/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup edtransform */ #include #include "BLI_math.h" #include "BLI_string.h" #include "BKE_context.h" #include "BKE_unit.h" #include "ED_screen.h" #include "UI_interface.h" #include "BLT_translation.h" #include "transform.h" #include "transform_constraints.h" #include "transform_mode.h" #include "transform_snap.h" /* -------------------------------------------------------------------- */ /** \name Transform (EditBone B-Bone width scaling) * \{ */ static void headerBoneSize(TransInfo *t, const float vec[3], char str[UI_MAX_DRAW_STR]) { char tvec[NUM_STR_REP_LEN * 3]; if (hasNumInput(&t->num)) { outputNumInput(&(t->num), tvec, &t->scene->unit); } else { BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", vec[0]); BLI_snprintf(&tvec[NUM_STR_REP_LEN], NUM_STR_REP_LEN, "%.4f", vec[1]); BLI_snprintf(&tvec[NUM_STR_REP_LEN * 2], NUM_STR_REP_LEN, "%.4f", vec[2]); } /* hmm... perhaps the y-axis values don't need to be shown? */ if (t->con.mode & CON_APPLY) { if (t->num.idx_max == 0) { BLI_snprintf( str, UI_MAX_DRAW_STR, TIP_("ScaleB: %s%s %s"), &tvec[0], t->con.text, t->proptext); } else { BLI_snprintf(str, UI_MAX_DRAW_STR, TIP_("ScaleB: %s : %s : %s%s %s"), &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext); } } else { BLI_snprintf(str, UI_MAX_DRAW_STR, TIP_("ScaleB X: %s Y: %s Z: %s%s %s"), &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext); } } static void ElementBoneSize(TransInfo *t, TransDataContainer *tc, TransData *td, const float mat[3][3]) { float tmat[3][3], smat[3][3], oldy; float sizemat[3][3]; mul_m3_m3m3(smat, mat, td->mtx); mul_m3_m3m3(tmat, td->smtx, smat); if (t->con.applySize) { t->con.applySize(t, tc, td, tmat); } /* we've tucked the scale in loc */ oldy = td->iloc[1]; size_to_mat3(sizemat, td->iloc); mul_m3_m3m3(tmat, tmat, sizemat); mat3_to_size(td->loc, tmat); td->loc[1] = oldy; } static void applyBoneSize(TransInfo *t, const int UNUSED(mval[2])) { float mat[3][3]; int i; char str[UI_MAX_DRAW_STR]; if (t->flag & T_INPUT_IS_VALUES_FINAL) { copy_v3_v3(t->values_final, t->values); } else { float ratio = t->values[0]; copy_v3_fl(t->values_final, ratio); transform_snap_increment(t, t->values_final); if (applyNumInput(&t->num, t->values_final)) { constraintNumInput(t, t->values_final); } } size_to_mat3(mat, t->values_final); if (t->con.applySize) { t->con.applySize(t, NULL, NULL, mat); for (i = 0; i < 3; i++) { if (!(t->con.mode & (CON_AXIS0 << i))) { t->values_final[i] = 1.0f; } } } copy_m3_m3(t->mat, mat); /* used in gizmo */ headerBoneSize(t, t->values_final, str); FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td = tc->data; for (i = 0; i < tc->data_len; i++, td++) { if (td->flag & TD_SKIP) { continue; } ElementBoneSize(t, tc, td, mat); } } recalcData(t); ED_area_status_text(t->area, str); } void initBoneSize(TransInfo *t) { t->mode = TFM_BONESIZE; t->transform = applyBoneSize; initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP); t->idx_max = 2; t->num.idx_max = 2; t->num.val_flag[0] |= NUM_NULL_ONE; t->num.val_flag[1] |= NUM_NULL_ONE; t->num.val_flag[2] |= NUM_NULL_ONE; t->num.flag |= NUM_AFFECT_ALL; t->snap[0] = 0.1f; t->snap[1] = t->snap[0] * 0.1f; copy_v3_fl(t->num.val_inc, t->snap[0]); t->num.unit_sys = t->scene->unit.system; t->num.unit_type[0] = B_UNIT_NONE; t->num.unit_type[1] = B_UNIT_NONE; t->num.unit_type[2] = B_UNIT_NONE; } /** \} */