/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributor(s): Blender Foundation, 2003-2009 * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #ifndef WIN32 #include #else #include #endif #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "BLI_storage_types.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" #include "DNA_ipo_types.h" #include "DNA_curve_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_sequence_types.h" #include "DNA_view2d_types.h" #include "DNA_userdef_types.h" #include "DNA_sound_types.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_plugin_types.h" #include "BKE_sequence.h" #include "BKE_scene.h" #include "BKE_utildefines.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "WM_api.h" #include "WM_types.h" #include "RNA_access.h" #include "RNA_define.h" /* for menu/popup icons etc etc*/ #include "UI_interface.h" #include "UI_resources.h" #include "ED_anim_api.h" #include "ED_space_api.h" #include "ED_types.h" #include "ED_screen.h" #include "ED_util.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" /* own include */ #include "sequencer_intern.h" /* XXX */ //static Sequence *_last_seq=0; //static int _last_seq_init=0; /* XXX */ static void BIF_undo_push() {} static void error() {} static void waitcursor() {} static void activate_fileselect() {} static void std_rmouse_transform() {} static int get_mbut() {return 0;} static int pupmenu() {return 0;} static int pupmenu_col() {return 0;} static int okee() {return 0;} static void *find_nearest_marker() {return NULL;} static void deselect_markers() {} static void transform_markers() {} static void transform_seq_nomarker() {} /* XXX */ typedef struct TransSeq { int start, machine; int startstill, endstill; int startdisp, enddisp; int startofs, endofs; int final_left, final_right; int len; } TransSeq; Sequence *get_last_seq(Scene *scene) { Editing *ed; ed= scene->ed; if(!ed) return NULL; return ed->act_seq; } void set_last_seq(Scene *scene, Sequence *seq) { Editing *ed; ed= scene->ed; if(!ed) return; ed->act_seq= seq; } Sequence *get_forground_frame_seq(Scene *scene, int frame) { Editing *ed; Sequence *seq, *best_seq=NULL; int best_machine = -1; ed= scene->ed; if(!ed) return NULL; for (seq=ed->seqbasep->first; seq; seq= seq->next) { if(seq->startdisp > frame || seq->enddisp <= frame) continue; /* only use elements you can see - not */ if (ELEM6(seq->type, SEQ_IMAGE, SEQ_META, SEQ_SCENE, SEQ_MOVIE, SEQ_MOVIE_AND_HD_SOUND, SEQ_COLOR)) { if (seq->machine > best_machine) { best_seq = seq; best_machine = seq->machine; } } } return best_seq; } /* seq funcs's for transforming internally notice the difference between start/end and left/right. left and right are the bounds at which the sequence is rendered, start and end are from the start and fixed length of the sequence. */ int seq_tx_get_start(Sequence *seq) { return seq->start; } int seq_tx_get_end(Sequence *seq) { return seq->start+seq->len; } int seq_tx_get_final_left(Sequence *seq, int metaclip) { if (metaclip && seq->tmp) { /* return the range clipped by the parents range */ return MAX2( seq_tx_get_final_left(seq, 0), seq_tx_get_final_left((Sequence *)seq->tmp, 1) ); } else { return (seq->start - seq->startstill) + seq->startofs; } } int seq_tx_get_final_right(Sequence *seq, int metaclip) { if (metaclip && seq->tmp) { /* return the range clipped by the parents range */ return MIN2( seq_tx_get_final_right(seq, 0), seq_tx_get_final_right((Sequence *)seq->tmp, 1) ); } else { return ((seq->start+seq->len) + seq->endstill) - seq->endofs; } } void seq_tx_set_final_left(Sequence *seq, int val) { if (val < (seq)->start) { seq->startstill = abs(val - (seq)->start); (seq)->startofs = 0; } else { seq->startofs = abs(val - (seq)->start); seq->startstill = 0; } } void seq_tx_set_final_right(Sequence *seq, int val) { if (val > (seq)->start + (seq)->len) { seq->endstill = abs(val - (seq->start + (seq)->len)); (seq)->endofs = 0; } else { seq->endofs = abs(val - ((seq)->start + (seq)->len)); seq->endstill = 0; } } /* check if one side can be transformed */ int seq_tx_check_left(Sequence *seq) { if (seq->flag & SELECT) { if (seq->flag & SEQ_LEFTSEL) return 1; else if (seq->flag & SEQ_RIGHTSEL) return 0; return 1; /* selected and neither left or right handles are, so let us move both */ } return 0; } int seq_tx_check_right(Sequence *seq) { if (seq->flag & SELECT) { if (seq->flag & SEQ_RIGHTSEL) return 1; else if (seq->flag & SEQ_LEFTSEL) return 0; return 1; /* selected and neither left or right handles are, so let us move both */ } return 0; } void seq_rectf(Sequence *seq, rctf *rectf) { if(seq->startstill) rectf->xmin= seq->start; else rectf->xmin= seq->startdisp; rectf->ymin= seq->machine+0.2; if(seq->endstill) rectf->xmax= seq->start+seq->len; else rectf->xmax= seq->enddisp; rectf->ymax= seq->machine+0.8; } /* used so we can do a quick check for single image seq since they work a bit differently to normal image seq's (during transform) */ int check_single_seq(Sequence *seq) { if ( seq->len==1 && (seq->type == SEQ_IMAGE || seq->type == SEQ_COLOR)) return 1; else return 0; } static void fix_single_image_seq(Sequence *seq) { int left, start, offset; if (!check_single_seq(seq)) return; /* make sure the image is always at the start since there is only one, adjusting its start should be ok */ left = seq_tx_get_final_left(seq, 0); start = seq->start; if (start != left) { offset = left - start; seq_tx_set_final_left( seq, seq_tx_get_final_left(seq, 0) - offset ); seq_tx_set_final_right( seq, seq_tx_get_final_right(seq, 0) - offset ); seq->start += offset; } } int test_overlap_seq(Scene *scene, Sequence *test) { Sequence *seq; Editing *ed; ed= scene->ed; if(ed==NULL) return 0; seq= ed->seqbasep->first; while(seq) { if(seq!=test) { if(test->machine==seq->machine) { if(test->depth==seq->depth) { if( (test->enddisp <= seq->startdisp) || (test->startdisp >= seq->enddisp) ); else return 1; } } } seq= seq->next; } return 0; } void shuffle_seq(Scene *scene, Sequence *test) { Editing *ed; Sequence *seq; int a, start; ed= scene->ed; if(ed==NULL) return; /* is there more than 1 select: only shuffle y */ a=0; seq= ed->seqbasep->first; while(seq) { if(seq->flag & SELECT) a++; seq= seq->next; } if(a<2 && test->type==SEQ_IMAGE) { start= test->start; for(a= 1; a<50; a++) { test->start= start+a; calc_sequence(test); if( test_overlap_seq(scene, test)==0) return; test->start= start-a; calc_sequence(test); if( test_overlap_seq(scene, test)==0) return; } test->start= start; } test->machine++; calc_sequence(test); while( test_overlap_seq(scene, test) ) { if(test->machine >= MAXSEQ) { error("There is no more space to add a sequence strip"); BLI_remlink(ed->seqbasep, test); seq_free_sequence(test); return; } test->machine++; calc_sequence(test); } } static void change_plugin_seq(Scene *scene, char *str) /* called from fileselect */ { struct SeqEffectHandle sh; Sequence *last_seq= get_last_seq(scene); if(last_seq && last_seq->type != SEQ_PLUGIN) return; sh = get_sequence_effect(last_seq); sh.free(last_seq); sh.init_plugin(last_seq, str); last_seq->machine = MAX3(last_seq->seq1->machine, last_seq->seq2->machine, last_seq->seq3->machine); if( test_overlap_seq(scene, last_seq) ) shuffle_seq(scene, last_seq); BIF_undo_push("Load/Change Plugin, Sequencer"); } void boundbox_seq(Scene *scene, rctf *rect) { Sequence *seq; Editing *ed; float min[2], max[2]; ed= scene->ed; if(ed==NULL) return; min[0]= 0.0; max[0]= EFRA+1; min[1]= 0.0; max[1]= 8.0; seq= ed->seqbasep->first; while(seq) { if( min[0] > seq->startdisp-1) min[0]= seq->startdisp-1; if( max[0] < seq->enddisp+1) max[0]= seq->enddisp+1; if( max[1] < seq->machine+2.0) max[1]= seq->machine+2.0; seq= seq->next; } rect->xmin= min[0]; rect->xmax= max[0]; rect->ymin= min[1]; rect->ymax= max[1]; } int sequence_is_free_transformable(Sequence * seq) { return seq->type < SEQ_EFFECT || (get_sequence_effect_num_inputs(seq->type) == 0); } /* XXX - use mouse_frame_side instead */ char mouse_cfra_side(View2D *v2d, int frame ) { short mval[2]; float xmouse, ymouse; // getmouseco_areawin(mval); /* choose the side based on which side of the playhead the mouse is on */ UI_view2d_region_to_view(v2d, mval[0], mval[1], &xmouse, &ymouse); return (xmouse > frame) ? 'R' : 'L'; } int mouse_frame_side(View2D *v2d, short mouse_x, int frame ) { short mval[2]; float mouseloc[2]; mval[0]= mouse_x; mval[1]= 0; /* choose the side based on which side of the playhead the mouse is on */ UI_view2d_region_to_view(v2d, mval[0], mval[1], &mouseloc[0], &mouseloc[1]); return mouseloc[0] > frame; } Sequence *find_neighboring_sequence(Scene *scene, Sequence *test, int lr, int sel) { /* looks to the left on lr==1, to the right on lr==2 sel - 0==unselected, 1==selected, -1==done care*/ Sequence *seq; Editing *ed; ed= scene->ed; if(ed==NULL) return 0; if (sel>0) sel = SELECT; seq= ed->seqbasep->first; while(seq) { if( (seq!=test) && (test->machine==seq->machine) && (test->depth==seq->depth) && ((sel == -1) || (sel && (seq->flag & SELECT)) || (sel==0 && (seq->flag & SELECT)==0) )) { switch (lr) { case 1: if (test->startdisp == (seq->enddisp)) { return seq; } break; case 2: if (test->enddisp == (seq->startdisp)) { return seq; } break; } } seq= seq->next; } return NULL; } Sequence *find_next_prev_sequence(Scene *scene, Sequence *test, int lr, int sel) { /* looks to the left on lr==1, to the right on lr==2 sel - 0==unselected, 1==selected, -1==done care*/ Sequence *seq,*best_seq = NULL; Editing *ed; int dist, best_dist; best_dist = MAXFRAME*2; ed= scene->ed; if(ed==NULL) return 0; if (sel) sel = SELECT; seq= ed->seqbasep->first; while(seq) { if( (seq!