/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup spview3d */ #include "BLI_math.h" #include "BLI_utildefines.h" #include "BKE_context.h" #include "BKE_layer.h" #include "BKE_object.h" #include "DEG_depsgraph.h" #include "DNA_light_types.h" #include "DNA_object_types.h" #include "ED_gizmo_library.h" #include "ED_screen.h" #include "UI_resources.h" #include "MEM_guardedalloc.h" #include "RNA_access.h" #include "RNA_prototypes.h" #include "WM_api.h" #include "WM_types.h" #include "view3d_intern.h" /* own include */ /* -------------------------------------------------------------------- */ /** \name Spot Light Gizmos * \{ */ static bool WIDGETGROUP_light_spot_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt)) { View3D *v3d = CTX_wm_view3d(C); if (v3d->gizmo_flag & (V3D_GIZMO_HIDE | V3D_GIZMO_HIDE_CONTEXT)) { return false; } if ((v3d->gizmo_show_light & V3D_GIZMO_SHOW_LIGHT_SIZE) == 0) { return false; } const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); BKE_view_layer_synced_ensure(scene, view_layer); Base *base = BKE_view_layer_active_base_get(view_layer); if (base && BASE_SELECTABLE(v3d, base)) { Object *ob = base->object; if (ob->type == OB_LAMP) { Light *la = ob->data; return (la->type == LA_SPOT); } } return false; } static void WIDGETGROUP_light_spot_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup) { wmGizmoWrapper *wwrapper = MEM_mallocN(sizeof(wmGizmoWrapper), __func__); wwrapper->gizmo = WM_gizmo_new("GIZMO_GT_arrow_3d", gzgroup, NULL); wmGizmo *gz = wwrapper->gizmo; RNA_enum_set(gz->ptr, "transform", ED_GIZMO_ARROW_XFORM_FLAG_INVERTED); gzgroup->customdata = wwrapper; ED_gizmo_arrow3d_set_range_fac(gz, 4.0f); UI_GetThemeColor3fv(TH_GIZMO_SECONDARY, gz->color); } static void WIDGETGROUP_light_spot_refresh(const bContext *C, wmGizmoGroup *gzgroup) { wmGizmoWrapper *wwrapper = gzgroup->customdata; wmGizmo *gz = wwrapper->gizmo; const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); BKE_view_layer_synced_ensure(scene, view_layer); Object *ob = BKE_view_layer_active_object_get(view_layer); Light *la = ob->data; float dir[3]; negate_v3_v3(dir, ob->object_to_world[2]); WM_gizmo_set_matrix_rotation_from_z_axis(gz, dir); WM_gizmo_set_matrix_location(gz, ob->object_to_world[3]); /* need to set property here for undo. TODO: would prefer to do this in _init. */ PointerRNA lamp_ptr; const char *propname = "spot_size"; RNA_pointer_create(&la->id, &RNA_Light, la, &lamp_ptr); WM_gizmo_target_property_def_rna(gz, "offset", &lamp_ptr, propname, -1); } void VIEW3D_GGT_light_spot(wmGizmoGroupType *gzgt) { gzgt->name = "Spot Light Widgets"; gzgt->idname = "VIEW3D_GGT_light_spot"; gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT | WM_GIZMOGROUPTYPE_3D | WM_GIZMOGROUPTYPE_DEPTH_3D); gzgt->poll = WIDGETGROUP_light_spot_poll; gzgt->setup = WIDGETGROUP_light_spot_setup; gzgt->setup_keymap = WM_gizmogroup_setup_keymap_generic_maybe_drag; gzgt->refresh = WIDGETGROUP_light_spot_refresh; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Area Light Gizmos * \{ */ /* scale callbacks */ static void gizmo_area_light_prop_matrix_get(const wmGizmo *UNUSED(gz), wmGizmoProperty *gz_prop, void *value_p) { BLI_assert(gz_prop->type->array_length == 16); float(*matrix)[4] = value_p; const Light *la = gz_prop->custom_func.user_data; matrix[0][0] = la->area_size; matrix[1][1] = ELEM(la->area_shape, LA_AREA_RECT, LA_AREA_ELLIPSE) ? la->area_sizey : la->area_size; } static void gizmo_area_light_prop_matrix_set(const wmGizmo *UNUSED(gz), wmGizmoProperty *gz_prop, const void *value_p) { const float(*matrix)[4] = value_p; BLI_assert(gz_prop->type->array_length == 16); Light *la = gz_prop->custom_func.user_data; if (ELEM(la->area_shape, LA_AREA_RECT, LA_AREA_ELLIPSE)) { la->area_size = len_v3(matrix[0]); la->area_sizey = len_v3(matrix[1]); } else { la->area_size = len_v3(matrix[0]); } DEG_id_tag_update(&la->id, ID_RECALC_COPY_ON_WRITE); WM_main_add_notifier(NC_LAMP | ND_LIGHTING_DRAW, la); } static bool WIDGETGROUP_light_area_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt)) { View3D *v3d = CTX_wm_view3d(C); if (v3d->gizmo_flag & (V3D_GIZMO_HIDE | V3D_GIZMO_HIDE_CONTEXT)) { return false; } if ((v3d->gizmo_show_light & V3D_GIZMO_SHOW_LIGHT_SIZE) == 0) { return false; } const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); BKE_view_layer_synced_ensure(scene, view_layer); Base *base = BKE_view_layer_active_base_get(view_layer); if (base && BASE_SELECTABLE(v3d, base)) { Object *ob = base->object; if (ob->type == OB_LAMP) { Light *la = ob->data; return (la->type == LA_AREA); } } return false; } static