/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup edtransform */ #include "DNA_armature_types.h" #include "DNA_constraint_types.h" #include "MEM_guardedalloc.h" #include "BLI_math.h" #include "BKE_action.h" #include "BKE_armature.h" #include "BKE_constraint.h" #include "BKE_context.h" #include "BKE_main.h" #include "BKE_report.h" #include "BIK_api.h" #include "ED_armature.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_query.h" #include "transform.h" #include "transform_convert.h" bKinematicConstraint *has_targetless_ik(bPoseChannel *pchan) { bConstraint *con = pchan->constraints.first; for (; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce != 0.0f)) { bKinematicConstraint *data = con->data; if (data->tar == NULL) { return data; } if (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0) { return data; } } } return NULL; } static void add_pose_transdata( TransInfo *t, bPoseChannel *pchan, Object *ob, TransDataContainer *tc, TransData *td) { Bone *bone = pchan->bone; float pmat[3][3], omat[3][3]; float cmat[3][3], tmat[3][3]; float vec[3]; copy_v3_v3(vec, pchan->pose_mat[3]); copy_v3_v3(td->center, vec); td->ob = ob; td->flag = TD_SELECTED; if (bone->flag & BONE_HINGE_CHILD_TRANSFORM) { td->flag |= TD_NOCENTER; } if (bone->flag & BONE_TRANSFORM_CHILD) { td->flag |= TD_NOCENTER; td->flag |= TD_NO_LOC; } td->protectflag = pchan->protectflag; td->loc = pchan->loc; copy_v3_v3(td->iloc, pchan->loc); td->ext->size = pchan->size; copy_v3_v3(td->ext->isize, pchan->size); if (pchan->rotmode > 0) { td->ext->rot = pchan->eul; td->ext->rotAxis = NULL; td->ext->rotAngle = NULL; td->ext->quat = NULL; copy_v3_v3(td->ext->irot, pchan->eul); } else if (pchan->rotmode == ROT_MODE_AXISANGLE) { td->ext->rot = NULL; td->ext->rotAxis = pchan->rotAxis; td->ext->rotAngle = &pchan->rotAngle; td->ext->quat = NULL; td->ext->irotAngle = pchan->rotAngle; copy_v3_v3(td->ext->irotAxis, pchan->rotAxis); } else { td->ext->rot = NULL; td->ext->rotAxis = NULL; td->ext->rotAngle = NULL; td->ext->quat = pchan->quat; copy_qt_qt(td->ext->iquat, pchan->quat); } td->ext->rotOrder = pchan->rotmode; /* proper way to get parent transform + own transform + constraints transform */ copy_m3_m4(omat, ob->obmat); /* New code, using "generic" BKE_bone_parent_transform_calc_from_pchan(). */ { BoneParentTransform bpt; float rpmat[3][3]; BKE_bone_parent_transform_calc_from_pchan(pchan, &bpt); if (t->mode == TFM_TRANSLATION) { copy_m3_m4(pmat, bpt.loc_mat); } else { copy_m3_m4(pmat, bpt.rotscale_mat); } /* Grrr! Exceptional case: When translating pose bones that are either Hinge or NoLocal, * and want align snapping, we just need both loc_mat and rotscale_mat. * So simply always store rotscale mat in td->ext, and always use it to apply rotations... * Ugly to need such hacks! :/ */ copy_m3_m4(rpmat, bpt.rotscale_mat); if (constraints_list_needinv(t, &pchan->constraints)) { copy_m3_m4(tmat, pchan->constinv); invert_m3_m3(cmat, tmat); mul_m3_series(td->mtx, cmat, omat, pmat); mul_m3_series(td->ext->r_mtx, cmat, omat, rpmat); } else { mul_m3_series(td->mtx, omat, pmat); mul_m3_series(td->ext->r_mtx, omat, rpmat); } invert_m3_m3(td->ext->r_smtx, td->ext->r_mtx); } pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON); /* exceptional case: rotate the pose bone which also applies transformation * when a parentless bone has BONE_NO_LOCAL_LOCATION [] */ if (!ELEM(t->mode, TFM_TRANSLATION, TFM_RESIZE) && (pchan->bone->flag & BONE_NO_LOCAL_LOCATION)) { if (pchan->parent) { /* same as td->smtx but without pchan->bone->bone_mat */ td->flag |= TD_PBONE_LOCAL_MTX_C; mul_m3_m3m3(td->ext->l_smtx, pchan->bone->bone_mat, td->smtx); } else { td->flag |= TD_PBONE_LOCAL_MTX_P; } } /* for axismat we use bone's own transform */ copy_m3_m4(pmat, pchan->pose_mat); mul_m3_m3m3(td->axismtx, omat, pmat); normalize_m3(td->axismtx); if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) { bArmature *arm = tc->poseobj->data; if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) { td->loc = NULL; td->val = &bone->dist; td->ival = bone->dist; } else { // abusive storage of scale in the loc pointer :) td->loc = &bone->xwidth; copy_v3_v3(td->iloc, td->loc); td->val = NULL; } } /* in this case we can do target-less IK grabbing */ if (t->mode == TFM_TRANSLATION) { bKinematicConstraint *data = has_targetless_ik(pchan); if (data) { if (data->flag & CONSTRAINT_IK_TIP) { copy_v3_v3(data->grabtarget, pchan->pose_tail); } else { copy_v3_v3(data->grabtarget, pchan->pose_head); } td->loc = data->grabtarget; copy_v3_v3(td->iloc, td->loc); data->flag |= CONSTRAINT_IK_AUTO; /* only object matrix correction */ copy_m3_m3(td->mtx, omat); pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON); } } /* store reference to first constraint */ td->con = pchan->constraints.first; } /* adds the IK to pchan - returns if added */ static short pose_grab_with_ik_add(bPoseChannel *pchan) { bKinematicConstraint *targetless = NULL; bKinematicConstraint *data; bConstraint *con; /* Sanity check */ if (pchan == NULL) { return 0; } /* Rule: not if there's already an IK on this channel */ for (con = pchan->constraints.first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_KINEMATIC) { data = con->data; if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == '\0')) { /* make reference to constraint to base things off later * (if it's the last targetless constraint encountered) */ targetless = (bKinematicConstraint *)con->data; /* but, if this is a targetless IK, we make it auto anyway (for the children loop) */ if (con->enforce != 0.0f) { data->flag |= CONSTRAINT_IK_AUTO; /* if no chain length has been specified, * just make things obey standard rotation locks too */ if (data->rootbone == 0) { for (; pchan; pchan = pchan->parent) { /* here, we set ik-settings for bone from pchan->protectflag */ // XXX: careful with quats/axis-angle rotations where we're locking 4d components if (pchan->protectflag & OB_LOCK_ROTX) { pchan->ikflag |= BONE_IK_NO_XDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTY) { pchan->ikflag |= BONE_IK_NO_YDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTZ) { pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP; } } } return 0; } } if ((con->flag & CONSTRAINT_DISABLE) == 0 && (con->enforce != 0.0f)) { return 0; } } } con = BKE_constraint_add_for_pose(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC); /* for draw, but also for detecting while pose solving */ pchan->constflag |= (PCHAN_HAS_IK | PCHAN_HAS_TARGET); data = con->data; if (targetless) { /* if exists, use values from last targetless (but disabled) IK-constraint as base */ *data = *targetless; } else { data->flag = CONSTRAINT_IK_TIP; } data->flag |= CONSTRAINT_IK_TEMP | CONSTRAINT_IK_AUTO | CONSTRAINT_IK_POS; copy_v3_v3(data->grabtarget, pchan->pose_tail); /* watch-it! has to be 0 here, since we're still on the * same bone for the first time through the loop T25885. */ data->rootbone = 0; /* we only include bones that are part of a continual connected chain */ do { /* here, we set ik-settings for bone from pchan->protectflag */ // XXX: careful with quats/axis-angle rotations where we're locking 4d components if (pchan->protectflag & OB_LOCK_ROTX) { pchan->ikflag |= BONE_IK_NO_XDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTY) { pchan->ikflag |= BONE_IK_NO_YDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTZ) { pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP; } /* now we count this pchan as being included */ data->rootbone++; /* continue to parent, but only if we're connected to it */ if (pchan->bone->flag & BONE_CONNECTED) { pchan = pchan->parent; } else { pchan = NULL; } } while (pchan); /* make a copy of maximum chain-length */ data->max_rootbone = data->rootbone; return 1; } /* bone is a candidate to get IK, but we don't do it if it has children connected */ static short pose_grab_with_ik_children(bPose *pose, Bone *bone) { Bone *bonec; short wentdeeper = 0, added = 0; /* go deeper if children & children are connected */ for (bonec = bone->childbase.first; bonec; bonec = bonec->next) { if (bonec->flag & BONE_CONNECTED) { wentdeeper = 1; added += pose_grab_with_ik_children(pose, bonec); } } if (wentdeeper == 0) { bPoseChannel *pchan = BKE_pose_channel_find_name(pose, bone->name); if (pchan) { added += pose_grab_with_ik_add(pchan); } } return added; } /* main call which adds temporal IK chains */ static short pose_grab_with_ik(Main *bmain, Object *ob) { bArmature *arm; bPoseChannel *pchan, *parent; Bone *bonec; short tot_ik = 0; if ((ob == NULL) || (ob->pose == NULL) || (ob->mode & OB_MODE_POSE) == 0) { return 0; } arm = ob->data; /* Rule: allow multiple Bones * (but they must be selected, and only one ik-solver per chain should get added) */ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if (pchan->bone->layer & arm->layer) { if (pchan->bone->flag & BONE_SELECTED) { /* Rule: no IK for solitatry (unconnected) bones */ for (bonec = pchan->bone->childbase.first; bonec; bonec = bonec->next) { if (bonec->flag & BONE_CONNECTED) { break; } } if ((pchan->bone->flag & BONE_CONNECTED) == 0 && (bonec == NULL)) { continue; } /* rule: if selected Bone is not a root bone, it gets a temporal IK */ if (pchan->parent) { /* only adds if there's no IK yet (and no parent bone was selected) */ for (parent = pchan->parent; parent; parent = parent->parent) { if (parent->bone->flag & BONE_SELECTED) { break; } } if (parent == NULL) { tot_ik += pose_grab_with_ik_add(pchan); } } else { /* rule: go over the children and add IK to the tips */ tot_ik += pose_grab_with_ik_children(ob->pose, pchan->bone); } } } } /* iTaSC needs clear for new IK constraints */ if (tot_ik) { BIK_clear_data(ob->pose); /* TODO(sergey): Consider doing partial update only. */ DEG_relations_tag_update(bmain); } return (tot_ik) ? 1 : 0; } static void pose_mirror_info_init(PoseInitData_Mirror *pid, bPoseChannel *pchan, bPoseChannel *pchan_orig, bool is_mirror_relative) { pid->pchan = pchan; copy_v3_v3(pid->orig.loc, pchan->loc); copy_v3_v3(pid->orig.size, pchan->size); pid->orig.curve_in_x = pchan->curve_in_x; pid->orig.curve_out_x = pchan->curve_out_x; pid->orig.roll1 = pchan->roll1; pid->orig.roll2 = pchan->roll2; if (pchan->rotmode > 0) { copy_v3_v3(pid->orig.eul, pchan->eul); } else if (pchan->rotmode == ROT_MODE_AXISANGLE) { copy_v3_v3(pid->orig.axis_angle, pchan->rotAxis); pid->orig.axis_angle[3] = pchan->rotAngle; } else { copy_qt_qt(pid->orig.quat, pchan->quat); } if (is_mirror_relative) { float pchan_mtx[4][4]; float pchan_mtx_mirror[4][4]; float flip_mtx[4][4]; unit_m4(flip_mtx); flip_mtx[0][0] = -1; BKE_pchan_to_mat4(pchan_orig, pchan_mtx_mirror); BKE_pchan_to_mat4(pchan, pchan_mtx); mul_m4_m4m4(pchan_mtx_mirror, pchan_mtx_mirror, flip_mtx); mul_m4_m4m4(pchan_mtx_mirror, flip_mtx, pchan_mtx_mirror); invert_m4(pchan_mtx_mirror); mul_m4_m4m4(pid->offset_mtx, pchan_mtx, pchan_mtx_mirror); } else { unit_m4(pid->offset_mtx); } } static void pose_mirror_info_restore(const PoseInitData_Mirror *pid) { bPoseChannel *pchan = pid->pchan; copy_v3_v3(pchan->loc, pid->orig.loc); copy_v3_v3(pchan->size, pid->orig.size); pchan->curve_in_x = pid->orig.curve_in_x; pchan->curve_out_x = pid->orig.curve_out_x; pchan->roll1 = pid->orig.roll1; pchan->roll2 = pid->orig.roll2; if (pchan->rotmode > 0) { copy_v3_v3(pchan->eul, pid->orig.eul); } else if (pchan->rotmode == ROT_MODE_AXISANGLE) { copy_v3_v3(pchan->rotAxis, pid->orig.axis_angle); pchan->rotAngle = pid->orig.axis_angle[3]; } else { copy_qt_qt(pchan->quat, pid->orig.quat); } } /** * When objects array is NULL, use 't->data_container' as is. */ void createTransPose(TransInfo *t) { Main *bmain = CTX_data_main(t->context); t->data_len_all = 0; bool has_translate_rotate_buf[2] = {false, false}; bool *has_translate_rotate = (t->mode == TFM_TRANSLATION) ? has_translate_rotate_buf : NULL; FOREACH_TRANS_DATA_CONTAINER (t, tc) { Object *ob = tc->poseobj; bPose *pose = ob->pose; bArmature *arm; /* check validity of state */ arm = BKE_armature_from_object(tc->poseobj); if ((arm == NULL) || (pose == NULL)) { continue; } const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0); /* set flags and count total */ tc->data_len = count_set_pose_transflags(ob, t->mode, t->around, has_translate_rotate); if (tc->data_len == 0) { continue; } if (arm->flag & ARM_RESTPOS) { if (ELEM(t->mode, TFM_DUMMY, TFM_BONESIZE) == 0) { BKE_report(t->reports, RPT_ERROR, "Cannot change Pose when 'Rest Position' is enabled"); tc->data_len = 0; continue; } } /* do we need to add temporal IK chains? */ if ((pose->flag & POSE_AUTO_IK) && t->mode == TFM_TRANSLATION) { if (pose_grab_with_ik(bmain, ob)) { t->flag |= T_AUTOIK; has_translate_rotate[0] = true; } } if (mirror) { int total_mirrored = 0; for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if ((pchan->bone->flag & BONE_TRANSFORM) && BKE_pose_channel_get_mirrored(ob->pose, pchan->name)) { total_mirrored++; } } PoseInitData_Mirror *pid = MEM_mallocN((total_mirrored + 1) * sizeof(PoseInitData_Mirror), "PoseInitData_Mirror"); /* Trick to terminate iteration. */ pid[total_mirrored].pchan = NULL; tc->custom.type.data = pid; tc->custom.type.use_free = true; } } /* if there are no translatable bones, do rotation */ if ((t->mode == TFM_TRANSLATION) && !has_translate_rotate[0]) { if (has_translate_rotate[1]) { t->mode = TFM_ROTATION; } else { t->mode = TFM_RESIZE; } } FOREACH_TRANS_DATA_CONTAINER (t, tc) { if (tc->data_len == 0) { continue; } Object *ob = tc->poseobj; TransData *td; TransDataExtension *tdx; int i; PoseInitData_Mirror *pid = tc->custom.type.data; int pid_index = 0; bPose *pose = ob->pose; if (pose == NULL) { continue; } const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0); const bool is_mirror_relative = ((pose->flag & POSE_MIRROR_RELATIVE) != 0); tc->poseobj = ob; /* we also allow non-active objects to be transformed, in weightpaint */ /* init trans data */ td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransPoseBone"); tdx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension), "TransPoseBoneExt"); for (i = 0; i < tc->data_len; i++, td++, tdx++) { td->ext = tdx; td->val = NULL; } /* use pose channels to fill trans data */ td = tc->data; for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if (pchan->bone->flag & BONE_TRANSFORM) { add_pose_transdata(t, pchan, ob, tc, td); if (mirror) { bPoseChannel *pchan_mirror = BKE_pose_channel_get_mirrored(ob->pose, pchan->name); if (pchan_mirror) { pose_mirror_info_init(&pid[pid_index], pchan_mirror, pchan, is_mirror_relative); pid_index++; } } td++; } } if (td != (tc->data + tc->data_len)) { BKE_report(t->reports, RPT_DEBUG, "Bone selection count error"); } /* initialize initial auto=ik chainlen's? */ if (t->flag & T_AUTOIK) { transform_autoik_update(t, 0); } } t->flag |= T_POSE; /* disable PET, its not usable in pose mode yet [#32444] */ t->flag &= ~T_PROP_EDIT_ALL; } void restoreMirrorPoseBones(TransDataContainer *tc) { bPose *pose = tc->poseobj->pose; if (!(pose->flag & POSE_MIRROR_EDIT)) { return; } for (PoseInitData_Mirror *pid = tc->custom.type.data; pid->pchan; pid++) { pose_mirror_info_restore(pid); } } void restoreBones(TransDataContainer *tc) { bArmature *arm; BoneInitData *bid = tc->custom.type.data; EditBone *ebo; if (tc->obedit) { arm = tc->obedit->data; } else { BLI_assert(tc->poseobj != NULL); arm = tc->poseobj->data; } while (bid->bone) { ebo = bid->bone; ebo->dist = bid->dist; ebo->rad_head = bid->rad_head; ebo->rad_tail = bid->rad_tail; ebo->roll = bid->roll; ebo->xwidth = bid->xwidth; ebo->zwidth = bid->zwidth; copy_v3_v3(ebo->head, bid->head); copy_v3_v3(ebo->tail, bid->tail); if (arm->flag & ARM_MIRROR_EDIT) { EditBone *ebo_child; /* Also move connected ebo_child, in case ebo_child's name aren't mirrored properly */ for (ebo_child = arm->edbo->first; ebo_child; ebo_child = ebo_child->next) { if ((ebo_child->flag & BONE_CONNECTED) && (ebo_child->parent == ebo)) { copy_v3_v3(ebo_child->head, ebo->tail); ebo_child->rad_head = ebo->rad_tail; } } /* Also move connected parent, in case parent's name isn't mirrored properly */ if ((ebo->flag & BONE_CONNECTED) && ebo->parent) { EditBone *parent = ebo->parent; copy_v3_v3(parent->tail, ebo->head); parent->rad_tail = ebo->rad_head; } } bid++; } } /* ********************* armature ************** */ void createTransArmatureVerts(TransInfo *t) { t->data_len_all = 0; FOREACH_TRANS_DATA_CONTAINER (t, tc) { EditBone *ebo, *eboflip; bArmature *arm = tc->obedit->data; ListBase *edbo = arm->edbo; bool mirror = ((arm->flag & ARM_MIRROR_EDIT) != 0); int total_mirrored = 0; tc->data_len = 0; for (ebo = edbo->first; ebo; ebo = ebo->next) { const int data_len_prev = tc->data_len; if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) { if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) { if (ebo->flag & BONE_SELECTED) { tc->data_len++; } } else if (t->mode == TFM_BONE_ROLL) { if (ebo->flag & BONE_SELECTED) { tc->data_len++; } } else { if (ebo->flag & BONE_TIPSEL) { tc->data_len++; } if (ebo->flag & BONE_ROOTSEL) { tc->data_len++; } } } if (mirror && (data_len_prev < tc->data_len)) { eboflip = ED_armature_ebone_get_mirrored(arm->edbo, ebo); if (eboflip) { total_mirrored++; } } } if (!tc->data_len) { continue; } if (mirror) { BoneInitData *bid = MEM_mallocN((total_mirrored + 1) * sizeof(BoneInitData), "BoneInitData"); /* trick to terminate iteration */ bid[total_mirrored].bone = NULL; tc->custom.type.data = bid; tc->custom.type.use_free = true; } t->data_len_all += tc->data_len; } transform_around_single_fallback(t); t->data_len_all = -1; FOREACH_TRANS_DATA_CONTAINER (t, tc) { if (!tc->data_len) { continue; } EditBone *ebo, *eboflip; bArmature *arm = tc->obedit->data; ListBase *edbo = arm->edbo; TransData *td, *td_old; float mtx[3][3], smtx[3][3], bonemat[3][3]; bool mirror = ((arm->flag & ARM_MIRROR_EDIT) != 0); BoneInitData *bid = tc->custom.type.data; copy_m3_m4(mtx, tc->obedit->obmat); pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON); td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransEditBone"); int