/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. */ /** \file * \ingroup spnode */ #ifndef __NODE_INTERN_H__ #define __NODE_INTERN_H__ #include "BKE_node.h" #include "UI_interface.h" #include /* for size_t */ /* internal exports only */ struct ARegion; struct ARegionType; struct Main; struct View2D; struct bContext; struct bNode; struct bNodeLink; struct bNodeSocket; struct wmGizmoGroupType; struct wmKeyConfig; struct wmWindow; /* temp data to pass on to modal */ typedef struct bNodeLinkDrag { struct bNodeLinkDrag *next, *prev; /* List of links dragged by the operator. * Note: This is a list of LinkData structs on top of the actual bNodeLinks. * This way the links can be added to the node tree while being stored in this list. */ ListBase links; int in_out; } bNodeLinkDrag; /* space_node.c */ /* transform between View2Ds in the tree path */ void snode_group_offset(struct SpaceNode *snode, float *x, float *y); /* node_draw.c */ int node_get_colorid(struct bNode *node); int node_get_resize_cursor(int directions); void node_draw_shadow(struct SpaceNode *snode, struct bNode *node, float radius, float alpha); void node_draw_default(const struct bContext *C, struct ARegion *region, struct SpaceNode *snode, struct bNodeTree *ntree, struct bNode *node, bNodeInstanceKey key); void node_draw_sockets(struct View2D *v2d, const struct bContext *C, struct bNodeTree *ntree, struct bNode *node, bool draw_outputs, bool select_all); void node_update_default(const struct bContext *C, struct bNodeTree *ntree, struct bNode *node); int node_select_area_default(struct bNode *node, int x, int y); int node_tweak_area_default(struct bNode *node, int x, int y); void node_socket_color_get(struct bContext *C, struct bNodeTree *ntree, struct PointerRNA *node_ptr, struct bNodeSocket *sock, float r_color[4]); void node_update_nodetree(const struct bContext *C, struct bNodeTree *ntree); void node_draw_nodetree(const struct bContext *C, struct ARegion *region, struct SpaceNode *snode, struct bNodeTree *ntree, bNodeInstanceKey parent_key); void drawnodespace(const bContext *C, ARegion *region); void node_set_cursor(struct wmWindow *win, struct SpaceNode *snode, float cursor[2]); /* DPI scaled coords */ void node_to_view(struct bNode *node, float x, float y, float *rx, float *ry); void node_to_updated_rect(struct bNode *node, rctf *r_rect); void node_from_view(struct bNode *node, float x, float y, float *rx, float *ry); /* node_buttons.c */ void node_buttons_register(struct ARegionType *art); /* node_toolbar.c */ void node_toolbar_register(struct ARegionType *art); /* node_ops.c */ void node_operatortypes(void); void node_keymap(struct wmKeyConfig *keyconf); /* node_select.c */ void node_deselect_all(struct SpaceNode *snode); void node_socket_select(struct bNode *node, struct bNodeSocket *sock); void node_socket_deselect(struct bNode *node, struct bNodeSocket *sock, const bool deselect_node); void node_deselect_all_input_sockets(struct SpaceNode *snode, const bool deselect_nodes); void node_deselect_all_output_sockets(struct SpaceNode *snode, const bool deselect_nodes); void node_select_single(struct bContext *C, struct bNode *node); void NODE_OT_select(struct wmOperatorType *ot); void NODE_OT_select_all(struct wmOperatorType *ot); void NODE_OT_select_linked_to(struct wmOperatorType *ot); void NODE_OT_select_linked_from(struct wmOperatorType *ot); void NODE_OT_select_box(struct wmOperatorType *ot); void NODE_OT_select_circle(struct wmOperatorType *ot); void NODE_OT_select_lasso(struct wmOperatorType *ot); void NODE_OT_select_grouped(struct wmOperatorType *ot); void NODE_OT_select_same_type_step(struct wmOperatorType *ot); void NODE_OT_find_node(struct wmOperatorType *ot); /* node_view.c */ int space_node_view_flag(struct bContext *C, struct SpaceNode *snode, ARegion *region, const int node_flag, const int smooth_viewtx); void NODE_OT_view_all(struct wmOperatorType *ot); void NODE_OT_view_selected(struct wmOperatorType *ot); void NODE_OT_backimage_move(struct wmOperatorType *ot); void NODE_OT_backimage_zoom(struct wmOperatorType *ot); void NODE_OT_backimage_fit(struct wmOperatorType *ot); void NODE_OT_backimage_sample(struct wmOperatorType *ot); /* drawnode.c */ void nodelink_batch_start(struct SpaceNode *snode); void nodelink_batch_end(struct SpaceNode *snode); void node_draw_link(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link); void node_draw_link_bezier(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link, int th_col1, int th_col2, int th_col3); bool node_link_bezier_points(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link, float coord_array[][2], int resol); #if 0 void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3); #endif void draw_nodespace_back_pix(const struct