void WIDGETGROUP_light_area_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup) { wmGizmoWrapper *wwrapper = MEM_mallocN(sizeof(wmGizmoWrapper), __func__); wwrapper->gizmo = WM_gizmo_new("GIZMO_GT_cage_2d", gzgroup, NULL); wmGizmo *gz = wwrapper->gizmo; RNA_enum_set(gz->ptr, "transform", ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE); gzgroup->customdata = wwrapper; WM_gizmo_set_flag(gz, WM_GIZMO_DRAW_HOVER, true); UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, gz->color); UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi); } static void WIDGETGROUP_light_area_refresh(const bContext *C, wmGizmoGroup *gzgroup) { wmGizmoWrapper *wwrapper = gzgroup->customdata; const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); BKE_view_layer_synced_ensure(scene, view_layer); Object *ob = BKE_view_layer_active_object_get(view_layer); Light *la = ob->data; wmGizmo *gz = wwrapper->gizmo; copy_m4_m4(gz->matrix_basis, ob->object_to_world); int flag = ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE; if (ELEM(la->area_shape, LA_AREA_SQUARE, LA_AREA_DISK)) { flag |= ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM; } RNA_enum_set(gz->ptr, "transform", flag); /* need to set property here for undo. TODO: would prefer to do this in _init. */ WM_gizmo_target_property_def_func(gz, "matrix", &(const struct wmGizmoPropertyFnParams){ .value_get_fn = gizmo_area_light_prop_matrix_get, .value_set_fn = gizmo_area_light_prop_matrix_set, .range_get_fn = NULL, .user_data = la, }); } void VIEW3D_GGT_light_area(wmGizmoGroupType *gzgt) { gzgt->name = "Area Light Widgets"; gzgt->idname = "VIEW3D_GGT_light_area"; gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT | WM_GIZMOGROUPTYPE_3D | WM_GIZMOGROUPTYPE_DEPTH_3D); gzgt->poll = WIDGETGROUP_light_area_poll; gzgt->setup = WIDGETGROUP_light_area_setup; gzgt->setup_keymap = WM_gizmogroup_setup_keymap_generic_maybe_drag; gzgt->refresh = WIDGETGROUP_light_area_refresh; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Light Target Gizmo * \{ */ static bool WIDGETGROUP_light_target_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt)) { View3D *v3d = CTX_wm_view3d(C); if (v3d->gizmo_flag & (V3D_GIZMO_HIDE | V3D_GIZMO_HIDE_CONTEXT)) { return false; } if ((v3d->gizmo_show_light & V3D_GIZMO_SHOW_LIGHT_LOOK_AT) == 0) { return false; } const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); BKE_view_layer_synced_ensure(scene, view_layer); Base *base = BKE_view_layer_active_base_get(view_layer); if (base && BASE_SELECTABLE(v3d, base)) { Object *ob = base->object; if (ob->type == OB_LAMP) { Light *la = ob->data; return ELEM(la->type, LA_SUN, LA_SPOT, LA_AREA); } #if 0 else if (ob->type == OB_CAMERA) { return true; } #endif } return false; } static void WIDGETGROUP_light_target_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup) { wmGizmoWrapper *wwrapper = MEM_mallocN(sizeof(wmGizmoWrapper), __func__); wwrapper->gizmo = WM_gizmo_new("GIZMO_GT_move_3d", gzgroup, NULL); wmGizmo *gz = wwrapper->gizmo; gzgroup->customdata = wwrapper; UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, gz->color); UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi); gz->scale_basis = 0.06f; wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_transform_axis_target", true); RNA_enum_set( gz->ptr, "draw_options", ED_GIZMO_MOVE_DRAW_FLAG_FILL | ED_GIZMO_MOVE_DRAW_FLAG_ALIGN_VIEW); WM_gizmo_operator_set(gz, 0, ot, NULL); } static void WIDGETGROUP_light_target_draw_prepare(const bContext *C, wmGizmoGroup *gzgroup) { wmGizmoWrapper *wwrapper = gzgroup->customdata; const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); BKE_view_layer_synced_ensure(scene, view_layer); Object *ob = BKE_view_layer_active_object_get(view_layer); wmGizmo *gz = wwrapper->gizmo; normalize_m4_m4(gz->matrix_basis, ob->object_to_world); unit_m4(gz->matrix_offset); if (ob->type == OB_LAMP) { Light *la = ob->data; if (la->type == LA_SPOT) { /* Draw just past the light size angle gizmo. */ madd_v3_v3fl(gz->matrix_basis[3], gz->matrix_basis[2], -la->spotsize); } } gz->matrix_offset[3][2] -= 23.0; WM_gizmo_set_flag(gz, WM_GIZMO_DRAW_OFFSET_SCALE, true); } void VIEW3D_GGT_light_target(wmGizmoGroupType *gzgt) { gzgt->name = "Target Light Widgets"; gzgt->idname = "VIEW3D_GGT_light_target"; gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT | WM_GIZMOGROUPTYPE_3D); gzgt->poll = WIDGETGROUP_light_target_poll; gzgt->setup = WIDGETGROUP_light_target_setup; gzgt->setup_keymap = WM_gizmogroup_setup_keymap_generic_maybe_drag; gzgt->draw_prepare = WIDGETGROUP_light_target_draw_prepare; } /** \} */