#!/usr/bin/env python # # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Nathan Letwory. # # ***** END GPL LICENSE BLOCK ***** Import ('env') sources = env.Glob('*.c') defs = [ 'GLEW_STATIC' ] incs = [ '#/intern/guardedalloc', '#/extern/glew/include', '#/intern/smoke/extern', '#/source/gameengine/BlenderRoutines', '../include', '../../blenfont', '../../blenkernel', '../../blenlib', '../../blenloader', '../../bmesh', '../../gpu', '../../imbuf', '../../makesdna', '../../makesrna', '../../render/extern/include', '../../windowmanager', ] if env['WITH_BF_GAMEENGINE']: defs.append('WITH_GAMEENGINE') if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'): incs.append(env['BF_PTHREADS_INC']) if env['WITH_BF_INTERNATIONAL']: defs.append('WITH_INTERNATIONAL') if env['WITH_BF_FREESTYLE']: defs.append('WITH_FREESTYLE') env.BlenderLib ( 'bf_editors_space_view3d', sources, incs, defines = defs, libtype=['core'], priority=[40] )