/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Nathan Letwory * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_node/node_edit.c * \ingroup spnode */ #include "MEM_guardedalloc.h" #include "DNA_lamp_types.h" #include "DNA_material_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" #include "DNA_world_types.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "BKE_blender.h" #include "BKE_context.h" #include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_material.h" #include "BKE_node.h" #include "BKE_paint.h" #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_texture.h" #include "RE_pipeline.h" #include "ED_node.h" /* own include */ #include "ED_screen.h" #include "ED_render.h" #include "RNA_access.h" #include "RNA_define.h" #include "WM_api.h" #include "WM_types.h" #include "UI_view2d.h" #include "GPU_material.h" #include "node_intern.h" /* own include */ #define USE_ESC_COMPO /* ***************** composite job manager ********************** */ typedef struct CompoJob { Scene *scene; bNodeTree *ntree; bNodeTree *localtree; short *stop; short *do_update; float *progress; } CompoJob; /* called by compo, only to check job 'stop' value */ static int compo_breakjob(void *cjv) { CompoJob *cj = cjv; /* without G.is_break 'ESC' wont quit - which annoys users */ return (*(cj->stop) #ifdef USE_ESC_COMPO || G.is_break #endif ); } /* called by compo, wmJob sends notifier */ static void compo_redrawjob(void *cjv, char *UNUSED(str)) { CompoJob *cj = cjv; *(cj->do_update) = TRUE; } static void compo_freejob(void *cjv) { CompoJob *cj = cjv; if (cj->localtree) { ntreeLocalMerge(cj->localtree, cj->ntree); } MEM_freeN(cj); } /* only now we copy the nodetree, so adding many jobs while * sliding buttons doesn't frustrate */ static void compo_initjob(void *cjv) { CompoJob *cj = cjv; cj->localtree = ntreeLocalize(cj->ntree); } /* called before redraw notifiers, it moves finished previews over */ static void compo_updatejob(void *cjv) { CompoJob *cj = cjv; ntreeLocalSync(cj->localtree, cj->ntree); } static void compo_progressjob(void *cjv, float progress) { CompoJob *cj = cjv; *(cj->progress) = progress; } /* only this runs inside thread */ static void compo_startjob(void *cjv, short *stop, short *do_update, float *progress) { CompoJob *cj = cjv; bNodeTree *ntree = cj->localtree; Scene *scene = cj->scene; if (scene->use_nodes == FALSE) return; cj->stop = stop; cj->do_update = do_update; cj->progress = progress; ntree->test_break = compo_breakjob; ntree->tbh = cj; ntree->stats_draw = compo_redrawjob; ntree->sdh = cj; ntree->progress = compo_progressjob; ntree->prh = cj; // XXX BIF_store_spare(); ntreeCompositExecTree(ntree, &cj->scene->r, 0, 1, &scene->view_settings, &scene->display_settings); /* 1 is do_previews */ ntree->test_break = NULL; ntree->stats_draw = NULL; ntree->progress = NULL; } /** * \param sa_owner is the owner of the job, * we don't use it for anything else currently so could also be a void pointer, * but for now keep it an 'Scene' for consistency. * * \note only call from spaces `refresh` callbacks, not direct! - use with care. */ void ED_node_composite_job(const bContext *C, struct bNodeTree *nodetree, Scene *scene_owner) { wmJob *wm_job; CompoJob *cj; /* to fix bug: [#32272] */ if (G.is_rendering) { return; } #ifdef USE_ESC_COMPO G.is_break = FALSE; #endif wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene_owner, "Compositing", WM_JOB_EXCL_RENDER | WM_JOB_PROGRESS, WM_JOB_TYPE_COMPOSITE); cj = MEM_callocN(sizeof(CompoJob), "compo job"); /* customdata for preview thread */ cj->scene = CTX_data_scene(C); cj->ntree = nodetree; /* setup job */ WM_jobs_customdata_set(wm_job, cj, compo_freejob); WM_jobs_timer(wm_job, 0.1, NC_SCENE, NC_SCENE | ND_COMPO_RESULT); WM_jobs_callbacks(wm_job, compo_startjob, compo_initjob, compo_updatejob, NULL); WM_jobs_start(CTX_wm_manager(C), wm_job); } /* ***************************************** */ /* operator poll callback */ int composite_node_active(bContext *C) { if (ED_operator_node_active(C)) { SpaceNode *snode = CTX_wm_space_node(C); if (snode->treetype == NTREE_COMPOSIT) return 1; } return 0; } /* also checks for edited groups */ bNode *editnode_get_active(bNodeTree *ntree) { bNode *node; /* check for edited group */ for (node = ntree->nodes.first; node; node = node->next) if (nodeGroupEditGet(node)) break; if (node) return nodeGetActive((bNodeTree *)node->id); else return nodeGetActive(ntree); } static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup) { bNode *node; if (ntree == lookup) return 1; for (node = ntree->nodes.first; node; node = node->next) if (node->type == NODE_GROUP && node->id) if (has_nodetree((bNodeTree *)node->id, lookup)) return 1; return 0; } static void snode_dag_update_group(void *calldata, ID *owner_id, bNodeTree *ntree) { if (has_nodetree(ntree, calldata)) DAG_id_tag_update(owner_id, 0); } void snode_dag_update(bContext *C, SpaceNode *snode) { Main *bmain = CTX_data_main(C); /* for groups, update all ID's using this */ if (snode->edittree != snode->nodetree) { bNodeTreeType *tti = ntreeGetType(snode->edittree->type); tti->foreach_nodetree(bmain, snode->edittree, snode_dag_update_group); } DAG_id_tag_update(snode->id, 0); } void snode_notify(bContext *C, SpaceNode *snode) { WM_event_add_notifier(C, NC_NODE | NA_EDITED, NULL); if (snode->treetype == NTREE_SHADER) WM_event_add_notifier(C, NC_MATERIAL | ND_NODES, snode->id); else if (snode->treetype == NTREE_COMPOSIT) WM_event_add_notifier(C, NC_SCENE | ND_NODES, snode->id); else if (snode->treetype == NTREE_TEXTURE) WM_event_add_notifier(C, NC_TEXTURE | ND_NODES, snode->id); } bNode *node_tree_get_editgroup(bNodeTree *nodetree) { bNode *gnode; /* get the groupnode */ for (gnode = nodetree->nodes.first; gnode; gnode = gnode->next) if (nodeGroupEditGet(gnode)) break; return gnode; } /* assumes nothing being done in ntree yet, sets the default in/out node */ /* called from shading buttons or header */ void ED_node_shader_default(Scene *scene, ID *id) { bNode *in, *out; bNodeSocket *fromsock, *tosock, *sock; bNodeTree *ntree; bNodeTemplate ntemp; int output_type, shader_type; float color[3], strength = 1.0f; ntree = ntreeAddTree("Shader Nodetree", NTREE_SHADER, 0); switch (GS(id->name)) { case ID_MA: { Material *ma = (Material *)id; ma->nodetree = ntree; if (BKE_scene_use_new_shading_nodes(scene)) { output_type = SH_NODE_OUTPUT_MATERIAL; shader_type = SH_NODE_BSDF_DIFFUSE; } else { output_type = SH_NODE_OUTPUT; shader_type = SH_NODE_MATERIAL; } copy_v3_v3(color, &ma->r); strength = 0.0f; break; } case ID_WO: { World *wo = (World *)id; wo->nodetree = ntree; output_type = SH_NODE_OUTPUT_WORLD; shader_type = SH_NODE_BACKGROUND; copy_v3_v3(color, &wo->horr); strength = 1.0f; break; } case ID_LA: { Lamp *la = (Lamp *)id; la->nodetree = ntree; output_type = SH_NODE_OUTPUT_LAMP; shader_type = SH_NODE_EMISSION; copy_v3_v3(color, &la->r); if (la->type == LA_LOCAL || la->type == LA_SPOT || la->type == LA_AREA) strength = 100.0f; else strength = 1.0f; break; } default: printf("ED_node_shader_default called on wrong ID type.