/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup spoutliner */ #pragma once struct ListBase; namespace blender::ed::outliner { class SubTree; const char *outliner_idcode_to_plural(short idcode); void outliner_make_object_parent_hierarchy(SubTree &subtree); bool outliner_animdata_test(const struct AnimData *adt); } // namespace blender::ed::outliner