i = 0; for (ebo = edbo->first; ebo; ebo = ebo->next) { td_old = td; ebo->oldlength = ebo->length; // length==0.0 on extrude, used for scaling radius of bone points if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) { if (t->mode == TFM_BONE_ENVELOPE) { if (ebo->flag & BONE_ROOTSEL) { td->val = &ebo->rad_head; td->ival = *td->val; copy_v3_v3(td->center, ebo->head); td->flag = TD_SELECTED; copy_m3_m3(td->smtx, smtx); copy_m3_m3(td->mtx, mtx); td->loc = NULL; td->ext = NULL; td->ob = tc->obedit; td++; } if (ebo->flag & BONE_TIPSEL) { td->val = &ebo->rad_tail; td->ival = *td->val; copy_v3_v3(td->center, ebo->tail); td->flag = TD_SELECTED; copy_m3_m3(td->smtx, smtx); copy_m3_m3(td->mtx, mtx); td->loc = NULL; td->ext = NULL; td->ob = tc->obedit; td++; } } else if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) { if (ebo->flag & BONE_SELECTED) { if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) { td->loc = NULL; td->val = &ebo->dist; td->ival = ebo->dist; } else { // abusive storage of scale in the loc pointer :) td->loc = &ebo->xwidth; copy_v3_v3(td->iloc, td->loc); td->val = NULL; } copy_v3_v3(td->center, ebo->head); td->flag = TD_SELECTED; /* use local bone matrix */ ED_armature_ebone_to_mat3(ebo, bonemat); mul_m3_m3m3(td->mtx, mtx, bonemat); invert_m3_m3(td->smtx, td->mtx); copy_m3_m3(td->axismtx, td->mtx); normalize_m3(td->axismtx); td->ext = NULL; td->ob = tc->obedit; td++; } } else if (t->mode == TFM_BONE_ROLL) { if (ebo->flag & BONE_SELECTED) { td->loc = NULL; td->val = &(ebo->roll); td->ival = ebo->roll; copy_v3_v3(td->center, ebo->head); td->flag = TD_SELECTED; td->ext = NULL; td->ob = tc->obedit; td++; } } else { if (ebo->flag & BONE_TIPSEL) { copy_v3_v3(td->iloc, ebo->tail); /* Don't allow single selected tips to have a modified center, * causes problem with snapping (see T45974). * However, in rotation mode, we want to keep that 'rotate bone around root with * only its tip selected' behavior (see T46325). */ if ((t->around == V3D_AROUND_LOCAL_ORIGINS) && ((t->mode == TFM_ROTATION) || (ebo->flag & BONE_ROOTSEL))) { copy_v3_v3(td->center, ebo->head); } else { copy_v3_v3(td->center, td->iloc); } td->loc = ebo->tail; td->flag = TD_SELECTED; if (ebo->flag & BONE_EDITMODE_LOCKED) { td->protectflag = OB_LOCK_LOC | OB_LOCK_ROT | OB_LOCK_SCALE; } copy_m3_m3(td->smtx, smtx); copy_m3_m3(td->mtx, mtx); ED_armature_ebone_to_mat3(ebo, td->axismtx); if ((ebo->flag & BONE_ROOTSEL) == 0) { td->extra = ebo; td->ival = ebo->roll; } td->ext = NULL; td->val = NULL; td->ob = tc->obedit; td++; } if (ebo->flag & BONE_ROOTSEL) { copy_v3_v3(td->iloc, ebo->head); copy_v3_v3(td->center, td->iloc); td->loc = ebo->head; td->flag = TD_SELECTED; if (ebo->flag & BONE_EDITMODE_LOCKED) { td->protectflag = OB_LOCK_LOC | OB_LOCK_ROT | OB_LOCK_SCALE; } copy_m3_m3(td->smtx, smtx); copy_m3_m3(td->mtx, mtx); ED_armature_ebone_to_mat3(ebo, td->axismtx); td->extra = ebo; /* to fix roll */ td->ival = ebo->roll; td->ext = NULL; td->val = NULL; td->ob = tc->obedit; td++; } } } if (mirror && (td_old != td)) { eboflip = ED_armature_ebone_get_mirrored(arm->edbo, ebo); if (eboflip) { bid[i].bone = eboflip; bid[i].dist = eboflip->dist; bid[i].rad_head = eboflip->rad_head; bid[i].rad_tail = eboflip->rad_tail; bid[i].roll = eboflip->roll; bid[i].xwidth = eboflip->xwidth; bid[i].zwidth = eboflip->zwidth; copy_v3_v3(bid[i].head, eboflip->head); copy_v3_v3(bid[i].tail, eboflip->tail); i++; } } } if (mirror) { /* trick to terminate iteration */ BLI_assert(i + 1 == (MEM_allocN_len(bid) / sizeof(*bid))); bid[i].bone = NULL; } } }