\n"); return; } ntemp.type = output_type; out = nodeAddNode(ntree, &ntemp); out->locx = 300.0f; out->locy = 300.0f; ntemp.type = shader_type; in = nodeAddNode(ntree, &ntemp); in->locx = 10.0f; in->locy = 300.0f; nodeSetActive(ntree, in); /* only a link from color to color */ fromsock = in->outputs.first; tosock = out->inputs.first; nodeAddLink(ntree, in, fromsock, out, tosock); /* default values */ if (BKE_scene_use_new_shading_nodes(scene)) { sock = in->inputs.first; copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, color); if (strength != 0.0f) { sock = in->inputs.last; ((bNodeSocketValueFloat *)sock->default_value)->value = strength; } } ntreeUpdateTree(ntree); } /* assumes nothing being done in ntree yet, sets the default in/out node */ /* called from shading buttons or header */ void ED_node_composit_default(Scene *sce) { bNode *in, *out; bNodeSocket *fromsock, *tosock; bNodeTemplate ntemp; /* but lets check it anyway */ if (sce->nodetree) { if (G.debug & G_DEBUG) printf("error in composite initialize\n"); return; } sce->nodetree = ntreeAddTree("Compositing Nodetree", NTREE_COMPOSIT, 0); sce->nodetree->chunksize = 256; sce->nodetree->edit_quality = NTREE_QUALITY_HIGH; sce->nodetree->render_quality = NTREE_QUALITY_HIGH; ntemp.type = CMP_NODE_COMPOSITE; out = nodeAddNode(sce->nodetree, &ntemp); out->locx = 300.0f; out->locy = 400.0f; out->id = &sce->id; id_us_plus(out->id); ntemp.type = CMP_NODE_R_LAYERS; in = nodeAddNode(sce->nodetree, &ntemp); in->locx = 10.0f; in->locy = 400.0f; in->id = &sce->id; id_us_plus(in->id); nodeSetActive(sce->nodetree, in); /* links from color to color */ fromsock = in->outputs.first; tosock = out->inputs.first; nodeAddLink(sce->nodetree, in, fromsock, out, tosock); ntreeUpdateTree(sce->nodetree); // XXX ntreeCompositForceHidden(sce->nodetree); } /* assumes nothing being done in ntree yet, sets the default in/out node */ /* called from shading buttons or header */ void ED_node_texture_default(Tex *tx) { bNode *in, *out; bNodeSocket *fromsock, *tosock; bNodeTemplate ntemp; /* but lets check it anyway */ if (tx->nodetree) { if (G.debug & G_DEBUG) printf("error in texture initialize\n"); return; } tx->nodetree = ntreeAddTree("Texture Nodetree", NTREE_TEXTURE, 0); ntemp.type = TEX_NODE_OUTPUT; out = nodeAddNode(tx->nodetree, &ntemp); out->locx = 300.0f; out->locy = 300.0f; ntemp.type = TEX_NODE_CHECKER; in = nodeAddNode(tx->nodetree, &ntemp); in->locx = 10.0f; in->locy = 300.0f; nodeSetActive(tx->nodetree, in); fromsock = in->outputs.first; tosock = out->inputs.first; nodeAddLink(tx->nodetree, in, fromsock, out, tosock); ntreeUpdateTree(tx->nodetree); } /* id is supposed to contain a node tree */ void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype) { if (id) { bNode *node = NULL; short idtype = GS(id->name); if (idtype == ID_NT) { *ntree = (bNodeTree *)id; if (treetype) *treetype = (*ntree)->type; } else if (idtype == ID_MA) { *ntree = ((Material *)id)->nodetree; if (treetype) *treetype = NTREE_SHADER; } else if (idtype == ID_LA) { *ntree = ((Lamp *)id)->nodetree; if (treetype) *treetype = NTREE_SHADER; } else if (idtype == ID_WO) { *ntree = ((World *)id)->nodetree; if (treetype) *treetype = NTREE_SHADER; } else if (idtype == ID_SCE) { *ntree = ((Scene *)id)->nodetree; if (treetype) *treetype = NTREE_COMPOSIT; } else if (idtype == ID_TE) { *ntree = ((Tex *)id)->nodetree; if (treetype) *treetype = NTREE_TEXTURE; } else { if (treetype) *treetype = 0; return; } /* find editable group */ if (edittree) { if (*ntree) for (node = (*ntree)->nodes.first; node; node = node->next) if (nodeGroupEditGet(node)) break; if (node && node->id) *edittree = (bNodeTree *)node->id; else *edittree = *ntree; } } else { *ntree = NULL; *edittree = NULL; if (treetype) *treetype = 0; } } /* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */ void snode_set_context(SpaceNode *snode, Scene *scene) { Object *ob = OBACT; snode->id = snode->from = NULL; if (snode->treetype == NTREE_SHADER) { /* need active object, or we allow pinning... */ if (snode->shaderfrom == SNODE_SHADER_OBJECT) { if (ob) { if (ob->type == OB_LAMP) { snode->from = &ob->id; snode->id = ob->data; } else { Material *ma = give_current_material(ob, ob->actcol); if (ma) { snode->from = &ob->id; snode->id = &ma->id; } } } } else { /* SNODE_SHADER_WORLD */ if (scene->world) { snode->from = NULL; snode->id = &scene->world->id; } } } else if (snode->treetype == NTREE_COMPOSIT) { snode->id = &scene->id; /* update output sockets based on available layers */ ntreeCompositForceHidden(scene->nodetree, scene); } else if (snode->treetype == NTREE_TEXTURE) { Tex *tx = NULL; if (snode->texfrom == SNODE_TEX_OBJECT) { if (ob) { tx = give_current_object_texture(ob); if (ob->type == OB_LAMP) snode->from = (ID *)ob->data; else snode->from = (ID *)give_current_material(ob, ob->actcol); /* from is not set fully for material nodes, should be ID + Node then */ snode->id = &tx->id; } } else if (snode->texfrom == SNODE_TEX_WORLD) { tx = give_current_world_texture(scene->world); snode->from = (ID *)scene->world; snode->id = &tx->id; } else { struct Brush *brush = NULL; if (ob && (ob->mode & OB_MODE_SCULPT)) brush = paint_brush(&scene->toolsettings->sculpt->paint); else brush = paint_brush(&scene->toolsettings->imapaint.paint); if (brush) { snode->from = (ID *)brush; tx = give_current_brush_texture(brush); snode->id = &tx->id; } } } else { if (snode->nodetree && snode->nodetree->type == snode->treetype) snode->id = &snode->nodetree->id; else snode->id = NULL; } node_tree_from_ID(snode->id, &snode->nodetree, &snode->edittree, NULL); } void snode_update(SpaceNode *snode, bNode *node) { bNode *gnode; if (node) nodeUpdate(snode->edittree, node); /* if inside group, tag entire group */ gnode = node_tree_get_editgroup(snode->nodetree); if (gnode) nodeUpdateID(snode->nodetree, gnode->id); } void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node) { int was_active_texture = (node->flag & NODE_ACTIVE_TEXTURE); nodeSetActive(ntree, node); if (node->type != NODE_GROUP) { int was_output = (node->flag & NODE_DO_OUTPUT); /* tree specific activate calls */ if (ntree->type == NTREE_SHADER) { /* when we select a material, active texture is cleared, for buttons */ if (node->id && ELEM3(GS(node->id->name), ID_MA, ID_LA, ID_WO)) nodeClearActiveID(ntree, ID_TE); if (node->type == SH_NODE_OUTPUT) { bNode *tnode; for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) if (tnode->type == SH_NODE_OUTPUT) tnode->flag &= ~NODE_DO_OUTPUT; node->flag |= NODE_DO_OUTPUT; if (was_output == 0) ED_node_generic_update(bmain, ntree, node); } /* if active texture changed, free glsl materials */ if ((node->flag & NODE_ACTIVE_TEXTURE) && !was_active_texture) { Material *ma; for (ma = bmain->mat.first; ma; ma = ma->id.next) if (ma->nodetree && ma->use_nodes && has_nodetree(ma->nodetree, ntree)) GPU_material_free(ma); WM_main_add_notifier(NC_IMAGE, NULL); } WM_main_add_notifier(NC_MATERIAL | ND_NODES, node->id); } else if (ntree->type == NTREE_COMPOSIT) { /* make active viewer, currently only 1 supported... */ if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { bNode *tnode; for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) if (ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) tnode->flag &= ~NODE_DO_OUTPUT; node->flag |= NODE_DO_OUTPUT; if (was_output == 0) ED_node_generic_update(bmain, ntree, node); /* addnode() doesnt link this yet... */ node->id = (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); } else if (node->type == CMP_NODE_R_LAYERS) { Scene *scene; for (scene = bmain->scene.first; scene; scene = scene->id.next) { if (scene->nodetree && scene->use_nodes && has_nodetree(scene->nodetree, ntree)) { if (node->id == NULL || node->id == (ID *)scene) { scene->r.actlay = node->custom1; } } } } else if (node->type == CMP_NODE_COMPOSITE) { if (was_output == 0) { bNode *tnode; for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) if (tnode->type == CMP_NODE_COMPOSITE) tnode->flag &= ~NODE_DO_OUTPUT; node->flag |= NODE_DO_OUTPUT; ED_node_generic_update(bmain, ntree, node); } } } else if (ntree->type == NTREE_TEXTURE) { // XXX #if 0 if (node->id) ; // XXX BIF_preview_changed(-1); // allqueue(REDRAWBUTSSHADING, 1); // allqueue(REDRAWIPO, 0); #endif } } } void ED_node_post_apply_transform(bContext *UNUSED(C), bNodeTree *UNUSED(ntree)) { /* XXX This does not work due to layout functions relying on node->block, * which only exists during actual drawing. Can we rely on valid totr rects? */ /* make sure nodes have correct bounding boxes after transform */ /* node_update_nodetree(C, ntree, 0.0f, 0.0f); */ } /* ***************** generic operator functions for nodes ***************** */ #if 0 /* UNUSED */ static int edit_node_poll(bContext *C) { return ED_operator_node_active(C); } static void edit_node_properties(wmOperatorType *ot) { /* XXX could node be a context pointer? */ RNA_def_string(ot->srna, "node", "", MAX_NAME, "Node", ""); RNA_def_int(ot->srna, "socket", 0, 0, MAX_SOCKET, "Socket", "", 0, MAX_SOCKET); RNA_def_enum(ot->srna, "in_out", socket_in_out_items, SOCK_IN, "Socket Side", ""); } static int edit_node_invoke_properties(bContext *C, wmOperator *op) { if (!RNA_struct_property_is_set(op->ptr, "node")) { bNode *node = CTX_data_pointer_get_type(C, "node", &RNA_Node).data; if (!node) return 0; else RNA_string_set(op->ptr, "node", node->name); } if (!RNA_struct_property_is_set(op->ptr, "in_out")) RNA_enum_set(op->ptr, "in_out", SOCK_IN); if (!RNA_struct_property_is_set(op->ptr, "socket")) RNA_int_set(op->ptr, "socket", 0); return 1; } static void edit_node_properties_get(wmOperator *op, bNodeTree *ntree, bNode **rnode, bNodeSocket **rsock, int *rin_out) { bNode *node; bNodeSocket *sock = NULL; char nodename[MAX_NAME]; int sockindex; int in_out; RNA_string_get(op->ptr, "node", nodename); node = nodeFindNodebyName(ntree, nodename); in_out = RNA_enum_get(op->ptr, "in_out"); sockindex = RNA_int_get(op->ptr, "socket"); switch (in_out) { case SOCK_IN: sock = BLI_findlink(&node->inputs, sockindex); break; case SOCK_OUT: sock = BLI_findlink(&node->outputs, sockindex); break; } if (rnode) *rnode = node; if (rsock) *rsock = sock; if (rin_out) *rin_out = in_out; } #endif /* ************************** Node generic ************** */ /* is rct in visible part of node? */ static bNode *visible_node(SpaceNode *snode, const rctf *rct) { bNode *node; for (node = snode->edittree->nodes.last; node; node = node->prev) { if (BLI_rctf_isect(&node->totr, rct, NULL)) break; } return node; } /* ********************** size widget operator ******************** */ typedef struct NodeSizeWidget { float mxstart, mystart; float oldlocx, oldlocy; float oldoffsetx, oldoffsety; float oldwidth, oldheight; float oldminiwidth; int directions; } NodeSizeWidget; static void node_resize_init(bContext *C, wmOperator *op, wmEvent *UNUSED(event), bNode *node, int dir) { SpaceNode *snode = CTX_wm_space_node(C); NodeSizeWidget *nsw = MEM_callocN(sizeof(NodeSizeWidget), "size widget op data"); op->customdata = nsw; nsw->mxstart = snode->cursor[0]; nsw->mystart = snode->cursor[1]; /* store old */ nsw->oldlocx = node->locx; nsw->oldlocy = node->locy; nsw->oldoffsetx = node->offsetx; nsw->oldoffsety = node->offsety; nsw->oldwidth = node->width; nsw->oldheight = node->height; nsw->oldminiwidth = node->miniwidth; nsw->directions = dir; WM_cursor_modal(CTX_wm_window(C), node_get_resize_cursor(dir)); /* add modal handler */ WM_event_add_modal_handler(C, op); } static