=test) && (test->machine==seq->machine) && (test->depth==seq->depth) && ((sel == -1) || (sel==(seq->flag & SELECT)))) { dist = MAXFRAME*2; switch (lr) { case 1: if (seq->enddisp <= test->startdisp) { dist = test->enddisp - seq->startdisp; } break; case 2: if (seq->startdisp >= test->enddisp) { dist = seq->startdisp - test->enddisp; } break; } if (dist==0) { best_seq = seq; break; } else if (dist < best_dist) { best_dist = dist; best_seq = seq; } } seq= seq->next; } return best_seq; /* can be null */ } Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, short mval[2]) { Sequence *seq; Editing *ed; float x, y; // short mval[2]; float pixelx; float handsize; float displen; *hand= 0; ed= scene->ed; if(ed==NULL) return 0; pixelx = (v2d->cur.xmax - v2d->cur.xmin)/(v2d->mask.xmax - v2d->mask.xmin); // getmouseco_areawin(mval); UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); seq= ed->seqbasep->first; while(seq) { if(seq->machine == (int)y) { /* check for both normal strips, and strips that have been flipped horizontally */ if( ((seq->startdisp < seq->enddisp) && (seq->startdisp<=x && seq->enddisp>=x)) || ((seq->startdisp > seq->enddisp) && (seq->startdisp>=x && seq->enddisp<=x)) ) { if(sequence_is_free_transformable(seq)) { /* clamp handles to defined size in pixel space */ handsize = seq->handsize; displen = (float)abs(seq->startdisp - seq->enddisp); if (displen / pixelx > 16) { /* dont even try to grab the handles of small strips */ /* Set the max value to handle to 1/3 of the total len when its less then 28. * This is important because otherwise selecting handles happens even when you click in the middle */ if ((displen/3) < 30*pixelx) { handsize = displen/3; } else { CLAMP(handsize, 7*pixelx, 30*pixelx); } if( handsize+seq->startdisp >=x ) *hand= 1; else if( -handsize+seq->enddisp <=x ) *hand= 2; } } return seq; } } seq= seq->next; } return 0; } void update_seq_ipo_rect(Scene *scene, View2D *v2d, Sequence *seq) { float start; float end; if (!seq || !seq->ipo) { return; } start = -5.0; end = 105.0; /* Adjust IPO window to sequence and avoid annoying snap-back to startframe when Lock Time is on */ if (0) { // XXX v2d->flag & V2D_VIEWLOCK) { if ((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) { start = -5.0 + seq->startdisp; end = 5.0 + seq->enddisp; } else { start = (float)scene->r.sfra - 0.1; end = scene->r.efra; } } seq->ipo->cur.xmin= start; seq->ipo->cur.xmax= end; } void update_seq_icu_rects(Sequence * seq) { IpoCurve *icu= NULL; struct SeqEffectHandle sh; if (!seq || !seq->ipo) { return; } if(!(seq->type & SEQ_EFFECT)) { return; } sh = get_sequence_effect(seq); for(icu= seq->ipo->curve.first; icu; icu= icu->next) { sh.store_icu_yrange(seq, icu->adrcode, &icu->ymin, &icu->ymax); } } static int seq_is_parent(Sequence *par, Sequence *seq) { return ((par->seq1 == seq) || (par->seq2 == seq) || (par->seq3 == seq)); } static int seq_is_predecessor(Sequence *pred, Sequence *seq) { if (!pred) return 0; if(pred == seq) return 0; else if(seq_is_parent(pred, seq)) return 1; else if(pred->seq1 && seq_is_predecessor(pred->seq1, seq)) return 1; else if(pred->seq2 && seq_is_predecessor(pred->seq2, seq)) return 1; else if(pred->seq3 && seq_is_predecessor(pred->seq3, seq)) return 1; return 0; } void deselect_all_seq(Scene *scene) { Sequence *seq; Editing *ed; ed= scene->ed; if(ed==NULL) return; SEQP_BEGIN(ed, seq) { seq->flag &= SEQ_DESEL; } SEQ_END //BIF_undo_push("(De)select all Strips, Sequencer"); - manage undo elsewhere for 2.5, campbell } void recurs_sel_seq(Sequence *seqm) { Sequence *seq; seq= seqm->seqbase.first; while(seq) { if(seqm->flag & (SEQ_LEFTSEL+SEQ_RIGHTSEL)) seq->flag &= SEQ_DESEL; else if(seqm->flag & SELECT) seq->flag |= SELECT; else seq->flag &= SEQ_DESEL; if(seq->seqbase.first) recurs_sel_seq(seq); seq= seq->next; } } Sequence *alloc_sequence(ListBase *lb, int cfra, int machine) { Sequence *seq; /*ed= scene->ed;*/ seq= MEM_callocN( sizeof(Sequence), "addseq"); BLI_addtail(lb, seq); //set_last_seq(scene, seq); // Probably not a great idea at such a low level anyway - Campbell *( (short *)seq->name )= ID_SEQ; seq->name[2]= 0; seq->flag= SELECT; seq->start= cfra; seq->machine= machine; seq->mul= 1.0; seq->blend_opacity = 100.0; return seq; } static Sequence *sfile_to_sequence(Scene *scene, SpaceFile *sfile, int cfra, int machine, int last) { #if 0 /* XXX sfile recoded... */ Sequence *seq; Strip *strip; StripElem *se; int totsel, a; char name[160]; Editing *ed= scene->ed; /* are there selected files? */ totsel= 0; for(a=0; atotfile; a++) { if(sfile->filelist[a].flags & ACTIVE) { if( (sfile->filelist[a].type & S_IFDIR)==0 ) { totsel++; } } } if(last) { /* if not, a file handed to us? */ if(totsel==0 && sfile->file[0]) totsel= 1; } if(totsel==0) return 0; /* make seq */ seq= alloc_sequence(((Editing *)scene->ed)->seqbasep, cfra, machine); seq->len= totsel; if(totsel==1) { seq->startstill= 25; seq->endstill= 24; } calc_sequence(seq); if(sfile->flag & FILE_STRINGCODE) { strcpy(name, sfile->dir); BLI_makestringcode(G.sce, name); } else { strcpy(name, sfile->dir); } /* strip and stripdata */ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip"); strip->len= totsel; strip->us= 1; strncpy(strip->dir, name, FILE_MAXDIR-1); strip->stripdata= se= MEM_callocN(totsel*sizeof(StripElem), "stripelem"); for(a=0; atotfile; a++) { if(sfile->filelist[a].flags & ACTIVE) { if( (sfile->filelist[a].type & S_IFDIR)==0 ) { strncpy(se->name, sfile->filelist[a].relname, FILE_MAXFILE-1); se++; } } } /* no selected file: */ if(totsel==1 && se==strip->stripdata) { strncpy(se->name, sfile->file, FILE_MAXFILE-1); } /* last active name */ strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR-1); return seq; #endif return NULL; } #if 0 static int sfile_to_mv_sequence_load(Scene *scene, SpaceFile *sfile, int cfra, int machine, int index ) { /* XXX sfile recoded... */ Sequence *seq; struct anim *anim; Strip *strip; StripElem *se; int totframe; char name[160]; char str[FILE_MAXDIR+FILE_MAXFILE]; Editing *ed= scene->ed; totframe= 0; strncpy(str, sfile->dir, FILE_MAXDIR-1); if(index<0) strncat(str, sfile->file, FILE_MAXDIR-1); else strncat(str, sfile->filelist[index].relname, FILE_MAXDIR-1); /* is it a movie? */ anim = openanim(str, IB_rect); if(anim==0) { error("The selected file is not a movie or " "FFMPEG-support not compiled in!"); return(cfra); } totframe= IMB_anim_get_duration(anim); /* make seq */ seq= alloc_sequence(((Editing *)scene->ed)->seqbasep, cfra, machine); seq->len= totframe; seq->type= SEQ_MOVIE; seq->anim= anim; seq->anim_preseek = IMB_anim_get_preseek(anim); calc_sequence(seq); if(sfile->flag & FILE_STRINGCODE) { strcpy(name, sfile->dir); BLI_makestringcode(G.sce, name); } else { strcpy(name, sfile->dir); } /* strip and stripdata */ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip"); strip->len= totframe; strip->us= 1; strncpy(strip->dir, name, FILE_MAXDIR-1); strip->stripdata= se= MEM_callocN(sizeof(StripElem), "stripelem"); /* name movie in first strip */ if(index<0) strncpy(se->name, sfile->file, FILE_MAXFILE-1); else strncpy(se->name, sfile->filelist[index].relname, FILE_MAXFILE-1); /* last active name */ strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR-1); return(cfra+totframe); } #endif static void sfile_to_mv_sequence(SpaceFile *sfile, int cfra, int machine) { #if 0 /* XXX sfile recoded... */ int a, totsel; totsel= 0; for(a= 0; atotfile; a++) { if(sfile->filelist[a].flags & ACTIVE) { if ((sfile->filelist[a].type & S_IFDIR)==0) { totsel++; } } } if((totsel==0) && (sfile->file[0])) { cfra= sfile_to_mv_sequence_load(sfile, cfra, machine, -1); return; } if(totsel==0) return; /* ok. check all the select file, and load it. */ for(a= 0; atotfile; a++) { if(sfile->filelist[a].flags & ACTIVE) { if ((sfile->filelist[a].type & S_IFDIR)==0) { /* load and update current frame. */ cfra= sfile_to_mv_sequence_load(sfile, cfra, machine, a); } } } #endif } static Sequence *sfile_to_ramsnd_sequence(Scene *scene, SpaceFile *sfile, int cfra, int machine) { #if 0 /* XXX sfile recoded... */ Sequence *seq; bSound *sound; Strip *strip; StripElem *se; double totframe; char name[160]; char str[256]; totframe= 0.0; strncpy(str, sfile->dir, FILE_MAXDIR-1); strncat(str, sfile->file, FILE_MAXFILE-1); sound= sound_new_sound(str); if (!sound || sound->sample->type == SAMPLE_INVALID) { error("Unsupported audio format"); return 0; } if (sound->sample->bits != 16) { error("Only 16 bit audio is supported"); return 0; } sound->id.us=1; sound->flags |= SOUND_FLAGS_SEQUENCE; audio_makestream(sound); totframe= (int) ( ((float)(sound->streamlen-1)/ ( (float)scene->r.audio.mixrate*4.0 ))* FPS); /* make seq */ seq= alloc_sequence(((Editing *)scene->ed)->seqbasep, cfra, machine); seq->len= totframe; seq->type= SEQ_RAM_SOUND; seq->sound = sound; calc_sequence(seq); if(sfile->flag & FILE_STRINGCODE) { strcpy(name, sfile->dir); BLI_makestringcode(G.sce, name); } else { strcpy(name, sfile->dir); } /* strip and stripdata */ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip"); strip->len= totframe; strip->us= 1; strncpy(strip->dir, name, FILE_MAXDIR-1); strip->stripdata= se= MEM_callocN(sizeof(StripElem), "stripelem"); /* name sound in first strip */ strncpy(se->name, sfile->file, FILE_MAXFILE-1); /* last active name */ strncpy(ed->act_sounddir, seq->strip->dir, FILE_MAXDIR-1); return seq; #endif return NULL; } #if 0 static int sfile_to_hdsnd_sequence_load(SpaceFile *sfile, int cfra, int machine, int index) { /* XXX sfile recoded... */ Sequence *seq; struct hdaudio *hdaudio; Strip *strip; StripElem *se; int totframe; char name[160]; char str[FILE_MAXDIR+FILE_MAXFILE]; totframe= 0; strncpy(str, sfile->dir, FILE_MAXDIR-1); if(index<0) strncat(str, sfile->file, FILE_MAXDIR-1); else strncat(str, sfile->filelist[index].relname, FILE_MAXDIR-1); /* is it a sound file? */ hdaudio = sound_open_hdaudio(str); if(hdaudio==0) { error("The selected file is not a sound file or " "FFMPEG-support not compiled in!"); return(cfra); } totframe= sound_hdaudio_get_duration(hdaudio, FPS); /* make seq */ seq= alloc_sequence(((Editing *)scene->ed)->seqbasep, cfra, machine); seq->len= totframe; seq->type= SEQ_HD_SOUND; seq->hdaudio= hdaudio; calc_sequence(seq); if(sfile->flag & FILE_STRINGCODE) { strcpy(name, sfile->dir); BLI_makestringcode(G.sce, name); } else { strcpy(name, sfile->dir); } /* strip and stripdata */ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip"); strip->len= totframe; strip->us= 1; strncpy(strip->dir, name, FILE_MAXDIR-1); strip->stripdata= se= MEM_callocN(sizeof(StripElem), "stripelem"); /* name movie in first strip */ if(index<0) strncpy(se->name, sfile->file, FILE_MAXFILE-1); else strncpy(se->name, sfile->filelist[index].relname, FILE_MAXFILE-1); /* last active name */ strncpy(ed->act_sounddir, seq->strip->dir, FILE_MAXDIR-1); return(cfra+totframe); } #endif static void sfile_to_hdsnd_sequence(SpaceFile *sfile, int cfra, int machine) { #if 0 /* XXX sfile recoded... */ int totsel, a; totsel= 0; for(a= 0; atotfile; a++) { if(sfile->filelist[a].flags & ACTIVE) { if((sfile->filelist[a].type & S_IFDIR)==0) { totsel++; } } } if((totsel==0) && (sfile->file[0])) { cfra= sfile_to_hdsnd_sequence_load(sfile, cfra, machine, -1); return; } if(totsel==0) return; /* ok, check all the select file, and load it. */ for(a= 0; atotfile; a++) { if(sfile->filelist[a].flags & ACTIVE) { if((sfile->filelist[a].type & S_IFDIR)==0) { /* load and update current frame. */ cfra= sfile_to_hdsnd_sequence_load(sfile, cfra, machine, a); } } } #endif } static void add_image_strips(Scene *scene, char *name) { #if 0 /* XXX sfile recoded... */ SpaceFile *sfile; struct direntry *files; float x, y; int a, totfile, cfra, machine; short mval[2]; deselect_all_seq(scene); /* restore windowmatrices */ // XXX drawseqspace(curarea, curarea->spacedata.first); /* search sfile */ // sfile= scrarea_find_space_of_type(curarea, SPACE_FILE); if(sfile==0) return; /* where will it be */ // getmouseco_areawin(mval); UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); cfra= (int)(x+0.5); machine= (int)(y+0.5); waitcursor(1); /* also read contents of directories */ files= sfile->filelist; totfile= sfile->totfile; sfile->filelist= 0; sfile->totfile= 0; for(a=0; adir, files[a].relname, FILE_MAXFILE-1); strcat(sfile->dir,"/"); read_dir(sfile); /* select all */ swapselect_file(sfile); if ( sfile_to_sequence(scene, sfile, cfra, machine, 0) ) machine++; parent(sfile); } } } sfile->filelist= files; sfile->totfile= totfile; /* read directory itself */ sfile_to_sequence(scene, sfile, cfra, machine, 1); waitcursor(0); BIF_undo_push("Add Image Strip, Sequencer"); transform_seq_nomarker('g', 0); #endif } static void add_movie_strip(Scene *scene, View2D *v2d, char *name) { /* XXX sfile recoded... */ SpaceFile *sfile; float x, y; int cfra, machine; short mval[2]; deselect_all_seq(scene); /* restore windowmatrices */ // drawseqspace(curarea, curarea->spacedata.first); /* search sfile */ // sfile= scrarea_find_space_of_type(curarea, SPACE_FILE); if(sfile==0) return; /* where will it be */ // getmouseco_areawin(mval); UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); cfra= (int)(x+0.5); machine= (int)(y+0.5); waitcursor(1); /* read directory itself */ sfile_to_mv_sequence(sfile, cfra, machine); waitcursor(0); BIF_undo_push("Add Movie Strip, Sequencer"); transform_seq_nomarker('g', 0); } static void add_movie_and_hdaudio_strip(Scene *scene, View2D *v2d, char *name) { SpaceFile *sfile; float x, y; int cfra, machine; short mval[2]; deselect_all_seq(scene); /* restore windowmatrices */ // areawinset(curarea->win); // drawseqspace(curarea, curarea->spacedata.first); /* search sfile */ // sfile= scrarea_find_space_of_type(curarea, SPACE_FILE); if(sfile==0) return; /* where will it be */ // getmouseco_areawin(mval); UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); cfra= (int)(x+0.5); machine= (int)(y+0.5); waitcursor(1); /* read directory itself */ sfile_to_hdsnd_sequence(sfile, cfra, machine); sfile_to_mv_sequence(sfile, cfra, machine); waitcursor(0); BIF_undo_push("Add Movie and HD-Audio Strip, Sequencer"); transform_seq_nomarker('g', 0); } static void add_sound_strip_ram(Scene *scene, View2D *v2d, char *name) { SpaceFile *sfile; float x, y; int cfra, machine; short mval[2]; deselect_all_seq(scene); // sfile= scrarea_find_space_of_type(curarea, SPACE_FILE); if (sfile==0) return; /* where will it be */ // getmouseco_areawin(mval); UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); cfra= (int)(x+0.5); machine= (int)(y+0.5); waitcursor(1); sfile_to_ramsnd_sequence(scene, sfile, cfra, machine); waitcursor(0); BIF_undo_push("Add Sound (RAM) Strip, Sequencer"); transform_seq_nomarker('g', 0); } static void add_sound_strip_hd(Scene *scene, View2D *v2d, char *name) { SpaceFile *sfile; float x, y; int cfra, machine; short mval[2]; deselect_all_seq(scene); // sfile= scrarea_find_space_of_type(curarea, SPACE_FILE); if (sfile==0) return; /* where will it be */ // getmouseco_areawin(mval); UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); cfra= (int)(x+0.5); machine= (int)(y+0.5); waitcursor(1); sfile_to_hdsnd_sequence(sfile, cfra, machine); waitcursor(0); BIF_undo_push("Add Sound (HD) Strip, Sequencer"); transform_seq_nomarker('g', 0); } static void add_scene_strip(Scene *scene, View2D *v2d, short event) { Sequence *seq; Strip *strip; float x, y; int cfra, machine; short mval[2]; if(event> -1) { int nr= 1; Scene * sce= G.main->scene.first; while(sce) { if( event==nr) break; nr++; sce= sce->id.next; } if(sce) { deselect_all_seq(scene); /* where ? */ // getmouseco_areawin(mval); UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); cfra= (int)(x+0.5); machine= (int)(y+0.5); seq= alloc_sequence(((Editing *)scene->ed)->seqbasep, cfra, machine); seq->type= SEQ_SCENE; seq->scene= sce; seq->sfra= sce->r.sfra; seq->len= sce->r.efra - sce->r.sfra + 1; seq->strip= strip= MEM_callocN(sizeof(Strip), "strip"); strncpy(seq->name + 2, sce->id.name + 2, sizeof(seq->name) - 2); strip->len= seq->len; strip->us= 1; BIF_undo_push("Add Scene Strip, Sequencer"); transform_seq_nomarker('g', 0); } } } #if 0 static void reload_sound_strip(Scene *scene, char *name) { Editing *ed; Sequence *seq, *seqact; SpaceFile *sfile; Sequence *last_seq= get_last_seq(scene); ed= scene->ed; if(last_seq==0 || last_seq->type!=SEQ_SOUND) return; seqact= last_seq; /* last_seq changes in alloc_sequence */ /* search sfile */ // sfile= scrarea_find_space_of_type(curarea, SPACE_FILE); if(sfile==0) return; waitcursor(1); seq = sfile_to_snd_sequence(sfile, seqact->start, seqact->machine); printf("seq->type: %i\n", seq->type); if(seq && seq!=seqact) { /* i'm not sure about this one, seems to work without it -- sgefant */ seq_free_strip(seqact->strip); seqact->strip= seq->strip; seqact->len= seq->len; calc_sequence(seqact); seq->strip= 0; seq_free_sequence(seq); BLI_remlink(ed->seqbasep, seq); seq= ed->seqbasep->first; } waitcursor(0); } #endif static void reload_image_strip(Scene *scene, char *name) { Editing *ed; Sequence *seq, *seqact; SpaceFile *sfile; Sequence *last_seq= get_last_seq(scene); ed= scene->ed; if(last_seq==0 || last_seq->type!=SEQ_IMAGE) return; seqact= last_seq; /* last_seq changes in alloc_sequence */ /* search sfile */ // sfile= scrarea_find_space_of_type(curarea, SPACE_FILE); if(sfile==0) return; waitcursor(1); seq= sfile_to_sequence(scene, sfile, seqact->start, seqact->machine, 1); if(seq && seq!=seqact) { seq_free_strip(seqact->strip); seqact->strip= seq->strip; seqact->len= seq->len; calc_sequence(seqact); seq->strip= 0; seq_free_sequence(seq); BLI_remlink(ed->seqbasep, seq); update_changed_seq_and_deps(scene, seqact, 1, 1); } waitcursor(0); } static int event_to_efftype(int event) { if(event==2) return SEQ_CROSS; if(event==3) return SEQ_GAMCROSS; if(event==4) return SEQ_ADD; if(event==5) return SEQ_SUB; if(event==6) return SEQ_MUL; if(event==7) return SEQ_ALPHAOVER; if(event==8) return SEQ_ALPHAUNDER; if(event==9) return SEQ_OVERDROP; if(event==10) return SEQ_PLUGIN; if(event==13) return SEQ_WIPE; if(event==14) return SEQ_GLOW; if(event==15) return SEQ_TRANSFORM; if(event==16) return SEQ_COLOR; if(event==17) return SEQ_SPEED; return 0; } static int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequence **selseq1, Sequence **selseq2, Sequence **selseq3) { Editing *ed = scene->ed; Sequence *seq1= 0, *seq2= 0, *seq3= 0, *seq; if (!activeseq) seq2= get_last_seq(scene); for(seq=ed->seqbasep->first; seq; seq=seq->next) { if(seq->flag & SELECT) { if (seq->type == SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) { error("Can't apply effects to " "audio sequence strips"); return 0; } if((seq != activeseq) && (seq != seq2)) { if(seq2==0) seq2= seq; else if(seq1==0) seq1= seq; else if(seq3==0) seq3= seq; else { error("Can't apply effect to more than 3 sequence strips"); return 0; } } } } /* make sequence selection a little bit more intuitive for 3 strips: the last-strip should be sequence3 */ if (seq3 != 0 && seq2 != 0) { Sequence *tmp = seq2; seq2 = seq3; seq3 = tmp; } switch(get_sequence_effect_num_inputs(type)) { case 0: *selseq1 = *selseq2 = *selseq3 = 0; return 1; case 1: if(seq2==0) { error("Need at least one selected sequence strip"); return 0; } if(seq1==0) seq1= seq2; if(seq3==0) seq3= seq2; case 2: if(seq1==0 || seq2==0) { error("Need 2 selected sequence strips"); return 0; } if(seq3==0) seq3= seq2; } if (seq1==NULL && seq2==NULL && seq3==NULL) return 0; *selseq1= seq1; *selseq2= seq2; *selseq3= seq3; return 1; } static int add_seq_effect(Scene *scene, View2D *v2d, int type, char *str) { Editing *ed; Sequence *newseq, *seq1, *seq2, *seq3; Strip *strip; float x, y; int cfra, machine; short mval[2]; struct SeqEffectHandle sh; if(scene->ed==NULL) return 0; ed= scene->ed; if(!seq_effect_find_selected(scene, NULL, event_to_efftype(type), &seq1, &seq2, &seq3)) return 0; deselect_all_seq(scene); /* where will it be (cfra is not realy needed) */ // getmouseco_areawin(mval); UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); cfra= (int)(x+0.5); machine= (int)(y+0.5); /* allocate