/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_view3d/view3d_manipulator_camera.c * \ingroup spview3d */ #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "BKE_camera.h" #include "BKE_context.h" #include "DNA_object_types.h" #include "DNA_camera_types.h" #include "ED_armature.h" #include "ED_screen.h" #include "ED_manipulator_library.h" #include "UI_resources.h" #include "MEM_guardedalloc.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" #include "view3d_intern.h" /* own include */ /* -------------------------------------------------------------------- */ /** \name Camera Manipulators * \{ */ struct CameraWidgetGroup { wmManipulator *dop_dist; wmManipulator *focal_len; wmManipulator *ortho_scale; }; static bool WIDGETGROUP_camera_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgt)) { Object *ob = CTX_data_active_object(C); return (ob && ob->type == OB_CAMERA); } static void cameragroup_property_setup(wmManipulator *widget, Object *ob, Camera *ca, const bool is_ortho) { const float scale[3] = {1.0f / len_v3(ob->obmat[0]), 1.0f / len_v3(ob->obmat[1]), 1.0f / len_v3(ob->obmat[2])}; const float scale_fac = ca->drawsize; const float drawsize = is_ortho ? (0.5f * ca->ortho_scale) : (scale_fac / ((scale[0] + scale[1] + scale[2]) / 3.0f)); const float half_sensor = 0.5f * ((ca->sensor_fit == CAMERA_SENSOR_FIT_VERT) ? ca->sensor_y : ca->sensor_x); const char *propname = is_ortho ? "ortho_scale" : "lens"; PointerRNA camera_ptr; float min, max, range; float step, precision; RNA_pointer_create(&ca->id, &RNA_Camera, ca, &camera_ptr); /* get property range */ PropertyRNA *prop = RNA_struct_find_property(&camera_ptr, propname); RNA_property_float_ui_range(&camera_ptr, prop, &min, &max, &step, &precision); range = max - min; ED_manipulator_arrow3d_set_range_fac(widget, is_ortho ? (scale_fac * range) : (drawsize * range / half_sensor)); } static void WIDGETGROUP_camera_setup(const bContext *C, wmManipulatorGroup *mgroup) { Object *ob = CTX_data_active_object(C); Camera *ca = ob->data; float dir[3]; const wmManipulatorType *wt_arrow = WM_manipulatortype_find("MANIPULATOR_WT_arrow_3d", true); struct CameraWidgetGroup *camgroup = MEM_callocN(sizeof(struct CameraWidgetGroup), __func__); mgroup->customdata = camgroup; negate_v3_v3(dir, ob->obmat[2]); /* dof distance */ { wmManipulator *mpr; mpr = camgroup->dop_dist = WM_manipulator_new_ptr(wt_arrow, mgroup, NULL); RNA_enum_set(mpr->ptr, "draw_style", ED_MANIPULATOR_ARROW_STYLE_CROSS); WM_manipulator_set_flag(mpr, WM_MANIPULATOR_DRAW_HOVER, true); UI_GetThemeColor3fv(TH_MANIPULATOR_A, mpr->color); UI_GetThemeColor3fv(TH_MANIPULATOR_HI, mpr->color_hi); } /* focal length * - logic/calculations are similar to BKE_camera_view_frame_ex, better keep in sync */ { wmManipulator *mpr; mpr = camgroup->focal_len = WM_manipulator_new_ptr(wt_arrow, mgroup, NULL); RNA_enum_set(mpr->ptr, "draw_style", ED_MANIPULATOR_ARROW_STYLE_CONE); RNA_enum_set(mpr->ptr, "draw_options", ED_MANIPULATOR_ARROW_STYLE_CONSTRAINED); UI_GetThemeColor3fv(TH_MANIPULATOR_PRIMARY, mpr->color); UI_GetThemeColor3fv(TH_MANIPULATOR_HI, mpr->color_hi); cameragroup_property_setup(mpr, ob, ca, false); mpr = camgroup->ortho_scale = WM_manipulator_new_ptr(wt_arrow, mgroup, NULL); RNA_enum_set(mpr->ptr, "draw_style", ED_MANIPULATOR_ARROW_STYLE_CONE); RNA_enum_set(mpr->ptr, "draw_options", ED_MANIPULATOR_ARROW_STYLE_CONSTRAINED); UI_GetThemeColor3fv(TH_MANIPULATOR_PRIMARY, mpr->color); UI_GetThemeColor3fv(TH_MANIPULATOR_HI, mpr->color_hi); cameragroup_property_setup(mpr, ob, ca, true); } } static void WIDGETGROUP_camera_refresh(const bContext *C, wmManipulatorGroup *mgroup) { if (!mgroup->customdata) return; struct CameraWidgetGroup *camgroup = mgroup->customdata; Object *ob = CTX_data_active_object(C); Camera *ca = ob->data; PointerRNA camera_ptr; float dir[3]; RNA_pointer_create(&ca->id, &RNA_Camera, ca, &camera_ptr); negate_v3_v3(dir, ob->obmat[2]); if (ca->flag & CAM_SHOWLIMITS) { WM_manipulator_set_matrix_location(camgroup->dop_dist, ob->obmat[3]); WM_manipulator_set_matrix_rotation_from_yz_axis(camgroup->dop_dist, ob->obmat[1], dir); WM_manipulator_set_scale(camgroup->dop_dist, ca->drawsize); WM_manipulator_set_flag(camgroup->dop_dist, WM_MANIPULATOR_HIDDEN, false); /* need to set property here for undo. TODO would prefer to do this in _init */ WM_manipulator_target_property_def_rna(camgroup->dop_dist, "offset", &camera_ptr, "dof_distance", -1); } else { WM_manipulator_set_flag(camgroup->dop_dist, WM_MANIPULATOR_HIDDEN, true); } /* TODO - make focal length/ortho scale widget optional */ if (true) { const bool is_ortho = (ca->type == CAM_ORTHO); const float scale[3] = {1.0f / len_v3(ob->obmat[0]), 1.0f / len_v3(ob->obmat[1]), 1.0f / len_v3(ob->obmat[2])}; const float scale_fac = ca->drawsize; const float drawsize = is_ortho ? (0.5f * ca->ortho_scale) : (scale_fac / ((scale[0] + scale[1] + scale[2]) / 3.0f)); float offset[3]; float aspect[2]; wmManipulator *widget = is_ortho ? camgroup->ortho_scale : camgroup->focal_len; WM_manipulator_set_flag(widget, WM_MANIPULATOR_HIDDEN, false); WM_manipulator_set_flag(is_ortho ? camgroup->focal_len : camgroup->ortho_scale, WM_MANIPULATOR_HIDDEN, true); /* account for lens shifting */ offset[0] = ((ob->size[0] > 0.0f) ? -2.0f : 2.0f) * ca->shiftx; offset[1] = 2.0f * ca->shifty; offset[2] = 0.0f; /* get aspect */ const Scene *scene = CTX_data_scene(C); const float aspx = (float)scene->r.xsch * scene->r.xasp; const float aspy = (float)scene->r.ysch * scene->r.yasp; const int sensor_fit = BKE_camera_sensor_fit(ca->sensor_fit, aspx, aspy); aspect[0] = (sensor_fit == CAMERA_SENSOR_FIT_HOR) ? 1.0f : aspx / aspy; aspect[1] = (sensor_fit == CAMERA_SENSOR_FIT_HOR) ? aspy / aspx : 1.0f; WM_manipulator_set_matrix_location(widget, ob->obmat[3]); WM_manipulator_set_matrix_rotation_from_yz_axis(widget, ob->obmat[1], dir); RNA_float_set_array(widget->ptr, "aspect", aspect); WM_manipulator_set_matrix_offset_location(widget, offset); WM_manipulator_set_scale(widget, drawsize); /* need to set property here for undo. TODO would prefer to do this in _init */ WM_manipulator_target_property_def_rna(camgroup->focal_len, "offset", &camera_ptr, "lens", -1); WM_manipulator_target_property_def_rna(camgroup->ortho_scale, "offset", &camera_ptr, "ortho_scale", -1); } } void