/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup spoutliner */ #pragma once #include "tree_element.hh" struct bGPDlayer; namespace blender::ed::outliner { class TreeElementGPencilLayer final : public AbstractTreeElement { public: TreeElementGPencilLayer(TreeElement &legacy_te, bGPDlayer &gplayer); }; } // namespace blender::ed::outliner