and initialize */ newseq= alloc_sequence(((Editing *)scene->ed)->seqbasep, cfra, machine); newseq->type= event_to_efftype(type); sh = get_sequence_effect(newseq); newseq->seq1= seq1; newseq->seq2= seq2; newseq->seq3= seq3; sh.init(newseq); if (!seq1) { newseq->len= 1; newseq->startstill= 25; newseq->endstill= 24; } calc_sequence(newseq); newseq->strip= strip= MEM_callocN(sizeof(Strip), "strip"); strip->len= newseq->len; strip->us= 1; if(newseq->len>0) strip->stripdata= MEM_callocN(newseq->len*sizeof(StripElem), "stripelem"); /* initialize plugin */ if(newseq->type == SEQ_PLUGIN) { sh.init_plugin(newseq, str); if(newseq->plugin==0) { BLI_remlink(ed->seqbasep, newseq); seq_free_sequence(newseq); set_last_seq(scene, NULL); return 0; } } /* set find a free spot to but the strip */ if (newseq->seq1) { newseq->machine= MAX3(newseq->seq1->machine, newseq->seq2->machine, newseq->seq3->machine); } if(test_overlap_seq(scene, newseq)) shuffle_seq(scene, newseq); update_changed_seq_and_deps(scene, newseq, 1, 1); /* push undo and go into grab mode */ if(newseq->type == SEQ_PLUGIN) { BIF_undo_push("Add Plugin Strip, Sequencer"); } else { BIF_undo_push("Add Effect Strip, Sequencer"); } transform_seq_nomarker('g', 0); return 1; } static void load_plugin_seq(Scene *scene, View2D *v2d, char *str) /* called from fileselect */ { add_seq_effect(scene, v2d, 10, str); } void add_sequence(Scene *scene, View2D *v2d, int type) { Editing *ed= scene->ed; short event; char *str; if (type >= 0){ /* bypass pupmenu for calls from menus (aphex) */ switch(type){ case SEQ_SCENE: event = 101; break; case SEQ_IMAGE: event = 1; break; case SEQ_MOVIE: event = 102; break; case SEQ_RAM_SOUND: event = 103; break; case SEQ_HD_SOUND: event = 104; break; case SEQ_MOVIE_AND_HD_SOUND: event = 105; break; case SEQ_PLUGIN: event = 10; break; case SEQ_CROSS: event = 2; break; case SEQ_ADD: event = 4; break; case SEQ_SUB: event = 5; break; case SEQ_ALPHAOVER: event = 7; break; case SEQ_ALPHAUNDER: event = 8; break; case SEQ_GAMCROSS: event = 3; break; case SEQ_MUL: event = 6; break; case SEQ_OVERDROP: event = 9; break; case SEQ_WIPE: event = 13; break; case SEQ_GLOW: event = 14; break; case SEQ_TRANSFORM: event = 15; break; case SEQ_COLOR: event = 16; break; case SEQ_SPEED: event = 17; break; default: event = 0; break; } } else { event= pupmenu("Add Sequence Strip%t" "|Image Sequence%x1" "|Movie%x102" #ifdef WITH_FFMPEG "|Movie + Audio (HD)%x105" "|Audio (RAM)%x103" "|Audio (HD)%x104" #else "|Audio (Wav)%x103" #endif "|Scene%x101" "|Plugin%x10" "|Cross%x2" "|Gamma Cross%x3" "|Add%x4" "|Sub%x5" "|Mul%x6" "|Alpha Over%x7" "|Alpha Under%x8" "|Alpha Over Drop%x9" "|Wipe%x13" "|Glow%x14" "|Transforms%x15" "|Color Generator%x16" "|Speed Control%x17"); } if(event<1) return; if(scene->ed==NULL) { ed= scene->ed= MEM_callocN( sizeof(Editing), "addseq"); ed->seqbasep= &ed->seqbase; } switch(event) { case 1: /* Image Dosnt work at the moment - TODO */ //if(G.qual & LR_CTRLKEY) // activate_imageselect(FILE_SPECIAL, "Select Images", ed->act_imagedir, add_image_strips); //else activate_fileselect(FILE_SPECIAL, "Select Images", ed->act_imagedir, add_image_strips); break; case 105: activate_fileselect(FILE_SPECIAL, "Select Movie+Audio", ed->act_imagedir, add_movie_and_hdaudio_strip); break; case 102: activate_fileselect(FILE_SPECIAL, "Select Movie", ed->act_imagedir, add_movie_strip); break; case 101: /* new menu: */ IDnames_to_pupstring(&str, NULL, NULL, &G.main->scene, (ID *)scene, NULL); add_scene_strip(scene, v2d, pupmenu_col(str, 20)); MEM_freeN(str); break; case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 13: case 14: case 15: case 16: case 17: if(get_last_seq(scene)==0 && get_sequence_effect_num_inputs( event_to_efftype(event))> 0) error("Need at least one active sequence strip"); else if(event==10) activate_fileselect(FILE_SPECIAL, "Select Plugin", U.plugseqdir, load_plugin_seq); else add_seq_effect(scene, v2d, event, NULL); break; case 103: if (ed->act_sounddir[0]=='\0') strncpy(ed->act_sounddir, U.sounddir, FILE_MAXDIR-1); activate_fileselect(FILE_SPECIAL, "Select Audio (RAM)", ed->act_sounddir, add_sound_strip_ram); break; case 104: if (ed->act_sounddir[0]=='\0') strncpy(ed->act_sounddir, U.sounddir, FILE_MAXDIR-1); activate_fileselect(FILE_SPECIAL, "Select Audio (HD)", ed->act_sounddir, add_sound_strip_hd); break; } } void change_sequence(Scene *scene) { Editing *ed= scene->ed; Sequence *last_seq= get_last_seq(scene); Scene *sce; short event; if(last_seq==0) return; if(last_seq->type & SEQ_EFFECT) { event = pupmenu("Change Effect%t" "|Switch A <-> B %x1" "|Switch B <-> C %x10" "|Plugin%x11" "|Recalculate%x12" "|Cross%x2" "|Gamma Cross%x3" "|Add%x4" "|Sub%x5" "|Mul%x6" "|Alpha Over%x7" "|Alpha Under%x8" "|Alpha Over Drop%x9" "|Wipe%x13" "|Glow%x14" "|Transform%x15" "|Color Generator%x16" "|Speed Control%x17"); if(event > 0) { if(event==1) { SWAP(Sequence *,last_seq->seq1,last_seq->seq2); } else if(event==10) { SWAP(Sequence *,last_seq->seq2,last_seq->seq3); } else if(event==11) { activate_fileselect( FILE_SPECIAL, "Select Plugin", U.plugseqdir, change_plugin_seq); } else if(event==12); /* recalculate: only new_stripdata */ else { /* free previous effect and init new effect */ struct SeqEffectHandle sh; if (get_sequence_effect_num_inputs( last_seq->type) < get_sequence_effect_num_inputs( event_to_efftype(event))) { error("New effect needs more " "input strips!"); } else { sh = get_sequence_effect(last_seq); sh.free(last_seq); last_seq->type = event_to_efftype(event); sh = get_sequence_effect(last_seq); sh.init(last_seq); } } update_changed_seq_and_deps(scene, last_seq, 0, 1); BIF_undo_push("Change Strip Effect, Sequencer"); } } else if(last_seq->type == SEQ_IMAGE) { if(okee("Change images")) { activate_fileselect(FILE_SPECIAL, "Select Images", ed->act_imagedir, reload_image_strip); } } else if(last_seq->type == SEQ_MOVIE) { ; } else if(last_seq->type == SEQ_SCENE) { event= pupmenu("Change Scene%t|Update Start and End"); if(event==1) { sce= last_seq->scene; last_seq->len= sce->r.efra - sce->r.sfra + 1; last_seq->sfra= sce->r.sfra; /* bad code to change seq->len? update_changed_seq_and_deps() expects the strip->len to be OK */ new_tstripdata(last_seq); update_changed_seq_and_deps(scene, last_seq, 1, 1); } } } void reload_sequence(Scene *scene) { Editing *ed= scene->ed; Sequence *seq; SEQP_BEGIN(ed, seq) { if(seq->flag & SELECT) { update_changed_seq_and_deps(scene, seq, 0, 1); } } SEQ_END } void reassign_inputs_seq_effect(Scene *scene) { Editing *ed= scene->ed; Sequence *seq1, *seq2, *seq3, *last_seq = get_last_seq(scene); if(last_seq==0 || !(last_seq->type & SEQ_EFFECT)) return; if(ed==NULL) return; if(!seq_effect_find_selected(scene, last_seq, last_seq->type, &seq1, &seq2, &seq3)) return; /* see reassigning would create a cycle */ if(seq_is_predecessor(seq1, last_seq) || seq_is_predecessor(seq2, last_seq) || seq_is_predecessor(seq3, last_seq)) { error("Can't reassign inputs: no cycles allowed"); return; } last_seq->seq1 = seq1; last_seq->seq2 = seq2; last_seq->seq3 = seq3; update_changed_seq_and_deps(scene, last_seq, 1, 1); } static Sequence *del_seq_find_replace_recurs(Scene *scene, Sequence *seq) { Sequence *seq1, *seq2, *seq3; /* try to find a replacement input sequence, and flag for later deletion if no replacement can be found */ if(!seq) return NULL; else if(!(seq->type & SEQ_EFFECT)) return ((seq->flag & SELECT)? NULL: seq); else if(!(seq->flag & SELECT)) { /* try to find replacement for effect inputs */ seq1= del_seq_find_replace_recurs(scene, seq->seq1); seq2= del_seq_find_replace_recurs(scene, seq->seq2); seq3= del_seq_find_replace_recurs(scene, seq->seq3); if(seq1==seq->seq1 && seq2==seq->seq2 && seq3==seq->seq3); else if(seq1 || seq2 || seq3) { seq->seq1= (seq1)? seq1: (seq2)? seq2: seq3; seq->seq2= (seq2)? seq2: (seq1)? seq1: seq3; seq->seq3= (seq3)? seq3: (seq1)? seq1: seq2; update_changed_seq_and_deps(scene, seq, 1, 1); } else seq->flag |= SELECT; /* mark for delete */ } if (seq->flag & SELECT) { if((seq1 = del_seq_find_replace_recurs(scene, seq->seq1))) return seq1; if((seq2 = del_seq_find_replace_recurs(scene, seq->seq2))) return seq2; if((seq3 = del_seq_find_replace_recurs(scene, seq->seq3))) return seq3; else return NULL; } else return seq; } static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short deleteall) { Sequence *seq, *seqn; Sequence *last_seq = get_last_seq(scene); seq= lb->first; while(seq) { seqn= seq->next; if((seq->flag & flag) || deleteall) { if(seq->type==SEQ_RAM_SOUND && seq->sound) seq->sound->id.us--; BLI_remlink(lb, seq); if(seq==last_seq) set_last_seq(scene, NULL); if(seq->type==SEQ_META) recurs_del_seq_flag(scene, &seq->seqbase, flag, 1); if(seq->ipo) seq->ipo->id.us--; seq_free_sequence(seq); } seq= seqn; } } void del_seq(Scene *scene) { Sequence *seq; MetaStack *ms; Editing *ed; int nothingSelected = TRUE; ed= scene->ed; if(ed==NULL) return; seq=get_last_seq(scene); if (seq && seq->flag & SELECT) { /* avoid a loop since this is likely to be selected */ nothingSelected = FALSE; } else { for (seq = ed->seqbasep->first; seq; seq = seq->next) { if (seq->flag & SELECT) { nothingSelected = FALSE; break; } } } if(nothingSelected || okee("Erase selected")==0) return; /* free imbufs of all dependent strips */ for(seq=ed->seqbasep->first; seq; seq=seq->next) if(seq->flag & SELECT) update_changed_seq_and_deps(scene, seq, 1, 0); /* for effects, try to find a replacement input */ for(seq=ed->seqbasep->first; seq; seq=seq->next) if((seq->type & SEQ_EFFECT) && !