/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup spoutliner * * Tree element classes for the tree elements directly representing an ID (#TSE_SOME_ID). */ #pragma once #include "tree_element.hh" struct AnimData; struct ID; namespace blender::ed::outliner { class TreeElementID : public AbstractTreeElement { protected: ID &id_; public: TreeElementID(TreeElement &legacy_te, ID &id); static std::unique_ptr createFromID(TreeElement &legacy_te, ID &id); bool expandPoll(const SpaceOutliner &) const override; /** * Expanding not implemented for all types yet. Once it is, this can be set to true or * `AbstractTreeElement::expandValid()` can be removed altogether. */ bool isExpandValid() const override { return false; } ID &get_ID() { return id_; } protected: /* ID types with animation data can use this. */ void expand_animation_data(SpaceOutliner &, const AnimData *) const; }; } // namespace blender::ed::outliner