/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup edtransform */ #ifndef __TRANSFORM_H__ #define __TRANSFORM_H__ #include "ED_transform.h" #include "ED_numinput.h" #include "ED_view3d.h" #include "RE_engine.h" #include "DNA_listBase.h" #include "DEG_depsgraph.h" /* ************************** Types ***************************** */ struct ARegion; struct Depsgraph; struct EditBone; struct NumInput; struct Object; struct RNG; struct ReportList; struct Scene; struct ScrArea; struct SnapObjectContext; struct TransData; struct TransDataContainer; struct TransInfo; struct TransSnap; struct TransformOrientation; struct ViewLayer; struct bConstraint; struct bContext; struct wmEvent; struct wmKeyConfig; struct wmKeyMap; struct wmTimer; #include "DNA_object_enums.h" /* transinfo->redraw */ typedef enum { TREDRAW_NOTHING = 0, TREDRAW_HARD = 1, TREDRAW_SOFT = 2, } eRedrawFlag; typedef struct TransSnapPoint { struct TransSnapPoint *next, *prev; float co[3]; } TransSnapPoint; typedef struct TransSnap { short mode; short target; short modePoint; short modeSelect; bool align; bool project; bool snap_self; bool peel; bool snap_spatial_grid; char status; /* Snapped Element Type (currently for objects only). */ char snapElem; /** snapping from this point (in global-space). */ float snapPoint[3]; /** to this point (in global-space). */ float snapTarget[3]; float snapNormal[3]; char snapNodeBorder; ListBase points; TransSnapPoint *selectedPoint; double last; void (*applySnap)(struct TransInfo *, float *); void (*calcSnap)(struct TransInfo *, float *); void (*targetSnap)(struct TransInfo *); /** * Get the transform distance between two points (used by Closest snap) * * \note Return value can be anything, * where the smallest absolute value defines what's closest. */ float (*distance)(struct TransInfo *t, const float p1[3], const float p2[3]); /** * Re-usable snap context data. */ struct SnapObjectContext *object_context; } TransSnap; typedef struct TransCon { short orientation; /** Description of the constraint for header_print. */ char text[50]; /** Matrix of the constraint space. */ float mtx[3][3]; /** Inverse matrix of the constraint space. */ float imtx[3][3]; /** Projection constraint matrix (same as #imtx with some axis == 0). */ float pmtx[3][3]; /** Initial mouse value for visual calculation * the one in #TransInfo is not guarantee to stay the same (Rotates change it). */ int imval[2]; /** Mode flags of the constraint. */ int mode; void (*drawExtra)(struct TransInfo *t); /* Note: if 'tc' is NULL, 'td' must also be NULL. * For constraints that needs to draw differently from the other * uses this instead of the generic draw function. */ /** Apply function pointer for linear vectorial transformation * The last three parameters are pointers to the in/out/printable vectors. */ void (*applyVec)(struct TransInfo *t, struct TransDataContainer *tc, struct TransData *td, const float in[3], float out[3], float pvec[3]); /** Apply function pointer for size transformation. */ void (*applySize)(struct TransInfo *t, struct TransDataContainer *tc, struct TransData *td, float smat[3][3]); /** Apply function pointer for rotation transformation */ void (*applyRot)(struct TransInfo *t, struct TransDataContainer *tc, struct TransData *td, float vec[3], float *angle); } TransCon; typedef struct TransDataExtension { /** Initial object drot. */ float drot[3]; // /* Initial object drotAngle, TODO: not yet implemented */ // float drotAngle; // /* Initial object drotAxis, TODO: not yet implemented */ // float drotAxis[3]; /** Initial object delta quat. */ float dquat[4]; /** Initial object delta scale. */ float dscale[3]; /** Rotation of the data to transform. */ float *rot; /** Initial rotation. */ float irot[3]; /** Rotation quaternion of the data to transform. */ float *quat; /** Initial rotation quaternion. */ float iquat[4]; /** Rotation angle of the data to transform. */ float *rotAngle; /** Initial rotation angle. */ float irotAngle; /** Rotation axis of the data to transform. */ float *rotAxis; /** Initial rotation axis. */ float irotAxis[4]; /** Size of the data to transform. */ float *size; /** Initial size. */ float isize[3]; /** Object matrix. */ float obmat[4][4]; /** Use instead of #TransData.smtx, * It is the same but without the #Bone.bone_mat, see #TD_PBONE_LOCAL_MTX_C. */ float l_smtx[3][3]; /** The rotscale matrix of pose bone, to allow using snap-align in translation mode, * when td->mtx is the loc pose bone matrix (and hence can't be used to apply * rotation in some cases, namely when a bone is in "NoLocal" or "Hinge" mode)... */ float r_mtx[3][3]; /** Inverse of previous one. */ float r_smtx[3][3]; /** Rotation mode, as defined in #eRotationModes (DNA_action_types.h). */ int rotOrder; /** Original object transformation used for rigid bodies. */ float oloc[3], orot[3], oquat[4], orotAxis[3], orotAngle; } TransDataExtension; typedef struct TransData2D { /** Location of data used to transform (x,y,0). */ float loc[3]; /** Pointer to real 2d location of data. */ float *loc2d; /** Pointer to handle locations, if handles aren't being moved independently. */ float *h1, *h2; float ih1[2], ih2[2]; } TransData2D; /** Used to store 2 handles for each #TransData in case the other handle wasn't selected. */ typedef struct TransDataCurveHandleFlags { char ih1, ih2; char *h1, *h2; } TransDataCurveHandleFlags; /** Used for sequencer transform. */ typedef struct TransDataSeq { struct Sequence *seq; /** A copy of #Sequence.flag that may be modified for nested strips. */ int flag; /** Use this so we can have transform data at the strips start, * but apply correctly to the start frame. */ int start_offset; /** one of #SELECT, #SEQ_LEFTSEL and #SEQ_RIGHTSEL. */ short sel_flag; } TransDataSeq; /** * Sequencer transform customdata (stored in #TransCustomDataContainer). */ typedef struct TransSeq { TransDataSeq *tdseq; int min; int max; bool snap_left; } TransSeq; /** Used for NLA transform (stored in #TransData.extra pointer). */ typedef struct TransDataNla { /** ID-block NLA-data is attached to. */ ID *id; /** Original NLA-Track that the strip belongs to. */ struct NlaTrack *oldTrack; /** Current NLA-Track that the strip belongs to. */ struct NlaTrack *nlt; /** NLA-strip this data represents. */ struct NlaStrip *strip; /* dummy values for transform to write in - must have 3 elements... */ /** start handle. */ float h1[3]; /** end handle. */ float h2[3]; /** index of track that strip is currently in. */ int trackIndex; /** handle-index: 0 for dummy entry, -1 for start, 1 for end, 2 for both ends. */ int handle; } TransDataNla; struct LinkNode; /* header of TransDataEdgeSlideVert, TransDataEdgeSlideEdge */ typedef struct TransDataGenericSlideVert { struct BMVert *v; struct LinkNode **cd_loop_groups; float co_orig_3d[3]; } TransDataGenericSlideVert; typedef struct TransDataEdgeSlideVert { /** #TransDataGenericSlideVert (header) */ struct BMVert *v; struct LinkNode **cd_loop_groups; float v_co_orig[3]; /* end generic */ float edge_len; struct BMVert *v_side[2]; /* add origvert.co to get the original locations */ float dir_side[2][3]; int loop_nr; } TransDataEdgeSlideVert; typedef struct EdgeSlideData { TransDataEdgeSlideVert *sv; int totsv; int mval_start[2], mval_end[2]; int curr_sv_index; /** when un-clamped - use this index: #TransDataEdgeSlideVert.dir_side */ int curr_side_unclamp; } EdgeSlideData; typedef struct EdgeSlideParams { float perc; bool use_even; bool flipped; } EdgeSlideParams; typedef struct TransDataVertSlideVert { /** #TransDataGenericSlideVert (header) */ struct BMVert *v; struct