/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup edtransform */ #include #include "PIL_time.h" #include "DNA_windowmanager_types.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "GPU_immediate.h" #include "GPU_state.h" #include "BKE_context.h" #include "BKE_editmesh.h" #include "BKE_layer.h" #include "BKE_object.h" #include "BKE_scene.h" #include "RNA_access.h" #include "WM_types.h" #include "ED_gizmo_library.h" #include "ED_markers.h" #include "ED_node.h" #include "ED_transform_snap_object_context.h" #include "ED_uvedit.h" #include "ED_view3d.h" #include "UI_resources.h" #include "UI_view2d.h" #include "SEQ_iterator.h" #include "SEQ_sequencer.h" #include "SEQ_time.h" #include "MEM_guardedalloc.h" #include "transform.h" #include "transform_convert.h" #include "transform_snap.h" static bool doForceIncrementSnap(const TransInfo *t); /* this should be passed as an arg for use in snap functions */ #undef BASACT /* use half of flt-max so we can scale up without an exception */ /* -------------------------------------------------------------------- */ /** \name Prototypes * \{ */ static void setSnappingCallback(TransInfo *t); /* static void CalcSnapGrid(TransInfo *t, float *vec); */ static void snap_calc_view3d_fn(TransInfo *t, float *vec); static void snap_calc_uv_fn(TransInfo *t, float *vec); static void snap_calc_node_fn(TransInfo *t, float *vec); static void snap_calc_sequencer_fn(TransInfo *t, float *vec); static void TargetSnapMedian(TransInfo *t); static void TargetSnapCenter(TransInfo *t); static void TargetSnapClosest(TransInfo *t); static void TargetSnapActive(TransInfo *t); /** \} */ /* -------------------------------------------------------------------- */ /** \name Implementations * \{ */ static bool snapNodeTest(View2D *v2d, bNode *node, eSnapSelect snap_select); static NodeBorder snapNodeBorder(int snap_node_mode); #if 0 int BIF_snappingSupported(Object *obedit) { int status = 0; /* only support object mesh, armature, curves */ if (obedit == NULL || ELEM(obedit->type, OB_MESH, OB_ARMATURE, OB_CURVE, OB_LATTICE, OB_MBALL)) { status = 1; } return status; } #endif static bool snap_use_backface_culling(const TransInfo *t) { BLI_assert(t->spacetype == SPACE_VIEW3D); View3D *v3d = t->view; if ((v3d->shading.type == OB_SOLID) && (v3d->shading.flag & V3D_SHADING_BACKFACE_CULLING)) { return true; } if (v3d->shading.type == OB_RENDER && (t->scene->display.shading.flag & V3D_SHADING_BACKFACE_CULLING) && BKE_scene_uses_blender_workbench(t->scene)) { return true; } if (t->settings->snap_flag & SCE_SNAP_BACKFACE_CULLING) { return true; } return false; } bool validSnap(const TransInfo *t) { return (t->tsnap.status & (POINT_INIT | TARGET_INIT)) == (POINT_INIT | TARGET_INIT) || (t->tsnap.status & (MULTI_POINTS | TARGET_INIT)) == (MULTI_POINTS | TARGET_INIT); } bool activeSnap(const TransInfo *t) { return ((t->modifiers & (MOD_SNAP | MOD_SNAP_INVERT)) == MOD_SNAP) || ((t->modifiers & (MOD_SNAP | MOD_SNAP_INVERT)) == MOD_SNAP_INVERT); } bool activeSnap_with_project(const TransInfo *t) { if (!t->tsnap.project) { return false; } if (!activeSnap(t) || (t->flag & T_NO_PROJECT)) { return false; } if (doForceIncrementSnap(t)) { return false; } return true; } bool