/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/transform/transform_generics.c * \ingroup edtransform */ #include #include #include "MEM_guardedalloc.h" #include "BLO_sys_types.h" // for intptr_t support #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_lattice_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_scene_types.h" #include "DNA_object_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_view3d_types.h" #include "DNA_modifier_types.h" #include "DNA_movieclip_types.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_rand.h" #include "BLI_utildefines.h" #include "RNA_access.h" //#include "BIF_screen.h" //#include "BIF_mywindow.h" #include "BIF_gl.h" #include "BIF_glutil.h" //#include "BIF_editmesh.h" //#include "BIF_editsima.h" //#include "BIF_editparticle.h" //#include "BIF_meshtools.h" #include "BKE_animsys.h" #include "BKE_action.h" #include "BKE_armature.h" #include "BKE_curve.h" #include "BKE_depsgraph.h" #include "BKE_displist.h" #include "BKE_fcurve.h" #include "BKE_lattice.h" #include "BKE_mesh.h" #include "BKE_nla.h" #include "BKE_context.h" #include "BKE_tessmesh.h" #include "BKE_tracking.h" #include "ED_anim_api.h" #include "ED_armature.h" #include "ED_image.h" #include "ED_keyframing.h" #include "ED_markers.h" #include "ED_mesh.h" #include "ED_particle.h" #include "ED_screen_types.h" #include "ED_space_api.h" #include "ED_uvedit.h" #include "ED_view3d.h" #include "ED_curve.h" /* for curve_editnurbs */ #include "ED_clip.h" //#include "BDR_unwrapper.h" #include "WM_types.h" #include "WM_api.h" #include "UI_resources.h" //#include "blendef.h" // //#include "mydevice.h" #include "transform.h" /* ************************** Functions *************************** */ void getViewVector(TransInfo *t, float coord[3], float vec[3]) { if (t->persp != RV3D_ORTHO) { float p1[4], p2[4]; copy_v3_v3(p1, coord); p1[3] = 1.0f; copy_v3_v3(p2, p1); p2[3] = 1.0f; mul_m4_v4(t->viewmat, p2); p2[0] = 2.0f * p2[0]; p2[1] = 2.0f * p2[1]; p2[2] = 2.0f * p2[2]; mul_m4_v4(t->viewinv, p2); sub_v3_v3v3(vec, p1, p2); } else { copy_v3_v3(vec, t->viewinv[2]); } normalize_v3(vec); } /* ************************** GENERICS **************************** */ static void clipMirrorModifier(TransInfo *t, Object *ob) { ModifierData *md= ob->modifiers.first; float tolerance[3] = {0.0f, 0.0f, 0.0f}; int axis = 0; for (; md; md=md->next) { if ((md->type==eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) { MirrorModifierData *mmd = (MirrorModifierData*) md; if (mmd->flag & MOD_MIR_CLIPPING) { axis = 0; if (mmd->flag & MOD_MIR_AXIS_X) { axis |= 1; tolerance[0] = mmd->tolerance; } if (mmd->flag & MOD_MIR_AXIS_Y) { axis |= 2; tolerance[1] = mmd->tolerance; } if (mmd->flag & MOD_MIR_AXIS_Z) { axis |= 4; tolerance[2] = mmd->tolerance; } if (axis) { float mtx[4][4], imtx[4][4]; int i; TransData *td = t->data; if (mmd->mirror_ob) { float obinv[4][4]; invert_m4_m4(obinv, mmd->mirror_ob->obmat); mult_m4_m4m4(mtx, obinv, ob->obmat); invert_m4_m4(imtx, mtx); } for (i = 0 ; i < t->total; i++, td++) { int clip; float loc[3], iloc[3]; if (td->flag & TD_NOACTION) break; if (td->loc==NULL) break; if (td->flag & TD_SKIP) continue; copy_v3_v3(loc, td->loc); copy_v3_v3(iloc, td->iloc); if (mmd->mirror_ob) { mul_m4_v3(mtx, loc); mul_m4_v3(mtx, iloc); } clip = 0; if (axis & 1) { if (fabsf(iloc[0])<=tolerance[0] || loc[0]*iloc[0]<0.0f) { loc[0]= 0.0f; clip = 1; } } if (axis & 2) { if (fabs(iloc[1])<=tolerance[1] || loc[1]*iloc[1]<0.0f) { loc[1]= 0.0f; clip = 1; } } if (axis & 4) { if (fabs(iloc[2])<=tolerance[2] || loc[2]*iloc[2]<0.0f) { loc[2]= 0.0f; clip = 1; } } if (clip) { if (mmd->mirror_ob) { mul_m4_v3(imtx, loc); } copy_v3_v3(td->loc, loc); } } } } } } } /* assumes obedit set to mesh object */ static void editbmesh_apply_to_mirror(TransInfo *t) { TransData *td = t->data; BMVert *eve; int i; for (i = 0 ; i < t->total; i++, td++) { if (td->flag & TD_NOACTION) break; if (td->loc==NULL) break; if (td->flag & TD_SKIP) continue; eve = td->extra; if (eve) { eve->co[0]= -td->loc[0]; eve->co[1]= td->loc[1]; eve->co[2]= td->loc[2]; } if (td->flag & TD_MIRROR_EDGE) { td->loc[0] = 0; } } } /* for the realtime animation recording feature, handle overlapping data */ static void animrecord_check_state (Scene *scene, ID *id, wmTimer *animtimer) { ScreenAnimData *sad= (animtimer) ? animtimer->customdata : NULL; /* sanity checks */ if (ELEM3(NULL, scene, id, sad)) return; /* check if we need a new strip if: * - if animtimer is running * - we're not only keying for available channels * - the option to add new actions for each round is not enabled */ if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)==0 && (scene->toolsettings->autokey_flag & ANIMRECORD_FLAG_WITHNLA)) { /* if playback has just looped around, we need to add a new NLA track+strip to allow a clean pass to occur */ if ((sad) && (sad->flag & ANIMPLAY_FLAG_JUMPED)) { AnimData *adt= BKE_animdata_from_id(id); /* perform push-down manually with some differences * NOTE: BKE_nla_action_pushdown() sync warning... */ if ((adt->action) && !