LinkNode **cd_loop_groups; float co_orig_3d[3]; /* end generic */ float (*co_link_orig_3d)[3]; int co_link_tot; int co_link_curr; } TransDataVertSlideVert; typedef struct VertSlideData { TransDataVertSlideVert *sv; int totsv; int curr_sv_index; /* result of ED_view3d_ob_project_mat_get */ float proj_mat[4][4]; } VertSlideData; typedef struct VertSlideParams { float perc; bool use_even; bool flipped; } VertSlideParams; typedef struct BoneInitData { struct EditBone *bone; float tail[3]; float rad_head; float rad_tail; float roll; float head[3]; float dist; float xwidth; float zwidth; } BoneInitData; typedef struct PoseInitData_Mirror { /** Points to the bone which this info is initialized & restored to. * A NULL value is used to terminate the array. */ struct bPoseChannel *pchan; struct { float loc[3]; float size[3]; union { float eul[3]; float quat[4]; float axis_angle[4]; }; float curve_in_x; float curve_out_x; float roll1; float roll2; } orig; /** * An extra offset to apply after mirroring. * Use with #POSE_MIRROR_RELATIVE. */ float offset_mtx[4][4]; } PoseInitData_Mirror; typedef struct TransData { /** Distance needed to affect element (for Proportionnal Editing). */ float dist; /** Distance to the nearest element (for Proportionnal Editing). */ float rdist; /** Factor of the transformation (for Proportionnal Editing). */ float factor; /** Location of the data to transform. */ float *loc; /** Initial location. */ float iloc[3]; /** Value pointer for special transforms. */ float *val; /** Old value. */ float ival; /** Individual data center. */ float center[3]; /** Transformation matrix from data space to global space. */ float mtx[3][3]; /** Transformation matrix from global space to data space. */ float smtx[3][3]; /** Axis orientation matrix of the data. */ float axismtx[3][3]; struct Object *ob; /** For objects/bones, the first constraint in its constraint stack. */ struct bConstraint *con; /** For objects, poses. 1 single malloc per TransInfo! */ TransDataExtension *ext; /** for curves, stores handle flags for modification/cancel. */ TransDataCurveHandleFlags *hdata; /** * Extra data (mirrored element pointer, in editmode mesh to BMVert) * (editbone for roll fixing) (...). */ void *extra; /** Various flags. */ int flag; /** If set, copy of Object or PoseChannel protection. */ short protectflag; } TransData; typedef struct TransDataMirror { /** location of mirrored reference data. */ const float *loc_src; /** Location of the data to transform. */ float *loc_dst; void *extra; /* `sign` can be -2, -1, 0 or 1. */ int sign_x : 2; int sign_y : 2; int sign_z : 2; } TransDataMirror; typedef struct MouseInput { void (*apply)(struct TransInfo *t, struct MouseInput *mi, const double mval[2], float output[3]); void (*post)(struct TransInfo *t, float values[3]); /** Initial mouse position. */ int imval[2]; bool precision; float precision_factor; float center[2]; float factor; /** Additional data, if needed by the particular function. */ void *data; /** * Use virtual cursor, which takes precision into account * keeping track of the cursors 'virtual' location, * to avoid jumping values when its toggled. * * This works well for scaling drag motion, * but not for rotating around a point (rotaton needs its own custom accumulator) */ bool use_virtual_mval; struct { double prev[2]; double accum[2]; } virtual_mval; } MouseInput; typedef struct TransCustomData { void *data; void (*free_cb)(struct TransInfo *, struct TransDataContainer *tc, struct TransCustomData *custom_data); unsigned int use_free : 1; } TransCustomData; typedef struct TransCenterData { float global[3]; unsigned int is_set : 1; } TransCenterData; /** * Rule of thumb for choosing between mode/type: * - If transform mode uses the data, assign to `mode` * (typically in transform.c). * - If conversion uses the data as an extension to the #TransData, assign to `type` * (typically in transform_conversion.c). */ typedef struct TransCustomDataContainer { /** Owned by the mode (grab, scale, bend... ).