/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_view3d/view3d_manipulators.c * \ingroup spview3d */ #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "BKE_armature.h" #include "BKE_camera.h" #include "BKE_context.h" #include "BKE_object.h" #include "DNA_armature_types.h" #include "DNA_camera_types.h" #include "DNA_lamp_types.h" #include "DNA_object_types.h" #include "DNA_object_force.h" #include "DNA_manipulator_types.h" #include "ED_armature.h" #include "ED_screen.h" #include "ED_manipulator_library.h" #include "MEM_guardedalloc.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" #include "view3d_intern.h" /* own include */ /* -------------------------------------------------------------------- */ /** \name Lamp Manipulators * \{ */ static bool WIDGETGROUP_lamp_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgrouptype)) { Object *ob = CTX_data_active_object(C); if (ob && ob->type == OB_LAMP) { Lamp *la = ob->data; return (la->type == LA_SPOT); } return false; } static void WIDGETGROUP_lamp_init(const bContext *UNUSED(C), wmManipulatorGroup *wgroup) { const char *propname = "spot_size"; const float color[4] = {0.5f, 0.5f, 1.0f, 1.0f}; const float color_hi[4] = {0.8f, 0.8f, 0.45f, 1.0f}; wmManipulatorWrapper *wwrapper = MEM_mallocN(sizeof(wmManipulatorWrapper), __func__); wwrapper->manipulator = ED_manipulator_arrow3d_new(wgroup, propname, ED_MANIPULATOR_ARROW_STYLE_INVERTED); wgroup->customdata = wwrapper; ED_manipulator_arrow3d_set_range_fac(wwrapper->manipulator, 4.0f); WM_manipulator_set_color(wwrapper->manipulator, color); WM_manipulator_set_color_highlight(wwrapper->manipulator, color_hi); } static void WIDGETGROUP_lamp_refresh(const bContext *C, wmManipulatorGroup *wgroup) { wmManipulatorWrapper *wwrapper = wgroup->customdata; Object *ob = CTX_data_active_object(C); Lamp *la = ob->data; float dir[3]; negate_v3_v3(dir, ob->obmat[2]); ED_manipulator_arrow3d_set_direction(wwrapper->manipulator, dir); WM_manipulator_set_origin(wwrapper->manipulator, ob->obmat[3]); /* need to set property here for undo. TODO would prefer to do this in _init */ PointerRNA lamp_ptr; const char *propname = "spot_size"; RNA_pointer_create(&la->id, &RNA_Lamp, la, &lamp_ptr); WM_manipulator_set_property(wwrapper->manipulator, ED_MANIPULATOR_ARROW_SLOT_OFS_WORLD_SPACE, &lamp_ptr, propname); } void VIEW3D_WGT_lamp(wmManipulatorGroupType *wgt) { wgt->name = "Lamp Widgets"; wgt->poll = WIDGETGROUP_lamp_poll; wgt->init = WIDGETGROUP_lamp_init; wgt->refresh = WIDGETGROUP_lamp_refresh; wgt->flag |= (WM_MANIPULATORGROUPTYPE_IS_3D | WM_MANIPULATORGROUPTYPE_SCALE_3D); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Camera Manipulators * \{ */ struct CameraWidgetGroup { wmManipulator *dop_dist; wmManipulator *focal_len; wmManipulator *ortho_scale; }; static bool WIDGETGROUP_camera_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgrouptype)) { Object *ob = CTX_data_active_object(C); return (ob && ob->type == OB_CAMERA); } static void cameragroup_property_setup(wmManipulator *widget, Object *ob, Camera *ca, const bool is_ortho) { const float scale[3] = {1.0f / len_v3(ob->obmat[0]), 1.0f / len_v3(ob->obmat[1]), 1.0f / len_v3(ob->obmat[2])}; const float scale_fac = ca->drawsize; const float drawsize = is_ortho ? (0.5f * ca->ortho_scale) : (scale_fac / ((scale[0] + scale[1] + scale[2]) / 3.0f)); const float half_sensor = 0.5f * ((ca->sensor_fit == CAMERA_SENSOR_FIT_VERT) ? ca->sensor_y : ca->sensor_x); const char *propname = is_ortho ? "ortho_scale" : "lens"; PointerRNA camera_ptr; float min, max, range; float step, precision; RNA_pointer_create(&ca->id, &RNA_Camera, ca, &camera_ptr); /* get