea(&ar->winrct); /* ortho at pixel level curarea */ wmOrtho2(-0.375, ar->winx-0.375, -0.375, ar->winy-0.375); x = (ar->winx-snode->zoom*ibuf->x)/2 + snode->xof; y = (ar->winy-snode->zoom*ibuf->y)/2 + snode->yof; if(!ibuf->rect) { if(color_manage) ibuf->profile = IB_PROFILE_LINEAR_RGB; else ibuf->profile = IB_PROFILE_NONE; IMB_rect_from_float(ibuf); } if(ibuf->rect) { glPixelZoom(snode->zoom, snode->zoom); glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); glPixelZoom(1.0f, 1.0f); } glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); } BKE_image_release_ibuf(ima, lock); } } #if 0 /* note: needs to be userpref or opengl profile option */ static void draw_nodespace_back_tex(ScrArea *sa, SpaceNode *snode) { draw_nodespace_grid(snode); if(snode->flag & SNODE_BACKDRAW) { Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL); if(ibuf) { int x, y; float zoom = 1.0; glMatrixMode(GL_PROJECTION); glPushMatrix(); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glaDefine2DArea(&sa->winrct); if(ibuf->x > sa->winx || ibuf->y > sa->winy) { float zoomx, zoomy; zoomx= (float)sa->winx/ibuf->x; zoomy= (float)sa->winy/ibuf->y; zoom = MIN2(zoomx, zoomy); } x = (sa->winx-zoom*ibuf->x)/2 + snode->xof; y = (sa->winy-zoom*ibuf->y)/2 + snode->yof; glPixelZoom(zoom, zoom); glColor4f(1.0, 1.0, 1.0, 1.0); if(ibuf->rect) glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect); else if(ibuf->channels==4) glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_FLOAT, ibuf->rect_float); glPixelZoom(1.0, 1.0); glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); } } } #endif /* if v2d not NULL, it clips and returns 0 if not visible */ int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol) { float dist, vec[4][2]; /* in v0 and v3 we put begin/end points */ if(link->fromsock) { vec[0][0]= link->fromsock->locx; vec[0][1]= link->fromsock->locy; } else { if(snode==NULL) return 0; vec[0][0]= snode->mx; vec[0][1]= snode->my; } if(link->tosock) { vec[3][0]= link->tosock->locx; vec[3][1]= link->tosock->locy; } else { if(snode==NULL) return 0; vec[3][0]= snode->mx; vec[3][1]= snode->my; } dist= 0.5f*ABS(vec[0][0] - vec[3][0]); /* check direction later, for top sockets */ vec[1][0]= vec[0][0]+dist; vec[1][1]= vec[0][1]; vec[2][0]= vec[3][0]-dist; vec[2][1]= vec[3][1]; if(v2d && MIN4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > v2d->cur.xmax); /* clipped */ else if (v2d && MAX4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < v2d->cur.xmin); /* clipped */ else { /* always do all three, to prevent data hanging around */ forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0], resol, sizeof(float)*2); forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0]+1, resol, sizeof(float)*2); return 1; } return 0; } #define LINK_RESOL 24 void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int th_col2, int do_shaded) { float coord_array[LINK_RESOL+1][2]; if(node_link_bezier_points(v2d, snode, link, coord_array, LINK_RESOL)) { float dist, spline_step = 0.0f; int i; /* we can reuse the dist variable here to increment the GL curve eval amount*/ dist = 1.0f/(float)LINK_RESOL; glBegin(GL_LINE_STRIP); for(i=0; i<=LINK_RESOL; i++) { if(do_shaded) { UI_ThemeColorBlend(th_col1, th_col2, spline_step); spline_step += dist; } glVertex2fv(coord_array[i]); } glEnd(); } } /* note; this is used for fake links in groups too */ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link) { int do_shaded= 1, th_col1= TH_WIRE, th_col2= TH_WIRE; if(link->fromnode==NULL && link->tonode==NULL) return; if(link->fromnode==NULL || link->tonode==NULL) { UI_ThemeColor(TH_WIRE); do_shaded= 0; } else { /* going to give issues once... */ if(link->tosock->flag & SOCK_UNAVAIL) return; if(link->fromsock->flag & SOCK_UNAVAIL) return; /* a bit ugly... but thats how we detect the internal group links */ if(link->fromnode==link->tonode) { UI_ThemeColorBlend(TH_BACK, TH_WIRE, 0.25f); do_shaded= 0; } else { /* check cyclic */ if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) { if(link->fromnode->flag & SELECT) th_col1= TH_EDGE_SELECT; if(link->tonode->flag & SELECT) th_col2= TH_EDGE_SELECT; } else { UI_ThemeColor(TH_REDALERT); do_shaded= 0; } } } node_draw_link_bezier(v2d, snode, link, th_col1, th_col2, do_shaded); }