/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "DNA_object_types.h" #include "DNA_space_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "BLI_rand.h" #include "BKE_colortools.h" #include "BKE_context.h" #include "BKE_screen.h" #include "ED_space_api.h" #include "ED_screen.h" #include "BIF_gl.h" #include "WM_api.h" #include "WM_types.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" #include "ED_markers.h" #include "BPY_extern.h" #include "script_intern.h" // own include //static script_run_python(char *funcname, ) /* ******************** default callbacks for script space ***************** */ static SpaceLink *script_new(const bContext *C) { ARegion *ar; SpaceScript *sscript; sscript= MEM_callocN(sizeof(SpaceScript), "initscript"); sscript->spacetype= SPACE_SCRIPT; /* header */ ar= MEM_callocN(sizeof(ARegion), "header for script"); BLI_addtail(&sscript->regionbase, ar); ar->regiontype= RGN_TYPE_HEADER; ar->alignment= RGN_ALIGN_BOTTOM; /* main area */ ar= MEM_callocN(sizeof(ARegion), "main area for script"); BLI_addtail(&sscript->regionbase, ar); ar->regiontype= RGN_TYPE_WINDOW; /* channel list region XXX */ return (SpaceLink *)sscript; } /* not spacelink itself */ static void script_free(SpaceLink *sl) { SpaceScript *sscript= (SpaceScript*) sl; #ifndef DISABLE_PYTHON /*free buttons references*/ if (sscript->but_refs) { // XXX BPy_Set_DrawButtonsList(sscript->but_refs); // BPy_Free_DrawButtonsList(); sscript->but_refs = NULL; } #endif sscript->script = NULL; } /* spacetype; init callback */ static void script_init(struct wmWindowManager *wm, ScrArea *sa) { } static SpaceLink *script_duplicate(SpaceLink *sl) { SpaceScript *sscriptn= MEM_dupallocN(sl); /* clear or remove stuff from old */ return (SpaceLink *)sscriptn; } /* add handlers, stuff you only do once or on area/region changes */ static void script_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Script", SPACE_SCRIPT, 0); /* XXX weak? */ WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); } static void script_main_area_draw(const bContext *C, ARegion *ar) { /* draw entirely, view changes should be handled here */ SpaceScript *sscript= (SpaceScript*)CTX_wm_space_data(C); View2D *v2d= &ar->v2d; float col[3]; /* clear and setup matrix */ UI_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); UI_view2d_view_ortho(C, v2d); /* data... */ // BPY_run_python_script(C, "/root/blender-svn/blender25/test.py", NULL); #ifndef DISABLE_PYTHON if (sscript->script) { //BPY_run_python_script_space(scpt->script.filename, NULL); BPY_run_script_space_draw(C, sscript); } #endif /* reset view matrix */ UI_view2d_view_restore(C); /* scrollers? */ } /* add handlers, stuff you only do once or on area/region changes */ static void script_header_area_init(wmWindowManager *wm, ARegion *ar) { ED_region_header_init(ar); } static void script_header_area_draw(const bContext *C, ARegion *ar) { ED_region_header(C, ar); } static void script_main_area_listener(ARegion *ar, wmNotifier *wmn) { /* context changes */ // XXX - Todo, need the ScriptSpace accessible to get the python script to run. // BPY_run_script_space_listener() } /* only called once, from space/spacetypes.c */ void ED_spacetype_script(void) { SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype script"); ARegionType *art; st->spaceid= SPACE_SCRIPT; st->new= script_new; st->free= script_free; st->init= script_init; st->duplicate= script_duplicate; st->operatortypes= script_operatortypes; st->keymap= script_keymap; /* regions: main window */ art= MEM_callocN(sizeof(ARegionType), "spacetype script region"); art->regionid = RGN_TYPE_WINDOW; art->init= script_main_area_init; art->draw= script_main_area_draw; art->listener= script_main_area_listener; art->keymapflag= ED_KEYMAP_VIEW2D| ED_KEYMAP_UI|ED_KEYMAP_FRAMES; // XXX need to further test this ED_KEYMAP_UI is needed for button interaction BLI_addhead(&st->regiontypes, art); /* regions: header */ art= MEM_callocN(sizeof(ARegionType), "spacetype script region"); art->regionid = RGN_TYPE_HEADER; art->minsizey= HEADERY; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D; art->init= script_header_area_init; art->draw= script_header_area_draw; BLI_addhead(&st->regiontypes, art); BKE_spacetype_register(st); }