/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. */ /** \file * \ingroup spscript */ #include #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" #include "BKE_context.h" #include "BKE_screen.h" #include "ED_screen.h" #include "ED_space_api.h" #include "WM_api.h" #include "UI_resources.h" #include "UI_view2d.h" #ifdef WITH_PYTHON #endif #include "script_intern.h" /* own include */ // static script_run_python(char *funcname, ) /* ******************** default callbacks for script space ***************** */ static SpaceLink *script_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene)) { ARegion *region; SpaceScript *sscript; sscript = MEM_callocN(sizeof(SpaceScript), "initscript"); sscript->spacetype = SPACE_SCRIPT; /* header */ region = MEM_callocN(sizeof(ARegion), "header for script"); BLI_addtail(&sscript->regionbase, region); region->regiontype = RGN_TYPE_HEADER; region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP; /* main region */ region = MEM_callocN(sizeof(ARegion), "main region for script"); BLI_addtail(&sscript->regionbase, region); region->regiontype = RGN_TYPE_WINDOW; /* channel list region XXX */ return (SpaceLink *)sscript; } /* not spacelink itself */ static void script_free(SpaceLink *sl) { SpaceScript *sscript = (SpaceScript *)sl; #ifdef WITH_PYTHON /* Free buttons references. */ if (sscript->but_refs) { sscript->but_refs = NULL; } #endif sscript->script = NULL; } /* spacetype; init callback */ static void script_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(area)) { } static SpaceLink *script_duplicate(SpaceLink *sl) { SpaceScript *sscriptn = MEM_dupallocN(sl); /* clear or remove stuff from old */ return (SpaceLink *)sscriptn; } /* add handlers, stuff you only do once or on area/region changes */ static void script_main_region_init(wmWindowManager *wm, ARegion *region) { wmKeyMap *keymap; UI_view2d_region_reinit(®ion->v2d, V2D_COMMONVIEW_STANDARD, region->winx, region->winy); /* own keymap */ keymap = WM_keymap_ensure(wm->defaultconf, "Script", SPACE_SCRIPT, 0); WM_event_add_keymap_handler_v2d_mask(®ion->handlers, keymap); } static void script_main_region_draw(const bContext *C, ARegion *region) { /* draw entirely, view changes should be handled here */ SpaceScript *sscript = (SpaceScript *)CTX_wm_space_data(C); View2D *v2d = ®ion->v2d; /* clear and setup matrix */ UI_ThemeClearColor(TH_BACK); UI_view2d_view_ortho(v2d); /* data... */ // BPY_script_exec(C, "/root/blender-svn/blender25/test.py", NULL); #ifdef WITH_PYTHON if (sscript->script) { // BPY_run_script_space_draw(C, sscript); } #else (void)sscript; #endif /* reset view matrix */ UI_view2d_view_restore(C); /* scrollers? */ } /* add handlers, stuff you only do once or on area/region changes */ static void script_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region) { ED_region_header_init(region); } static void script_header_region_draw(const bContext *C, ARegion *region) { ED_region_header(C, region); } static void script_main_region_listener(const wmRegionListenerParams *UNUSED(params)) { /* XXX: Todo, need the ScriptSpace accessible to get the python script to run. */ #if 0 BPY_run_script_space_listener() #endif } /* only called once, from space/spacetypes.c */ void ED_spacetype_script(void) { SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype script"); ARegionType *art; st->spaceid = SPACE_SCRIPT; strncpy(st->name, "Script", BKE_ST_MAXNAME); st->create = script_create; st->free = script_free; st->init = script_init; st->duplicate = script_duplicate; st->operatortypes = script_operatortypes; st->keymap = script_keymap; /* regions: main window */ art = MEM_callocN(sizeof(ARegionType), "spacetype script region"); art->regionid = RGN_TYPE_WINDOW; art->init = script_main_region_init; art->draw = script_main_region_draw; art->listener = script_main_region_listener; /* XXX: Need to further test this ED_KEYMAP_UI is needed for button interaction. */ art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_UI | ED_KEYMAP_FRAMES; BLI_addhead(&st->regiontypes, art); /* regions: header */ art = MEM_callocN(sizeof(ARegionType), "spacetype script region"); art->regionid = RGN_TYPE_HEADER; art->prefsizey = HEADERY; art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_HEADER; art->init = script_header_region_init; art->draw = script_header_region_draw; BLI_addhead(&st->regiontypes, art); BKE_spacetype_register(st); }