/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup spoutliner */ #pragma once struct ListBase; namespace blender::ed::outliner { const char *outliner_idcode_to_plural(short idcode); void outliner_make_object_parent_hierarchy(ListBase *lb); bool outliner_animdata_test(const struct AnimData *adt); } // namespace blender::ed::outliner