transformModeUseSnap(const TransInfo *t) { ToolSettings *ts = t->settings; if (t->mode == TFM_TRANSLATION) { return (ts->snap_transform_mode_flag & SCE_SNAP_TRANSFORM_MODE_TRANSLATE) != 0; } if (t->mode == TFM_ROTATION) { return (ts->snap_transform_mode_flag & SCE_SNAP_TRANSFORM_MODE_ROTATE) != 0; } if (t->mode == TFM_RESIZE) { return (ts->snap_transform_mode_flag & SCE_SNAP_TRANSFORM_MODE_SCALE) != 0; } if (ELEM(t->mode, TFM_VERT_SLIDE, TFM_EDGE_SLIDE, TFM_SEQ_SLIDE)) { return true; } return false; } static bool doForceIncrementSnap(const TransInfo *t) { return !transformModeUseSnap(t); } void drawSnapping(const struct bContext *C, TransInfo *t) { uchar col[4], selectedCol[4], activeCol[4]; if (!activeSnap(t)) { return; } UI_GetThemeColor3ubv(TH_TRANSFORM, col); col[3] = 128; UI_GetThemeColor3ubv(TH_SELECT, selectedCol); selectedCol[3] = 128; UI_GetThemeColor3ubv(TH_ACTIVE, activeCol); activeCol[3] = 192; if (t->spacetype == SPACE_VIEW3D) { bool draw_target = (t->tsnap.status & TARGET_INIT) && (t->tsnap.mode & SCE_SNAP_MODE_EDGE_PERPENDICULAR); if (draw_target || validSnap(t)) { const float *loc_cur = NULL; const float *loc_prev = NULL; const float *normal = NULL; GPU_depth_test(GPU_DEPTH_NONE); RegionView3D *rv3d = CTX_wm_region_view3d(C); if (!BLI_listbase_is_empty(&t->tsnap.points)) { /* Draw snap points. */ float size = 2.0f * UI_GetThemeValuef(TH_VERTEX_SIZE); float view_inv[4][4]; copy_m4_m4(view_inv, rv3d->viewinv); uint pos = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); LISTBASE_FOREACH (TransSnapPoint *, p, &t->tsnap.points) { if (p == t->tsnap.selectedPoint) { immUniformColor4ubv(selectedCol); } else { immUniformColor4ubv(col); } imm_drawcircball(p->co, ED_view3d_pixel_size(rv3d, p->co) * size, view_inv, pos); } immUnbindProgram(); } /* draw normal if needed */ if (usingSnappingNormal(t) && validSnappingNormal(t)) { normal = t->tsnap.snapNormal; } if (draw_target) { loc_prev = t->tsnap.snapTarget; } if (validSnap(t)) { loc_cur = t->tsnap.snapPoint; } ED_view3d_cursor_snap_draw_util( rv3d, loc_prev, loc_cur, normal, col, activeCol, t->tsnap.snapElem); GPU_depth_test(GPU_DEPTH_LESS_EQUAL); } } else if (t->spacetype == SPACE_IMAGE) { if (validSnap(t)) { /* This will not draw, and I'm nor sure why - campbell */ /* TODO: see 2.7x for non-working code */ } } else if (t->spacetype == SPACE_NODE) { if (validSnap(t)) { ARegion *region = CTX_wm_region(C); TransSnapPoint *p; float size; size = 2.5f * UI_GetThemeValuef(TH_VERTEX_SIZE); GPU_blend(GPU_BLEND_ALPHA); uint pos = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); for (p = t->tsnap.points.first; p; p = p->next) { if (p == t->tsnap.selectedPoint) { immUniformColor4ubv(selectedCol); } else { immUniformColor4ubv(col); } ED_node_draw_snap(®ion->v2d, p->co, size, 0, pos); } if (t->tsnap.status & POINT_INIT) { immUniformColor4ubv(activeCol); ED_node_draw_snap(®ion->v2d, t->tsnap.snapPoint, size, t->tsnap.snapNodeBorder, pos); } immUnbindProgram(); GPU_blend(GPU_BLEND_NONE); } } else if (t->spacetype == SPACE_SEQ) { if (validSnap(t)) { const ARegion *region = CTX_wm_region(C); GPU_blend(GPU_BLEND_ALPHA); uint pos = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); UI_GetThemeColor3ubv(TH_SEQ_ACTIVE, col); col[3] = 