/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup spoutliner */ #include "BLI_listbase_wrapper.hh" #include "DNA_anim_types.h" #include "DNA_listBase.h" #include "BLT_translation.h" #include "../outliner_intern.h" #include "tree_display.h" #include "tree_element_anim_data.hh" namespace blender::ed::outliner { TreeElementAnimData::TreeElementAnimData(TreeElement &legacy_te, ID &id) : AbstractTreeElement(legacy_te), anim_data_(*reinterpret_cast(id).adt) { BLI_assert(legacy_te.store_elem->type == TSE_ANIM_DATA); /* this element's info */ legacy_te.name = IFACE_("Animation"); legacy_te.directdata = &anim_data_; } void TreeElementAnimData::expand(SpaceOutliner &space_outliner) const { /* Animation data-block itself. */ outliner_add_element(&space_outliner, &legacy_te_.subtree, anim_data_.action, &legacy_te_, 0, 0); expand_drivers(space_outliner); expand_NLA_tracks(space_outliner); } void TreeElementAnimData::expand_drivers(SpaceOutliner &space_outliner) const { if (BLI_listbase_is_empty(&anim_data_.drivers)) { return; } outliner_add_element( &space_outliner, &legacy_te_.subtree, &anim_data_, &legacy_te_, TSE_DRIVER_BASE, 0); } void TreeElementAnimData::expand_NLA_tracks(SpaceOutliner &space_outliner) const { if (BLI_listbase_is_empty(&anim_data_.nla_tracks)) { return; } outliner_add_element(&space_outliner, &legacy_te_.subtree, &anim_data_, &legacy_te_, TSE_NLA, 0); } } // namespace blender::ed::outliner