/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_view3d/view3d_gizmo_navigate.c * \ingroup spview3d */ #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "BKE_context.h" #include "BKE_object.h" #include "DNA_object_types.h" #include "ED_screen.h" #include "ED_gizmo_library.h" #include "UI_interface.h" #include "UI_resources.h" #include "MEM_guardedalloc.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" #include "view3d_intern.h" /* own include */ /* -------------------------------------------------------------------- */ /** \name View3D Navigation Manipulator Group * \{ */ /* Offset from screen edge. */ #define MANIPULATOR_OFFSET_FAC 1.5f /* Size of main icon. */ #define MANIPULATOR_SIZE 64 /* Factor for size of smaller button. */ #define MANIPULATOR_MINI_FAC 0.35f /* How much mini buttons offset from the primary. */ #define MANIPULATOR_MINI_OFFSET_FAC 0.42f enum { MPR_MOVE = 0, MPR_ROTATE = 1, MPR_ZOOM = 2, /* just buttons */ /* overlaps MPR_ORTHO (switch between) */ MPR_PERSP = 3, MPR_ORTHO = 4, MPR_CAMERA = 5, MPR_TOTAL = 6, }; /* Vector icons compatible with 'GPU_batch_from_poly_2d_encoded' */ static const uchar shape_camera[] = { 0xa3, 0x19, 0x78, 0x55, 0x4d, 0x19, 0x4f, 0x0a, 0x7f, 0x00, 0xb0, 0x0a, 0xa9, 0x19, 0xa9, 0x19, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a, 0x4d, 0x19, 0x47, 0x19, 0x65, 0x55, 0x41, 0x55, 0x41, 0x9e, 0x43, 0xa8, 0x38, 0xb3, 0x34, 0xc3, 0x38, 0xd2, 0x43, 0xdd, 0x53, 0xe1, 0x62, 0xdd, 0x6d, 0xd2, 0x72, 0xc3, 0x78, 0xc3, 0x7c, 0xd2, 0x87, 0xdd, 0x96, 0xe1, 0xa6, 0xdd, 0xb1, 0xd2, 0xb5, 0xc3, 0xb1, 0xb3, 0xa6, 0xa8, 0xa9, 0x9e, 0xa9, 0x8c, 0xbb, 0x8c, 0xbb, 0x86, 0xc7, 0x86, 0xe0, 0x9e, 0xe0, 0x55, 0xc7, 0x6d, 0xbb, 0x6d, 0xbb, 0x67, 0xa9, 0x67, 0xa9, 0x55, 0x8a, 0x55, 0xa9, 0x19, 0xb0, 0x0a, 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff, 0x4f, 0xf5, 0x4f, 0xf5, 0x7c, 0xb3, 0x78, 0xc3, 0x72, 0xc3, 0x6d, 0xb3, 0x62, 0xa8, 0x53, 0xa4, 0x43, 0xa8, 0x41, 0x9e, 0xa9, 0x9e, 0xa6, 0xa8, 0x96, 0xa4, 0x87, 0xa8, 0x87, 0xa8, }; static const uchar shape_ortho[] = { 0x85, 0x15, 0x85, 0x7c, 0xde, 0xb3, 0xde, 0xb8, 0xd9, 0xba, 0x80, 0x85, 0x27, 0xba, 0x22, 0xb8, 0x22, 0xb3, 0x7b, 0x7c, 0x7b, 0x15, 0x80, 0x12, 0x80, 0x12, 0x1d, 0xba, 0x80, 0xf2, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0x80, 0x0d, 0x1d, 0x45, 0x1d, 0x45, 0xb0, 0x0a, 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff, 0x80, 0xf2, 0xe3, 0xba, 0xe3, 0x45, 0x80, 0x0d, 0x7f, 0x00, 0x7f, 0x00, }; static const uchar shape_pan[] = { 0xbf, 0x4c, 0xbf, 0x66, 0x99, 0x66, 0x99, 0x40, 0xb2, 0x40, 0x7f, 0x0d, 0x7f, 0x00, 0xb0, 0x0a, 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff, 0x80, 0xf2, 0xb3, 0xbf, 0x99, 0xbf, 0x99, 0x99, 0xbf, 0x99, 0xbf, 0xb2, 0xf2, 0x7f, 0xf2, 0x7f, 0x40, 0xb3, 0x40, 0x99, 0x66, 0x99, 0x66, 