128; immUniformColor4ubv(col); float pixelx = BLI_rctf_size_x(®ion->v2d.cur) / BLI_rcti_size_x(®ion->v2d.mask); immRectf(pos, t->tsnap.snapPoint[0] - pixelx, region->v2d.cur.ymax, t->tsnap.snapPoint[0] + pixelx, region->v2d.cur.ymin); immUnbindProgram(); GPU_blend(GPU_BLEND_NONE); } } } eRedrawFlag handleSnapping(TransInfo *t, const wmEvent *event) { eRedrawFlag status = TREDRAW_NOTHING; #if 0 /* XXX need a proper selector for all snap mode */ if (BIF_snappingSupported(t->obedit) && event->type == TABKEY && event->shift) { /* toggle snap and reinit */ t->settings->snap_flag ^= SCE_SNAP; initSnapping(t, NULL); status = TREDRAW_HARD; } #endif if (event->type == MOUSEMOVE) { status |= updateSelectedSnapPoint(t); } return status; } void applyProject(TransInfo *t) { if (!activeSnap_with_project(t)) { return; } float tvec[3]; int i; /* XXX FLICKER IN OBJECT MODE */ FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td = tc->data; for (i = 0; i < tc->data_len; i++, td++) { float iloc[3], loc[3], no[3]; float mval_fl[2]; if (td->flag & TD_SKIP) { continue; } if ((t->flag & T_PROP_EDIT) && (td->factor == 0.0f)) { continue; } copy_v3_v3(iloc, td->loc); if (tc->use_local_mat) { mul_m4_v3(tc->mat, iloc); } else if (t->options & CTX_OBJECT) { BKE_object_eval_transform_all(t->depsgraph, t->scene, td->ob); copy_v3_v3(iloc, td->ob->obmat[3]); } if (ED_view3d_project_float_global(t->region, iloc, mval_fl, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) { if (ED_transform_snap_object_project_view3d( t->tsnap.object_context, t->depsgraph, t->region, t->view, SCE_SNAP_MODE_FACE, &(const struct SnapObjectParams){ .snap_select = t->tsnap.modeSelect, .edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL, .use_occlusion_test = false, .use_backface_culling = t->tsnap.use_backface_culling, }, mval_fl, NULL, 0, loc, no)) { #if 0 if (tc->use_local_mat) { mul_m4_v3(tc->imat, loc); } #endif sub_v3_v3v3(tvec, loc, iloc); mul_m3_v3(td->smtx, tvec); add_v3_v3(td->loc, tvec); if (t->tsnap.align && (t->options & CTX_OBJECT)) { /* handle alignment as well */ const float *original_normal; float mat[3][3]; /* In pose mode, we want to align normals with Y axis of bones... */ original_normal = td->axismtx[2]; rotation_between_vecs_to_mat3(mat, original_normal, no); transform_data_ext_rotate(td, mat, true); /* TODO: support constraints for rotation too? see #ElementRotation. */ } } } #if 0 /* TODO: support this? */ constraintTransLim(t, td); #endif } } } void applyGridAbsolute(TransInfo *t) { int i; if (!(activeSnap(t) && (t->tsnap.mode & (SCE_SNAP_MODE_INCREMENT | SCE_SNAP_MODE_GRID)))) { return; } float grid_size = (t->modifiers & MOD_PRECISION) ? t->snap_spatial[1] : t->snap_spatial[0]; /* early exit on unusable grid size */ if (grid_size == 0.0f) { return; } FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td; for (i = 0, td = tc->data; i < tc->data_len; i++, td++) { float iloc[3], loc[3], tvec[3]; if (td->flag & TD_SKIP) { continue; } if ((t->flag & T_PROP_EDIT) && (td->factor == 0.0f)) { continue; } copy_v3_v3(iloc, td->loc); if (tc->use_local_mat) { mul_m4_v3(tc->mat, iloc); } else if (t->options & CTX_OBJECT) { BKE_object_eval_transform_all(t->depsgraph, t->scene, td->ob); copy_v3_v3(iloc, td->ob->obmat[3]); } mul_v3_v3fl(loc, iloc, 1.0f / grid_size); loc[0] = roundf(loc[0]); loc[1] = roundf(loc[1]); loc[2] = roundf(loc[2]); mul_v3_fl(loc, grid_size); sub_v3_v3v3(tvec, loc, iloc); mul_m3_v3(td->smtx, tvec); add_v3_v3(td->loc, tvec); } } } void applySnapping(TransInfo *t, float *vec) { /* Each Trans Data already makes the snap to face */ if (doForceIncrementSnap(t)) { return; } if (t->tsnap.project && t->tsnap.mode == SCE_SNAP_MODE_FACE) { /* A similar snap will be applied to each transdata in `applyProject`. */ return; } if (t->tsnap.status & SNAP_FORCED) { t->tsnap.targetSnap(t); t->tsnap.applySnap(t, vec); } else if (((t->tsnap.mode & ~(SCE_SNAP_MODE_INCREMENT | SCE_SNAP_MODE_GRID)) != 0) && activeSnap(t)) { double current = PIL_check_seconds_timer(); /* Time base quirky code to go around find-nearest slowness. */ /* TODO: add exception for object mode, no need to slow it down then. */ if (current - t->tsnap.last >= 0.01) { if (t->tsnap.calcSnap) { t->tsnap.calcSnap(t, vec); } if (t->tsnap.targetSnap) { t->tsnap.targetSnap(t); } t->tsnap.last = current; } if (validSnap(t)) { t->tsnap.applySnap(t, vec); } } } void resetSnapping(TransInfo *t) { t->tsnap.status = 0; t->tsnap.snapElem = 0; t->tsnap.align = false; t->tsnap.project = 0; t->tsnap.mode = 0; t->tsnap.modeSelect = 0; t->tsnap.target = 0; t->tsnap.last = 0; t->tsnap.snapNormal[0] = 0; t->tsnap.snapNormal[1] = 0; t->tsnap.snapNormal[2] = 0; t->tsnap.snapNodeBorder = 0; } bool usingSnappingNormal(const TransInfo *t) { return t->tsnap.align; } bool validSnappingNormal(const TransInfo *t) { if (validSnap(t)) { if (!is_zero_v3(t->tsnap.snapNormal)) { return true; } } return false; } static bool bm_edge_is_snap_target(BMEdge *e, void *UNUSED(user_data)) { if (BM_elem_flag_test(e, BM_ELEM_SELECT | BM_ELEM_HIDDEN) || BM_elem_flag_test(e->v1, BM_ELEM_SELECT) || BM_elem_flag_test(e->v2, BM_ELEM_SELECT)) { return false; } return true; } static bool bm_face_is_snap_target(BMFace *f, void *UNUSED(user_data)) { if (BM_elem_flag_test(f, BM_ELEM_SELECT | BM_ELEM_HIDDEN)) { return false; } BMLoop *l_iter, *l_first; l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { if (BM_elem_flag_test(l_iter->v, BM_ELEM_SELECT)) { return false; } } while ((l_iter = l_iter->next) != l_first); return true; } static short snap_mode_from_scene(TransInfo *t) { ToolSettings *ts = t->settings; short r_snap_mode = SCE_SNAP_MODE_INCREMENT; if (t->spacetype == SPACE_NODE) { r_snap_mode = ts->snap_node_mode; } else if (t->spacetype == SPACE_IMAGE) { r_snap_mode = ts->snap_uv_mode; if ((r_snap_mode & SCE_SNAP_MODE_INCREMENT) && (ts->snap_uv_flag & SCE_SNAP_ABS_GRID) && (t->mode == TFM_TRANSLATION)) { r_snap_mode &= ~SCE_SNAP_MODE_INCREMENT; r_snap_mode |= SCE_SNAP_MODE_GRID; } } else if (t->spacetype == SPACE_SEQ) { r_snap_mode = SEQ_tool_settings_snap_mode_get(t->scene); } else if (ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE) && !