(adt->flag & ADT_NLA_EDIT_ON)) { float astart, aend; /* only push down if action is more than 1-2 frames long */ calc_action_range(adt->action, &astart, &aend, 1); if (aend > astart+2.0f) { NlaStrip *strip= add_nlastrip_to_stack(adt, adt->action); /* clear reference to action now that we've pushed it onto the stack */ adt->action->id.us--; adt->action= NULL; /* adjust blending + extend so that they will behave correctly */ strip->extendmode= NLASTRIP_EXTEND_NOTHING; strip->flag &= ~(NLASTRIP_FLAG_AUTO_BLENDS|NLASTRIP_FLAG_SELECT|NLASTRIP_FLAG_ACTIVE); /* also, adjust the AnimData's action extend mode to be on * 'nothing' so that previous result still play */ adt->act_extendmode= NLASTRIP_EXTEND_NOTHING; } } } } } static int fcu_test_selected(FCurve *fcu) { BezTriple *bezt= fcu->bezt; unsigned int i; if (bezt==NULL) /* ignore baked */ return 0; for (i=0; i < fcu->totvert; i++, bezt++) { if (BEZSELECTED(bezt)) return 1; } return 0; } /* helper for recalcData() - for Action Editor transforms */ static void recalcData_actedit(TransInfo *t) { Scene *scene= t->scene; SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first; bAnimContext ac= {NULL}; ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; /* initialize relevant anim-context 'context' data from TransInfo data */ /* NOTE: sync this with the code in ANIM_animdata_get_context() */ ac.scene= t->scene; ac.obact= OBACT; ac.sa= t->sa; ac.ar= t->ar; ac.sl= (t->sa)? t->sa->spacedata.first : NULL; ac.spacetype= (t->sa)? t->sa->spacetype : 0; ac.regiontype= (t->ar)? t->ar->regiontype : 0; ANIM_animdata_context_getdata(&ac); /* perform flush */ if (ac.datatype == ANIMCONT_GPENCIL) { /* flush transform values back to actual coordinates */ flushTransGPactionData(t); } else { /* get animdata blocks visible in editor, assuming that these will be the ones where things changed */ filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_ANIMDATA); ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); /* just tag these animdata-blocks to recalc, assuming that some data there changed * BUT only do this if realtime updates are enabled */ if ((saction->flag & SACTION_NOREALTIMEUPDATES) == 0) { for (ale= anim_data.first; ale; ale= ale->next) { /* set refresh tags for objects using this animation */ ANIM_list_elem_update(t->scene, ale); } } /* now free temp channels */ BLI_freelistN(&anim_data); } } /* helper for recalcData() - for Graph Editor transforms */ static void recalcData_graphedit(TransInfo *t) { SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first; Scene *scene; ListBase anim_data = {NULL, NULL}; bAnimContext ac= {NULL}; int filter; bAnimListElem *ale; int dosort = 0; /* initialize relevant anim-context 'context' data from TransInfo data */ /* NOTE: sync this with the code in ANIM_animdata_get_context() */ scene= ac.scene= t->scene; ac.obact= OBACT; ac.sa= t->sa; ac.ar= t->ar; ac.sl= (t->sa)? t->sa->spacedata.first : NULL; ac.spacetype= (t->sa)? t->sa->spacetype : 0; ac.regiontype= (t->ar)? t->ar->regiontype : 0; ANIM_animdata_context_getdata(&ac); /* do the flush first */ flushTransGraphData(t); /* get curves to check if a re-sort is needed */ filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE); ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); /* now test if there is a need to re-sort */ for (ale= anim_data.first; ale; ale= ale->next) { FCurve *fcu= (FCurve *)ale->key_data; /* ignore unselected fcurves */ if (!fcu_test_selected(fcu)) continue; // fixme: only do this for selected verts... ANIM_unit_mapping_apply_fcurve(ac.scene, ale->id, ale->key_data, ANIM_UNITCONV_ONLYSEL|ANIM_UNITCONV_SELVERTS|ANIM_UNITCONV_RESTORE); /* watch it: if the time is wrong: do not correct handles yet */ if (test_time_fcurve(fcu)) dosort++; else calchandles_fcurve(fcu); /* set refresh tags for objects using this animation, * BUT only if realtime updates are enabled */ if ((sipo->flag & SIPO_NOREALTIMEUPDATES) == 0) ANIM_list_elem_update(t->scene, ale); } /* do resort and other updates? */ if (dosort) remake_graph_transdata(t, &anim_data); /* now free temp channels */ BLI_freelistN(&anim_data); } /* helper for recalcData() - for NLA Editor transforms */ static void recalcData_nla(TransInfo *t) { TransDataNla *tdn= (TransDataNla *)t->customData; SpaceNla *snla= (SpaceNla *)t->sa->spacedata.first; Scene *scene= t->scene; double secf= FPS; int i; /* for each strip we've got, perform some additional validation of the values that got set before * using RNA to set the value (which does some special operations when setting these values to make * sure that everything works ok) */ for (i = 0; i < t->total; i++, tdn++) { NlaStrip *strip= tdn->strip; PointerRNA strip_ptr; short pExceeded, nExceeded, iter; int delta_y1, delta_y2; /* if this tdn has no handles, that means it is just a dummy that should be skipped */ if (tdn->handle == 0) continue; /* set refresh tags for objects using this animation, * BUT only if realtime updates are enabled */ if ((snla->flag & SNLA_NOREALTIMEUPDATES) == 0) ANIM_id_update(t->scene, tdn->id); /* if canceling transform, just write the values without validating, then move on */ if (t->state == TRANS_CANCEL) { /* clear the values by directly overwriting the originals, but also need to restore * endpoints of neighboring transition-strips */ /* start */ strip->start= tdn->h1[0]; if ((strip->prev) && (strip->prev->type == NLASTRIP_TYPE_TRANSITION)) strip->prev->end= tdn->h1[0]; /* end */ strip->end= tdn->h2[0]; if ((strip->next) && (strip->next->type == NLASTRIP_TYPE_TRANSITION)) strip->next->start= tdn->h2[0]; /* flush transforms to child strips (since this should be a meta) */ BKE_nlameta_flush_transforms(strip); /* restore to original track (if needed) */ if (tdn->oldTrack != tdn->nlt) { /* just append to end of list for now, since strips get sorted in special_aftertrans_update() */ BLI_remlink(&tdn->nlt->strips, strip); BLI_addtail(&tdn->oldTrack->strips, strip); } continue; } /* firstly, check if the proposed transform locations would overlap with any neighboring strips * (barring transitions) which are absolute barriers since they are not being moved * * this is done as a iterative procedure (done 5 times max for now) */ for (iter=0; iter < 5; iter++) { pExceeded= ((strip->prev) && (strip->prev->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h1[0] < strip->prev->end)); nExceeded= ((strip->next) && (strip->next->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h2[0] > strip->next->start)); if ((pExceeded && nExceeded) || (iter == 4) ) { /* both endpoints exceeded (or iteration ping-pong'd meaning that we need a compromise) * - simply crop strip to fit within the bounds of the strips bounding it * - if there were no neighbors, clear the transforms (make it default to the strip's current values) */ if (strip->prev && strip->next) { tdn->h1[0]= strip->prev->end; tdn->h2[0]= strip->next->start; } else { tdn->h1[0]= strip->start; tdn->h2[0]= strip->end; } } else if (nExceeded) { /* move backwards */ float offset= tdn->h2[0] - strip->next->start; tdn->h1[0] -= offset; tdn->h2[0] -= offset; } else if (pExceeded) { /* more forwards */ float offset= strip->prev->end - tdn->h1[0]; tdn->h1[0] += offset; tdn->h2[0] += offset; } else /* all is fine and well */ break; } /* handle auto-snapping */ switch (snla->autosnap) { case SACTSNAP_FRAME: /* snap to nearest frame/time */ if (snla->flag & SNLA_DRAWTIME) { tdn->h1[0]= (float)( floor((tdn->h1[0]/secf) + 0.5f) * secf ); tdn->h2[0]= (float)( floor((tdn->h2[0]/secf) + 0.5f) * secf ); } else { tdn->h1[0]= (float)( floor(tdn->h1[0]+0.5f) ); tdn->h2[0]= (float)( floor(tdn->h2[0]+0.5f) ); } break; case SACTSNAP_MARKER: /* snap to nearest marker */ tdn->h1[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h1[0]); tdn->h2[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h2[0]); break; } /* use RNA to write the values... */ // TODO: do we need to write in 2 passes to make sure that no truncation goes on? RNA_pointer_create(NULL, &RNA_NlaStrip, strip, &strip_ptr); RNA_float_set(&strip_ptr, "frame_start", tdn->h1[0]); RNA_float_set(&strip_ptr, "frame_end", tdn->h2[0]); /* flush transforms to child strips (since this should be a meta) */ BKE_nlameta_flush_transforms(strip); /* now, check if we need to try and move track * - we need to calculate both, as only one may have been altered by transform if only 1 handle moved */ delta_y1= ((int)tdn->h1[1] / NLACHANNEL_STEP(snla) - tdn->trackIndex); delta_y2= ((int)tdn->h2[1] / NLACHANNEL_STEP(snla) - tdn->trackIndex); if (delta_y1 || delta_y2) { NlaTrack *track; int delta = (delta_y2) ? delta_y2 : delta_y1; int n; /* move in the requested direction, checking at each layer if there's space for strip to pass through, * stopping on the last track available or that we're able to fit in */ if (delta > 0) { for (track=tdn->nlt->next, n=0; (track) && (n < delta); track=track->next, n++) { /* check if space in this track for the strip */ if (BKE_nlatrack_has_space(track, strip->start, strip->end)) { /* move strip to this track */ BLI_remlink(&tdn->nlt->strips, strip); BKE_nlatrack_add_strip(track, strip); tdn->nlt= track; tdn->trackIndex++; } else /* can't move any further */ break; } } else { /* make delta 'positive' before using it, since we now know to go backwards */ delta= -delta; for (track=tdn->nlt->prev, n=0; (track) && (n < delta); track=track->prev, n++) { /* check if space in this track for the strip */ if (BKE_nlatrack_has_space(track, strip->start, strip->end)) { /* move strip to this track */ BLI_remlink(&tdn->nlt->strips, strip); BKE_nlatrack_add_strip(track, strip); tdn->nlt= track; tdn->trackIndex--; } else /* can't move any further */ break; } } } } } /* helper for recalcData() - for Image Editor transforms */ static void recalcData_image(TransInfo *t) { if (t->obedit && t->obedit->type == OB_MESH) { SpaceImage *sima= t->sa->spacedata.first; flushTransUVs(t); if (sima->flag & SI_LIVE_UNWRAP) ED_uvedit_live_unwrap_re_solve(); DAG_id_tag_update(t->obedit->data, 0); } } /* helper for recalcData() - for Movie Clip transforms */ static void recalcData_clip(TransInfo *t) { SpaceClip *sc = t->sa->spacedata.first; MovieClip *clip = ED_space_clip(sc); ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking); MovieTrackingTrack *track; flushTransTracking(t); track = tracksbase->first; while (track) { if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED)==0) { if (t->mode == TFM_TRANSLATION) { if (TRACK_AREA_SELECTED(track, TRACK_AREA_PAT)) BKE_tracking_clamp_track(track, CLAMP_PAT_POS); if (TRACK_AREA_SELECTED(track, TRACK_AREA_SEARCH)) BKE_tracking_clamp_track(track, CLAMP_SEARCH_POS); } else if (t->mode == TFM_RESIZE) { if (TRACK_AREA_SELECTED(track, TRACK_AREA_PAT)) BKE_tracking_clamp_track(track, CLAMP_PAT_DIM); if (TRACK_AREA_SELECTED(track, TRACK_AREA_SEARCH)) BKE_tracking_clamp_track(track, CLAMP_SEARCH_DIM); } } track = track->next; } DAG_id_tag_update(&clip->id, 0); } /* helper for recalcData() - for 3d-view transforms */ static void recalcData_view3d(TransInfo *t) { Base *base = t->scene->basact; if (t->obedit) { if (ELEM(t->obedit->type, OB_CURVE, OB_SURF)) { Curve *cu= t->obedit->data; ListBase *nurbs= curve_editnurbs(cu); Nurb *nu= nurbs->first; if (t->state != TRANS_CANCEL) { clipMirrorModifier(t, t->obedit); applyProject(t); } DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */ if (t->state == TRANS_CANCEL) { while (nu) { calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */ nu= nu->next; } } else { /* Normal updating */ while (nu) { test2DNurb(nu); calchandlesNurb(nu); nu= nu->next; } } } else if (t->obedit->type==OB_LATTICE) { Lattice *la= t->obedit->data; if (t->state != TRANS_CANCEL) { applyProject(t); } DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */ if (la->editlatt->latt->flag & LT_OUTSIDE) outside_lattice(la->editlatt->latt); } else if (t->obedit->type == OB_MESH) { BMEditMesh *em = BMEdit_FromObject(t->obedit); /* mirror modifier clipping? */ if (t->state != TRANS_CANCEL) { /* apply clipping after so we never project past the clip plane [#25423] */ applyProject(t); clipMirrorModifier(t, t->obedit); } if ((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR)) editbmesh_apply_to_mirror(t); DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */ EDBM_mesh_normals_update(em); BMEdit_RecalcTessellation(em); } else if (t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */ bArmature *arm= t->obedit->data; ListBase *edbo = arm->edbo; EditBone *ebo; TransData *td = t->data; int i; if (t->state != TRANS_CANCEL) { applyProject(t); } /* Ensure all bones are correctly adjusted */ for (ebo = edbo->first; ebo; ebo = ebo->next) { if ((ebo->flag & BONE_CONNECTED) && ebo->parent) { /* If this bone has a parent tip that has been moved */ if (ebo->parent->flag & BONE_TIPSEL) { copy_v3_v3 (ebo->head, ebo->parent->tail); if (t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail; } /* If this bone has a parent tip that has NOT been moved */ else { copy_v3_v3 (ebo->parent->tail, ebo->head); if (t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head; } } /* on extrude bones, oldlength==0.0f, so we scale radius of points */ ebo->length= len_v3v3(ebo->head, ebo->tail); if (ebo->oldlength==0.0f) { ebo->rad_head= 0.25f*ebo->length; ebo->rad_tail= 0.10f*ebo->length; ebo->dist= 0.25f*ebo->length; if (ebo->parent) { if (ebo->rad_head > ebo->parent->rad_tail) ebo->rad_head= ebo->parent->rad_tail; } } else if (t->mode!=TFM_BONE_ENVELOPE) { /* if bones change length, lets do that for the deform distance as well */ ebo->dist*= ebo->length/ebo->oldlength; ebo->rad_head*= ebo->length/ebo->oldlength; ebo->rad_tail*= ebo->length/ebo->oldlength; ebo->oldlength= ebo->length; } } if (t->mode != TFM_BONE_ROLL) { /* fix roll */ for (i = 0; i < t->total; i++, td++) { if (td->extra) { float vec[3], up_axis[3]; float qrot[4]; ebo = td->extra; copy_v3_v3(up_axis, td->axismtx[2]); if (t->mode != TFM_ROTATION) { sub_v3_v3v3(vec, ebo->tail, ebo->head); normalize_v3(vec); rotation_between_vecs_to_quat(qrot, td->axismtx[1], vec); mul_qt_v3(qrot, up_axis); } else { mul_m3_v3(t->mat, up_axis); } ebo->roll = ED_rollBoneToVector(ebo, up_axis, FALSE); } } } if (arm->flag & ARM_MIRROR_EDIT) transform_armature_mirror_update(t->obedit); } else { if (t->state != TRANS_CANCEL) { applyProject(t); } DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */ } } else if ( (t->flag & T_POSE) && t->poseobj) { Object *ob= t->poseobj; bArmature *arm= ob->data; /* if animtimer is running, and the object already has animation data, * check if the auto-record feature means that we should record 'samples' * (i.e. uneditable animation values) * * context is needed for keying set poll() functions. */ // TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes? if ((t->animtimer) && (t->context) && IS_AUTOKEY_ON(t->scene)) { int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet! animrecord_check_state(t->scene, &ob->id, t->animtimer); autokeyframe_pose_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode, targetless_ik); } /* old optimize trick... this enforces to bypass the depgraph */ if (!(arm->flag & ARM_DELAYDEFORM)) { DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ } else where_is_pose(t->scene, ob); } else if (base && (base->object->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, base->object)) { if (t->state != TRANS_CANCEL) { applyProject(t); } flushTransParticles(t); } else { int i; if (t->state != TRANS_CANCEL) { applyProject(t); } for (i = 0; i < t->total; i++) { TransData *td = t->data + i; Object *ob = td->ob; if (td->flag & TD_NOACTION) break; if (td->flag & TD_SKIP) continue; /* if animtimer is running, and the object already has animation data, * check if the auto-record feature means that we should record 'samples' * (i.e. uneditable animation values) */ // TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes? if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) { animrecord_check_state(t->scene, &ob->id, t->animtimer); autokeyframe_ob_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode); } /* sets recalc flags fully, instead of flushing existing ones * otherwise proxies don't function correctly */ DAG_id_tag_update(&ob->id, OB_RECALC_OB); } } } /* called for updating while transform acts, once per redraw */ void recalcData(TransInfo *t) { if (t->spacetype==SPACE_NODE) { flushTransNodes(t); } else if (t->spacetype==SPACE_SEQ) { flushTransSeq(t); } else if (t->spacetype == SPACE_ACTION) { recalcData_actedit(t); } else if (t->spacetype == SPACE_IPO) { recalcData_graphedit(t); } else if (t->spacetype == SPACE_NLA) { recalcData_nla(t); } else if (t->spacetype == SPACE_IMAGE) { recalcData_image(t); } else if (t->spacetype == SPACE_VIEW3D) { recalcData_view3d(t); } else if (t->spacetype == SPACE_CLIP) { recalcData_clip(t); } } void drawLine(TransInfo *t, float *center, float *dir, char axis, short options) { float v1[3], v2[3], v3[3]; unsigned char col[3], col2[3]; if (t->spacetype == SPACE_VIEW3D) { View3D *v3d = t->view; glPushMatrix(); //if (t->obedit) glLoadMatrixf(t->obedit->obmat); // sets opengl viewing copy_v3_v3(v3, dir); mul_v3_fl(v3, v3d->far); sub_v3_v3v3(v2, center, v3); add_v3_v3v3(v1, center, v3); if (options & DRAWLIGHT) { col[0] = col[1] = col[2] = 220; } else { UI_GetThemeColor3ubv(TH_GRID, col); } UI_make_axis_color(col, col2, axis); glColor3ubv(col2); setlinestyle(0); glBegin(GL_LINE_STRIP); glVertex3fv(v1); glVertex3fv(v2); glEnd(); glPopMatrix(); } } void resetTransRestrictions(TransInfo *t) { t->flag &= ~T_ALL_RESTRICTIONS; } /* the *op can be NULL */ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event) { Scene *sce = CTX_data_scene(C); ToolSettings *ts = CTX_data_tool_settings(C); ARegion *ar = CTX_wm_region(C); ScrArea *sa = CTX_wm_area(C); Object *obedit = CTX_data_edit_object(C); /* moving: is shown in drawobject() (transform color) */ // TRANSFORM_FIX_ME // if (obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT; // else if (G.f & G_PARTICLEEDIT) G.moving= G_TRANSFORM_PARTICLE; // else G.moving= G_TRANSFORM_OBJ; t->scene = sce; t->sa = sa; t->ar = ar; t->obedit = obedit; t->settings = ts; t->data = NULL; t->ext = NULL; t->helpline = HLP_NONE; t->flag = 0; t->redraw = 1; /* redraw first time */ if (event) { copy_v2_v2_int(t->imval, event->mval); t->event_type = event->type; } else { t->imval[0] = 0; t->imval[1] = 0; } t->con.imval[0] = t->imval[0]; t->con.imval[1] = t->imval[1]; t->mval[0] = t->imval[0]; t->mval[1] = t->imval[1]; t->transform = NULL; t->handleEvent = NULL; t->total = 0; t->val = 0.0f; t->vec[0] = t->vec[1] = t->vec[2] = 0.0f; t->center[0] = t->center[1] = t->center[2] = 0.0f; unit_m3(t->mat); /* if there's an event, we're modal */ if (event) { t->flag |= T_MODAL; } /* Crease needs edge flag */ if (t->mode == TFM_CREASE) { t->options |= CTX_EDGE; } /* Assign the space type, some exceptions for running in different mode */ if (sa == NULL) { /* background mode */ t->spacetype= SPACE_EMPTY; } else if ((ar == NULL) && (sa->spacetype == SPACE_VIEW3D)) { /* running in the text editor */ t->spacetype= SPACE_EMPTY; } else { /* normal operation */ t->spacetype= sa->spacetype; } if (t->spacetype == SPACE_VIEW3D) { View3D *v3d = sa->spacedata.first; t->view = v3d; t->animtimer= CTX_wm_screen(C)->animtimer; /* turn manipulator off during transform */ // FIXME: but don't do this when USING the manipulator... if (t->flag & T_MODAL) { t->twtype = v3d->twtype; v3d->twtype = 0; } if (v3d->flag & V3D_ALIGN) t->flag |= T_V3D_ALIGN; t->around = v3d->around; if (op && RNA_struct_find_property(op->ptr, "constraint_orientation") && RNA_struct_property_is_set(op->ptr, "constraint_orientation")) { t->current_orientation = RNA_enum_get(op->ptr, "constraint_orientation"); if (t->current_orientation >= V3D_MANIP_CUSTOM + BIF_countTransformOrientation(C)) { t->current_orientation = V3D_MANIP_GLOBAL; } } else { t->current_orientation = v3d->twmode; } /* exceptional case */ if (t->around==V3D_LOCAL && (t->settings->selectmode & SCE_SELECT_FACE)) { if (ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL)) { t->options |= CTX_NO_PET; } } /* initialize UV transform from */ if (op && RNA_struct_find_property(op->ptr, "correct_uv")) { if (RNA_struct_property_is_set(op->ptr, "correct_uv")) { if (RNA_boolean_get(op->ptr, "correct_uv")) { t->settings->uvcalc_flag |= UVCALC_TRANSFORM_CORRECT; } else { t->settings->uvcalc_flag &= ~UVCALC_TRANSFORM_CORRECT; } } else { RNA_boolean_set(op->ptr, "correct_uv", t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT); } } } else if (t->spacetype==SPACE_IMAGE) { SpaceImage *sima = sa->spacedata.first; // XXX for now, get View2D from the active region t->view = &ar->v2d; t->around = sima->around; } else if (t->spacetype==SPACE_NODE) { // XXX for now, get View2D from the active region t->view = &ar->v2d; t->around = V3D_CENTER; } else if (t->spacetype==SPACE_IPO) { SpaceIpo *sipo= sa->spacedata.first; t->view = &ar->v2d; t->around = sipo->around; } else { if (ar) { // XXX for now, get View2D from the active region t->view = &ar->v2d; // XXX for now, the center point is the midpoint of the data } else { t->view= NULL; } t->around = V3D_CENTER; } if (op && RNA_struct_property_is_set(op->ptr, "release_confirm")) { if (RNA_boolean_get(op->ptr, "release_confirm")) { t->flag |= T_RELEASE_CONFIRM; } } else { if (U.flag & USER_RELEASECONFIRM) { t->flag |= T_RELEASE_CONFIRM; } } if (op && RNA_struct_find_property(op->ptr, "mirror") && RNA_struct_property_is_set(op->ptr, "mirror")) { if (RNA_boolean_get(op->ptr, "mirror")) { t->flag |= T_MIRROR; t->mirror = 1; } } // Need stuff to take it from edit mesh or whatnot here else if (t->spacetype == SPACE_VIEW3D) { if (t->obedit && t->obedit->type == OB_MESH && (((Mesh *)t->obedit->data)->editflag & ME_EDIT_MIRROR_X)) { t->flag |= T_MIRROR; t->mirror = 1; } } /* setting PET flag only if property exist in operator. Otherwise, assume it's not supported */ if (op && RNA_struct_find_property(op->ptr, "proportional")) { if (RNA_struct_property_is_set(op->ptr, "proportional")) { switch(RNA_enum_get(op->ptr, "proportional")) { case PROP_EDIT_CONNECTED: t->flag |= T_PROP_CONNECTED; case PROP_EDIT_ON: t->flag |= T_PROP_EDIT; break; } } else { /* use settings from scene only if modal */ if (t->flag & T_MODAL) { if ((t->options & CTX_NO_PET) == 0) { if (t->obedit && ts->proportional != PROP_EDIT_OFF) { t->flag |= T_PROP_EDIT; if (ts->proportional == PROP_EDIT_CONNECTED) { t->flag |= T_PROP_CONNECTED; } } else if (t->obedit == NULL && ts->proportional_objects) { t->flag |= T_PROP_EDIT; } } } } if (op && RNA_struct_find_property(op->ptr, "proportional_size") && RNA_struct_property_is_set(op->ptr, "proportional_size")) { t->prop_size = RNA_float_get(op->ptr, "proportional_size"); } else { t->prop_size = ts->proportional_size; } /* TRANSFORM_FIX_ME rna restrictions */ if (t->prop_size <= 0.00001f) { printf("Proportional size (%f) under 0.00001, reseting to 1!\n", t->prop_size); t->prop_size = 1.0f; } if (op && RNA_struct_find_property(op->ptr, "proportional_edit_falloff") && RNA_struct_property_is_set(op->ptr, "proportional_edit_falloff")) { t->prop_mode = RNA_enum_get(op->ptr, "proportional_edit_falloff"); } else { t->prop_mode = ts->prop_mode; } } else /* add not pet option to context when not available */ { t->options |= CTX_NO_PET; } // Mirror is not supported with PET, turn it off. if (t->flag & T_PROP_EDIT) { t->flag &= ~T_MIRROR; } setTransformViewMatrices(t); initNumInput(&t->num); return 1; } /* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */ void postTrans (bContext *C, TransInfo *t) { TransData *td; if (t->draw_handle_view) ED_region_draw_cb_exit(t->ar->type, t->draw_handle_view); if (t->draw_handle_apply) ED_region_draw_cb_exit(t->ar->type, t->draw_handle_apply); if (t->draw_handle_pixel) ED_region_draw_cb_exit(t->ar->type, t->draw_handle_pixel); if (t->draw_handle_cursor) WM_paint_cursor_end(CTX_wm_manager(C), t->draw_handle_cursor); if (t->customFree) { /* Can take over freeing t->data and data2d etc... */ t->customFree(t); } else if ((t->customData != NULL) && (t->flag & T_FREE_CUSTOMDATA)) { MEM_freeN(t->customData); } /* postTrans can be called when nothing is selected, so data is NULL already */ if (t->data) { int a; /* free data malloced per trans-data */ for (a=0, td= t->data; atotal; a++, td++) { if (td->flag & TD_BEZTRIPLE) MEM_freeN(td->hdata); } MEM_freeN(t->data); } BLI_freelistN(&t->tsnap.points); if (t->ext) MEM_freeN(t->ext); if (t->data2d) { MEM_freeN(t->data2d); t->data2d= NULL; } if (t->spacetype==SPACE_IMAGE) { SpaceImage *sima= t->sa->spacedata.first; if (sima->flag & SI_LIVE_UNWRAP) ED_uvedit_live_unwrap_end(t->state == TRANS_CANCEL); } else if (t->spacetype==SPACE_VIEW3D) { View3D *v3d = t->sa->spacedata.first; /* restore manipulator */ if (t->flag & T_MODAL) { v3d->twtype = t->twtype; } } if (t->mouse.data) { MEM_freeN(t->mouse.data); } } void applyTransObjects(TransInfo *t) { TransData *td; for (td = t->data; td < t->data + t->total; td++) { copy_v3_v3(td->iloc, td->loc); if (td->ext->rot) { copy_v3_v3(td->ext->irot, td->ext->rot); } if (td->ext->size) { copy_v3_v3(td->ext->isize, td->ext->size); } } recalcData(t); } static void restoreElement(TransData *td) { /* TransData for crease has no loc */ if (td->loc) { copy_v3_v3(td->loc, td->iloc); } if (td->val) { *td->val = td->ival; } if (td->ext && (td->flag&TD_NO_EXT)==0) { if (td->ext->rot) { copy_v3_v3(td->ext->rot, td->ext->irot); } if (td->ext->rotAngle) { *td->ext->rotAngle= td->ext->irotAngle; } if (td->ext->rotAxis) { copy_v3_v3(td->ext->rotAxis, td->ext->irotAxis); } /* XXX, drotAngle & drotAxis not used yet */ if (td->ext->size) { copy_v3_v3(td->ext->size, td->ext->isize); } if (td->ext->quat) { copy_qt_qt(td->ext->quat, td->ext->iquat); } } if (td->flag & TD_BEZTRIPLE) { *(td->hdata->h1) = td->hdata->ih1; *(td->hdata->h2) = td->hdata->ih2; } } void restoreTransObjects(TransInfo *t) { TransData *td; TransData2D *td2d; for (td = t->data; td < t->data + t->total; td++) { restoreElement(td); } for (td2d=t->data2d; t->data2d && td2d < t->data2d + t->total; td2d++) { if (td2d->h1) { td2d->h1[0] = td2d->ih1[0]; td2d->h1[1] = td2d->ih1[1]; } if (td2d->h2) { td2d->h2[0] = td2d->ih2[0]; td2d->h2[1] = td2d->ih2[1]; } } unit_m3(t->mat); recalcData(t); } void calculateCenter2D(TransInfo *t) { if (t->flag & (T_EDIT|T_POSE)) { Object *ob= t->obedit?t->obedit:t->poseobj; float vec[3]; copy_v3_v3(vec, t->center); mul_m4_v3(ob->obmat, vec); projectIntView(t, vec, t->center2d); } else { projectIntView(t, t->center, t->center2d); } } void calculateCenterCursor(TransInfo *t) { float *cursor; cursor = give_cursor(t->scene, t->view); copy_v3_v3(t->center, cursor); /* If edit or pose mode, move cursor in local space */ if (t->flag & (T_EDIT|T_POSE)) { Object *ob = t->obedit?t->obedit:t->poseobj; float mat[3][3], imat[3][3]; sub_v3_v3v3(t->center, t->center, ob->obmat[3]); copy_m3_m4(mat, ob->obmat); invert_m3_m3(imat, mat); mul_m3_v3(imat, t->center); } calculateCenter2D(t); } void calculateCenterCursor2D(TransInfo *t) { float aspx=1.0, aspy=1.0; float *cursor= NULL; if (t->spacetype==SPACE_IMAGE) { SpaceImage *sima= (SpaceImage *)t->sa->spacedata.first; /* only space supported right now but may change */ ED_space_image_uv_aspect(sima, &aspx, &aspy); cursor = sima->cursor; } if (cursor) { t->center[0] = cursor[0] * aspx; t->center[1] = cursor[1] * aspy; } calculateCenter2D(t); } static void calculateCenterCursorGraph2D(TransInfo *t) { SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first; Scene *scene= t->scene; /* cursor is combination of current frame, and graph-editor cursor value */ t->center[0]= (float)(scene->r.cfra); t->center[1]= sipo->cursorVal; calculateCenter2D(t); } void calculateCenterMedian(TransInfo *t) { float partial[3] = {0.0f, 0.0f, 0.0f}; int total = 0; int i; for (i = 0; i < t->total; i++) { if (t->data[i].flag & TD_SELECTED) { if (!(t->data[i].flag & TD_NOCENTER)) { add_v3_v3(partial, t->data[i].center); total++; } } else { /* * All the selected elements are at the head of the array * which means we can stop when it finds unselected data */ break; } } if (i) mul_v3_fl(partial, 1.0f / total); copy_v3_v3(t->center, partial); calculateCenter2D(t); } void calculateCenterBound(TransInfo *t) { float max[3]; float min[3]; int i; for (i = 0; i < t->total; i++) { if (i) { if (t->data[i].flag & TD_SELECTED) { if (!