void node_resize_exit(bContext *C, wmOperator *op, int UNUSED(cancel)) { WM_cursor_restore(CTX_wm_window(C)); MEM_freeN(op->customdata); op->customdata = NULL; } static int node_resize_modal(bContext *C, wmOperator *op, wmEvent *event) { SpaceNode *snode = CTX_wm_space_node(C); ARegion *ar = CTX_wm_region(C); bNode *node = editnode_get_active(snode->edittree); NodeSizeWidget *nsw = op->customdata; float mx, my, dx, dy; switch (event->type) { case MOUSEMOVE: UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &mx, &my); dx = mx - nsw->mxstart; dy = my - nsw->mystart; if (node) { if (node->flag & NODE_HIDDEN) { float widthmin = 0.0f; float widthmax = 100.0f; if (nsw->directions & NODE_RESIZE_RIGHT) { node->miniwidth = nsw->oldminiwidth + dx; CLAMP(node->miniwidth, widthmin, widthmax); } if (nsw->directions & NODE_RESIZE_LEFT) { float locmax = nsw->oldlocx + nsw->oldminiwidth; node->locx = nsw->oldlocx + dx; CLAMP(node->locx, locmax - widthmax, locmax - widthmin); node->miniwidth = locmax - node->locx; } } else { float widthmin = UI_DPI_FAC * node->typeinfo->minwidth; float widthmax = UI_DPI_FAC * node->typeinfo->maxwidth; if (nsw->directions & NODE_RESIZE_RIGHT) { node->width = nsw->oldwidth + dx; CLAMP(node->width, widthmin, widthmax); } if (nsw->directions & NODE_RESIZE_LEFT) { float locmax = nsw->oldlocx + nsw->oldwidth; node->locx = nsw->oldlocx + dx; CLAMP(node->locx, locmax - widthmax, locmax - widthmin); node->width = locmax - node->locx; } } /* height works the other way round ... */ { float heightmin = UI_DPI_FAC * node->typeinfo->minheight; float heightmax = UI_DPI_FAC * node->typeinfo->maxheight; if (nsw->directions & NODE_RESIZE_TOP) { float locmin = nsw->oldlocy - nsw->oldheight; node->locy = nsw->oldlocy + dy; CLAMP(node->locy, locmin + heightmin, locmin + heightmax); node->height = node->locy - locmin; } if (nsw->directions & NODE_RESIZE_BOTTOM) { node->height = nsw->oldheight - dy; CLAMP(node->height, heightmin, heightmax); } } /* XXX make callback? */ if (node->type == NODE_FRAME) { /* keep the offset symmetric around center point */ if (nsw->directions & NODE_RESIZE_LEFT) { node->locx = nsw->oldlocx + 0.5f * dx; node->offsetx = nsw->oldoffsetx + 0.5f * dx; } if (nsw->directions & NODE_RESIZE_RIGHT) { node->locx = nsw->oldlocx + 0.5f * dx; node->offsetx = nsw->oldoffsetx - 0.5f * dx; } if (nsw->directions & NODE_RESIZE_TOP) { node->locy = nsw->oldlocy + 0.5f * dy; node->offsety = nsw->oldoffsety + 0.5f * dy; } if (nsw->directions & NODE_RESIZE_BOTTOM) { node->locy = nsw->oldlocy + 0.5f * dy; node->offsety = nsw->oldoffsety - 0.5f * dy; } } } ED_region_tag_redraw(ar); break; case LEFTMOUSE: case MIDDLEMOUSE: case RIGHTMOUSE: node_resize_exit(C, op, 0); ED_node_post_apply_transform(C, snode->edittree); return OPERATOR_FINISHED; } return OPERATOR_RUNNING_MODAL; } static int node_resize_invoke(bContext *C, wmOperator *op, wmEvent *event) { SpaceNode *snode = CTX_wm_space_node(C); ARegion *ar = CTX_wm_region(C); bNode *node = editnode_get_active(snode->edittree); int dir; if (node) { /* convert mouse coordinates to v2d space */ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &snode->cursor[0], &snode->cursor[1]); dir = node->typeinfo->resize_area_func(node, snode->cursor[0], snode->cursor[1]); if (dir != 0) { node_resize_init(C, op, event, node, dir); return OPERATOR_RUNNING_MODAL; } } return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH; } static int node_resize_cancel(bContext *C, wmOperator *op) { node_resize_exit(C, op, 1); return OPERATOR_CANCELLED; } void NODE_OT_resize(wmOperatorType *ot) { /* identifiers */ ot->name = "Resize Node"; ot->idname = "NODE_OT_resize"; ot->description = "Resize a node"; /* api callbacks */ ot->invoke = node_resize_invoke; ot->modal = node_resize_modal; ot->poll = ED_operator_node_active; ot->cancel = node_resize_cancel; /* flags */ ot->flag = OPTYPE_BLOCKING; } /* ********************** hidden sockets ******************** */ int node_has_hidden_sockets(bNode *node) { bNodeSocket *sock; for (sock = node->inputs.first; sock; sock = sock->next) if (sock->flag & SOCK_HIDDEN) return 1; for (sock = node->outputs.first; sock; sock = sock->next) if (sock->flag & SOCK_HIDDEN) return 1; return 0; } void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set) { bNodeSocket *sock; if (set == 0) { for (sock = node->inputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_HIDDEN; for (sock = node->outputs.first; sock; sock = sock->next) sock->flag &= ~SOCK_HIDDEN; } else { /* hide unused sockets */ for (sock = node->inputs.first; sock; sock = sock->next) { if (sock->link == NULL) sock->flag |= SOCK_HIDDEN; } for (sock = node->outputs.first; sock; sock = sock->next) { if (nodeCountSocketLinks(snode->edittree, sock) == 0) sock->flag |= SOCK_HIDDEN; } } } /* return 0, nothing done */ static int UNUSED_FUNCTION(node_mouse_groupheader) (SpaceNode * snode) { bNode *gnode; float mx = 0, my = 0; // XXX int mval[2]; gnode = node_tree_get_editgroup(snode->nodetree); if (gnode == NULL) return 0; // XXX getmouseco_areawin(mval); // XXX areamouseco_to_ipoco(G.v2d, mval, &mx, &my); /* click in header or outside? */ if (BLI_rctf_isect_pt(&gnode->totr, mx, my) == 0) { rctf rect = gnode->totr; rect.ymax += NODE_DY; if (BLI_rctf_isect_pt(&rect, mx, my) == 0) snode_make_group_editable(snode, NULL); /* toggles, so exits editmode */ // else // XXX transform_nodes(snode->nodetree, 'g', "Move group"); return 1; } return 0; } /* checks snode->mouse position, and returns found node/socket */ /* type is SOCK_IN and/or SOCK_OUT */ int node_find_indicated_socket(SpaceNode *snode, bNode **nodep, bNodeSocket **sockp, int in_out) { bNode *node; bNodeSocket *sock; rctf rect; *nodep = NULL; *sockp = NULL; /* check if we click in a socket */ for (node = snode->edittree->nodes.first; node; node = node->next) { rect.xmin = snode->cursor[0] - (NODE_SOCKSIZE + 4); rect.ymin = snode->cursor[1] - (NODE_SOCKSIZE + 4); rect.xmax = snode->cursor[0] + (NODE_SOCKSIZE + 4); rect.ymax = snode->cursor[1] + (NODE_SOCKSIZE + 4); if (!