/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup spoutliner */ #pragma once #include "tree_element.hh" struct Scene; namespace blender::ed::outliner { class TreeElementSceneObjectsBase final : public AbstractTreeElement { Scene &scene_; public: TreeElementSceneObjectsBase(TreeElement &legacy_te, Scene &scene); void expand(SpaceOutliner &) const override; }; } // namespace blender::ed::outliner