(seq->flag & SELECT)) del_seq_find_replace_recurs(scene, seq); /* delete all selected strips */ recurs_del_seq_flag(scene, ed->seqbasep, SELECT, 0); /* updates lengths etc */ seq= ed->seqbasep->first; while(seq) { calc_sequence(seq); seq= seq->next; } /* free parent metas */ ms= ed->metastack.last; while(ms) { ms->parseq->strip->len= 0; /* force new alloc */ calc_sequence(ms->parseq); ms= ms->prev; } BIF_undo_push("Delete Strip(s), Sequencer"); } static Sequence *dupli_seq(Sequence *seq) { Sequence *seqn = MEM_dupallocN(seq); seq->tmp = seqn; seqn->strip= MEM_dupallocN(seq->strip); if(seqn->ipo) seqn->ipo->id.us++; seqn->strip->tstripdata = 0; seqn->strip->tstripdata_startstill = 0; seqn->strip->tstripdata_endstill = 0; seqn->strip->ibuf_startstill = 0; seqn->strip->ibuf_endstill = 0; if (seq->strip->crop) { seqn->strip->crop = MEM_dupallocN(seq->strip->crop); } if (seq->strip->transform) { seqn->strip->transform = MEM_dupallocN(seq->strip->transform); } if (seq->strip->proxy) { seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy); } if (seq->strip->color_balance) { seqn->strip->color_balance = MEM_dupallocN(seq->strip->color_balance); } if(seq->type==SEQ_META) { seqn->strip->stripdata = 0; seqn->seqbase.first= seqn->seqbase.last= 0; /* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */ /* - recurs_dupli_seq(&seq->seqbase,&seqn->seqbase);*/ } else if(seq->type == SEQ_SCENE) { seqn->strip->stripdata = 0; } else if(seq->type == SEQ_MOVIE) { seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); seqn->anim= 0; } else if(seq->type == SEQ_RAM_SOUND) { seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); seqn->sound->id.us++; } else if(seq->type == SEQ_HD_SOUND) { seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); seqn->hdaudio = 0; } else if(seq->type == SEQ_IMAGE) { seqn->strip->stripdata = MEM_dupallocN(seq->strip->stripdata); } else if(seq->type >= SEQ_EFFECT) { if(seq->seq1 && seq->seq1->tmp) seqn->seq1= seq->seq1->tmp; if(seq->seq2 && seq->seq2->tmp) seqn->seq2= seq->seq2->tmp; if(seq->seq3 && seq->seq3->tmp) seqn->seq3= seq->seq3->tmp; if (seq->type & SEQ_EFFECT) { struct SeqEffectHandle sh; sh = get_sequence_effect(seq); if(sh.copy) sh.copy(seq, seqn); } seqn->strip->stripdata = 0; } else { fprintf(stderr, "Aiiiiekkk! sequence type not " "handled in duplicate!\nExpect a crash" " now...\n"); } return seqn; } static Sequence * deep_dupli_seq(Sequence * seq) { Sequence * seqn = dupli_seq(seq); if (seq->type == SEQ_META) { Sequence * s; for(s= seq->seqbase.first; s; s = s->next) { Sequence * n = deep_dupli_seq(s); if (n) { BLI_addtail(&seqn->seqbase, n); } } } return seqn; } static void recurs_dupli_seq(Scene *scene, ListBase *old, ListBase *new) { Sequence *seq; Sequence *seqn = 0; Sequence *last_seq = get_last_seq(scene); for(seq= old->first; seq; seq= seq->next) { seq->tmp= NULL; if(seq->flag & SELECT) { seqn = dupli_seq(seq); if (seqn) { /*should never fail */ seq->flag &= SEQ_DESEL; seqn->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL+SEQ_LOCK); BLI_addtail(new, seqn); if(seq->type==SEQ_META) recurs_dupli_seq(scene, &seq->seqbase,&seqn->seqbase); if (seq == last_seq) { set_last_seq(scene, seqn); } } } } } static Sequence *cut_seq_hard(Scene *scene, Sequence * seq, int cutframe) { TransSeq ts; Sequence *seqn = 0; int skip_dup = FALSE; /* backup values */ ts.start= seq->start; ts.machine= seq->machine; ts.startstill= seq->startstill; ts.endstill= seq->endstill; ts.startdisp= seq->startdisp; ts.enddisp= seq->enddisp; ts.startofs= seq->anim_startofs; ts.endofs= seq->anim_endofs; ts.len= seq->len; /* First Strip! */ /* strips with extended stillfames before */ if ((seq->startstill) && (cutframe start)) { /* don't do funny things with METAs ... */ if (seq->type == SEQ_META) { skip_dup = TRUE; seq->startstill = seq->start - cutframe; } else { seq->start= cutframe -1; seq->startstill= cutframe -seq->startdisp -1; seq->anim_endofs += seq->len - 1; seq->endstill= 0; } } /* normal strip */ else if ((cutframe >=seq->start)&&(cutframe <=(seq->start+seq->len))) { seq->endofs = 0; seq->endstill = 0; seq->anim_endofs += (seq->start+seq->len) - cutframe; } /* strips with extended stillframes after */ else if (((seq->start+seq->len) < cutframe) && (seq->endstill)) { seq->endstill -= seq->enddisp - cutframe; /* don't do funny things with METAs ... */ if (seq->type == SEQ_META) { skip_dup = TRUE; } } reload_sequence_new_file(scene, seq); calc_sequence(seq); if (!skip_dup) { /* Duplicate AFTER the first change */ seqn = deep_dupli_seq(seq); } if (seqn) { seqn->flag |= SELECT; /* Second Strip! */ /* strips with extended stillframes before */ if ((seqn->startstill) && (cutframe == seqn->start + 1)) { seqn->start = ts.start; seqn->startstill= ts.start- cutframe; seqn->anim_endofs = ts.endofs; seqn->endstill = ts.endstill; } /* normal strip */ else if ((cutframe>=seqn->start)&&(cutframe<=(seqn->start+seqn->len))) { seqn->start = cutframe; seqn->startstill = 0; seqn->startofs = 0; seqn->anim_startofs += cutframe - ts.start; seqn->anim_endofs = ts.endofs; seqn->endstill = ts.endstill; } /* strips with extended stillframes after */ else if (((seqn->start+seqn->len) < cutframe) && (seqn->endstill)) { seqn->start = cutframe; seqn->startofs = 0; seqn->anim_startofs += ts.len-1; seqn->endstill = ts.enddisp - cutframe -1; seqn->startstill = 0; } reload_sequence_new_file(scene, seqn); calc_sequence(seqn); } return seqn; } static Sequence *cut_seq_soft(Scene *scene, Sequence * seq, int cutframe) { TransSeq ts; Sequence *seqn = 0; int skip_dup = FALSE; /* backup values */ ts.start= seq->start; ts.machine= seq->machine; ts.startstill= seq->startstill; ts.endstill= seq->endstill; ts.startdisp= seq->startdisp; ts.enddisp= seq->enddisp; ts.startofs= seq->startofs; ts.endofs= seq->endofs; ts.len= seq->len; /* First Strip! */ /* strips with extended stillfames before */ if ((seq->startstill) && (cutframe start)) { /* don't do funny things with METAs ... */ if (seq->type == SEQ_META) { skip_dup = TRUE; seq->startstill = seq->start - cutframe; } else { seq->start= cutframe -1; seq->startstill= cutframe -seq->startdisp -1; seq->endofs = seq->len - 1; seq->endstill= 0; } } /* normal strip */ else if ((cutframe >=seq->start)&&(cutframe <=(seq->start+seq->len))) { seq->endofs = (seq->start+seq->len) - cutframe; } /* strips with extended stillframes after */ else if (((seq->start+seq->len) < cutframe) && (seq->endstill)) { seq->endstill -= seq->enddisp - cutframe; /* don't do funny things with METAs ... */ if (seq->type == SEQ_META) { skip_dup = TRUE; } } calc_sequence(seq); if (!skip_dup) { /* Duplicate AFTER the first change */ seqn = deep_dupli_seq(seq); } if (seqn) { seqn->flag |= SELECT; /* Second Strip! */ /* strips with extended stillframes before */ if ((seqn->startstill) && (cutframe == seqn->start + 1)) { seqn->start = ts.start; seqn->startstill= ts.start- cutframe; seqn->endofs = ts.endofs; seqn->endstill = ts.endstill; } /* normal strip */ else if ((cutframe>=seqn->start)&&(cutframe<=(seqn->start+seqn->len))) { seqn->startstill = 0; seqn->startofs = cutframe - ts.start; seqn->endofs = ts.endofs; seqn->endstill = ts.endstill; } /* strips with extended stillframes after */ else if (((seqn->start+seqn->len) < cutframe) && (seqn->endstill)) { seqn->start = cutframe - ts.len +1; seqn->startofs = ts.len-1; seqn->endstill = ts.enddisp - cutframe -1; seqn->startstill = 0; } calc_sequence(seqn); } return seqn; } /* like duplicate, but only duplicate and cut overlapping strips, * strips to the left of the cutframe are ignored and strips to the right are moved into the new list */ static int cut_seq_list(Scene *scene, ListBase *old, ListBase *new, int cutframe, Sequence * (*cut_seq)(Scene *, Sequence *, int)) { int did_something = FALSE; Sequence *seq, *seq_next; seq= old->first; while(seq) { seq_next = seq->next; /* we need this because we may remove seq */ seq->tmp= NULL; if(seq->flag & SELECT) { if(cutframe > seq->startdisp && cutframe < seq->enddisp) { Sequence * seqn = cut_seq(scene, seq, cutframe); if (seqn) { BLI_addtail(new, seqn); } did_something = TRUE; } else if (seq->enddisp <= cutframe) { /* do nothing */ } else if (seq->startdisp >= cutframe) { /* move into new list */ BLI_remlink(old, seq); BLI_addtail(new, seq); } } seq = seq_next; } return did_something; } void add_duplicate_seq(Scene *scene) { Editing *ed; ListBase new; ed= scene->ed; if(ed==NULL) return; new.first= new.last= 0; recurs_dupli_seq(scene, ed->seqbasep, &new); addlisttolist(ed->seqbasep, &new); BIF_undo_push("Add Duplicate, Sequencer"); transform_seq_nomarker('g', 0); } int insert_gap(Scene *scene, int gap, int cfra) { Sequence *seq; Editing *ed; int done=0; /* all strips >= cfra are shifted */ ed= scene->ed; if(ed==NULL) return 0; SEQP_BEGIN(ed, seq) { if(seq->startdisp >= cfra) { seq->start+= gap; calc_sequence(seq); done= 1; } } SEQ_END return done; } void touch_seq_files(Scene *scene) { Sequence *seq; Editing *ed; char str[256]; /* touch all strips with movies */ ed= scene->ed; if(ed==NULL) return; if(okee("Touch and print selected movies")==0) return; waitcursor(1); SEQP_BEGIN(ed, seq) { if(seq->flag & SELECT) { if(seq->type==SEQ_MOVIE) { if(seq->strip && seq->strip->stripdata) { BLI_make_file_string(G.sce, str, seq->strip->dir, seq->strip->stripdata->name); BLI_touch(seq->name); } } } } SEQ_END waitcursor(0); } void set_filter_seq(Scene *scene) { Sequence *seq; Editing *ed; ed= scene->ed; if(ed==NULL) return; if(okee("Set Deinterlace")==0) return; SEQP_BEGIN(ed, seq) { if(seq->flag & SELECT) { if(seq->type==SEQ_MOVIE) { seq->flag |= SEQ_FILTERY; reload_sequence_new_file(scene, seq); } } } SEQ_END } void seq_remap_paths(Scene *scene) { Sequence *seq, *last_seq = get_last_seq(scene); Editing *ed; char from[FILE_MAX], to[FILE_MAX], stripped[FILE_MAX]; ed= scene->ed; if(ed==NULL || last_seq==NULL) return; BLI_strncpy(from, last_seq->strip->dir, FILE_MAX); // XXX if (0==sbutton(from, 0, sizeof(from)-1, "From: ")) // return; strcpy(to, from); // XXX if (0==sbutton(to, 0, sizeof(to)-1, "To: ")) // return; if (strcmp(to, from)==0) return; SEQP_BEGIN(ed, seq) { if(seq->flag & SELECT) { if(strncmp(seq->strip->dir, from, strlen(from))==0) { printf("found %s\n", seq->strip->dir); /* strip off the beginning */ stripped[0]= 0; BLI_strncpy(stripped, seq->strip->dir + strlen(from), FILE_MAX); /* new path */ BLI_strncpy(seq->strip->dir, to, FILE_MAX); strcat(seq->strip->dir, stripped); printf("new %s\n", seq->strip->dir); } } } SEQ_END BIF_undo_push("Remap Paths, Sequencer"); } void no_gaps(Scene *scene) { Editing *ed; int cfra, first= 0, done; ed= scene->ed; if(ed==NULL) return; for(cfra= CFRA; cfra<=EFRA; cfra++) { if(first==0) { if( evaluate_seq_frame(scene, cfra) ) first= 1; } else { done= 1; while( evaluate_seq_frame(scene, cfra) == 0) { done= insert_gap(scene, -1, cfra); if(done==0) break; } if(done==0) break; } } BIF_undo_push("No Gaps, Sequencer"); } /* ****************** META ************************* */ void make_meta(Scene *scene) { Sequence *seq, *seqm, *next; Editing *ed; int tot; ed= scene->ed; if(ed==NULL) return; /* is there more than 1 select */ tot= 0; seq= ed->seqbasep->first; while(seq) { if(seq->flag & SELECT) { tot++; if (seq->type == SEQ_RAM_SOUND) { error("Can't make Meta Strip from audio"); return; } } seq= seq->next; } if(tot < 1) return; if(okee("Make Meta Strip")==0) return; /* test relationships */ seq= ed->seqbasep->first; while(seq) { if(seq->flag & SELECT) { if(seq->type & SEQ_EFFECT) { if(seq->seq1 && (seq->seq1->flag & SELECT)==0) tot= 0; if(seq->seq2 && (seq->seq2->flag & SELECT)==0) tot= 0; if(seq->seq3 && (seq->seq3->flag & SELECT)==0) tot= 0; } } else if(seq->type & SEQ_EFFECT) { if(seq->seq1 && (seq->seq1->flag & SELECT)) tot= 0; if(seq->seq2 && (seq->seq2->flag & SELECT)) tot= 0; if(seq->seq3 && (seq->seq3->flag & SELECT)) tot= 0; } if(tot==0) break; seq= seq->next; } if(tot==0) { error("Please select all related strips"); return; } /* remove all selected from main list, and put in meta */ seqm= alloc_sequence(((Editing *)scene->ed)->seqbasep, 1, 1); seqm->type= SEQ_META; seqm->flag= SELECT; seq= ed->seqbasep->first; while(seq) { next= seq->next; if(seq!=seqm && (seq->flag & SELECT)) { BLI_remlink(ed->seqbasep, seq); BLI_addtail(&seqm->seqbase, seq); } seq= next; } calc_sequence(seqm); seqm->strip= MEM_callocN(sizeof(Strip), "metastrip"); seqm->strip->len= seqm->len; seqm->strip->us= 1; if( test_overlap_seq(scene, seqm) ) shuffle_seq(scene, seqm); BIF_undo_push("Make Meta Strip, Sequencer"); } static int seq_depends_on_meta(Sequence *seq, Sequence *seqm) { if (seq == seqm) return 1; else if (seq->seq1 && seq_depends_on_meta(seq->seq1, seqm)) return 1; else if (seq->seq2 && seq_depends_on_meta(seq->seq2, seqm)) return 1; else if (seq->seq3 && seq_depends_on_meta(seq->seq3, seqm)) return 1; else return 0; } void un_meta(Scene *scene) { Editing *ed; Sequence *seq, *last_seq = get_last_seq(scene); ed= scene->ed; if(ed==NULL) return; if(last_seq==0 || last_seq->type!=SEQ_META) return; if(okee("Un Meta Strip")==0) return; addlisttolist(ed->seqbasep, &last_seq->seqbase); last_seq->seqbase.first= 0; last_seq->seqbase.last= 0; BLI_remlink(ed->seqbasep, last_seq); seq_free_sequence(last_seq); /* emtpy meta strip, delete all effects depending on it */ for(seq=ed->seqbasep->first; seq; seq=seq->next) if((seq->type & SEQ_EFFECT) && seq_depends_on_meta(seq, last_seq)) seq->flag |= SEQ_FLAG_DELETE; recurs_del_seq_flag(scene, ed->seqbasep, SEQ_FLAG_DELETE, 0); /* test for effects and overlap */ SEQP_BEGIN(ed, seq) { if(seq->flag & SELECT) { seq->flag &= ~SEQ_OVERLAP; if( test_overlap_seq(scene, seq) ) { shuffle_seq(scene, seq); } } } SEQ_END; sort_seq(scene); BIF_undo_push("Un-Make Meta Strip, Sequencer"); } void exit_meta(Scene *scene) { Sequence *seq; MetaStack *ms; Editing *ed; ed= scene->ed; if(ed==NULL) return; if(ed->metastack.first==0) return; ms= ed->metastack.last; BLI_remlink(&ed->metastack, ms); ed->seqbasep= ms->oldbasep; /* recalc all: the meta can have effects connected to it */ seq= ed->seqbasep->first; while(seq) { calc_sequence(seq); seq= seq->next; } set_last_seq(scene, ms->parseq); ms->parseq->flag |= SELECT; recurs_sel_seq(ms->parseq); MEM_freeN(ms); BIF_undo_push("Exit Meta Strip, Sequence"); } void enter_meta(Scene *scene) { MetaStack *ms; Editing *ed; Sequence *last_seq= get_last_seq(scene); ed= scene->ed; if(ed==NULL) return; if(last_seq==0 || last_seq->type!=SEQ_META || (last_seq->flag & SELECT)==0) { exit_meta(scene); return; } ms= MEM_mallocN(sizeof(MetaStack), "metastack"); BLI_addtail(&ed->metastack, ms); ms->parseq= last_seq; ms->oldbasep= ed->seqbasep; ed->seqbasep= &last_seq->seqbase; set_last_seq(scene, NULL); BIF_undo_push("Enter Meta Strip, Sequence"); } /* ****************** END META ************************* */ static int seq_get_snaplimit(View2D *v2d) { /* fake mouse coords to get the snap value a bit lazy but its only done once pre transform */ float xmouse, ymouse, x; short mval[2] = {24, 0}; /* 24 screen px snap */ UI_view2d_region_to_view(v2d, mval[0], mval[1], &xmouse, &ymouse); x = xmouse; mval[0] = 0; UI_view2d_region_to_view(v2d, mval[0], mval[1], &xmouse, &ymouse); return (int)(x - xmouse); } /* use to impose limits when dragging/extending - so impossible situations dont happen */ static void transform_grab_xlimits(Sequence *seq, int leftflag, int rightflag) { if(leftflag) { if (seq_tx_get_final_left(seq, 0) >= seq_tx_get_final_right(seq, 0)) { seq_tx_set_final_left(seq, seq_tx_get_final_right(seq, 0)-1); } if (check_single_seq(seq)==0) { if (seq_tx_get_final_left(seq, 0) >= seq_tx_get_end(seq)) { seq_tx_set_final_left(seq, seq_tx_get_end(seq)-1); } /* dosnt work now - TODO */ /* if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) { int ofs; ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0); seq->start -= ofs; seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs ); }*/ } } if(rightflag) { if (seq_tx_get_final_right(seq, 0) <= seq_tx_get_final_left(seq, 0)) { seq_tx_set_final_right(seq, seq_tx_get_final_left(seq, 0)+1); } if (check_single_seq(seq)==0) { if (seq_tx_get_final_right(seq, 0) <= seq_tx_get_start(seq)) { seq_tx_set_final_right(seq, seq_tx_get_start(seq)+1); } } } /* sounds cannot be extended past their endpoints */ if (seq->type == SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) { seq->startstill= 0; seq->endstill= 0; } } static int can_transform_seq_test_func(Sequence * seq) { if((seq->flag & SELECT) && !(seq->depth==0 && seq->flag & SEQ_LOCK)) { return BUILD_SEQAR_COUNT_CURRENT | BUILD_SEQAR_COUNT_CHILDREN; } if ((seq->depth==0 && seq->flag & SEQ_LOCK) && !(seq->type & SEQ_EFFECT)) { if (seq->type != SEQ_META) { return BUILD_SEQAR_COUNT_NOTHING; } else { return BUILD_SEQAR_COUNT_CURRENT; } } return BUILD_SEQAR_COUNT_CURRENT | BUILD_SEQAR_COUNT_CHILDREN; } void transform_seq(Scene *scene, SpaceSeq *sseq, View2D *v2d, int mode, int context) { Sequence *seq, *last_seq; Editing *ed; float dx, dy, dvec[2], div; TransSeq *transmain, *ts; int totstrip=0, firsttime=1, afbreek=0, midtog= 0, proj= 0; int ix, iy; /* these values are used for storing the mouses offset from its original location */ int ix_old = 0; unsigned short event = 0; short mval[2], xo, yo, xn, yn; char str[32]; char side= 'L'; /* for extend mode only - use to know which side to extend on */ char marker_moved=0; /* if we mvoed a marker, redraw all marker views */ /* used for extend in a number of places */ int cfra = CFRA; /* for snapping */ char snapskip = 0, snap, snap_old= 0; int snapdist_max = seq_get_snaplimit(v2d); /* at the moment there are only 4 possible snap points, - last_seq (start,end) - selected bounds (start/end) - last_seq (next/prev) - current frame */ int snap_points[4], snap_point_num = 0; int j; /* loop on snap_points */ /* for markers */ int *oldframe = NULL, totmark=0, a; TimeMarker *marker; /* looping on sequences, WHILE_SEQ macro allocates memory each time */ int totseq_index, seq_index; Sequence **seqar = 0; if(mode!='g' && mode!='e') return; /* from gesture */ /* which seqs are involved */ ed= scene->ed; if(ed==NULL) return; /* Build the sequence array once, be sure to free it */ build_seqar_cb( ed->seqbasep, &seqar, &totseq_index, can_transform_seq_test_func ); if (seqar) { for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { if((seq->flag & SELECT) && !(seq->depth==0 && seq->flag & SEQ_LOCK)) totstrip++; /* only needed for extend but can set here anyway since were alredy looping */ seq->tmp= NULL; } } /* for extending we need the metastrip clipped left/right values, set the metastrips as parents in seq->tmp */ if (mode=='e') { Sequence *meta_seq; for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { if (seq->type == SEQ_META) { for (meta_seq = seq->seqbase.first; meta_seq; meta_seq= meta_seq->next){ meta_seq->tmp= (void *)seq; } } } } if (sseq->flag & SEQ_MARKER_TRANS) { for(marker= scene->markers.first; marker; marker= marker->next) { if(marker->flag & SELECT) totmark++; } } if(totstrip==0 && totmark==0) { if(seqar) MEM_freeN(seqar); return; } G.moving= 1; last_seq = get_last_seq(scene); ts=transmain= MEM_callocN(totstrip*sizeof(TransSeq), "transseq"); for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { if((seq->flag & SELECT) && !(seq->depth==0 && seq->flag & SEQ_LOCK)) { ts->start= seq->start; ts->machine= seq->machine; ts->startstill= seq->startstill; ts->endstill= seq->endstill; ts->startofs= seq->startofs; ts->endofs= seq->endofs; /* for extend only */ if (mode=='e') { ts->final_left = seq_tx_get_final_left(seq, 1); ts->final_right = seq_tx_get_final_right(seq, 1); } ts++; } } // getmouseco_areawin(mval); /* choose the side based on which side of the playhead the mouse is on */ if (mode=='e') side = mouse_cfra_side(v2d, cfra); /* Markers */ if (sseq->flag & SEQ_MARKER_TRANS && totmark) { oldframe= MEM_mallocN(totmark*sizeof(int), "marker array"); for(a=0, marker= scene->markers.first; marker; marker= marker->next) { if(marker->flag & SELECT) { if (mode=='e') { /* when extending, invalidate markers on the other side by using an invalid frame value */ if ((side == 'L' && marker->frame > cfra) || (side == 'R' && marker->frame < cfra)) { oldframe[a] = MAXFRAME+1; } else { oldframe[a]= marker->frame; } } else { oldframe[a]= marker->frame; } a++; } } } xo=xn= mval[0]; yo=yn= mval[1]; dvec[0]= dvec[1]= 0.0; while(afbreek==0) { // getmouseco_areawin(mval); // XXX G.qual = get_qual(); // snap = (G.qual & LR_CTRLKEY) ? 