/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup spoutliner */ #include "DNA_space_types.h" #include "BLI_listbase.h" #include "BLI_listbase_wrapper.hh" #include "BLI_mempool.h" #include "BKE_main.h" #include "../outliner_intern.hh" #include "common.hh" #include "tree_display.hh" #include "tree_element.hh" namespace blender::ed::outliner { template using List = ListBaseWrapper; TreeDisplayScenes::TreeDisplayScenes(SpaceOutliner &space_outliner) : AbstractTreeDisplay(space_outliner) { } ListBase TreeDisplayScenes::buildTree(const TreeSourceData &source_data) { /* On first view we open scenes. */ const int show_opened = !space_outliner_.treestore || !BLI_mempool_len(space_outliner_.treestore); ListBase tree = {nullptr}; for (ID *id : List(source_data.bmain->scenes)) { Scene *scene = reinterpret_cast(id); TreeElement *te = outliner_add_element( &space_outliner_, &tree, scene, nullptr, TSE_SOME_ID, 0); TreeStoreElem *tselem = TREESTORE(te); /* New scene elements open by default */ if ((scene == source_data.scene && show_opened) || !tselem->used) { tselem->flag &= ~TSE_CLOSED; } outliner_make_object_parent_hierarchy(&te->subtree); } return tree; } } // namespace blender::ed::outliner