*/ union { TransCustomData mode, first_elem; }; TransCustomData type; } TransCustomDataContainer; #define TRANS_CUSTOM_DATA_ELEM_MAX (sizeof(TransCustomDataContainer) / sizeof(TransCustomData)) typedef struct TransDataContainer { /** * Use for cases we care about the active, eg: active vert of active mesh. * if set this will _always_ be the first item in the array. */ bool is_active; /** Transformed data (array). */ TransData *data; /** Total number of transformed data. */ int data_len; /** Transformed data extension (array). */ TransDataExtension *data_ext; /** Transformed data for 2d (array). */ TransData2D *data_2d; struct Object *obedit; /** * Store matrix, this avoids having to have duplicate check all over * Typically: 'obedit->obmat' or 'poseobj->obmat', but may be used elsewhere too. */ bool use_local_mat; float mat[4][4]; float imat[4][4]; /** 3x3 copies of matrices above. */ float mat3[3][3]; float imat3[3][3]; /** Normalized 'mat3' */ float mat3_unit[3][3]; /** if 't->flag & T_POSE', this denotes pose object */ struct Object *poseobj; /** Center of transformation (in local-space), Calculated from #TransInfo.center_global. */ float center_local[3]; /** * Mirror option */ struct { union { struct { uint axis_x : 1; uint axis_y : 1; uint axis_z : 1; }; /* For easy checking. */ char use_mirror_any; }; /** Mirror data array. */ TransDataMirror *data; int data_len; } mirror; TransCustomDataContainer custom; } TransDataContainer; typedef struct TransInfo { TransDataContainer *data_container; int data_container_len; /** Combine length of all #TransDataContainer.data_len * Use to check if nothing is selected or if we have a single selection. */ int data_len_all; /** Current mode. */ int mode; /** Generic flags for special behaviors. */ int flag; /** Special modifiers, by function, not key. */ int modifiers; /** Current state (running, canceled. */ short state; /** Current context/options for transform. */ int options; /** Init value for some transformations (and rotation angle). */ float val; void (*transform)(struct TransInfo *, const int[2]); /** Transform function pointer. */ eRedrawFlag (*handleEvent)(struct TransInfo *, const struct wmEvent *); /* event handler function pointer RETURN 1 if redraw is needed */ /** transformed constraint. */ TransCon con; TransSnap tsnap; /** numerical input. */ NumInput num; /** mouse input. */ MouseInput mouse; /** redraw flag. */ eRedrawFlag redraw; /** proportional circle radius. */ float prop_size; /** proportional falloff text. */ char proptext[20]; /** * Spaces using non 1:1 aspect, (uv's, f-curve, movie-clip... etc) * use for conversion and snapping. */ float aspect[3]; /** center of transformation (in global-space) */ float center_global[3]; /** center in screen coordinates. */ float center2d[2]; /* Lazy initialize center data for when we need other center values. * V3D_AROUND_ACTIVE + 1 (static assert checks this) */ TransCenterData center_cache[5]; /** maximum index on the input vector. */ short idx_max; /** Snapping Gears. */ float snap[3]; /** Spatial snapping gears(even when rotating, scaling... etc). */ float snap_spatial[3]; /** Mouse side of the cfra, 'L', 'R' or 'B' */ char frame_side; /** copy from G.vd, prevents feedback. */ float viewmat[4][4]; /** and to make sure we don't have to. */ float viewinv[4][4]; /** access G.vd from other space types. */ float persmat[4][4]; float persinv[4][4]; short persp; short around; /** spacetype where transforming is. */ char spacetype; /** Choice of custom cursor with or without a help line from the gizmo to the mouse position. */ char