/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "DNA_scene_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_path_util.h" #include "BKE_context.h" #include "BKE_screen.h" #include "BKE_sequencer.h" #include "BKE_global.h" #include "ED_screen.h" #include "ED_view3d.h" /* only for sequencer view3d drawing callback */ #include "WM_api.h" #include "WM_types.h" #include "UI_resources.h" #include "UI_view2d.h" #include "sequencer_intern.h" // own include /* ******************** manage regions ********************* */ ARegion *sequencer_has_buttons_region(ScrArea *sa) { ARegion *ar, *arnew; for(ar= sa->regionbase.first; ar; ar= ar->next) if(ar->regiontype==RGN_TYPE_UI) return ar; /* add subdiv level; after header */ for(ar= sa->regionbase.first; ar; ar= ar->next) if(ar->regiontype==RGN_TYPE_HEADER) break; /* is error! */ if(ar==NULL) return NULL; arnew= MEM_callocN(sizeof(ARegion), "buttons for sequencer"); BLI_insertlinkafter(&sa->regionbase, ar, arnew); arnew->regiontype= RGN_TYPE_UI; arnew->alignment= RGN_ALIGN_RIGHT; arnew->flag = RGN_FLAG_HIDDEN; return arnew; } ARegion *sequencer_find_region(ScrArea *sa, short type) { ARegion *ar=NULL; for(ar= sa->regionbase.first; ar; ar= ar->next) if(ar->regiontype==type) return ar; return ar; } void ED_sequencer_update_view(bContext *C, int view) { ScrArea *sa= CTX_wm_area(C); ARegion *ar_main= sequencer_find_region(sa, RGN_TYPE_WINDOW); ARegion *ar_preview= sequencer_find_region(sa, RGN_TYPE_PREVIEW); switch (view) { case SEQ_VIEW_SEQUENCE: if (ar_main && (ar_main->flag & RGN_FLAG_HIDDEN)) { ar_main->flag &= ~RGN_FLAG_HIDDEN; ar_main->v2d.flag &= ~V2D_IS_INITIALISED; } if (ar_preview && !(ar_preview->flag & RGN_FLAG_HIDDEN)) { ar_preview->flag |= RGN_FLAG_HIDDEN; ar_preview->v2d.flag &= ~V2D_IS_INITIALISED; WM_event_remove_handlers(C, &ar_preview->handlers); } if (ar_main) ar_main->alignment= RGN_ALIGN_NONE; if (ar_preview) ar_preview->alignment= RGN_ALIGN_NONE; break; case SEQ_VIEW_PREVIEW: if (ar_main && !(ar_main->flag & RGN_FLAG_HIDDEN)) { ar_main->flag |= RGN_FLAG_HIDDEN; ar_main->v2d.flag &= ~V2D_IS_INITIALISED; WM_event_remove_handlers(C, &ar_main->handlers); } if (ar_preview && (ar_preview->flag & RGN_FLAG_HIDDEN)) { ar_preview->flag &= ~RGN_FLAG_HIDDEN; ar_preview->v2d.flag &= ~V2D_IS_INITIALISED; ar_preview->v2d.cur = ar_preview->v2d.tot; } if (ar_main) ar_main->alignment= RGN_ALIGN_NONE; if (ar_preview) ar_preview->alignment= RGN_ALIGN_NONE; break; case SEQ_VIEW_SEQUENCE_PREVIEW: if (ar_main && (ar_main->flag & RGN_FLAG_HIDDEN)) { ar_main->flag &= ~RGN_FLAG_HIDDEN; ar_main->v2d.flag &= ~V2D_IS_INITIALISED; } if (ar_preview && (ar_preview->flag & RGN_FLAG_HIDDEN)) { ar_preview->flag &= ~RGN_FLAG_HIDDEN; ar_preview->v2d.flag &= ~V2D_IS_INITIALISED; ar_preview->v2d.cur = ar_preview->v2d.tot; } if (ar_main) ar_main->alignment= RGN_ALIGN_NONE; if (ar_preview) ar_preview->alignment= RGN_ALIGN_TOP; break; } ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa); ED_area_tag_redraw(sa); } /* ******************** default callbacks for sequencer space ***************** */ static SpaceLink *sequencer_new(const bContext *C) { Scene *scene= CTX_data_scene(C); ARegion *ar; SpaceSeq *sseq; sseq= MEM_callocN(sizeof(SpaceSeq), "initsequencer"); sseq->spacetype= SPACE_SEQ; sseq->zoom= 4; sseq->chanshown = 0; sseq->view = SEQ_VIEW_SEQUENCE; sseq->mainb = SEQ_DRAW_IMG_IMBUF; /* header */ ar= MEM_callocN(sizeof(ARegion), "header for sequencer"); BLI_addtail(&sseq->regionbase, ar); ar->regiontype= RGN_TYPE_HEADER; ar->alignment= RGN_ALIGN_BOTTOM; /* buttons/list view */ ar= MEM_callocN(sizeof(ARegion), "buttons for sequencer"); BLI_addtail(&sseq->regionbase, ar); ar->regiontype= RGN_TYPE_UI; ar->alignment= RGN_ALIGN_RIGHT; ar->flag = RGN_FLAG_HIDDEN; /* preview area */ /* NOTE: if you change values here, also change them in sequencer_init_preview_region */ ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer"); BLI_addtail(&sseq->regionbase, ar); ar->regiontype= RGN_TYPE_PREVIEW; ar->alignment= RGN_ALIGN_TOP; ar->flag |= RGN_FLAG_HIDDEN; /* for now, aspect ratio should be maintained, and zoom is clamped within sane default limits */ ar->v2d.keepzoom= V2D_KEEPASPECT | V2D_KEEPZOOM; ar->v2d.minzoom= 0.00001f; ar->v2d.maxzoom= 100000.0f; ar->v2d.tot.xmin= -960.0f; /* 1920 width centered */ ar->v2d.tot.ymin= -540.0f; /* 1080 height centered */ ar->v2d.tot.xmax= 960.0f; ar->v2d.tot.ymax= 540.0f; ar->v2d.min[0]= 0.0f; ar->v2d.min[1]= 0.0f; ar->v2d.max[0]= 12000.0f; ar->v2d.max[1]= 12000.0f; ar->v2d.cur= ar->v2d.tot; ar->v2d.align= V2D_ALIGN_FREE; ar->v2d.keeptot= V2D_KEEPTOT_FREE; /* main area */ ar= MEM_callocN(sizeof(ARegion), "main area for sequencer"); BLI_addtail(&sseq->regionbase, ar); ar->regiontype= RGN_TYPE_WINDOW; /* seq space goes from (0,8) to (0, efra) */ ar->v2d.tot.xmin= 0.0f; ar->v2d.tot.ymin= 0.0f; ar->v2d.tot.xmax= scene->r.efra; ar->v2d.tot.ymax= 8.0f; ar->v2d.cur= ar->v2d.tot; ar->v2d.min[0]= 10.0f; ar->v2d.min[1]= 4.0f; ar->v2d.max[0]= MAXFRAMEF; ar->v2d.max[1]= MAXSEQ; ar->v2d.minzoom= 0.01f; ar->v2d.maxzoom= 100.0f; ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); ar->v2d.keepzoom= 0; ar->v2d.keeptot= 0; ar->v2d.align= V2D_ALIGN_NO_NEG_Y; return (SpaceLink *)sseq; } /* not spacelink itself */ static void sequencer_free(SpaceLink *sl) { // SpaceSeq *sseq= (SpaceSequencer*) sl; // XXX if(sseq->gpd) free_gpencil_data(sseq->gpd); } /* spacetype; init callback */ static void sequencer_init(struct wmWindowManager *wm, ScrArea *sa) { } static SpaceLink *sequencer_duplicate(SpaceLink *sl) { SpaceSeq *sseqn= MEM_dupallocN(sl); /* clear or remove stuff from old */ // XXX sseq->gpd= gpencil_data_duplicate(sseq->gpd); return (SpaceLink *)sseqn; } /* *********************** sequencer (main) region ************************ */ /* add handlers, stuff you only do once or on area/region changes */ static void sequencer_main_area_init(wmWindowManager *wm, ARegion *ar) { wmKeyMap *keymap; ListBase *lb; UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); keymap= WM_keymap_find(wm->defaultconf, "SequencerCommon", SPACE_SEQ, 0); WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); /* own keymap */ keymap= WM_keymap_find(wm->defaultconf, "Sequencer", SPACE_SEQ, 0); WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); /* add drop boxes */ lb= WM_dropboxmap_find("Sequencer", SPACE_SEQ, RGN_TYPE_WINDOW); WM_event_add_dropbox_handler(&ar->handlers, lb); } static void sequencer_main_area_draw(const bContext *C, ARegion *ar) { // ScrArea *sa= CTX_wm_area(C); /* NLE - strip editing timeline interface */ draw_timeline_seq(C, ar); } /* ************* dropboxes ************* */ static int image_drop_poll(bContext *C, wmDrag *drag, wmEvent *event) { if(drag->type==WM_DRAG_PATH) if(ELEM(drag->icon, ICON_FILE_IMAGE, ICON_FILE_BLANK)) /* rule