/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "DNA_node_types.h" #include "DNA_object_types.h" #include "DNA_material_types.h" #include "DNA_texture_types.h" #include "DNA_space_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "BLI_rand.h" #include "BKE_colortools.h" #include "BKE_context.h" #include "BKE_screen.h" #include "BKE_node.h" #include "ED_previewrender.h" #include "ED_space_api.h" #include "ED_screen.h" #include "BIF_gl.h" #include "WM_api.h" #include "WM_types.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" #include "RNA_access.h" #include "node_intern.h" // own include /* ******************** default callbacks for node space ***************** */ static SpaceLink *node_new(const bContext *C) { ARegion *ar; SpaceNode *snode; snode= MEM_callocN(sizeof(SpaceNode), "initnode"); snode->spacetype= SPACE_NODE; /* header */ ar= MEM_callocN(sizeof(ARegion), "header for node"); BLI_addtail(&snode->regionbase, ar); ar->regiontype= RGN_TYPE_HEADER; ar->alignment= RGN_ALIGN_BOTTOM; #if 0 /* channels */ ar= MEM_callocN(sizeof(ARegion), "nodetree area for node"); BLI_addtail(&snode->regionbase, ar); ar->regiontype= RGN_TYPE_CHANNELS; ar->alignment= RGN_ALIGN_LEFT; //ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); #endif /* main area */ ar= MEM_callocN(sizeof(ARegion), "main area for node"); BLI_addtail(&snode->regionbase, ar); ar->regiontype= RGN_TYPE_WINDOW; ar->v2d.tot.xmin= -10.0f; ar->v2d.tot.ymin= -10.0f; ar->v2d.tot.xmax= 512.0f; ar->v2d.tot.ymax= 512.0f; ar->v2d.cur.xmin= 0.0f; ar->v2d.cur.ymin= 0.0f; ar->v2d.cur.xmax= 512.0f; ar->v2d.cur.ymax= 512.0f; ar->v2d.min[0]= 1.0f; ar->v2d.min[1]= 1.0f; ar->v2d.max[0]= 32000.0f; ar->v2d.max[1]= 32000.0f; ar->v2d.minzoom= 0.5f; ar->v2d.maxzoom= 1.21f; ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); ar->v2d.keepzoom= V2D_LIMITZOOM|V2D_KEEPASPECT; ar->v2d.keeptot= 0; return (SpaceLink *)snode; } /* not spacelink itself */ static void node_free(SpaceLink *sl) { // SpaceNode *snode= (SpaceNode*) sl; // XXX if(snode->gpd) free_gpencil_data(snode->gpd); } /* spacetype; init callback */ static void node_init(struct wmWindowManager *wm, ScrArea *sa) { } static void node_area_listener(ScrArea *sa, wmNotifier *wmn) { /* preview renders */ switch(wmn->category) { case NC_SCENE: if(wmn->data==ND_NODES) ED_area_tag_refresh(sa); break; case NC_WM: if(wmn->data==ND_FILEREAD) ED_area_tag_refresh(sa); break; /* future: add ID checks? */ case NC_MATERIAL: if(wmn->data==ND_SHADING) ED_area_tag_refresh(sa); break; case NC_TEXTURE: if(wmn->data==ND_NODES) ED_area_tag_refresh(sa); break; case NC_TEXT: /* pynodes */ if(wmn->data==ND_SHADING) ED_area_tag_refresh(sa); break; case NC_SPACE: if(wmn->data==ND_SPACE_NODE) ED_area_tag_refresh(sa); break; } } static void node_area_refresh(const struct bContext *C, struct ScrArea *sa) { /* default now: refresh node is starting preview */ SpaceNode *snode= sa->spacedata.first; if(snode->nodetree) { if(snode->treetype==NTREE_SHADER) { Material *ma= (Material *)snode->id; if(ma->use_nodes) ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100); } else if(snode->treetype==NTREE_COMPOSIT) { Scene *scene= (Scene *)snode->id; if(scene->use_nodes) snode_composite_job(C, sa); } else if(snode->treetype==NTREE_TEXTURE) { Tex *tex= (Tex *)snode->id; if(tex->use_nodes) { ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100); } } } } static SpaceLink *node_duplicate(SpaceLink *sl) { SpaceNode *snoden= MEM_dupallocN(sl); /* clear or remove stuff from old */ snoden->nodetree= NULL; // XXX snoden->gpd= gpencil_data_duplicate(snode->gpd); return (SpaceLink *)snoden; } #if 0 static void node_channel_area_init(wmWindowManager *wm, ARegion *ar) { UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy); } static void node_channel_area_draw(const bContext *C, ARegion *ar) { View2D *v2d= &ar->v2d; View2DScrollers *scrollers; float col[3]; /* clear and setup matrix */ UI_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); UI_view2d_view_ortho(C, v2d); /* data... */ /* reset view matrix */ UI_view2d_view_restore(C); /* scrollers */ scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY); UI_view2d_scrollers_draw(C, v2d, scrollers); UI_view2d_scrollers_free(scrollers); } #endif /* Initialise main area, setting handlers. */ static void node_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Node", SPACE_NODE, 0); /* XXX weak? */ WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); } static void node_main_area_draw(const bContext *C, ARegion *ar) { View2D *v2d= &ar->v2d; drawnodespace(C, ar, v2d); } /* add handlers, stuff you only do once or on area/region changes */ static void node_header_area_init(wmWindowManager *wm, ARegion *ar) { ED_region_header_init(ar); } static void node_header_area_draw(const bContext *C, ARegion *ar) { SpaceNode *snode= CTX_wm_space_node(C); Scene *scene= CTX_data_scene(C); /* find and set the context */ snode_set_context(snode, scene); ED_region_header(C, ar); } /* used for header + main area */ static void node_region_listener(ARegion *ar, wmNotifier *wmn) { /* context changes */ switch(wmn->category) { case NC_SCENE: case NC_MATERIAL: case NC_TEXTURE: case NC_NODE: ED_region_tag_redraw(ar); break; } } static int node_context(const bContext *C, const char *member, bContextDataResult *result) { SpaceNode *snode= CTX_wm_space_node(C); if(CTX_data_dir(member)) { static const char *dir[] = {"selected_nodes", NULL}; CTX_data_dir_set(result, dir); return 1; } else if(CTX_data_equals(member, "selected_nodes")) { bNode *node; for(next_node(snode->edittree); (node=next_node(NULL));) { if(node->flag & SELECT) { CTX_data_list_add(result, &snode->edittree->id, &RNA_Node, node); } } return 1; } return 0; } /* only called once, from space/spacetypes.c */ void ED_spacetype_node(void) { SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype node"); ARegionType *art; st->spaceid= SPACE_NODE; st->new= node_new; st->free= node_free; st->init= node_init; st->duplicate= node_duplicate; st->operatortypes= node_operatortypes; st->keymap= node_keymap; st->listener= node_area_listener; st->refresh= node_area_refresh; st->context= node_context; /* regions: main window */ art= MEM_callocN(sizeof(ARegionType), "spacetype node region"); art->regionid = RGN_TYPE_WINDOW; art->init= node_main_area_init; art->draw= node_main_area_draw; art->listener= node_region_listener; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D; BLI_addhead(&st->regiontypes, art); /* regions: header */ art= MEM_callocN(sizeof(ARegionType), "spacetype node region"); art->regionid = RGN_TYPE_HEADER; art->minsizey= HEADERY; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES; art->listener= node_region_listener; art->init= node_header_area_init; art->draw= node_header_area_draw; BLI_addhead(&st->regiontypes, art); node_menus_register(art); #if 0 /* regions: channels */ art= MEM_callocN(sizeof(ARegionType), "spacetype node region"); art->regionid = RGN_TYPE_CHANNELS; art->minsizex= 100; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES; art->init= node_channel_area_init; art->draw= node_channel_area_draw; BLI_addhead(&st->regiontypes, art); #endif BKE_spacetype_register(st); }