helpline; /** Avoid looking inside TransDataContainer obedit. */ short obedit_type; /** translation, to show for widget. */ float vec[3]; /** rot/rescale, to show for widget. */ float mat[3][3]; /** orientation matrix of the current space. */ float spacemtx[3][3]; /** name of the current space, MAX_NAME. */ char spacename[64]; /*************** NEW STUFF *********************/ /** event type used to launch transform. */ short launch_event; struct { /** Orientation type when when we're not constrained. * nearly always global except for rotate which defaults to screen-space orientation. */ short unset; /** Orientation to use when a key is pressed. */ short user; /* Used when user is global. */ short user_alt; short index; short *types[2]; /* this gets used when custom_orientation is V3D_ORIENT_CUSTOM */ TransformOrientation *custom; } orientation; /** backup from view3d, to restore on end. */ short gizmo_flag; short prop_mode; /** Value taken as input, either through mouse coordinates or entered as a parameter. */ float values[4]; /** Offset applied ontop of modal input. */ float values_modal_offset[4]; /** Final value of the transformation (displayed in the redo panel). * If the operator is executed directly (not modal), this value is usually the * value of the input parameter, except when a constrain is entered. */ float values_final[4]; /* Axis members for modes that use an axis separate from the orientation (rotate & shear). */ /** Primary axis, rotate only uses this. */ int orient_axis; /** Secondary axis, shear uses this. */ int orient_axis_ortho; /** Often this matrix has similar usage to #TransInfo.spacemtx however this * is used to define extra axes to operate on, not necessarily a space. * * For example, by default rotation operates on the view (`orient_matrix[2]`), * even when the current space isn't set to the view. */ float orient_matrix[3][3]; /** Don't overwrite when set by operator redo defines the orientation axis. */ bool orient_matrix_is_set; /** remove elements if operator is canceled. */ bool remove_on_cancel; void *view; /** Only valid (non null) during an operator called function. */ struct bContext *context; struct ScrArea *sa; struct ARegion *ar; struct Depsgraph *depsgraph; struct Scene *scene; struct ViewLayer *view_layer; struct ToolSettings *settings; struct wmTimer *animtimer; /** so we can do lookups for header text. */ struct wmKeyMap *keymap; /** assign from the operator, or can be NULL. */ struct ReportList *reports; /** current mouse position. */ int mval[2]; /** use for 3d view. */ float zfac; void *draw_handle_apply; void *draw_handle_view; void *draw_handle_pixel; void *draw_handle_cursor; /** Currently only used for random curve of proportional editing. */ struct RNG *rng; /** Typically for mode settings. */ TransCustomDataContainer custom; } TransInfo; /* ******************** Macros & Prototypes *********************** */ /* transinfo->state */ enum { TRANS_STARTING = 0, TRANS_RUNNING = 1, TRANS_CONFIRM = 2, TRANS_CANCEL = 3, }; /* transinfo->flag */ enum { T_OBJECT = 1 << 0, /** \note We could remove 'T_EDIT' and use 'obedit_type', for now ensure they're in sync. */ T_EDIT = 1 << 1, T_POSE = 1 << 2, T_TEXTURE = 1 << 3, /** Transforming the camera while in camera view. */ T_CAMERA = 1 << 4, /** Transforming the 3D cursor. */ T_CURSOR = 1 << 5, /** Transform points, having no rotation/scale. */ T_POINTS = 1 << 6, /* empty slot - (1 << 7) */ /** restrictions flags */ T_NO_CONSTRAINT = 1 << 8, T_NULL_ONE = 1 << 9, T_NO_ZERO = 1 << 10, T_ALL_RESTRICTIONS = T_NO_CONSTRAINT | T_NULL_ONE | T_NO_ZERO, T_PROP_EDIT = 1 << 11, T_PROP_CONNECTED = 1 << 12, T_PROP_PROJECTED = 1 << 13, T_PROP_EDIT_ALL = T_PROP_EDIT | T_PROP_CONNECTED | T_PROP_PROJECTED, T_V3D_ALIGN = 1 << 14, /** For 2d views like uv or fcurve. */ T_2D_EDIT = 1 << 15, T_CLIP_UV = 1 << 16, /** Auto-ik is on. */ T_AUTOIK = 1 << 18, /** Don't use mirror even if the data-block option is set. */ T_NO_MIRROR = 1 << 19, /** To indicate that the value set in the `value` parameter is the final * value of the transformation, modified only by the constrain. */ T_INPUT_IS_VALUES_FINAL = 1 << 20, /** To specify if we save back settings at the end. */ T_MODAL = 1 << 21, /** No retopo. */ T_NO_PROJECT = 1 << 22, T_RELEASE_CONFIRM = 1 << 23, /** Alternative transformation. used to add offset to tracking markers. */ T_ALT_TRANSFORM = 1 << 24, /** #TransInfo.center has been set, don't change it. */ T_OVERRIDE_CENTER = 1 << 25, T_MODAL_CURSOR_SET = 1 << 26, T_CLNOR_REBUILD = 1 << 27, }; /** #TransInfo.modifiers */ enum { MOD_CONSTRAINT_SELECT = 1 << 0, MOD_PRECISION = 1 << 1, MOD_SNAP = 1 << 2, MOD_SNAP_INVERT = 1 << 3, MOD_CONSTRAINT_PLANE = 1 << 4, }; /* use node center for transform instead of upper-left corner. * disabled since it makes absolute snapping not work so nicely */ // #define USE_NODE_CENTER /* ******************************************************************************** */ /** #TransInfo.helpline */ enum { HLP_NONE = 0, HLP_SPRING = 1, HLP_ANGLE = 2, HLP_HARROW = 3, HLP_VARROW = 4, HLP_CARROW = 5, HLP_TRACKBALL = 6, }; /** #TransCon.mode, #TransInfo.con.mode */ enum { /** When set constraints are in use. */ CON_APPLY = 1 << 0, /** These are only used for modal execution. */ CON_AXIS0 = 1 << 1, CON_AXIS1 = 1 << 2, CON_AXIS2 = 1 << 3, CON_SELECT = 1 << 4, /** Does not reorient vector to face viewport when on. */ CON_NOFLIP = 1 << 5, CON_USER = 1 << 6, }; /** #TransData.flag */ enum { TD_SELECTED = 1 << 0, TD_NOACTION = 1 << 2, TD_USEQUAT = 1 << 3, TD_NOTCONNECTED = 1 << 4, /** Used for scaling of #MetaElem.rad */ TD_SINGLESIZE = 1 << 5, /** Scale relative to individual element center */ TD_INDIVIDUAL_SCALE = 1 << 8, TD_NOCENTER = 1 << 9, /** #TransData.ext abused for particle key timing. */ TD_NO_EXT = 1 << 10, /** don't transform this data */ TD_SKIP = 1 << 11, /** if this is a bez triple, we need to restore the handles, * if this is set #TransData.hdata needs freeing */ TD_BEZTRIPLE = 1 << 12, /** when this is set, don't apply translation changes to this element */ TD_NO_LOC = 1 << 13, /** For Graph Editor autosnap, indicates that point should not undergo autosnapping */ TD_NOTIMESNAP = 1 << 14, /** For Graph Editor - curves that can only have int-values * need their keyframes tagged with this. */ TD_INTVALUES = 1 << 15, /** For editmode mirror, clamp axis to 0 */ TD_MIRROR_EDGE_X = 1 << 16, TD_MIRROR_EDGE_Y = 1 << 17, TD_MIRROR_EDGE_Z = 1 << 18, /** For fcurve handles, move them along with their keyframes */ TD_MOVEHANDLE1 = 1 << 19, TD_MOVEHANDLE2 = 1 << 20, /** Exceptional case with pose bone rotating when a parent bone has 'Local Location' * option enabled and rotating also transforms it. */ TD_PBONE_LOCAL_MTX_P = 1 << 21, /** Same as above but for a child bone. */ TD_PBONE_LOCAL_MTX_C = 1 << 22, }; /** #TransSnap.status */ enum { SNAP_FORCED = 1 << 0, TARGET_INIT = 1 << 1, POINT_INIT = 1 << 2, MULTI_POINTS = 1 << 3, }; /* Hard min/max for proportional size. */ #define T_PROP_SIZE_MIN 1e-6f #define T_PROP_SIZE_MAX 1e12f bool initTransform(struct bContext *C, struct TransInfo *t, struct wmOperator *op, const struct wmEvent *event, int mode); void saveTransform(struct bContext *C, struct TransInfo *t, struct wmOperator *op); int transformEvent(TransInfo *t, const struct wmEvent *event); void transformApply(struct bContext *C, TransInfo *t); int transformEnd(struct bContext *C, TransInfo *t); void setTransformViewMatrices(TransInfo *t); void setTransformViewAspect(TransInfo *t, float r_aspect[3]); void convertViewVec(TransInfo *t, float r_vec[3], double dx, double