property range */ PropertyRNA *prop = RNA_struct_find_property(&camera_ptr, propname); RNA_property_float_ui_range(&camera_ptr, prop, &min, &max, &step, &precision); range = max - min; ED_manipulator_arrow3d_set_range_fac(widget, is_ortho ? (scale_fac * range) : (drawsize * range / half_sensor)); } static void WIDGETGROUP_camera_init(const bContext *C, wmManipulatorGroup *wgroup) { Object *ob = CTX_data_active_object(C); Camera *ca = ob->data; float dir[3]; struct CameraWidgetGroup *camgroup = MEM_callocN(sizeof(struct CameraWidgetGroup), __func__); wgroup->customdata = camgroup; negate_v3_v3(dir, ob->obmat[2]); /* dof distance */ { const float color[4] = {1.0f, 0.3f, 0.0f, 1.0f}; const float color_hi[4] = {1.0f, 0.3f, 0.0f, 1.0f}; camgroup->dop_dist = ED_manipulator_arrow3d_new(wgroup, "dof_distance", ED_MANIPULATOR_ARROW_STYLE_CROSS); WM_manipulator_set_flag(camgroup->dop_dist, WM_MANIPULATOR_DRAW_HOVER, true); WM_manipulator_set_color(camgroup->dop_dist, color); WM_manipulator_set_color_highlight(camgroup->dop_dist, color_hi); } /* focal length * - logic/calculations are similar to BKE_camera_view_frame_ex, better keep in sync */ { const float color[4] = {1.0f, 1.0, 0.27f, 0.5f}; const float color_hi[4] = {1.0f, 1.0, 0.27f, 1.0f}; camgroup->focal_len = ED_manipulator_arrow3d_new( wgroup, "focal_len", (ED_MANIPULATOR_ARROW_STYLE_CONE | ED_MANIPULATOR_ARROW_STYLE_CONSTRAINED)); WM_manipulator_set_color(camgroup->focal_len, color); WM_manipulator_set_color_highlight(camgroup->focal_len, color_hi); cameragroup_property_setup(camgroup->focal_len, ob, ca, false); camgroup->ortho_scale = ED_manipulator_arrow3d_new( wgroup, "ortho_scale", (ED_MANIPULATOR_ARROW_STYLE_CONE | ED_MANIPULATOR_ARROW_STYLE_CONSTRAINED)); WM_manipulator_set_color(camgroup->ortho_scale, color); WM_manipulator_set_color_highlight(camgroup->ortho_scale, color_hi); cameragroup_property_setup(camgroup->ortho_scale, ob, ca, true); } } static void WIDGETGROUP_camera_refresh(const bContext *C, wmManipulatorGroup *wgroup) { if (!wgroup->customdata) return; struct CameraWidgetGroup *camgroup = wgroup->customdata; Object *ob = CTX_data_active_object(C); Camera *ca = ob->data; PointerRNA camera_ptr; float dir[3]; RNA_pointer_create(&ca->id, &RNA_Camera, ca, &camera_ptr); negate_v3_v3(dir, ob->obmat[2]); if (ca->flag & CAM_SHOWLIMITS) { ED_manipulator_arrow3d_set_direction(camgroup->dop_dist, dir); ED_manipulator_arrow3d_set_up_vector(camgroup->dop_dist, ob->obmat[1]); WM_manipulator_set_origin(camgroup->dop_dist, ob->obmat[3]); WM_manipulator_set_scale(camgroup->dop_dist, ca->drawsize); WM_manipulator_set_flag(camgroup->dop_dist, WM_MANIPULATOR_HIDDEN, false); /* need to set property here for undo. TODO would prefer to do this in _init */ WM_manipulator_set_property(camgroup->dop_dist, ED_MANIPULATOR_ARROW_SLOT_OFS_WORLD_SPACE, &camera_ptr, "dof_distance"); } else { WM_manipulator_set_flag(camgroup->dop_dist, WM_MANIPULATOR_HIDDEN, true); } /* TODO - make focal length/ortho scale widget optional */ if (true) { const bool is_ortho = (ca->type == CAM_ORTHO); const float scale[3] = {1.0f / len_v3(ob->obmat[0]), 1.0f / len_v3(ob->obmat[1]), 1.0f / len_v3(ob->obmat[2])}; const float scale_fac = ca->drawsize; const float drawsize = is_ortho ? (0.5f * ca->ortho_scale) : (scale_fac / ((scale[0] + scale[1] + scale[2]) / 3.0f)); float offset[3]; float asp[2]; wmManipulator *widget = is_ortho ? camgroup->ortho_scale : camgroup->focal_len; WM_manipulator_set_flag(widget, WM_MANIPULATOR_HIDDEN, false); WM_manipulator_set_flag(is_ortho ? camgroup->focal_len : camgroup->ortho_scale, WM_MANIPULATOR_HIDDEN, true); /* account for lens shifting */ offset[0] = ((ob->size[0] > 0.0f) ? -2.0f : 2.0f) * ca->shiftx; offset[1] = 2.0f * ca->shifty; offset[2] = 0.0f; /* get aspect */ const Scene *scene = CTX_data_scene(C); const float aspx = (float)scene->r.xsch * scene->r.xasp; const float aspy = (float)scene->r.ysch * scene->r.yasp; const int sensor_fit = BKE_camera_sensor_fit(ca->sensor_fit, aspx, aspy); asp[0] = (sensor_fit == CAMERA_SENSOR_FIT_HOR) ? 