bContext *C, struct ARegion *region, struct SpaceNode *snode, bNodeInstanceKey parent_key); /* node_add.c */ bNode *node_add_node( const struct bContext *C, const char *idname, int type, float locx, float locy); void NODE_OT_add_reroute(struct wmOperatorType *ot); void NODE_OT_add_file(struct wmOperatorType *ot); void NODE_OT_add_mask(struct wmOperatorType *ot); void NODE_OT_new_node_tree(struct wmOperatorType *ot); /* node_group.c */ void NODE_OT_group_make(struct wmOperatorType *ot); void NODE_OT_group_insert(struct wmOperatorType *ot); void NODE_OT_group_ungroup(struct wmOperatorType *ot); void NODE_OT_group_separate(struct wmOperatorType *ot); void NODE_OT_group_edit(struct wmOperatorType *ot); /* node_relationships.c */ bool node_connected_to_output(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node); void NODE_OT_link(struct wmOperatorType *ot); void NODE_OT_link_make(struct wmOperatorType *ot); void NODE_OT_links_cut(struct wmOperatorType *ot); void NODE_OT_links_detach(struct wmOperatorType *ot); void NODE_OT_parent_set(struct wmOperatorType *ot); void NODE_OT_join(struct wmOperatorType *ot); void NODE_OT_attach(struct wmOperatorType *ot); void NODE_OT_detach(struct wmOperatorType *ot); void NODE_OT_link_viewer(struct wmOperatorType *ot); void NODE_OT_insert_offset(struct wmOperatorType *ot); /* node_edit.c */ void snode_notify(struct bContext *C, struct SpaceNode *snode); void snode_dag_update(struct bContext *C, struct SpaceNode *snode); void snode_set_context(const struct bContext *C); void snode_update(struct SpaceNode *snode, struct bNode *node); bool composite_node_active(struct bContext *C); bool composite_node_editable(struct bContext *C); int node_has_hidden_sockets(struct bNode *node); void node_set_hidden_sockets(struct SpaceNode *snode, bNode *node, int set); int node_render_changed_exec(bContext *, struct wmOperator *); int node_find_indicated_socket(struct SpaceNode *snode, struct bNode **nodep, struct bNodeSocket **sockp, float cursor[2], int in_out); void NODE_OT_duplicate(struct wmOperatorType *ot); void NODE_OT_delete(struct wmOperatorType *ot); void NODE_OT_delete_reconnect(struct wmOperatorType *ot); void NODE_OT_resize(struct wmOperatorType *ot); void NODE_OT_mute_toggle(struct wmOperatorType *ot); void NODE_OT_hide_toggle(struct wmOperatorType *ot); void NODE_OT_hide_socket_toggle(struct wmOperatorType *ot); void NODE_OT_preview_toggle(struct wmOperatorType *ot); void NODE_OT_options_toggle(struct wmOperatorType *ot); void NODE_OT_node_copy_color(struct wmOperatorType *ot); void NODE_OT_read_viewlayers(struct wmOperatorType *ot); void NODE_OT_render_changed(struct wmOperatorType *ot); void NODE_OT_output_file_add_socket(struct wmOperatorType *ot); void NODE_OT_output_file_remove_active_socket(struct wmOperatorType *ot); void NODE_OT_output_file_move_active_socket(struct wmOperatorType *ot); void NODE_OT_switch_view_update(struct wmOperatorType *ot); /* Note: clipboard_cut is a simple macro of copy + delete */ void NODE_OT_clipboard_copy(struct wmOperatorType *ot); void NODE_OT_clipboard_paste(struct wmOperatorType *ot); void NODE_OT_tree_socket_add(struct wmOperatorType *ot); void NODE_OT_tree_socket_remove(struct wmOperatorType *ot); void NODE_OT_tree_socket_move(struct wmOperatorType *ot); void NODE_OT_shader_script_update(struct wmOperatorType *ot); void NODE_OT_viewer_border(struct wmOperatorType *ot); void NODE_OT_clear_viewer_border(struct wmOperatorType *ot); /* node_widgets.c */ void NODE_GGT_backdrop_transform(struct wmGizmoGroupType *gzgt); void NODE_GGT_backdrop_crop(struct wmGizmoGroupType *gzgt); void NODE_GGT_backdrop_sun_beams(struct wmGizmoGroupType *gzgt); void NODE_GGT_backdrop_corner_pin(struct wmGizmoGroupType *gzgt); void NODE_OT_cryptomatte_layer_add(struct wmOperatorType *ot); void NODE_OT_cryptomatte_layer_remove(struct wmOperatorType *ot); extern const char *node_context_dir[]; // XXXXXX // nodes draw without dpi - the view zoom is flexible #define HIDDEN_RAD (0.75f * U.widget_unit) #define BASIS_RAD (0.2f * U.widget_unit) #define NODE_DYS (U.widget_unit / 2) #define NODE_DY U.widget_unit #define NODE_SOCKDY (0.08f * U.widget_unit) #define NODE_WIDTH(node) (node->width * UI_DPI_FAC) #define NODE_HEIGHT(node) (node->height * UI_DPI_FAC) #define NODE_MARGIN_X (0.95f * U.widget_unit) #define NODE_SOCKSIZE (0.25f * U.widget_unit) #define NODE_RESIZE_MARGIN (0.20f * U.widget_unit) #define NODE_LINK_RESOL 12 // XXX button events (butspace) enum eNodeSpace_ButEvents { B_NOP = 0, B_REDR = 1, B_NODE_USEMAT, B_NODE_USESCENE, B_NODE_USETEX, B_TEXBROWSE, B_TEXALONE, B_TEXLOCAL, B_TEXDELETE, B_TEXPRV, B_AUTOTEXNAME, B_KEEPDATA, B_NODE_EXEC, B_MATPRV, B_NODE_LOADIMAGE, B_NODE_SETIMAGE, }; #endif /* __NODE_INTERN_H__ */