1 : 0; if(mval[0]!=xo || mval[1]!=yo || firsttime || snap != snap_old) { if (firsttime) { snap_old = snap; firsttime= 0; } /* run for either grab or extend */ dx= mval[0]- xo; dy= mval[1]- yo; div= v2d->mask.xmax-v2d->mask.xmin; dx= (v2d->cur.xmax-v2d->cur.xmin)*(dx)/div; div= v2d->mask.ymax-v2d->mask.ymin; dy= (v2d->cur.ymax-v2d->cur.ymin)*(dy)/div; if(0) { // XXX G.qual & LR_SHIFTKEY) { if(dx>1.0) dx= 1.0; else if(dx<-1.0) dx= -1.0; } dvec[0]+= dx; dvec[1]+= dy; if(midtog) dvec[proj]= 0.0; ix= floor(dvec[0]+0.5); iy= floor(dvec[1]+0.5); ts= transmain; /* SNAP! use the active Seq */ // XXX snap = G.qual & LR_CTRLKEY ? 1 : 0; if (!snap) { snapskip = 0; } else { int dist; int snap_ofs= 0; int snap_dist= snapdist_max; /* Get sequence points to snap to the markers */ snap_point_num=0; if (last_seq && (last_seq->flag & SELECT)) { /* active seq bounds */ if(seq_tx_check_left(last_seq)) snap_points[snap_point_num++] = seq_tx_get_final_left(last_seq, 0); if(seq_tx_check_right(last_seq)) snap_points[snap_point_num++] = seq_tx_get_final_right(last_seq, 0); } if (totstrip > 1) { /* selection bounds */ int bounds_left = MAXFRAME*2; int bounds_right = -(MAXFRAME*2); for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { if(seq->flag & SELECT) { if(seq_tx_check_left(seq)) bounds_left = MIN2(bounds_left, seq_tx_get_final_left(seq, 0)); if(seq_tx_check_right(seq)) bounds_right = MAX2(bounds_right,seq_tx_get_final_right(seq, 0)); } } /* its possible there were no points to set on either side */ if (bounds_left != MAXFRAME*2) snap_points[snap_point_num++] = bounds_left; if (bounds_right != -(MAXFRAME*2)) snap_points[snap_point_num++] = bounds_right; } /* Define so we can snap to other points without hassle */ #define TESTSNAP(test_frame)\ for(j=0; jmarkers.first; marker; a++, marker= marker->next) { /* dont snap to a marker on the wrong extend side */ if (mode=='e' && ((side == 'L' && marker->frame > cfra) || (side == 'R' && marker->frame < cfra))) continue; /* when we are moving markers, dont snap to selected markers, durr */ if ((sseq->flag & SEQ_MARKER_TRANS)==0 || (marker->flag & SELECT)==0) { /* loop over the sticky points - max 4 */ TESTSNAP(marker->frame); if (snap_dist == 0) break; /* alredy snapped? - stop looking */ } } if (snap_dist) { TESTSNAP(cfra); } /* check seq's next to the active also - nice for quick snapping */ if (snap_dist && last_seq && seq_tx_check_left(last_seq)) { seq = find_next_prev_sequence(scene, last_seq, 1, 0); /* left */ if(seq && !seq_tx_check_right(seq)) TESTSNAP(seq_tx_get_final_right(seq, 0)); } if (snap_dist && last_seq && seq_tx_check_right(last_seq)) { seq = find_next_prev_sequence(scene, last_seq, 2, 0); /* right */ if(seq && !seq_tx_check_left(seq)) TESTSNAP(seq_tx_get_final_left(seq, 0)); } #undef TESTSNAP if (abs(ix_old-ix) >= snapdist_max) { /* mouse has moved out of snap range */ snapskip = 0; } else if (snap_dist==0) { /* nowhere to move, dont do anything */ snapskip = 1; } else if (snap_dist < snapdist_max) { /* do the snapping by adjusting the mouse offset value */ ix = ix_old + snap_ofs; } } if (mode=='g' && !snapskip) { /* Grab */ for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { if(seq->flag & SELECT && !(seq->depth==0 && seq->flag & SEQ_LOCK)) { int myofs; /* flag, ignores lefsel/rightsel for nested strips */ int sel_flag = (seq->depth==0) ? seq->flag : seq->flag & ~(SEQ_LEFTSEL+SEQ_RIGHTSEL); // SEQ_DEBUG_INFO(seq); /* X Transformation */ if((seq->depth==0) && (sel_flag & SEQ_LEFTSEL)) { myofs = (ts->startofs - ts->startstill); seq_tx_set_final_left(seq, ts->start + (myofs + ix)); } if((seq->depth==0) && (sel_flag & SEQ_RIGHTSEL)) { myofs = (ts->endstill - ts->endofs); seq_tx_set_final_right(seq, ts->start + seq->len + (myofs + ix)); } transform_grab_xlimits(seq, sel_flag & SEQ_LEFTSEL, sel_flag & SEQ_RIGHTSEL); if( (sel_flag & (SEQ_LEFTSEL+SEQ_RIGHTSEL))==0 ) { if(sequence_is_free_transformable(seq)) seq->start= ts->start+ ix; /* Y Transformation */ if(seq->depth==0) seq->machine= ts->machine+ iy; if(seq->machine<1) seq->machine= 1; else if(seq->machine>= MAXSEQ) seq->machine= MAXSEQ; } calc_sequence(seq); ts++; } } /* Markers */ if (sseq->flag & SEQ_MARKER_TRANS) { for(a=0, marker= scene->markers.first; marker; marker= marker->next) { if(marker->flag & SELECT) { marker->frame= oldframe[a] + ix; marker_moved=1; a++; } } } /* Extend, grabs one side of the current frame */ } else if (mode=='e' && !snapskip) { int myofs; /* offset from start of the seq clip */ int xnew, final_left, final_right; /* just to store results from seq_tx_get_final_left/right */ /* we dont use seq side selection flags for this, instead we need to calculate which sides to move based on its initial position from the cursor */ int move_left, move_right; /* Extend, Similar to grab but operate on one side of the cursor */ for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { if(seq->flag & SELECT && !(seq->depth==0 && seq->flag & SEQ_LOCK)) { /* only move the contents of the metastrip otherwise the transformation is applied twice */ if (sequence_is_free_transformable(seq) && seq->type != SEQ_META) { move_left = move_right = 0; //SEQ_DEBUG_INFO(seq); final_left = seq_tx_get_final_left(seq, 1); final_right = seq_tx_get_final_right(seq, 1); /* Only X Axis moving */ /* work out which sides to move first */ if (side=='L') { if (final_left <= cfra || ts->final_left <= cfra) move_left = 1; if (final_right <= cfra || ts->final_right <= cfra) move_right = 1; } else { if (final_left >= cfra || ts->final_left >= cfra) move_left = 1; if (final_right >= cfra || ts->final_right >= cfra) move_right = 1; } if (move_left && move_right) { /* simple move - dont need to do anything complicated */ seq->start= ts->start+ ix; } else { if (side=='L') { if (move_left) { /* Similar to other funcs */ myofs = (ts->startofs - ts->startstill); xnew = ts->start + (ix + myofs); /* make sure the we dont resize down to 0 or less in size also include the startstill so the contense dosnt go outside the bounds, if the seq->startofs is 0 then its ignored */ /* TODO remove, add check to transform_grab_xlimits, works ok for now */ if (xnew + seq->startstill > final_right-1) { xnew = (final_right-1) - seq->startstill; } /* Note, this is the only case where the start needs to be adjusted since its not needed when modifying the end or when moving the entire sequence */ //seq->start = ts->start+ix; // This works when xnew is not clamped, line below takes clamping into account seq->start= xnew - myofs; /* TODO see above */ /* done with unique stuff */ seq_tx_set_final_left(seq, xnew); transform_grab_xlimits(seq, 1, 0); /* Special case again - setting the end back to what it was */ seq_tx_set_final_right(seq, final_right); } if (move_right) { myofs = (ts->endstill - ts->endofs); xnew = ts->start + seq->len + (myofs + ix); seq_tx_set_final_right(seq, xnew); transform_grab_xlimits(seq, 0, 1); } } else { /* R */ if (move_left) { myofs = (ts->startofs - ts->startstill); xnew = ts->start + (myofs + ix); seq_tx_set_final_left(seq, xnew); transform_grab_xlimits(seq, 1, 0); } if (move_right) { myofs = (ts->endstill - ts->endofs); xnew = ts->start + seq->len + (myofs + ix); seq_tx_set_final_right(seq, xnew); transform_grab_xlimits(seq, 0, 1); } } } } calc_sequence(seq); ts++; } } /* markers */ if (sseq->flag & SEQ_MARKER_TRANS) { for(a=0, marker= scene->markers.first; marker; marker= marker->next) {\ if (marker->flag & SELECT) { if(oldframe[a] != MAXFRAME+1) { marker->frame= oldframe[a] + ix; marker_moved=1; } a++; } } } } sprintf(str, "X: %d Y: %d ", ix, iy); // headerprint(str); /* remember the last value for snapping, only set if we are not currently snapped, prevents locking on a keyframe */ if (!snapskip) ix_old = ix; /* just to tell if ctrl was pressed, this means we get a recalc when pressing ctrl */ snap_old = snap; /* rememver last mouse values so we can skip transform when nothing happens */ xo= mval[0]; yo= mval[1]; /* test for effect and overlap */ for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { if((seq->depth==0) && (seq->flag & SELECT) && !(seq->depth==0 && seq->flag & SEQ_LOCK)) { seq->flag &= ~SEQ_OVERLAP; if( test_overlap_seq(scene, seq) ) { seq->flag |= SEQ_OVERLAP; } } else if(seq->type & SEQ_EFFECT) { if(seq->seq1 && seq->seq1->flag & SELECT) calc_sequence(seq); else if(seq->seq2 && seq->seq2->flag & SELECT) calc_sequence(seq); else if(seq->seq3 && seq->seq3->flag & SELECT) calc_sequence(seq); } } /* warning, drawing should NEVER use WHILE_SEQ, if it does the seq->depth value will be messed up and overlap checks with metastrips will give incorrect results */ // XXX force_draw_plus(SPACE_BUTS, 0); } #if 0 while(qtest()) { event= extern_qread(&val); if(val) { switch(event) { case ESCKEY: case LEFTMOUSE: case RIGHTMOUSE: case SPACEKEY: case RETKEY: afbreek= 1; break; case XKEY: if(!(midtog && (proj == 0))) { midtog= ~midtog; } if(midtog) { proj= 1; firsttime= 1; } break; case YKEY: if(!(midtog && (proj == 1))) { midtog= ~midtog; } if(midtog) { proj= 0; firsttime= 1; } break; case MIDDLEMOUSE: midtog= ~midtog; if(midtog) { if( abs(mval[0]-xn) > abs(mval[1]-yn)) proj= 1; else proj= 0; firsttime= 1; } break; default: arrows_move_cursor(event); } } if(afbreek) break; } #endif } if((event==ESCKEY) || (event==RIGHTMOUSE)) { ts= transmain; for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { if(seq->flag & SELECT && !