1.0 : aspx / aspy; asp[1] = (sensor_fit == CAMERA_SENSOR_FIT_HOR) ? aspy / aspx : 1.0f; ED_manipulator_arrow3d_set_up_vector(widget, ob->obmat[1]); ED_manipulator_arrow3d_set_direction(widget, dir); ED_manipulator_arrow3d_cone_set_aspect(widget, asp); WM_manipulator_set_origin(widget, ob->obmat[3]); WM_manipulator_set_offset(widget, offset); WM_manipulator_set_scale(widget, drawsize); /* need to set property here for undo. TODO would prefer to do this in _init */ WM_manipulator_set_property(camgroup->focal_len, ED_MANIPULATOR_ARROW_SLOT_OFS_WORLD_SPACE, &camera_ptr, "lens"); WM_manipulator_set_property(camgroup->ortho_scale, ED_MANIPULATOR_ARROW_SLOT_OFS_WORLD_SPACE, &camera_ptr, "ortho_scale"); } } void VIEW3D_WGT_camera(wmManipulatorGroupType *wgt) { wgt->name = "Camera Widgets"; wgt->poll = WIDGETGROUP_camera_poll; wgt->init = WIDGETGROUP_camera_init; wgt->refresh = WIDGETGROUP_camera_refresh; wgt->flag |= WM_MANIPULATORGROUPTYPE_IS_3D; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Force Field Manipulators * \{ */ static bool WIDGETGROUP_forcefield_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgrouptype)) { Object *ob = CTX_data_active_object(C); return (ob && ob->pd && ob->pd->forcefield); } static void WIDGETGROUP_forcefield_init(const bContext *UNUSED(C), wmManipulatorGroup *wgroup) { const float col[4] = {0.8f, 0.8f, 0.45f, 0.5f}; const float col_hi[4] = {0.8f, 0.8f, 0.45f, 1.0f}; /* only wind effector for now */ wmManipulatorWrapper *wwrapper = MEM_mallocN(sizeof(wmManipulatorWrapper), __func__); wgroup->customdata = wwrapper; wwrapper->manipulator = ED_manipulator_arrow3d_new(wgroup, "field_strength", ED_MANIPULATOR_ARROW_STYLE_CONSTRAINED); ED_manipulator_arrow3d_set_ui_range(wwrapper->manipulator, -200.0f, 200.0f); ED_manipulator_arrow3d_set_range_fac(wwrapper->manipulator, 6.0f); WM_manipulator_set_color(wwrapper->manipulator, col); WM_manipulator_set_color_highlight(wwrapper->manipulator, col_hi); } static void WIDGETGROUP_forcefield_refresh(const bContext *C, wmManipulatorGroup *wgroup) { wmManipulatorWrapper *wwrapper = wgroup->customdata; Object *ob = CTX_data_active_object(C); PartDeflect *pd = ob->pd; if (pd->forcefield == PFIELD_WIND) { const float size = (ob->type == OB_EMPTY) ? ob->empty_drawsize : 1.0f; const float ofs[3] = {0.0f, -size, 0.0f}; PointerRNA field_ptr; RNA_pointer_create(&ob->id, &RNA_FieldSettings, pd, &field_ptr); ED_manipulator_arrow3d_set_direction(wwrapper->manipulator, ob->obmat[2]); WM_manipulator_set_origin(wwrapper->manipulator, ob->obmat[3]); WM_manipulator_set_offset(wwrapper->manipulator, ofs); WM_manipulator_set_flag(wwrapper->manipulator, WM_MANIPULATOR_HIDDEN, false); WM_manipulator_set_property(wwrapper->manipulator, ED_MANIPULATOR_ARROW_SLOT_OFS_WORLD_SPACE, &field_ptr, "strength"); } else { WM_manipulator_set_flag(wwrapper->manipulator, WM_MANIPULATOR_HIDDEN, true); } } void VIEW3D_WGT_force_field(wmManipulatorGroupType *wgt) { wgt->name = "Force Field Widgets"; wgt->poll = WIDGETGROUP_forcefield_poll; wgt->init = WIDGETGROUP_forcefield_init; wgt->refresh = WIDGETGROUP_forcefield_refresh; wgt->flag |= WM_MANIPULATORGROUPTYPE_IS_3D; } /** \} */