VIEW3D_WGT_camera(wmManipulatorGroupType *wgt) { wgt->name = "Camera Widgets"; wgt->idname = "VIEW3D_WGT_camera"; wgt->flag = (WM_MANIPULATORGROUPTYPE_PERSISTENT | WM_MANIPULATORGROUPTYPE_3D | WM_MANIPULATORGROUPTYPE_SCALE | WM_MANIPULATORGROUPTYPE_DEPTH_3D); wgt->poll = WIDGETGROUP_camera_poll; wgt->setup = WIDGETGROUP_camera_setup; wgt->refresh = WIDGETGROUP_camera_refresh; } /** \} */ /* -------------------------------------------------------------------- */ /** \name CameraView Manipulators * \{ */ struct CameraViewWidgetGroup { wmManipulator *border; struct { rctf *edit_border; rctf view_border; } state; }; /* scale callbacks */ static void manipulator_render_border_prop_size_get( const wmManipulator *UNUSED(mpr), wmManipulatorProperty *mpr_prop, void *value_p) { float *value = value_p; BLI_assert(mpr_prop->type->array_length == 2); struct CameraViewWidgetGroup *viewgroup = mpr_prop->custom_func.user_data; const rctf *border = viewgroup->state.edit_border; value[0] = BLI_rctf_size_x(border); value[1] = BLI_rctf_size_y(border); } static void manipulator_render_border_prop_size_set( const wmManipulator *UNUSED(mpr), wmManipulatorProperty *mpr_prop, const void *value_p) { const float *value = value_p; struct CameraViewWidgetGroup *viewgroup = mpr_prop->custom_func.user_data; rctf *border = viewgroup->state.edit_border; BLI_assert(mpr_prop->type->array_length == 2); BLI_rctf_resize(border, value[0], value[1]); BLI_rctf_isect(&(rctf){.xmin = 0, .ymin = 0, .xmax = 1, .ymax = 1}, border, border); } /* offset callbacks */ static void manipulator_render_border_prop_offset_get( const wmManipulator *UNUSED(mpr), wmManipulatorProperty *mpr_prop, void *value_p) { float *value = value_p; BLI_assert(mpr_prop->type->array_length == 2); struct CameraViewWidgetGroup *viewgroup = mpr_prop->custom_func.user_data; const rctf *border = viewgroup->state.edit_border; value[0] = BLI_rctf_cent_x(border); value[1] = BLI_rctf_cent_y(border); } static void manipulator_render_border_prop_offset_set( const wmManipulator *UNUSED(mpr), wmManipulatorProperty *mpr_prop, const void *value_p) { const float *value = value_p; struct CameraViewWidgetGroup *viewgroup = mpr_prop->custom_func.user_data; rctf *border = viewgroup->state.edit_border; BLI_assert(mpr_prop->type->array_length == 2); BLI_rctf_recenter(border, value[0], value[1]); BLI_rctf_isect(&(rctf){.xmin = 0, .ymin = 0, .xmax = 1, .ymax = 1}, border, border); } static bool WIDGETGROUP_camera_view_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgt)) { ARegion *ar = CTX_wm_region(C); RegionView3D *rv3d = ar->regiondata; Scene *scene = CTX_data_scene(C); View3D *v3d = CTX_wm_view3d(C); /* This is just so the border isn't always in the way, * stealing mouse clicks from regular usage. * We could change the rules for when to show. */ { SceneLayer *sl = CTX_data_scene_layer(C); if (scene->camera != OBACT_NEW(sl)) { return false; } } if (rv3d->persp == RV3D_CAMOB) { if (scene->r.mode & R_BORDER) { return true; } } else if (v3d->flag2 & V3D_RENDER_BORDER) { return true; } return false; } static void WIDGETGROUP_camera_view_setup(const bContext *UNUSED(C), wmManipulatorGroup *mgroup) { struct CameraViewWidgetGroup *viewgroup = MEM_mallocN(sizeof(struct CameraViewWidgetGroup), __func__); viewgroup->border = WM_manipulator_new("MANIPULATOR_WT_cage_2d", mgroup, NULL); RNA_enum_set(viewgroup->border->ptr, "transform", ED_MANIPULATOR_RECT_TRANSFORM_FLAG_TRANSLATE | ED_MANIPULATOR_RECT_TRANSFORM_FLAG_SCALE); mgroup->customdata = viewgroup; } static void WIDGETGROUP_camera_view_draw_prepare(const bContext *C, wmManipulatorGroup *mgroup) { struct CameraViewWidgetGroup *viewgroup = mgroup->customdata; ARegion *ar = CTX_wm_region(C); RegionView3D *rv3d = ar->regiondata; if (rv3d->persp == RV3D_CAMOB) { Scene *scene = CTX_data_scene(C); View3D *v3d = CTX_wm_view3d(C); ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &viewgroup->state.view_border, false); } else { viewgroup->state.view_border = (rctf){.xmin = 0, .ymin = 0, .xmax = ar->winx, .ymax = ar->winy}; } wmManipulator *mpr = viewgroup->border; unit_m4(mpr->matrix_space); mul_v3_fl(mpr->matrix_space[0], BLI_rctf_size_x(&viewgroup->state.view_border)); mul_v3_fl(mpr->matrix_space[1], BLI_rctf_size_y(&viewgroup->state.view_border)); mpr->matrix_space[3][0] = viewgroup->state.view_border.xmin; mpr->matrix_space[3][1] = viewgroup->state.view_border.ymin; } static void WIDGETGROUP_camera_view_refresh(const bContext *C, wmManipulatorGroup *mgroup) { struct CameraViewWidgetGroup *viewgroup = mgroup->customdata; View3D *v3d = CTX_wm_view3d(C); ARegion *ar = CTX_wm_region(C); RegionView3D *rv3d = ar->regiondata; Scene *scene = CTX_data_scene(C); { wmManipulator *mpr = viewgroup->border; WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false); WM_manipulator_set_flag(mpr, WM_MANIPULATOR_DRAW_HOVER, true); RNA_enum_set(viewgroup->border->ptr, "transform", ED_MANIPULATOR_RECT_TRANSFORM_FLAG_TRANSLATE | ED_MANIPULATOR_RECT_TRANSFORM_FLAG_SCALE); if (rv3d->persp == RV3D_CAMOB) { viewgroup->state.edit_border = &scene->r.border; } else { viewgroup->state.edit_border = &v3d->render_border; } WM_manipulator_target_property_def_func( mpr, "offset", &(const struct wmManipulatorPropertyFnParams) { .value_get_fn = manipulator_render_border_prop_offset_get, .value_set_fn = manipulator_render_border_prop_offset_set, .range_get_fn = NULL, .user_data = viewgroup, }); WM_manipulator_target_property_def_func( mpr, "scale", &(const struct wmManipulatorPropertyFnParams) { .value_get_fn = manipulator_render_border_prop_size_get, .value_set_fn = manipulator_render_border_prop_size_set, .range_get_fn = NULL, .user_data = viewgroup, }); } } void VIEW3D_WGT_camera_view(wmManipulatorGroupType *wgt) { wgt->name = "Camera View Widgets"; wgt->idname = "VIEW3D_WGT_camera_view"; wgt->flag = (WM_MANIPULATORGROUPTYPE_PERSISTENT | WM_MANIPULATORGROUPTYPE_SCALE); wgt->poll = WIDGETGROUP_camera_view_poll; wgt->setup = WIDGETGROUP_camera_view_setup; wgt->draw_prepare = WIDGETGROUP_camera_view_draw_prepare; wgt->refresh = WIDGETGROUP_camera_view_refresh; } /** \} */