(seq->depth==0 && seq->flag & SEQ_LOCK)) { seq->start= ts->start; seq->machine= ts->machine; seq->startstill= ts->startstill; seq->endstill= ts->endstill; seq->startofs= ts->startofs; seq->endofs= ts->endofs; calc_sequence(seq); seq->flag &= ~SEQ_OVERLAP; ts++; } else if(seq->type & SEQ_EFFECT) { if(seq->seq1 && seq->seq1->flag & SELECT) calc_sequence(seq); else if(seq->seq2 && seq->seq2->flag & SELECT) calc_sequence(seq); else if(seq->seq3 && seq->seq3->flag & SELECT) calc_sequence(seq); } } /* Markers */ if (sseq->flag & SEQ_MARKER_TRANS) { for(a=0, marker= scene->markers.first; marker; marker= marker->next) { if (marker->flag & SELECT) { if(oldframe[a] != MAXFRAME+1) { marker->frame= oldframe[a]; } a++; } } marker_moved = 0; } } else { /* images, effects and overlap */ for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { /* fixes single image strips - makes sure their start is not out of bounds ideally this would be done during transform since data is rendered at that time however it ends up being a lot messier! - Campbell */ fix_single_image_seq(seq); if(seq->type == SEQ_META) { calc_sequence(seq); seq->flag &= ~SEQ_OVERLAP; if( test_overlap_seq(scene, seq) ) shuffle_seq(scene, seq); } else if(seq->flag & SELECT) { calc_sequence(seq); seq->flag &= ~SEQ_OVERLAP; if( test_overlap_seq(scene, seq) ) shuffle_seq(scene, seq); } else if(seq->type & SEQ_EFFECT) calc_sequence(seq); } /* as last: */ sort_seq(scene); } /* free sequence array */ if(seqar) MEM_freeN(seqar); G.moving= 0; MEM_freeN(transmain); if (sseq->flag & SEQ_MARKER_TRANS && totmark) MEM_freeN(oldframe); if (mode=='g') BIF_undo_push("Transform Grab, Sequencer"); else if (mode=='e') BIF_undo_push("Transform Extend, Sequencer"); } /* since grab can move markers, we must turn this off before adding a new sequence I am not so happy with this, but the baddness in contained here - Campbell */ /* XXX temp disabled, will work differently anyway */ void _transform_seq_nomarker_(Scene *scene, SpaceSeq *sseq, View2D *v2d, int mode, int context) { int flag_back; if (!sseq) return; /* should never happen */ flag_back = sseq->flag; sseq->flag &= ~SEQ_MARKER_TRANS; transform_seq(scene, sseq, v2d, mode, context); sseq->flag = flag_back; } void seq_separate_images(Scene *scene) { Editing *ed; Sequence *seq, *seq_new, *seq_next; Strip *strip_new; StripElem *se, *se_new; int start_ofs, cfra, frame_end; static int step= 1; // add_numbut(0, NUM|INT, "Image Duration:", 1, 256, &step, NULL); // if (!do_clever_numbuts("Separate Images", 1, REDRAW)) // return; ed= scene->ed; if(ed==NULL) return; seq= ed->seqbasep->first; while (seq) { if((seq->flag & SELECT) && (seq->type == SEQ_IMAGE) && (seq->len > 1)) { /* remove seq so overlap tests dont conflict, see seq_free_sequence below for the real free'ing */ seq_next = seq->next; BLI_remlink(ed->seqbasep, seq); if(seq->ipo) seq->ipo->id.us--; start_ofs = cfra = seq_tx_get_final_left(seq, 0); frame_end = seq_tx_get_final_right(seq, 0); while (cfra < frame_end) { /* new seq */ se = give_stripelem(seq, cfra); seq_new= alloc_sequence(((Editing *)scene->ed)->seqbasep, start_ofs, seq->machine); seq_new->type= SEQ_IMAGE; seq_new->len = 1; seq_new->endstill = step-1; /* new strip */ seq_new->strip= strip_new= MEM_callocN(sizeof(Strip)*1, "strip"); strip_new->len= 1; strip_new->us= 1; strncpy(strip_new->dir, seq->strip->dir, FILE_MAXDIR-1); /* new stripdata */ strip_new->stripdata= se_new= MEM_callocN(sizeof(StripElem)*1, "stripelem"); strncpy(se_new->name, se->name, FILE_MAXFILE-1); calc_sequence(seq_new); seq_new->flag &= ~SEQ_OVERLAP; if (test_overlap_seq(scene, seq_new)) { shuffle_seq(scene, seq_new); } cfra++; start_ofs += step; } seq_free_sequence(seq); seq = seq->next; } else { seq = seq->next; } } /* as last: */ sort_seq(scene); BIF_undo_push("Separate Image Strips, Sequencer"); } void seq_snap(Scene *scene, short event) { Editing *ed; Sequence *seq; ed= scene->ed; if(ed==NULL) return; /* problem: contents of meta's are all shifted to the same position... */ /* also check metas */ SEQP_BEGIN(ed, seq) { if (seq->flag & SELECT && !(seq->depth==0 && seq->flag & SEQ_LOCK) && sequence_is_free_transformable(seq)) { if((seq->flag & (SEQ_LEFTSEL+SEQ_RIGHTSEL))==0) { seq->start= CFRA-seq->startofs+seq->startstill; } else { if(seq->flag & SEQ_LEFTSEL) { seq_tx_set_final_left(seq, CFRA); } else { /* SEQ_RIGHTSEL */ seq_tx_set_final_right(seq, CFRA); } transform_grab_xlimits(seq, seq->flag & SEQ_LEFTSEL, seq->flag & SEQ_RIGHTSEL); } calc_sequence(seq); } } SEQ_END /* test for effects and overlap */ SEQP_BEGIN(ed, seq) { if(seq->flag & SELECT && !(seq->depth==0 && seq->flag & SEQ_LOCK)) { seq->flag &= ~SEQ_OVERLAP; if( test_overlap_seq(scene, seq) ) { shuffle_seq(scene, seq); } } else if(seq->type & SEQ_EFFECT) { if(seq->seq1 && (seq->seq1->flag & SELECT)) calc_sequence(seq); else if(seq->seq2 && (seq->seq2->flag & SELECT)) calc_sequence(seq); else if(seq->seq3 && (seq->seq3->flag & SELECT)) calc_sequence(seq); } } SEQ_END; /* as last: */ sort_seq(scene); BIF_undo_push("Snap Strips, Sequencer"); } void seq_snap_menu(Scene *scene) { short event; event= pupmenu("Snap %t|To Current Frame%x1"); if(event < 1) return; seq_snap(scene, event); } void seq_lock_sel(Scene *scene, int lock) { Editing *ed; Sequence *seq; ed= scene->ed; if(!ed) return; for(seq= ed->seqbasep->first; seq; seq= seq->next) { if ((seq->flag & SELECT)) { if (lock) seq->flag |= SEQ_LOCK; else seq->flag &= ~SEQ_LOCK; } } BIF_undo_push(lock?"Lock Strips, Sequencer":"Unlock Strips, Sequencer"); } /* Operator functions */ /* mute operator */ static EnumPropertyItem prop_set_mute_types[] = { {SEQ_SELECTED, "SELECTED", "Selected", ""}, {SEQ_UNSELECTED, "UNSELECTED", "Unselected ", ""}, {0, NULL, NULL, NULL} }; static int sequencer_mute_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Editing *ed; Sequence *seq; int selected; ed= scene->ed; selected= RNA_enum_is_equal(op->ptr, "type", "SELECTED"); for(seq= ed->seqbasep->first; seq; seq= seq->next) { if ((seq->flag & SEQ_LOCK)==0) { if(selected){ /* mute unselected */ if (seq->flag & SELECT) { seq->flag |= SEQ_MUTE; } } else { if ((seq->flag & SELECT)==0) { seq->flag |= SEQ_MUTE; } } } } ED_undo_push(C, "Mute Strips, Sequencer"); ED_area_tag_redraw(CTX_wm_area(C)); return OPERATOR_FINISHED; } void SEQUENCER_OT_mute(struct wmOperatorType *ot) { /* identifiers */ ot->name= "Mute Strips"; ot->idname= "SEQUENCER_OT_mute"; /* api callbacks */ ot->exec= sequencer_mute_exec; ot->poll= ED_operator_sequencer_active; ot->flag= OPTYPE_REGISTER; RNA_def_enum(ot->srna, "type", prop_set_mute_types, SEQ_SELECTED, "Type", ""); } /* unmute operator */ static int sequencer_unmute_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Editing *ed; Sequence *seq; int selected; ed= scene->ed; selected= RNA_enum_is_equal(op->ptr, "type", "SELECTED"); for(seq= ed->seqbasep->first; seq; seq= seq->next) { if ((seq->flag & SEQ_LOCK)==0) { if(selected){ /* unmute unselected */ if (seq->flag & SELECT) { seq->flag &= ~SEQ_MUTE; } } else { if ((seq->flag & SELECT)==0) { seq->flag &= ~SEQ_MUTE; } } } } ED_undo_push(C, "UnMute Strips, Sequencer"); ED_area_tag_redraw(CTX_wm_area(C)); return OPERATOR_FINISHED; } void SEQUENCER_OT_unmute(struct wmOperatorType *ot) { /* identifiers */ ot->name= "UnMute Strips"; ot->idname= "SEQUENCER_OT_unmute"; /* api callbacks */ ot->exec= sequencer_unmute_exec; ot->poll= ED_operator_sequencer_active; ot->flag= OPTYPE_REGISTER; RNA_def_enum(ot->srna, "type", prop_set_mute_types, SEQ_SELECTED, "Type", ""); } /* cut operator */ static EnumPropertyItem prop_cut_side_types[] = { {SEQ_LEFT, "LEFT", "Left", ""}, {SEQ_RIGHT, "RIGHT", "Right", ""}, {0, NULL, NULL, NULL} }; static EnumPropertyItem prop_cut_types[] = { {SEQ_CUT_SOFT, "SOFT", "Soft", ""}, {SEQ_CUT_HARD, "HARD", "Hard", ""}, {0, NULL, NULL, NULL} }; static int sequencer_cut_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Editing *ed= scene->ed; int cut_side, cut_hard, cut_frame; ListBase newlist; int changed; cut_frame= RNA_int_get(op->ptr, "frame"); cut_hard= RNA_enum_get(op->ptr, "type"); cut_side= RNA_enum_get(op->ptr, "side"); newlist.first= newlist.last= NULL; if (cut_hard==SEQ_CUT_HARD) { changed = cut_seq_list(scene, ed->seqbasep, &newlist, cut_frame, cut_seq_hard); } else { changed = cut_seq_list(scene, ed->seqbasep, &newlist, cut_frame, cut_seq_soft); } if (newlist.first) { /* got new strips ? */ Sequence *seq; addlisttolist(ed->seqbasep, &newlist); SEQP_BEGIN(ed, seq) { if (cut_side==SEQ_LEFT) { if ( seq->startdisp >= cut_frame ) { seq->flag &= SEQ_DESEL; } } else { if ( seq->enddisp <= cut_frame ) { seq->flag &= SEQ_DESEL; } } } SEQ_END; /* as last: */ sort_seq(scene); } if (changed) { ED_undo_push(C, "Cut Strips, Sequencer"); ED_area_tag_redraw(CTX_wm_area(C)); } return OPERATOR_FINISHED; } static int sequencer_cut_invoke(bContext *C, wmOperator *op, wmEvent *event) { Scene *scene= CTX_data_scene(C); ARegion *ar= CTX_wm_region(C); View2D *v2d= UI_view2d_fromcontext(C); int cut_side, cut_frame; cut_frame= CFRA; cut_side= mouse_frame_side(v2d, event->x - ar->winrct.xmin, cut_frame); RNA_int_set(op->ptr, "frame", cut_frame); RNA_enum_set(op->ptr, "side", cut_side); /*RNA_enum_set(op->ptr, "type", cut_hard); */ /*This type is set from the key shortcut */ return sequencer_cut_exec(C, op); } void SEQUENCER_OT_cut(struct wmOperatorType *ot) { /* identifiers */ ot->name= "Cut Strips"; ot->idname= "SEQUENCER_OT_cut"; /* api callbacks */ ot->invoke= sequencer_cut_invoke; ot->exec= sequencer_cut_exec; ot->poll= ED_operator_sequencer_active; ot->flag= OPTYPE_REGISTER; RNA_def_int(ot->srna, "frame", 0, INT_MIN, INT_MAX, "Frame", "Frame where selected strips will be cut", INT_MIN, INT_MAX); RNA_def_enum(ot->srna, "type", prop_cut_types, SEQ_CUT_SOFT, "Type", "the type of cut operation to perform on strips"); RNA_def_enum(ot->srna, "side", prop_cut_side_types, SEQ_LEFT, "Side", "The side that remains selected after cutting"); }