dy); void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DProjTest flag); void projectIntView(TransInfo *t, const float vec[3], int adr[2]); void projectFloatViewEx(TransInfo *t, const float vec[3], float adr[2], const eV3DProjTest flag); void projectFloatView(TransInfo *t, const float vec[3], float adr[2]); void applyAspectRatio(TransInfo *t, float vec[2]); void removeAspectRatio(TransInfo *t, float vec[2]); void drawPropCircle(const struct bContext *C, TransInfo *t); struct wmKeyMap *transform_modal_keymap(struct wmKeyConfig *keyconf); /*********************** transform_gizmo.c ********** */ #define GIZMO_AXIS_LINE_WIDTH 2.0f /* return 0 when no gimbal for selection */ bool gimbal_axis(struct Object *ob, float gmat[3][3]); void drawDial3d(const TransInfo *t); /*********************** TransData Creation and General Handling *********** */ bool transdata_check_local_islands(TransInfo *t, short around); /*********************** Constraints *****************************/ void drawConstraint(TransInfo *t); void getConstraintMatrix(TransInfo *t); void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]); void setAxisMatrixConstraint(TransInfo *t, int mode, const char text[]); void setLocalConstraint(TransInfo *t, int mode, const char text[]); void setUserConstraint(TransInfo *t, short orientation, int mode, const char text[]); void constraintNumInput(TransInfo *t, float vec[3]); bool isLockConstraint(TransInfo *t); int getConstraintSpaceDimension(TransInfo *t); int constraintModeToIndex(const TransInfo *t); char constraintModeToChar(const TransInfo *t); void startConstraint(TransInfo *t); void stopConstraint(TransInfo *t); void initSelectConstraint(TransInfo *t, float mtx[3][3]); void selectConstraint(TransInfo *t); void postSelectConstraint(TransInfo *t); void setNearestAxis(TransInfo *t); /*********************** Snapping ********************************/ typedef enum { NO_GEARS = 0, BIG_GEARS = 1, SMALL_GEARS = 2, } GearsType; bool transformModeUseSnap(const TransInfo *t); void snapGridIncrement(TransInfo *t, float *val); void snapGridIncrementAction(TransInfo *t, float *val, GearsType action); void snapSequenceBounds(TransInfo *t, const int mval[2]); bool activeSnap(const TransInfo *t); bool validSnap(const TransInfo *t); void initSnapping(struct TransInfo *t, struct wmOperator *op); void freeSnapping(struct TransInfo *t); void applyProject(TransInfo *t); void applyGridAbsolute(TransInfo *t); void applySnapping(TransInfo *t, float *vec); void resetSnapping(TransInfo *t); eRedrawFlag handleSnapping(TransInfo *t, const struct wmEvent *event); void drawSnapping(const struct bContext *C, TransInfo *t); bool usingSnappingNormal(const TransInfo *t); bool validSnappingNormal(const TransInfo *t); void getSnapPoint(const TransInfo *t, float vec[3]); void addSnapPoint(TransInfo *t); eRedrawFlag updateSelectedSnapPoint(TransInfo *t); void removeSnapPoint(TransInfo *t); /********************** Mouse Input ******************************/ typedef enum { INPUT_NONE, INPUT_VECTOR, INPUT_SPRING, INPUT_SPRING_FLIP, INPUT_SPRING_DELTA, INPUT_ANGLE, INPUT_ANGLE_SPRING, INPUT_TRACKBALL, INPUT_HORIZONTAL_RATIO, INPUT_HORIZONTAL_ABSOLUTE, INPUT_VERTICAL_RATIO, INPUT_VERTICAL_ABSOLUTE, INPUT_CUSTOM_RATIO, INPUT_CUSTOM_RATIO_FLIP, } MouseInputMode; void initMouseInput( TransInfo *t, MouseInput *mi, const float center[2], const int mval[2], const bool precision); void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode); eRedrawFlag handleMouseInput(struct TransInfo *t, struct MouseInput *mi, const struct wmEvent *event); void applyMouseInput(struct TransInfo *t, struct MouseInput *mi, const int mval[2], float output[3]); void setCustomPoints(TransInfo *t, MouseInput *mi, const int start[2], const int end[2]); void setCustomPointsFromDirection(TransInfo *t, MouseInput *mi, const float dir[2]); void setInputPostFct(MouseInput *mi, void (*post)(struct TransInfo *t, float values[3])); /*********************** Generics ********************************/ void initTransDataContainers_FromObjectData(TransInfo *t, struct Object *obact, struct Object **objects, uint objects_len); void initTransInfo(struct bContext *C, TransInfo *t, struct wmOperator *op, const struct wmEvent *event); void freeTransCustomDataForMode(TransInfo *t); void postTrans(struct bContext *C, TransInfo *t); void resetTransModal(TransInfo *t); void resetTransRestrictions(TransInfo *t); void drawLine(TransInfo *t, const float center[3], const float dir[3], char axis, short options); /* DRAWLINE options flags */ #define DRAWLIGHT 1 void applyTransObjects(TransInfo *t); void restoreTransObjects(TransInfo *t); void recalcData(TransInfo *t); void calculateCenter2D(TransInfo *t); void calculateCenterLocal(TransInfo *t, const float center_global[3]); const TransCenterData *transformCenter_from_type(TransInfo *t, int around); void calculateCenter(TransInfo *t); /* API functions for getting center points */ void calculateCenterBound(TransInfo *t, float r_center[3]); void calculateCenterMedian(TransInfo *t, float r_center[3]); void calculateCenterCursor(TransInfo *t, float r_center[3]); void calculateCenterCursor2D(TransInfo *t, float r_center[2]); void calculateCenterCursorGraph2D(TransInfo *t, float r_center[2]); bool calculateCenterActive(TransInfo *t, bool select_only, float r_center[3]); void calculatePropRatio(TransInfo *t); void getViewVector(const TransInfo *t, const float coord[3], float vec[3]); void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot); /*********************** Transform Orientations ******************************/ void initTransformOrientation(struct bContext *C, TransInfo *t); /* Those two fill in mat and return non-zero on success */ bool createSpaceNormal(float mat[3][3], const float normal[3]); bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const float tangent[3]); struct TransformOrientation *addMatrixSpace(struct bContext *C, float mat[3][3], const char *name, const bool overwrite); bool applyTransformOrientation(const struct TransformOrientation *ts, float r_mat[3][3], char r_name[64]); enum { ORIENTATION_NONE = 0, ORIENTATION_NORMAL = 1, ORIENTATION_VERT = 2, ORIENTATION_EDGE = 3, ORIENTATION_FACE = 4, }; #define ORIENTATION_USE_PLANE(ty) ELEM(ty, ORIENTATION_NORMAL, ORIENTATION_EDGE, ORIENTATION_FACE) int getTransformOrientation_ex(const struct bContext *C, float normal[3], float plane[3], const short around); int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3]); void freeCustomNormalArray(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data); void freeEdgeSlideVerts(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data); void projectEdgeSlideData(TransInfo *t, bool is_final); void freeVertSlideVerts(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data); void projectVertSlideData(TransInfo *t, bool is_final); /* TODO. transform_query.c */ bool checkUseAxisMatrix(TransInfo *t); #define TRANSFORM_SNAP_MAX_PX 100.0f #define TRANSFORM_DIST_INVALID -FLT_MAX /* Temp macros. */ #define TRANS_DATA_CONTAINER_FIRST_OK(t) (&(t)->data_container[0]) /* For cases we _know_ there is only one handle. */ #define TRANS_DATA_CONTAINER_FIRST_SINGLE(t) \ (BLI_assert((t)->data_container_len == 1), (&(t)->data_container[0])) #define FOREACH_TRANS_DATA_CONTAINER(t, th) \ for (TransDataContainer *tc = t->data_container, \ *tc_end = t->data_container + t->data_container_len; \ th != tc_end; \ th++) #define FOREACH_TRANS_DATA_CONTAINER_INDEX(t, th, i) \ for (TransDataContainer *tc = ((i = 0), t->data_container), \ *tc_end = t->data_container + t->data_container_len; \ th != tc_end; \ th++, i++) #endif