might not work? */ return 1; return 0; } static int movie_drop_poll(bContext *C, wmDrag *drag, wmEvent *event) { if(drag->type==WM_DRAG_PATH) if(ELEM3(drag->icon, 0, ICON_FILE_MOVIE, ICON_FILE_BLANK)) /* rule might not work? */ return 1; return 0; } static int sound_drop_poll(bContext *C, wmDrag *drag, wmEvent *event) { if(drag->type==WM_DRAG_PATH) if(ELEM(drag->icon, ICON_FILE_SOUND, ICON_FILE_BLANK)) /* rule might not work? */ return 1; return 0; } static void sequencer_drop_copy(wmDrag *drag, wmDropBox *drop) { /* copy drag path to properties */ if(RNA_struct_find_property(drop->ptr, "filepath")) RNA_string_set(drop->ptr, "filepath", drag->path); if(RNA_struct_find_property(drop->ptr, "directory")) { PointerRNA itemptr; char dir[FILE_MAX], file[FILE_MAX]; BLI_split_dirfile(drag->path, dir, file); RNA_string_set(drop->ptr, "directory", dir); RNA_collection_add(drop->ptr, "files", &itemptr); RNA_string_set(&itemptr, "name", file); } } /* this region dropbox definition */ static void sequencer_dropboxes(void) { ListBase *lb= WM_dropboxmap_find("Sequencer", SPACE_SEQ, RGN_TYPE_WINDOW); WM_dropbox_add(lb, "SEQUENCER_OT_image_strip_add", image_drop_poll, sequencer_drop_copy); WM_dropbox_add(lb, "SEQUENCER_OT_movie_strip_add", movie_drop_poll, sequencer_drop_copy); WM_dropbox_add(lb, "SEQUENCER_OT_sound_strip_add", sound_drop_poll, sequencer_drop_copy); } /* ************* end drop *********** */ /* add handlers, stuff you only do once or on area/region changes */ static void sequencer_header_area_init(wmWindowManager *wm, ARegion *ar) { ED_region_header_init(ar); } static void sequencer_header_area_draw(const bContext *C, ARegion *ar) { ED_region_header(C, ar); } static void sequencer_main_area_listener(ARegion *ar, wmNotifier *wmn) { /* context changes */ switch(wmn->category) { case NC_SCENE: switch(wmn->data) { case ND_FRAME: case ND_FRAME_RANGE: case ND_MARKERS: case ND_RENDER_OPTIONS: /* for FPS and FPS Base */ case ND_SEQUENCER: ED_region_tag_redraw(ar); break; } break; case NC_SPACE: if(wmn->data == ND_SPACE_SEQUENCER) ED_region_tag_redraw(ar); break; case NC_ID: if(wmn->action == NA_RENAME) ED_region_tag_redraw(ar); break; } } /* *********************** preview region ************************ */ static void sequencer_preview_area_init(wmWindowManager *wm, ARegion *ar) { wmKeyMap *keymap; UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); keymap= WM_keymap_find(wm->defaultconf, "SequencerCommon", SPACE_SEQ, 0); WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); /* own keymap */ keymap= WM_keymap_find(wm->defaultconf, "SequencerPreview", SPACE_SEQ, 0); WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); } static void sequencer_preview_area_draw(const bContext *C, ARegion *ar) { ScrArea *sa= CTX_wm_area(C); SpaceSeq *sseq= sa->spacedata.first; Scene *scene= CTX_data_scene(C); /* XXX temp fix for wrong setting in sseq->mainb */ if (sseq->mainb == SEQ_DRAW_SEQUENCE) sseq->mainb = SEQ_DRAW_IMG_IMBUF; draw_image_seq(C, scene, ar, sseq, scene->r.cfra, 0); if(scene->ed && scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW && sseq->mainb == SEQ_DRAW_IMG_IMBUF) { int over_cfra; if(scene->ed->over_flag & SEQ_EDIT_OVERLAY_ABS) over_cfra= scene->ed->over_cfra; else over_cfra= scene->r.cfra + scene->ed->over_ofs; if(over_cfra != scene->r.cfra) draw_image_seq(C, scene, ar, sseq, scene->r.cfra, over_cfra - scene->r.cfra); } } static