(t->data[i].flag & TD_NOCENTER)) minmax_v3v3_v3(min, max, t->data[i].center); } else { /* * All the selected elements are at the head of the array * which means we can stop when it finds unselected data */ break; } } else { copy_v3_v3(max, t->data[i].center); copy_v3_v3(min, t->data[i].center); } } add_v3_v3v3(t->center, min, max); mul_v3_fl(t->center, 0.5); calculateCenter2D(t); } void calculateCenter(TransInfo *t) { switch(t->around) { case V3D_CENTER: calculateCenterBound(t); break; case V3D_CENTROID: calculateCenterMedian(t); break; case V3D_CURSOR: if (t->spacetype==SPACE_IMAGE) calculateCenterCursor2D(t); else if (t->spacetype==SPACE_IPO) calculateCenterCursorGraph2D(t); else calculateCenterCursor(t); break; case V3D_LOCAL: /* Individual element center uses median center for helpline and such */ calculateCenterMedian(t); break; case V3D_ACTIVE: { /* set median, and if if if... do object center */ /* EDIT MODE ACTIVE EDITMODE ELEMENT */ if (t->obedit) { if (t->obedit && t->obedit->type == OB_MESH) { BMEditSelection ese; BMEditMesh *em = BMEdit_FromObject(t->obedit); if (BM_select_history_active_get(em->bm, &ese)) { BM_editselection_center(&ese, t->center); calculateCenter2D(t); break; } } else if (ELEM(t->obedit->type, OB_CURVE, OB_SURF)) { float center[3]; Curve *cu= (Curve *)t->obedit->data; if (ED_curve_actSelection(cu, center)) { copy_v3_v3(t->center, center); calculateCenter2D(t); break; } } } /* END EDIT MODE ACTIVE ELEMENT */ calculateCenterMedian(t); if ((t->flag & (T_EDIT|T_POSE))==0) { Scene *scene = t->scene; Object *ob= OBACT; if (ob) { copy_v3_v3(t->center, ob->obmat[3]); projectIntView(t, t->center, t->center2d); } } } } /* setting constraint center */ copy_v3_v3(t->con.center, t->center); if (t->flag & (T_EDIT|T_POSE)) { Object *ob= t->obedit?t->obedit:t->poseobj; mul_m4_v3(ob->obmat, t->con.center); } /* for panning from cameraview */ if (t->flag & T_OBJECT) { if (t->spacetype==SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) { View3D *v3d = t->view; Scene *scene = t->scene; RegionView3D *rv3d = t->ar->regiondata; if (v3d->camera == OBACT && rv3d->persp==RV3D_CAMOB) { float axis[3]; /* persinv is nasty, use viewinv instead, always right */ copy_v3_v3(axis, t->viewinv[2]); normalize_v3(axis); /* 6.0 = 6 grid units */ axis[0]= t->center[0]- 6.0f*axis[0]; axis[1]= t->center[1]- 6.0f*axis[1]; axis[2]= t->center[2]- 6.0f*axis[2]; projectIntView(t, axis, t->center2d); /* rotate only needs correct 2d center, grab needs initgrabz() value */ if (t->mode==TFM_TRANSLATION) { copy_v3_v3(t->center, axis); copy_v3_v3(t->con.center, t->center); } } } } if (t->spacetype==SPACE_VIEW3D) { /* initgrabz() defines a factor for perspective depth correction, used in window_to_3d_delta() */ if (t->flag & (T_EDIT|T_POSE)) { Object *ob= t->obedit?t->obedit:t->poseobj; float vec[3]; copy_v3_v3(vec, t->center); mul_m4_v3(ob->obmat, vec); initgrabz(t->ar->regiondata, vec[0], vec[1], vec[2]); } else { initgrabz(t->ar->regiondata, t->center[0], t->center[1], t->center[2]); } } } void calculatePropRatio(TransInfo *t) { TransData *td = t->data; int i; float dist; short connected = t->flag & T_PROP_CONNECTED; if (t->flag & T_PROP_EDIT) { for (i = 0 ; i < t->total; i++, td++) { if (td->flag & TD_SELECTED) { td->factor = 1.0f; } else if (t->flag & T_MIRROR && td->loc[0] * t->mirror < -0.00001f) { td->flag |= TD_SKIP; td->factor = 0.0f; restoreElement(td); } else if ((connected && (td->flag & TD_NOTCONNECTED || td->dist > t->prop_size)) || (connected == 0 && td->rdist > t->prop_size)) { /* * The elements are sorted according to their dist member in the array, * that means we can stop when it finds one element outside of the propsize. */ td->flag |= TD_NOACTION; td->factor = 0.0f; restoreElement(td); } else { /* Use rdist for falloff calculations, it is the real distance */ td->flag &= ~TD_NOACTION; if (connected) dist= (t->prop_size-td->dist)/t->prop_size; else dist= (t->prop_size-td->rdist)/t->prop_size; /* * Clamp to positive numbers. * Certain corner cases with connectivity and individual centers * can give values of rdist larger than propsize. */ if (dist < 0.0f) dist = 0.0f; switch(t->prop_mode) { case PROP_SHARP: td->factor= dist*dist; break; case PROP_SMOOTH: td->factor= 3.0f*dist*dist - 2.0f*dist*dist*dist; break; case PROP_ROOT: td->factor = (float)sqrt(dist); break; case PROP_LIN: td->factor = dist; break; case PROP_CONST: td->factor = 1.0f; break; case PROP_SPHERE: td->factor = (float)sqrt(2*dist - dist * dist); break; case PROP_RANDOM: BLI_srand( BLI_rand() ); /* random seed */ td->factor = BLI_frand()*dist; break; default: td->factor = 1; } } } switch(t->prop_mode) { case PROP_SHARP: strcpy(t->proptext, "(Sharp)"); break; case PROP_SMOOTH: strcpy(t->proptext, "(Smooth)"); break; case PROP_ROOT: strcpy(t->proptext, "(Root)"); break; case PROP_LIN: strcpy(t->proptext, "(Linear)"); break; case PROP_CONST: strcpy(t->proptext, "(Constant)"); break; case PROP_SPHERE: strcpy(t->proptext, "(Sphere)"); break; case PROP_RANDOM: strcpy(t->proptext, "(Random)"); break; default: t->proptext[0]= '\0'; } } else { for (i = 0 ; i < t->total; i++, td++) { td->factor = 1.0; } t->proptext[0]= '\0'; } }