#!/usr/bin/python Import ('env') sources = env.Glob('*.c') defs = [] incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf' incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include' incs += ' ../../render/extern/include #/intern/guardedalloc' incs += ' ../../gpu ../../makesrna ../../blenfont' if env['WITH_BF_GAMEENGINE']: defs.append('GAMEBLENDER=1') env.BlenderLib ( 'bf_editors_space_view3d', sources, Split(incs), defines = defs, libtype=['core'], priority=[40] )