(node->flag & NODE_HIDDEN)) { /* extra padding inside and out - allow dragging on the text areas too */ if (in_out == SOCK_IN) { rect.xmax += NODE_SOCKSIZE; rect.xmin -= NODE_SOCKSIZE * 4; } else if (in_out == SOCK_OUT) { rect.xmax += NODE_SOCKSIZE * 4; rect.xmin -= NODE_SOCKSIZE; } } if (in_out & SOCK_IN) { for (sock = node->inputs.first; sock; sock = sock->next) { if (!nodeSocketIsHidden(sock)) { if (BLI_rctf_isect_pt(&rect, sock->locx, sock->locy)) { if (node == visible_node(snode, &rect)) { *nodep = node; *sockp = sock; return 1; } } } } } if (in_out & SOCK_OUT) { for (sock = node->outputs.first; sock; sock = sock->next) { if (!nodeSocketIsHidden(sock)) { if (BLI_rctf_isect_pt(&rect, sock->locx, sock->locy)) { if (node == visible_node(snode, &rect)) { *nodep = node; *sockp = sock; return 1; } } } } } } /* check group sockets * NB: using ngroup->outputs as input sockets and vice versa here! */ if (in_out & SOCK_IN) { for (sock = snode->edittree->outputs.first; sock; sock = sock->next) { if (!nodeSocketIsHidden(sock)) { if (BLI_rctf_isect_pt(&rect, sock->locx, sock->locy)) { *nodep = NULL; /* NULL node pointer indicates group socket */ *sockp = sock; return 1; } } } } if (in_out & SOCK_OUT) { for (sock = snode->edittree->inputs.first; sock; sock = sock->next) { if (!nodeSocketIsHidden(sock)) { if (BLI_rctf_isect_pt(&rect, sock->locx, sock->locy)) { *nodep = NULL; /* NULL node pointer indicates group socket */ *sockp = sock; return 1; } } } } return 0; } /* ****************** Duplicate *********************** */ static void node_duplicate_reparent_recursive(bNode *node) { bNode *parent; node->flag |= NODE_TEST; /* find first selected parent */ for (parent = node->parent; parent; parent = parent->parent) { if (parent->flag & SELECT) { if (!(parent->flag & NODE_TEST)) node_duplicate_reparent_recursive(parent); break; } } /* reparent node copy to parent copy */ if (parent) { nodeDetachNode(node->new_node); nodeAttachNode(node->new_node, parent->new_node); } } static int node_duplicate_exec(bContext *C, wmOperator *op) { SpaceNode *snode = CTX_wm_space_node(C); bNodeTree *ntree = snode->edittree; bNode *node, *newnode, *lastnode; bNodeLink *link, *newlink, *lastlink; int keep_inputs = RNA_boolean_get(op->ptr, "keep_inputs"); ED_preview_kill_jobs(C); lastnode = ntree->nodes.last; for (node = ntree->nodes.first; node; node = node->next) { if (node->flag & SELECT) { newnode = nodeCopyNode(ntree, node); if (newnode->id) { /* simple id user adjustment, node internal functions don't touch this * but operators and readfile.c do. */ id_us_plus(newnode->id); /* to ensure redraws or rerenders happen */ ED_node_changed_update(snode->id, newnode); } } /* make sure we don't copy new nodes again! */ if (node == lastnode) break; } /* copy links between selected nodes * NB: this depends on correct node->new_node and sock->new_sock pointers from above copy! */ lastlink = ntree->links.last; for (link = ntree->links.first; link; link = link->next) { /* This creates new links between copied nodes. * If keep_inputs is set, also copies input links from unselected (when fromnode==NULL)! */ if (link->tonode && (link->tonode->flag & NODE_SELECT) && (keep_inputs || (link->fromnode && (link->fromnode->flag & NODE_SELECT)))) { newlink = MEM_callocN(sizeof(bNodeLink), "bNodeLink"); newlink->flag = link->flag; newlink->tonode = link->tonode->new_node; newlink->tosock = link->tosock->new_sock; if (link->fromnode && (link->fromnode->flag & NODE_SELECT)) { newlink->fromnode = link->fromnode->new_node; newlink->fromsock = link->fromsock->new_sock; } else { /* input node not copied, this keeps the original input linked */ newlink->fromnode = link->fromnode; newlink->fromsock = link->fromsock; } BLI_addtail(&ntree->links, newlink); } /* make sure we don't copy new links again! */ if (link == lastlink) break; } /* clear flags for recursive depth-first iteration */ for (node = ntree->nodes.first; node; node = node->next) node->flag &= ~NODE_TEST; /* reparent copied nodes */ for (node = ntree->nodes.first; node; node = node->next) { if ((node->flag & SELECT) && !(node->flag & NODE_TEST)) node_duplicate_reparent_recursive(node); /* only has to check old nodes */ if (node == lastnode) break; } /* deselect old nodes, select the copies instead */ for (node = ntree->nodes.first; node; node = node->next) { if (node->flag & SELECT) { /* has been set during copy above */ newnode = node->new_node; node_deselect(node); node->flag &= ~NODE_ACTIVE; node_select(newnode); } /* make sure we don't copy new nodes again! */ if (node == lastnode) break; } ntreeUpdateTree(snode->edittree); snode_notify(C, snode); snode_dag_update(C, snode); return OPERATOR_FINISHED; } void NODE_OT_duplicate(wmOperatorType *ot) { /* identifiers */ ot->name = "Duplicate Nodes"; ot->description = "Duplicate selected nodes"; ot->idname = "NODE_OT_duplicate"; /* api callbacks */ ot->exec = node_duplicate_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_boolean(ot->srna, "keep_inputs", 0, "Keep Inputs", "Keep the input links to duplicated nodes"); } int ED_node_select_check(ListBase *lb) { bNode *node; for (node = lb->first; node; node = node->next) { if (node->flag & NODE_SELECT) { return TRUE; } } return FALSE; } /* ******************************** */ // XXX some code needing updating to operators... /* goes over all scenes, reads render layers */ static int node_read_renderlayers_exec(bContext *C, wmOperator *UNUSED(op)) { Main *bmain = CTX_data_main(C); SpaceNode *snode = CTX_wm_space_node(C); Scene *curscene = CTX_data_scene(C), *scene; bNode *node; ED_preview_kill_jobs(C); /* first tag scenes unread */ for (scene = bmain->scene.first; scene; scene = scene->id.next) scene->id.flag |= LIB_DOIT; for (node = snode->edittree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_R_LAYERS) { ID *id = node->id; if (id->flag & LIB_DOIT) { RE_ReadRenderResult(curscene, (Scene *)id); ntreeCompositTagRender((Scene *)id); id->flag &= ~LIB_DOIT; } } } snode_notify(C, snode); snode_dag_update(C, snode); return OPERATOR_FINISHED; } void NODE_OT_read_renderlayers(wmOperatorType *ot) { ot->name = "Read Render Layers"; ot->idname = "NODE_OT_read_renderlayers"; ot->description = "Read all render layers of all used scenes"; ot->exec = node_read_renderlayers_exec; ot->poll = composite_node_active; /* flags */ ot->flag = 0; } static int node_read_fullsamplelayers_exec(bContext *C, wmOperator *UNUSED(op)) { Main *bmain = CTX_data_main(C); SpaceNode *snode = CTX_wm_space_node(C); Scene *curscene = CTX_data_scene(C); Render *re = RE_NewRender(curscene->id.name); WM_cursor_wait(1); RE_MergeFullSample(re, bmain, curscene, snode->nodetree); WM_cursor_wait(0); /* note we are careful to send the right notifier, as otherwise the * compositor would reexecute and overwrite the full sample result */ WM_event_add_notifier(C, NC_SCENE | ND_COMPO_RESULT, NULL); return OPERATOR_FINISHED; } void NODE_OT_read_fullsamplelayers(wmOperatorType *ot) { ot->name = "Read Full Sample Layers"; ot->idname = "NODE_OT_read_fullsamplelayers"; ot->description = "Read all render layers of current scene, in full sample"; ot->exec = node_read_fullsamplelayers_exec; ot->poll = composite_node_active; /* flags */ ot->flag = 0; } int node_render_changed_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *sce = CTX_data_scene(C); bNode *node; for (node = sce->nodetree->nodes.first; node; node = node->next) { if (node->id == (ID *)sce && node->need_exec) { break; } } if (node) { SceneRenderLayer *srl = BLI_findlink(&sce->r.layers, node->custom1); if (srl) { PointerRNA op_ptr; WM_operator_properties_create(&op_ptr, "RENDER_OT_render"); RNA_string_set(&op_ptr, "layer", srl->name); RNA_string_set(&op_ptr, "scene", sce->id.name + 2); /* to keep keypositions */ sce->r.scemode |= R_NO_FRAME_UPDATE; WM_operator_name_call(C, "RENDER_OT_render", WM_OP_INVOKE_DEFAULT, &op_ptr); WM_operator_properties_free(&op_ptr); return OPERATOR_FINISHED; } } return OPERATOR_CANCELLED; } void NODE_OT_render_changed(wmOperatorType *ot) { ot->name = "Render Changed Layer"; ot->idname = "NODE_OT_render_changed"; ot->description = "Render current scene, when input node's layer has been changed"; ot->exec = node_render_changed_exec; ot->poll = composite_node_active; /* flags */ ot->flag = 0; } /* ****************** Hide operator *********************** */ static void node_flag_toggle_exec(SpaceNode *snode, int toggle_flag) { bNode *node; int tot_eq = 0, tot_neq = 0; /* Toggles the flag on all selected nodes. * If the flag is set on all nodes it is unset. * If the flag is not set on all nodes, it is set. */ for (node = snode->edittree->nodes.first; node; node = node->next) { if (node->flag & SELECT) { if (toggle_flag == NODE_PREVIEW && (node->typeinfo->flag & NODE_PREVIEW) == 0) continue; if (toggle_flag == NODE_OPTIONS && (node->typeinfo->flag & NODE_OPTIONS) == 0) continue; if (node->flag & toggle_flag) tot_eq++; else tot_neq++; } } for (node = snode->edittree->nodes.first; node; node = node->next) { if (node->flag & SELECT) { if (toggle_flag == NODE_PREVIEW && (node->typeinfo->flag & NODE_PREVIEW) == 0) continue; if (toggle_flag == NODE_OPTIONS && (node->typeinfo->flag & NODE_OPTIONS) == 0) continue; if ((tot_eq && tot_neq) || tot_eq == 0) node->flag |= toggle_flag; else node->flag &= ~toggle_flag; } } } static int node_hide_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); /* sanity checking (poll callback checks this already) */ if ((snode == NULL) || (snode->edittree == NULL)) return OPERATOR_CANCELLED; node_flag_toggle_exec(snode, NODE_HIDDEN); WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL); return OPERATOR_FINISHED; } void NODE_OT_hide_toggle(wmOperatorType *ot) { /* identifiers */ ot->name = "Hide"; ot->description = "Toggle hiding of selected nodes"; ot->idname = "NODE_OT_hide_toggle"; /* callbacks */ ot->exec = node_hide_toggle_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int node_preview_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); /* sanity checking (poll callback checks this already) */ if ((snode == NULL) || (snode->edittree == NULL)) return OPERATOR_CANCELLED; ED_preview_kill_jobs(C); node_flag_toggle_exec(snode, NODE_PREVIEW); snode_notify(C, snode); return OPERATOR_FINISHED; } void NODE_OT_preview_toggle(wmOperatorType *ot) { /* identifiers */ ot->name = "Toggle Node Preview"; ot->description = "Toggle preview display for selected nodes"; ot->idname = "NODE_OT_preview_toggle"; /* callbacks */ ot->exec = node_preview_toggle_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int node_options_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); /* sanity checking (poll callback checks this already) */ if ((snode == NULL) || (snode->edittree == NULL)) return OPERATOR_CANCELLED; node_flag_toggle_exec(snode, NODE_OPTIONS); WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL); return OPERATOR_FINISHED; } void NODE_OT_options_toggle(wmOperatorType *ot) { /* identifiers */ ot->name = "Toggle Node Options"; ot->description = "Toggle option buttons display for selected nodes"; ot->idname = "NODE_OT_options_toggle"; /* callbacks */ ot->exec = node_options_toggle_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int node_socket_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); bNode *node; int hidden; /* sanity checking (poll callback checks this already) */ if ((snode == NULL) || (snode->edittree == NULL)) return OPERATOR_CANCELLED; ED_preview_kill_jobs(C); /* Toggle for all selected nodes */ hidden = 0; for (node = snode->edittree->nodes.first; node; node = node->next) { if (node->flag & SELECT) { if (node_has_hidden_sockets(node)) { hidden = 1; break; } } } for (node = snode->edittree->nodes.first; node; node = node->next) { if (node->flag & SELECT) { node_set_hidden_sockets(snode, node, !hidden); } } ntreeUpdateTree(snode->edittree); WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL); return OPERATOR_FINISHED; } void NODE_OT_hide_socket_toggle(wmOperatorType *ot) { /* identifiers */ ot->name = "Toggle Hidden Node Sockets"; ot->description = "Toggle unused node socket display"; ot->idname = "NODE_OT_hide_socket_toggle"; /* callbacks */ ot->exec = node_socket_toggle_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ****************** Mute operator *********************** */ static int node_mute_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); bNode *node; ED_preview_kill_jobs(C); for (node = snode->edittree->nodes.first; node; node = node->next) { /* Only allow muting of nodes having a mute func! */ if ((node->flag & SELECT) && node->typeinfo->internal_connect) { node->flag ^= NODE_MUTED; snode_update(snode, node); } } snode_notify(C, snode); snode_dag_update(C, snode); return OPERATOR_FINISHED; } void NODE_OT_mute_toggle(wmOperatorType *ot) { /* identifiers */ ot->name = "Toggle Node Mute"; ot->description = "Toggle muting of the nodes"; ot->idname = "NODE_OT_mute_toggle"; /* callbacks */ ot->exec = node_mute_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ****************** Delete operator ******************* */ static int node_delete_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); bNode *node, *next; ED_preview_kill_jobs(C); for (node = snode->edittree->nodes.first; node; node = next) { next = node->next; if (node->flag & SELECT) { /* check id user here, nodeFreeNode is called for free dbase too */ if (node->id) node->id->us--; nodeFreeNode(snode->edittree, node); } } ntreeUpdateTree(snode->edittree); snode_notify(C, snode); snode_dag_update(C, snode); return OPERATOR_FINISHED; } void NODE_OT_delete(wmOperatorType *ot) { /* identifiers */ ot->name = "Delete"; ot->description = "Delete selected nodes"; ot->idname = "NODE_OT_delete"; /* api callbacks */ ot->exec = node_delete_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ****************** Delete with reconnect ******************* */ static int node_delete_reconnect_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); bNode *node, *next; ED_preview_kill_jobs(C); for (node = snode->edittree->nodes.first; node; node = next) { next = node->next; if (node->flag & SELECT) { nodeInternalRelink(snode->edittree, node); /* check id user here, nodeFreeNode is called for free dbase too */ if (node->id) node->id->us--; nodeFreeNode(snode->edittree, node); } } ntreeUpdateTree(snode->edittree); snode_notify(C, snode); snode_dag_update(C, snode); return OPERATOR_FINISHED; } void NODE_OT_delete_reconnect(wmOperatorType *ot) { /* identifiers */ ot->name = "Delete with reconnect"; ot->description = "Delete nodes; will reconnect nodes as if deletion was muted"; ot->idname = "NODE_OT_delete_reconnect"; /* api callbacks */ ot->exec = node_delete_reconnect_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ****************** File Output Add Socket ******************* */ static int node_output_file_add_socket_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); SpaceNode *snode = CTX_wm_space_node(C); PointerRNA ptr; bNodeTree *ntree; bNode *node; char file_path[MAX_NAME]; ptr = CTX_data_pointer_get(C, "node"); if (!ptr.data) return OPERATOR_CANCELLED; node = ptr.data; ntree = ptr.id.data; RNA_string_get(op->ptr, "file_path", file_path); ntreeCompositOutputFileAddSocket(ntree, node, file_path, &scene->r.im_format); snode_notify(C, snode); return OPERATOR_FINISHED; } void NODE_OT_output_file_add_socket(wmOperatorType *ot) { /* identifiers */ ot->name = "Add File Node Socket"; ot->description = "Add a new input to a file output node"; ot->idname = "NODE_OT_output_file_add_socket"; /* callbacks */ ot->exec = node_output_file_add_socket_exec; ot->poll = composite_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_string(ot->srna, "file_path", "Image", MAX_NAME, "File Path", "Sub-path of the output file"); } /* ****************** Multi File Output Remove Socket ******************* */ static int node_output_file_remove_active_socket_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); PointerRNA ptr = CTX_data_pointer_get(C, "node"); bNodeTree *ntree; bNode *node; if (!ptr.data) return OPERATOR_CANCELLED; node = ptr.data; ntree = ptr.id.data; if (!ntreeCompositOutputFileRemoveActiveSocket(ntree, node)) return OPERATOR_CANCELLED; snode_notify(C, snode); return OPERATOR_FINISHED; } void NODE_OT_output_file_remove_active_socket(wmOperatorType *ot) { /* identifiers */ ot->name = "Remove File Node Socket"; ot->description = "Remove active input from a file output node"; ot->idname = "NODE_OT_output_file_remove_active_socket"; /* callbacks */ ot->exec = node_output_file_remove_active_socket_exec; ot->poll = composite_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ****************** Multi File Output Move Socket ******************* */ static int node_output_file_move_active_socket_exec(bContext *C, wmOperator *op) { SpaceNode *snode = CTX_wm_space_node(C); PointerRNA ptr = CTX_data_pointer_get(C, "node"); bNode *node; NodeImageMultiFile *nimf; bNodeSocket *sock; int direction; if (!ptr.data) return OPERATOR_CANCELLED; node = ptr.data; nimf = node->storage; sock = BLI_findlink(&node->inputs, nimf->active_input); if (!sock) return OPERATOR_CANCELLED; direction = RNA_enum_get(op->ptr, "direction"); if (direction == 1) { bNodeSocket *before = sock->prev; if (!before) return OPERATOR_CANCELLED; BLI_remlink(&node->inputs, sock); BLI_insertlinkbefore(&node->inputs, before, sock); nimf->active_input--; } else { bNodeSocket *after = sock->next; if (!after) return OPERATOR_CANCELLED; BLI_remlink(&node->inputs, sock); BLI_insertlinkafter(&node->inputs, after, sock); nimf->active_input++; } snode_notify(C, snode); return OPERATOR_FINISHED; } void NODE_OT_output_file_move_active_socket(wmOperatorType *ot) { static EnumPropertyItem direction_items[] = { {1, "UP", 0, "Up", ""}, {2, "DOWN", 0, "Down", ""}, { 0, NULL, 0, NULL, NULL } }; /* identifiers */ ot->name = "Move File Node Socket"; ot->description = "Move the active input of a file output node up or down the list"; ot->idname = "NODE_OT_output_file_move_active_socket"; /* callbacks */ ot->exec = node_output_file_move_active_socket_exec; ot->poll = composite_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_enum(ot->srna, "direction", direction_items, 2, "Direction", ""); } /* ****************** Copy Node Color ******************* */ static int node_copy_color_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); bNodeTree *ntree = snode->edittree; bNode *node, *tnode; if (!ntree) return OPERATOR_CANCELLED; node = nodeGetActive(ntree); if (!node) return OPERATOR_CANCELLED; for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) { if (tnode->flag & NODE_SELECT && tnode != node) { if (node->flag & NODE_CUSTOM_COLOR) { tnode->flag |= NODE_CUSTOM_COLOR; copy_v3_v3(tnode->color, node->color); } else tnode->flag &= ~NODE_CUSTOM_COLOR; } } ED_node_sort(ntree); WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL); return OPERATOR_FINISHED; } void NODE_OT_node_copy_color(wmOperatorType *ot) { /* identifiers */ ot->name = "Copy Color"; ot->description = "Copy color to all selected nodes"; ot->idname = "NODE_OT_node_copy_color"; /* api callbacks */ ot->exec = node_copy_color_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ****************** Copy to clipboard ******************* */ static int node_clipboard_copy_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceNode *snode = CTX_wm_space_node(C); bNodeTree *ntree = snode->edittree; bNode *gnode = node_tree_get_editgroup(snode->nodetree); float gnode_x = 0.0f, gnode_y = 0.0f; bNode *node; bNodeLink *link, *newlink; ED_preview_kill_jobs(C); /* clear current clipboard */ BKE_node_clipboard_clear(); BKE_node_clipboard_init(ntree); /* get group node offset */ if (gnode) nodeToView(gnode, 0.0f, 0.0f, &gnode_x, &gnode_y); for (node = ntree->nodes.first; node; node = node->next) { if (node->flag & SELECT) { bNode *new_node; new_node = nodeCopyNode(NULL, node); BKE_node_clipboard_add_node(new_node); } } for (node = ntree->nodes.first; node; node = node->next) { if (node->flag & SELECT) { bNode *new_node = node->new_node; /* ensure valid pointers */ if (new_node->parent) { /* parent pointer must be redirected to new node or detached if parent is not copied */ if (new_node->parent->flag & NODE_SELECT) { new_node->parent = new_node->parent->new_node; } else { nodeDetachNode(new_node); } } /* transform to basic view space. child node location is relative to parent */ if (!new_node->parent) { new_node->locx += gnode_x; new_node->locy += gnode_y; } } } /* copy links between selected nodes * NB: this depends on correct node->new_node and sock->new_sock pointers from above copy! */ for (link = ntree->links.first; link; link = link->next) { /* This creates new links between copied nodes. */ if (link->tonode && (link->tonode->flag & NODE_SELECT) && link->fromnode && (link->fromnode->flag & NODE_SELECT)) { newlink = MEM_callocN(sizeof(bNodeLink), "bNodeLink"); newlink->flag = link->flag; newlink->tonode = link->tonode->new_node; newlink->tosock = link->tosock->new_sock; newlink->fromnode = link->fromnode->new_node; newlink->fromsock = link->fromsock->new_sock; BKE_node_clipboard_add_link(newlink); } } return OPERATOR_FINISHED; } void NODE_OT_clipboard_copy(wmOperatorType *ot) { /* identifiers */ ot->name = "Copy to clipboard"; ot->description = "Copies selected nodes to the clipboard"; ot->idname = "NODE_OT_clipboard_copy"; /* api callbacks */ ot->exec = node_clipboard_copy_exec; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ****************** Paste from clipboard ******************* */ static int node_clipboard_paste_exec(bContext *C, wmOperator *op) { SpaceNode *snode = CTX_wm_space_node(C); bNodeTree *ntree = snode->edittree; bNode *gnode = node_tree_get_editgroup(snode->nodetree); float gnode_center[2]; const ListBase *clipboard_nodes_lb; const ListBase *clipboard_links_lb; bNode *node; bNodeLink *link; int num_nodes; float center[2]; int is_clipboard_valid; /* validate pointers in the clipboard */ is_clipboard_valid = BKE_node_clipboard_validate(); clipboard_nodes_lb = BKE_node_clipboard_get_nodes(); clipboard_links_lb = BKE_node_clipboard_get_links(); if (clipboard_nodes_lb->first == NULL) { BKE_report(op->reports, RPT_ERROR, "Clipboard is empty"); return OPERATOR_CANCELLED; } if (BKE_node_clipboard_get_type() != ntree->type) { BKE_report(op->reports, RPT_ERROR, "Clipboard nodes are an incompatible type"); return OPERATOR_CANCELLED; } /* only warn */ if (is_clipboard_valid == FALSE) { BKE_report(op->reports, RPT_WARNING, "Some nodes references could not be restored, will be left empty"); } ED_preview_kill_jobs(C); /* deselect old nodes */ node_deselect_all(snode); /* get group node offset */ if (gnode) { nodeToView(gnode, 0.0f, 0.0f, &gnode_center[0], &gnode_center[1]); } else { zero_v2(gnode_center); } /* calculate "barycenter" for placing on mouse cursor */ zero_v2(center); for (node = clipboard_nodes_lb->first, num_nodes = 0; node; node = node->next, num_nodes++) { center[0] += BLI_rctf_cent_x(&node->totr); center[1] += BLI_rctf_cent_y(&node->totr); } mul_v2_fl(center, 1.0 / num_nodes); /* copy nodes from clipboard */ for (node = clipboard_nodes_lb->first; node; node = node->next) { bNode *new_node = nodeCopyNode(ntree, node); /* needed since nodeCopyNode() doesn't increase ID's */ id_us_plus(node->id); /* pasted nodes are selected */ node_select(new_node); } /* reparent copied nodes */ for (node = clipboard_nodes_lb->first; node; node = node->next) { bNode *new_node = node->new_node; if (new_node->parent) new_node->parent = new_node->parent->new_node; /* place nodes around the mouse cursor. child nodes locations are relative to parent */ if (!new_node->parent) { new_node->locx += snode->cursor[0] - center[0] - gnode_center[0]; new_node->locy += snode->cursor[1] - center[1] - gnode_center[1]; } } for (link = clipboard_links_lb->first; link; link = link->next) { nodeAddLink(ntree, link->fromnode->new_node, link->fromsock->new_sock, link->tonode->new_node, link->tosock->new_sock); } ntreeUpdateTree(snode->edittree); snode_notify(C, snode); snode_dag_update(C, snode); return OPERATOR_FINISHED; } static int node_clipboard_paste_invoke(bContext *C, wmOperator *op, wmEvent *event) { ARegion *ar = CTX_wm_region(C); SpaceNode *snode = CTX_wm_space_node(C); /* convert mouse coordinates to v2d space */ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &snode->cursor[0], &snode->cursor[1]); return node_clipboard_paste_exec(C, op); } void NODE_OT_clipboard_paste(wmOperatorType *ot) { /* identifiers */ ot->name = "Paste from clipboard"; ot->description = "Pastes nodes from the clipboard to the active node tree"; ot->idname = "NODE_OT_clipboard_paste"; /* api callbacks */ ot->exec = node_clipboard_paste_exec; ot->invoke = node_clipboard_paste_invoke; ot->poll = ED_operator_node_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; }