0xbf, 0x4d, 0xbf, 0x80, 0xf2, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0x7f, 0x0d, 0x4c, 0x40, 0x66, 0x40, 0x66, 0x66, 0x40, 0x66, 0x40, 0x4d, 0x0d, 0x80, 0x0d, 0x80, }; static const uchar shape_persp[] = { 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0x80, 0x07, 0x30, 0x50, 0x18, 0xbd, 0x80, 0xdb, 0xe8, 0xbd, 0xf5, 0xb0, 0xf5, 0xb0, 0x83, 0x0f, 0x87, 0x7b, 0xe2, 0xb7, 0xe3, 0xba, 0xe0, 0xbb, 0x80, 0x87, 0x20, 0xbb, 0x1d, 0xba, 0x1d, 0xb7, 0x78, 0x7b, 0x7d, 0x0f, 0x80, 0x0c, 0x80, 0x0c, 0xd0, 0x50, 0x80, 0x07, 0x7f, 0x00, 0xb0, 0x0a, 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xe8, 0xbd, 0xe8, 0xbd, }; static const uchar shape_zoom[] = { 0xad, 0x7f, 0xf1, 0x7f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0d, 0x7f, 0x52, 0x7f, 0x69, 0xb7, 0x48, 0xb7, 0x80, 0xd8, 0xb8, 0xb7, 0x96, 0xb7, 0x96, 0xb7, 0x7f, 0x2f, 0x0d, 0x7f, 0x00, 0x7f, 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0xb0, 0x0a, 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf1, 0x7f, 0xf1, 0x7f, }; struct NavigateManipulatorInfo { const char *opname; const char *manipulator; const unsigned char *shape; uint shape_size; }; #define SHAPE_VARS(shape_id) shape = shape_id, .shape_size = ARRAY_SIZE(shape_id) struct NavigateManipulatorInfo g_navigate_params[MPR_TOTAL] = { { .opname = "VIEW3D_OT_move", .manipulator = "MANIPULATOR_WT_button_2d", .SHAPE_VARS(shape_pan), }, { .opname = "VIEW3D_OT_rotate", .manipulator = "VIEW3D_WT_navigate_rotate", .shape = NULL, .shape_size = 0, }, { .opname = "VIEW3D_OT_zoom", .manipulator = "MANIPULATOR_WT_button_2d", .SHAPE_VARS(shape_zoom), }, { .opname = "VIEW3D_OT_view_persportho", .manipulator = "MANIPULATOR_WT_button_2d", .SHAPE_VARS(shape_persp), }, { .opname = "VIEW3D_OT_view_persportho", .manipulator = "MANIPULATOR_WT_button_2d", .SHAPE_VARS(shape_ortho), }, { .opname = "VIEW3D_OT_view_camera", .manipulator = "MANIPULATOR_WT_button_2d", .SHAPE_VARS(shape_camera), }, }; #undef SHAPE_VARS struct NavigateWidgetGroup { wmManipulator *mpr_array[MPR_TOTAL]; /* Store the view state to check for changes. */ struct { rcti rect_visible; struct { char is_persp; char is_camera; char viewlock; } rv3d; } state; int region_size[2]; }; static bool WIDGETGROUP_navigate_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgt)) { View3D *v3d = CTX_wm_view3d(C); if (((U.uiflag & USER_SHOW_MANIPULATOR_AXIS) == 0) || (v3d->flag2 & V3D_RENDER_OVERRIDE) || (v3d->mpr_flag & (V3D_MANIPULATOR_HIDE | V3D_MANIPULATOR_HIDE_NAVIGATE))) { return false; } return true; } static void WIDGETGROUP_navigate_setup(const bContext *UNUSED(C), wmManipulatorGroup *mgroup) { struct NavigateWidgetGroup *navgroup = MEM_callocN(sizeof(struct NavigateWidgetGroup), __func__); navgroup->region_size[0] = -1; navgroup->region_size[1] = -1; wmOperatorType *ot_view_axis = WM_operatortype_find("VIEW3D_OT_view_axis", true); wmOperatorType *ot_view_camera = WM_operatortype_find("VIEW3D_OT_view_camera", true); for (int i = 0; i < MPR_TOTAL; i++) { const struct NavigateManipulatorInfo *info = &g_navigate_params[i]; navgroup->mpr_array[i] = WM_manipulator_new(info->manipulator, mgroup, NULL); wmManipulator *mpr = navgroup->mpr_array[i]; mpr->flag |= WM_MANIPULATOR_GRAB_CURSOR | WM_MANIPULATOR_DRAW_MODAL; mpr->color[3] = 0.2f; mpr->color_hi[3] = 0.4f; /* may be overwritten later */ mpr->scale_basis = (MANIPULATOR_SIZE * MANIPULATOR_MINI_FAC) / 2; if (info->shape != NULL) { PropertyRNA *prop = RNA_struct_find_property(mpr->ptr, "shape"); RNA_property_string_set_bytes( mpr->ptr, prop, (const char *)info->shape, info->shape_size); RNA_enum_set(mpr->ptr, "draw_options", ED_MANIPULATOR_BUTTON_SHOW_OUTLINE); } wmOperatorType *ot = WM_operatortype_find(info->opname, true); WM_manipulator_operator_set(mpr, 0, ot, NULL); } { wmManipulator *mpr = navgroup->mpr_array[MPR_CAMERA]; WM_manipulator_operator_set(mpr, 0, ot_view_camera, NULL); } /* Click only buttons (not modal). */ { int mpr_ids[] = {MPR_PERSP, MPR_ORTHO, MPR_CAMERA}; for (int i = 0; i < ARRAY_SIZE(mpr_ids); i++) { wmManipulator *mpr = navgroup->mpr_array[mpr_ids[i]]; RNA_boolean_set(mpr->ptr, "show_drag", false); } } /* Modal operators, don't use initial mouse location since we're clicking on a button. */ { int mpr_ids[] = {MPR_MOVE, MPR_ROTATE, MPR_ZOOM}; for (int i = 0; i < ARRAY_SIZE(mpr_ids); i++) { wmManipulator *mpr = navgroup->mpr_array[mpr_ids[i]]; wmManipulatorOpElem *mpop = WM_manipulator_operator_get(mpr, 0); RNA_boolean_set(&mpop->ptr, "use_mouse_init", false); } } { wmManipulator *mpr = navgroup->mpr_array[MPR_ROTATE]; mpr->scale_basis = MANIPULATOR_SIZE / 2; char mapping[6] = { RV3D_VIEW_LEFT, RV3D_VIEW_RIGHT, RV3D_VIEW_FRONT, RV3D_VIEW_BACK, RV3D_VIEW_BOTTOM, RV3D_VIEW_TOP, }; for (int part_index = 0; part_index < 6; part_index += 1) { PointerRNA *ptr = WM_manipulator_operator_set(mpr, part_index + 1, ot_view_axis, NULL); RNA_enum_set(ptr, "type", mapping[part_index]); } /* When dragging an axis, use this instead. */ mpr->drag_part = 0; } mgroup->customdata = navgroup; } static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmManipulatorGroup *mgroup) { struct NavigateWidgetGroup *navgroup = mgroup->customdata; ARegion *ar = CTX_wm_region(C); const RegionView3D *rv3d = ar->regiondata; for (int i = 0; i < 3; i++) { copy_v3_v3(navgroup->mpr_array[MPR_ROTATE]->matrix_offset[i], rv3d->viewmat[i]); } rcti rect_visible; ED_region_visible_rect(ar, &rect_visible); if ((navgroup->state.rect_visible.xmax == rect_visible.xmax) && (navgroup->state.rect_visible.ymax == rect_visible.ymax) && (navgroup->state.rv3d.is_persp == rv3d->is_persp) && (navgroup->state.rv3d.is_camera == (rv3d->persp == RV3D_CAMOB)) && (navgroup->state.rv3d.viewlock == rv3d->viewlock)) { return; } navgroup->state.rect_visible = rect_visible; navgroup->state.rv3d.is_persp = rv3d->is_persp; navgroup->state.rv3d.is_camera = (rv3d->persp == RV3D_CAMOB); navgroup->state.rv3d.viewlock = rv3d->viewlock; const bool show_rotate = ( ((rv3d->viewlock & RV3D_LOCKED) == 0) && (navgroup->state.rv3d.is_camera == false)); const bool show_fixed_offset = navgroup->state.rv3d.is_camera; const float icon_size = MANIPULATOR_SIZE; const float icon_offset = (icon_size * 0.52f) * MANIPULATOR_OFFSET_FAC * UI_DPI_FAC; const float icon_offset_mini = icon_size * MANIPULATOR_MINI_OFFSET_FAC * UI_DPI_FAC; const float co_rotate[2] = { rect_visible.xmax - icon_offset, rect_visible.ymax - icon_offset, }; const float co[2] = { rect_visible.xmax - ((show_rotate || show_fixed_offset) ? (icon_offset * 2.0f) : (icon_offset_mini * 0.75f)), rect_visible.ymax - icon_offset_mini * 0.75f, }; wmManipulator *mpr; for (uint i = 0; i < ARRAY_SIZE(navgroup->mpr_array); i++) { mpr = navgroup->mpr_array[i]; WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, true); } /* RV3D_LOCKED or Camera: only show supported buttons. */ if (show_rotate) { mpr = navgroup->mpr_array[MPR_ROTATE]; mpr->matrix_basis[3][0] = co_rotate[0]; mpr->matrix_basis[3][1] = co_rotate[1]; WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false); } int icon_mini_slot = 0; mpr = navgroup->mpr_array[MPR_ZOOM]; mpr->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++); mpr->matrix_basis[3][1] = co[1]; WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false); mpr = navgroup->mpr_array[MPR_MOVE]; mpr->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++); mpr->matrix_basis[3][1] = co[1]; WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false); if ((rv3d->viewlock & RV3D_LOCKED) == 0) { mpr = navgroup->mpr_array[MPR_CAMERA]; mpr->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++); mpr->matrix_basis[3][1] = co[1]; WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false); if (navgroup->state.rv3d.is_camera == false) { mpr = navgroup->mpr_array[rv3d->is_persp ? MPR_PERSP : MPR_ORTHO]; mpr->matrix_basis[3][0] = co[0] - (icon_offset_mini * icon_mini_slot++); mpr->matrix_basis[3][1] = co[1]; WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false); } } } void VIEW3D_WGT_navigate(wmManipulatorGroupType *wgt) { wgt->name = "View3D Navigate"; wgt->idname = "VIEW3D_WGT_navigate"; wgt->flag |= (WM_MANIPULATORGROUPTYPE_PERSISTENT | WM_MANIPULATORGROUPTYPE_SCALE | WM_MANIPULATORGROUPTYPE_DRAW_MODAL_ALL); wgt->poll = WIDGETGROUP_navigate_poll; wgt->setup = WIDGETGROUP_navigate_setup; wgt->draw_prepare = WIDGETGROUP_navigate_draw_prepare; } /** \} */