/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/space_view3d/view3d_toolbar.c * \ingroup spview3d */ #include #include #include #include #include "DNA_scene_types.h" #include "BLI_utildefines.h" #include "BKE_context.h" #include "WM_api.h" #include "WM_types.h" #include "ED_screen.h" #include "view3d_intern.h" /* own include */ /* ********** operator to open/close toolshelf region */ static int view3d_toolshelf_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { ScrArea *sa = CTX_wm_area(C); ARegion *ar = view3d_has_tools_region(sa); if (ar) ED_region_toggle_hidden(C, ar); return OPERATOR_FINISHED; } void VIEW3D_OT_toolshelf(wmOperatorType *ot) { ot->name = "Toggle Toolbar"; ot->description = "Toggles tool shelf display"; ot->idname = "VIEW3D_OT_toolshelf"; ot->exec = view3d_toolshelf_toggle_exec; ot->poll = ED_operator_view3d_active; /* flags */ ot->flag = 0; }