/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "DNA_object_types.h" #include "DNA_space_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "BLI_rand.h" #include "BKE_colortools.h" #include "BKE_context.h" #include "BKE_screen.h" #include "BKE_sequence.h" #include "ED_space_api.h" #include "ED_screen.h" #include "BIF_gl.h" #include "WM_api.h" #include "WM_types.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" #include "ED_markers.h" #include "sequencer_intern.h" // own include /* ******************** manage regions ********************* */ ARegion *sequencer_has_buttons_region(ScrArea *sa) { ARegion *ar, *arnew; for(ar= sa->regionbase.first; ar; ar= ar->next) if(ar->regiontype==RGN_TYPE_UI) return ar; /* add subdiv level; after header */ for(ar= sa->regionbase.first; ar; ar= ar->next) if(ar->regiontype==RGN_TYPE_HEADER) break; /* is error! */ if(ar==NULL) return NULL; arnew= MEM_callocN(sizeof(ARegion), "buttons for sequencer"); BLI_insertlinkafter(&sa->regionbase, ar, arnew); arnew->regiontype= RGN_TYPE_UI; arnew->alignment= RGN_ALIGN_RIGHT; arnew->flag = RGN_FLAG_HIDDEN; return arnew; } /* ******************** default callbacks for sequencer space ***************** */ static SpaceLink *sequencer_new(const bContext *C) { Scene *scene= CTX_data_scene(C); ARegion *ar; SpaceSeq *sseq; sseq= MEM_callocN(sizeof(SpaceSeq), "initsequencer"); sseq->spacetype= SPACE_SEQ; sseq->zoom= 4; sseq->chanshown = 0; /* header */ ar= MEM_callocN(sizeof(ARegion), "header for sequencer"); BLI_addtail(&sseq->regionbase, ar); ar->regiontype= RGN_TYPE_HEADER; ar->alignment= RGN_ALIGN_BOTTOM; /* buttons/list view */ ar= MEM_callocN(sizeof(ARegion), "buttons for sequencer"); BLI_addtail(&sseq->regionbase, ar); ar->regiontype= RGN_TYPE_UI; ar->alignment= RGN_ALIGN_RIGHT; ar->flag = RGN_FLAG_HIDDEN; /* main area */ ar= MEM_callocN(sizeof(ARegion), "main area for sequencer"); BLI_addtail(&sseq->regionbase, ar); ar->regiontype= RGN_TYPE_WINDOW; /* seq space goes from (0,8) to (0, efra) */ ar->v2d.tot.xmin= 0.0f; ar->v2d.tot.ymin= 0.0f; ar->v2d.tot.xmax= scene->r.efra; ar->v2d.tot.ymax= 8.0f; ar->v2d.cur= ar->v2d.tot; ar->v2d.min[0]= 10.0f; ar->v2d.min[1]= 4.0f; ar->v2d.max[0]= MAXFRAMEF; ar->v2d.max[1]= MAXSEQ; ar->v2d.minzoom= 0.01f; ar->v2d.maxzoom= 100.0f; ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); ar->v2d.keepzoom= 0; ar->v2d.keeptot= 0; ar->v2d.align= V2D_ALIGN_NO_NEG_Y; return (SpaceLink *)sseq; } /* not spacelink itself */ static void sequencer_free(SpaceLink *sl) { // SpaceSeq *sseq= (SpaceSequencer*) sl; // XXX if(sseq->gpd) free_gpencil_data(sseq->gpd); } /* spacetype; init callback */ static void sequencer_init(struct wmWindowManager *wm, ScrArea *sa) { } static SpaceLink *sequencer_duplicate(SpaceLink *sl) { SpaceSeq *sseqn= MEM_dupallocN(sl); /* clear or remove stuff from old */ // XXX sseq->gpd= gpencil_data_duplicate(sseq->gpd); return (SpaceLink *)sseqn; } /* add handlers, stuff you only do once or on area/region changes */ static void sequencer_main_area_init(wmWindowManager *wm, ARegion *ar) { ListBase *keymap; UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ keymap= WM_keymap_listbase(wm, "Sequencer", SPACE_SEQ, 0); /* XXX weak? */ WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); } /* add handlers, stuff you only do once or on area/region changes */ static void sequencer_header_area_init(wmWindowManager *wm, ARegion *ar) { ED_region_header_init(ar); } static void sequencer_header_area_draw(const bContext *C, ARegion *ar) { ED_region_header(C, ar); } static void sequencer_main_area_listener(ARegion *ar, wmNotifier *wmn) { /* context changes */ switch(wmn->category) { case NC_SCENE: switch(wmn->data) { case ND_FRAME: case ND_MARKERS: case ND_SEQUENCER: ED_region_tag_redraw(ar); break; } break; } } /* *********************** buttons region ************************ */ /* add handlers, stuff you only do once or on area/region changes */ static void sequencer_buttons_area_init(wmWindowManager *wm, ARegion *ar) { ED_region_panels_init(wm, ar); } static void sequencer_buttons_area_draw(const bContext *C, ARegion *ar) { ED_region_panels(C, ar, 1, NULL); } static void sequencer_buttons_area_listener(ARegion *ar, wmNotifier *wmn) { /* context changes */ switch(wmn->category) { } } /* ************************************* */ /* only called once, from space/spacetypes.c */ void ED_spacetype_sequencer(void) { SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype sequencer"); ARegionType *art; st->spaceid= SPACE_SEQ; st->new= sequencer_new; st->free= sequencer_free; st->init= sequencer_init; st->duplicate= sequencer_duplicate; st->operatortypes= sequencer_operatortypes; st->keymap= sequencer_keymap; /* regions: main window */ art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region"); art->regionid = RGN_TYPE_WINDOW; art->init= sequencer_main_area_init; art->draw= drawseqspace; art->listener= sequencer_main_area_listener; art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES; BLI_addhead(&st->regiontypes, art); /* regions: listview/buttons */ art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region"); art->regionid = RGN_TYPE_UI; art->minsizex= 220; // XXX art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES; art->listener= sequencer_buttons_area_listener; art->init= sequencer_buttons_area_init; art->draw= sequencer_buttons_area_draw; BLI_addhead(&st->regiontypes, art); /* Keep as python only for now sequencer_buttons_register(art); */ /* regions: header */ art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region"); art->regionid = RGN_TYPE_HEADER; art->minsizey= HEADERY; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES; art->init= sequencer_header_area_init; art->draw= sequencer_header_area_draw; BLI_addhead(&st->regiontypes, art); BKE_spacetype_register(st); }