void sequencer_preview_area_listener(ARegion *ar, wmNotifier *wmn) { /* context changes */ switch(wmn->category) { case NC_SCENE: switch(wmn->data) { case ND_FRAME: case ND_MARKERS: case ND_SEQUENCER: ED_region_tag_redraw(ar); break; } break; case NC_SPACE: if(wmn->data == ND_SPACE_SEQUENCER) ED_region_tag_redraw(ar); break; case NC_ID: switch(wmn->data) { case NA_RENAME: ED_region_tag_redraw(ar); break; } break; } } /* *********************** buttons region ************************ */ /* add handlers, stuff you only do once or on area/region changes */ static void sequencer_buttons_area_init(wmWindowManager *wm, ARegion *ar) { ED_region_panels_init(wm, ar); } static void sequencer_buttons_area_draw(const bContext *C, ARegion *ar) { ED_region_panels(C, ar, 1, NULL, -1); } static void sequencer_buttons_area_listener(ARegion *ar, wmNotifier *wmn) { /* context changes */ switch(wmn->category) { case NC_SCENE: switch(wmn->data) { case ND_FRAME: case ND_SEQUENCER: ED_region_tag_redraw(ar); break; } break; case NC_SPACE: if(wmn->data == ND_SPACE_SEQUENCER) ED_region_tag_redraw(ar); break; case NC_ID: if(wmn->action == NA_RENAME) ED_region_tag_redraw(ar); break; } } /* ************************************* */ /* only called once, from space/spacetypes.c */ void ED_spacetype_sequencer(void) { SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype sequencer"); ARegionType *art; st->spaceid= SPACE_SEQ; strncpy(st->name, "Sequencer", BKE_ST_MAXNAME); st->new= sequencer_new; st->free= sequencer_free; st->init= sequencer_init; st->duplicate= sequencer_duplicate; st->operatortypes= sequencer_operatortypes; st->keymap= sequencer_keymap; st->dropboxes= sequencer_dropboxes; /* regions: main window */ art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region"); art->regionid = RGN_TYPE_WINDOW; art->init= sequencer_main_area_init; art->draw= sequencer_main_area_draw; art->listener= sequencer_main_area_listener; art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_ANIMATION; BLI_addhead(&st->regiontypes, art); /* preview */ art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region"); art->regionid = RGN_TYPE_PREVIEW; art->prefsizey = 240; // XXX art->init= sequencer_preview_area_init; art->draw= sequencer_preview_area_draw; art->listener= sequencer_preview_area_listener; art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_ANIMATION; BLI_addhead(&st->regiontypes, art); /* regions: listview/buttons */ art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region"); art->regionid = RGN_TYPE_UI; art->prefsizex= 220; // XXX art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES; art->listener= sequencer_buttons_area_listener; art->init= sequencer_buttons_area_init; art->draw= sequencer_buttons_area_draw; BLI_addhead(&st->regiontypes, art); /* Keep as python only for now sequencer_buttons_register(art); */ /* regions: header */ art= MEM_callocN(sizeof(ARegionType), "spacetype sequencer region"); art->regionid = RGN_TYPE_HEADER; art->prefsizey= HEADERY; art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER; art->init= sequencer_header_area_init; art->draw= sequencer_header_area_draw; art->listener= sequencer_main_area_listener; BLI_addhead(&st->regiontypes, art); BKE_spacetype_register(st); /* set the sequencer callback when not in background mode */ if(G.background==0) { sequencer_view3d_cb= ED_view3d_draw_offscreen_imbuf_simple; } }