(t->options & CTX_CAMERA)) { /* All obedit types will match. */ const int obedit_type = t->obedit_type; if ((t->options & (CTX_GPENCIL_STROKES | CTX_CURSOR | CTX_OBMODE_XFORM_OBDATA)) || ELEM(obedit_type, OB_MESH, OB_ARMATURE, OB_CURVE, OB_LATTICE, OB_MBALL, -1)) { r_snap_mode = ts->snap_mode; if ((r_snap_mode & SCE_SNAP_MODE_INCREMENT) && (ts->snap_flag & SCE_SNAP_ABS_GRID) && (t->mode == TFM_TRANSLATION)) { /* Special case in which snap to increments is transformed to snap to grid. */ r_snap_mode &= ~SCE_SNAP_MODE_INCREMENT; r_snap_mode |= SCE_SNAP_MODE_GRID; } } } else if (ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA)) { /* No incremental snapping. */ r_snap_mode = 0; } return r_snap_mode; } static short snap_select_type_get(TransInfo *t) { short r_snap_select = SNAP_ALL; ViewLayer *view_layer = t->view_layer; Base *base_act = view_layer->basact; if (ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE) && !(t->options & CTX_CAMERA)) { const int obedit_type = t->obedit_type; if (t->options & (CTX_GPENCIL_STROKES | CTX_CURSOR | CTX_OBMODE_XFORM_OBDATA)) { /* In "Edit Strokes" mode, * snap tool can perform snap to selected or active objects (see T49632) * TODO: perform self snap in gpencil_strokes. * * When we're moving the origins, allow snapping onto our own geometry (see T69132). */ } else if ((obedit_type != -1) && ELEM(obedit_type, OB_MESH, OB_ARMATURE, OB_CURVE, OB_LATTICE, OB_MBALL)) { /* Edit mode */ /* Temporary limited to edit mode meshes, armature, curves, metaballs. */ if ((obedit_type == OB_MESH) && (t->flag & T_PROP_EDIT)) { /* Exclude editmesh if using proportional edit */ r_snap_select = SNAP_NOT_EDITED; } else if (!t->tsnap.snap_self) { r_snap_select = SNAP_NOT_ACTIVE; } else { r_snap_select = SNAP_NOT_SELECTED; } } else if ((obedit_type == -1) && base_act && base_act->object && (base_act->object->mode & OB_MODE_PARTICLE_EDIT)) { /* Particles edit mode. */ } else if (obedit_type == -1) { /* Object or pose mode. */ r_snap_select = SNAP_NOT_SELECTED; } } else if (ELEM(t->spacetype, SPACE_NODE, SPACE_SEQ)) { r_snap_select = SNAP_NOT_SELECTED; } return r_snap_select; } static void initSnappingMode(TransInfo *t) { ToolSettings *ts = t->settings; t->tsnap.mode = snap_mode_from_scene(t); t->tsnap.modeSelect = snap_select_type_get(t); if ((t->spacetype != SPACE_VIEW3D) || !(ts->snap_mode & SCE_SNAP_MODE_FACE)) { /* Force project off when not supported. */ t->tsnap.project = 0; } if (ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_NODE, SPACE_SEQ)) { /* Not with camera selected in camera view. */ if (!(t->options & CTX_CAMERA)) { setSnappingCallback(t); } } if (t->spacetype == SPACE_VIEW3D) { if (t->tsnap.object_context == NULL) { t->tsnap.use_backface_culling = snap_use_backface_culling(t); t->tsnap.object_context = ED_transform_snap_object_context_create(t->scene, 0); if (t->data_type == TC_MESH_VERTS) { /* Ignore elements being transformed. */ ED_transform_snap_object_context_set_editmesh_callbacks( t->tsnap.object_context, (bool (*)(BMVert *, void *))BM_elem_cb_check_hflag_disabled, bm_edge_is_snap_target, bm_face_is_snap_target, POINTER_FROM_UINT((BM_ELEM_SELECT | BM_ELEM_HIDDEN))); } else { /* Ignore hidden geometry in the general case. */ ED_transform_snap_object_context_set_editmesh_callbacks( t->tsnap.object_context, (bool (*)(BMVert *, void *))BM_elem_cb_check_hflag_disabled, (bool (*)(BMEdge *, void *))BM_elem_cb_check_hflag_disabled, (bool (*)(BMFace *, void *))BM_elem_cb_check_hflag_disabled, POINTER_FROM_UINT(BM_ELEM_HIDDEN)); } } } else if (t->spacetype == SPACE_SEQ) { if (t->tsnap.seq_context == NULL) { t->tsnap.seq_context = transform_snap_sequencer_data_alloc(t); } } } void initSnapping(TransInfo *t, wmOperator *op) { ToolSettings *ts = t->settings; short snap_target = t->settings->snap_target; resetSnapping(t); /* if snap property exists */ PropertyRNA *prop; if (op && (prop = RNA_struct_find_property(op->ptr, "snap")) && RNA_property_is_set(op->ptr, prop)) { if (RNA_property_boolean_get(op->ptr, prop)) { t->modifiers |= MOD_SNAP; if ((prop = RNA_struct_find_property(op->ptr, "snap_target")) && RNA_property_is_set(op->ptr, prop)) { snap_target = RNA_property_enum_get(op->ptr, prop); } if ((prop = RNA_struct_find_property(op->ptr, "snap_point")) && RNA_property_is_set(op->ptr, prop)) { RNA_property_float_get_array(op->ptr, prop, t->tsnap.snapPoint); t->tsnap.status |= SNAP_FORCED | POINT_INIT; } /* snap align only defined in specific cases */ if ((prop = RNA_struct_find_property(op->ptr, "snap_align")) && RNA_property_is_set(op->ptr, prop)) { t->tsnap.align = RNA_property_boolean_get(op->ptr, prop); RNA_float_get_array(op->ptr, "snap_normal", t->tsnap.snapNormal); normalize_v3(t->tsnap.snapNormal); } if ((prop = RNA_struct_find_property(op->ptr, "use_snap_project")) && RNA_property_is_set(op->ptr, prop)) { t->tsnap.project = RNA_property_boolean_get(op->ptr, prop); } if ((prop = RNA_struct_find_property(op->ptr, "use_snap_self")) && RNA_property_is_set(op->ptr, prop)) { t->tsnap.snap_self = RNA_property_boolean_get(op->ptr, prop); } } } /* use scene defaults only when transform is modal */ else if (t->flag & T_MODAL) { if (ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_NODE)) { if (transformModeUseSnap(t) && (ts->snap_flag & SCE_SNAP)) { t->modifiers |= MOD_SNAP; } t->tsnap.align = ((t->settings->snap_flag & SCE_SNAP_ROTATE) != 0); t->tsnap.project = ((t->settings->snap_flag & SCE_SNAP_PROJECT) != 0); t->tsnap.snap_self = !((t->settings->snap_flag & SCE_SNAP_NO_SELF) != 0); t->tsnap.peel = ((t->settings->snap_flag & SCE_SNAP_PROJECT) != 0); } else if ((t->spacetype == SPACE_SEQ) && (ts->snap_flag & SCE_SNAP_SEQ)) { t->modifiers |= MOD_SNAP; } } t->tsnap.target = snap_target; initSnappingMode(t); } void freeSnapping(TransInfo *t) { if ((t->spacetype == SPACE_SEQ) && t->tsnap.seq_context) { transform_snap_sequencer_data_free(t->tsnap.seq_context); t->tsnap.seq_context = NULL; } else if (t->tsnap.object_context) { ED_transform_snap_object_context_destroy(t->tsnap.object_context); t->tsnap.object_context = NULL; } } static void setSnappingCallback(TransInfo *t) { if (t->spacetype == SPACE_VIEW3D) { t->tsnap.calcSnap = snap_calc_view3d_fn; } else if (t->spacetype == SPACE_IMAGE) { SpaceImage *sima = t->area->spacedata.first; Object *obact = t->view_layer->basact ? t->view_layer->basact->object : NULL; const bool is_uv_editor = sima->mode == SI_MODE_UV; const bool has_edit_object = obact && BKE_object_is_in_editmode(obact); if (is_uv_editor && has_edit_object) { t->tsnap.calcSnap = snap_calc_uv_fn; } } else if (t->spacetype == SPACE_NODE) { t->tsnap.calcSnap = snap_calc_node_fn; } else if (t->spacetype == SPACE_SEQ) { t->tsnap.calcSnap = snap_calc_sequencer_fn; /* The target is calculated along with the snap point. */ return; } switch (t->tsnap.target) { case SCE_SNAP_TARGET_CLOSEST: t->tsnap.targetSnap = TargetSnapClosest; break; case SCE_SNAP_TARGET_CENTER: if (!ELEM(t->mode, TFM_ROTATION, TFM_RESIZE)) { t->tsnap.targetSnap = TargetSnapCenter; break; } /* Can't do TARGET_CENTER with these modes, * use TARGET_MEDIAN instead. */ ATTR_FALLTHROUGH; case SCE_SNAP_TARGET_MEDIAN: t->tsnap.targetSnap = TargetSnapMedian; break; case SCE_SNAP_TARGET_ACTIVE: t->tsnap.targetSnap = TargetSnapActive; break; } } void addSnapPoint(TransInfo *t) { /* Currently only 3D viewport works for snapping points. */ if (t->tsnap.status & POINT_INIT && t->spacetype == SPACE_VIEW3D) { TransSnapPoint *p = MEM_callocN(sizeof(TransSnapPoint), "SnapPoint"); t->tsnap.selectedPoint = p; copy_v3_v3(p->co, t->tsnap.snapPoint); BLI_addtail(&t->tsnap.points, p); t->tsnap.status |= MULTI_POINTS; } } eRedrawFlag updateSelectedSnapPoint(TransInfo *t) { eRedrawFlag status = TREDRAW_NOTHING; if (t->tsnap.status & MULTI_POINTS) { TransSnapPoint *p, *closest_p = NULL; float dist_min_sq = TRANSFORM_SNAP_MAX_PX; const float mval_fl[2] = {t->mval[0], t->mval[1]}; float screen_loc[2]; for (p = t->tsnap.points.first; p; p = p->next) { float dist_sq; if (ED_view3d_project_float_global(t->region, p->co, screen_loc, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK) { continue; } dist_sq = len_squared_v2v2(mval_fl, screen_loc); if (dist_sq < dist_min_sq) { closest_p = p; dist_min_sq = dist_sq; } } if (closest_p) { if (t->tsnap.selectedPoint != closest_p) { status = TREDRAW_HARD; } t->tsnap.selectedPoint = closest_p; } } return status; } void removeSnapPoint(TransInfo *t) { if (t->tsnap.status & MULTI_POINTS) { updateSelectedSnapPoint(t); if (t->tsnap.selectedPoint) { BLI_freelinkN(&t->tsnap.points, t->tsnap.selectedPoint); if (BLI_listbase_is_empty(&t->tsnap.points)) { t->tsnap.status &= ~MULTI_POINTS; } t->tsnap.selectedPoint = NULL; } } } void getSnapPoint(const TransInfo *t, float vec[3]) { if (t->tsnap.points.first) { TransSnapPoint *p; int total = 0; vec[0] = vec[1] = vec[2] = 0; for (p = t->tsnap.points.first; p; p = p->next, total++) { add_v3_v3(vec, p->co); } if (t->tsnap.status & POINT_INIT) { add_v3_v3(vec, t->tsnap.snapPoint); total++; } mul_v3_fl(vec, 1.0f / total); } else { copy_v3_v3(vec, t->tsnap.snapPoint); } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Calc Snap * \{ */ static void snap_calc_view3d_fn(TransInfo *t, float *UNUSED(vec)) { BLI_assert(t->spacetype == SPACE_VIEW3D); float loc[3]; float no[3]; float mval[2]; bool found = false; short snap_elem = 0; float dist_px = SNAP_MIN_DISTANCE; /* Use a user defined value here. */ mval[0] = t->mval[0]; mval[1] = t->mval[1]; if (t->tsnap.mode & SCE_SNAP_MODE_GEOM) { zero_v3(no); /* objects won't set this */ snap_elem = snapObjectsTransform(t, mval, &dist_px, loc, no); found = snap_elem != 0; } if ((found == false) && (t->tsnap.mode & SCE_SNAP_MODE_VOLUME)) { found = peelObjectsTransform( t, mval, (t->settings->snap_flag & SCE_SNAP_PEEL_OBJECT) != 0, loc, no, NULL); if (found) { snap_elem = SCE_SNAP_MODE_VOLUME; } } if (found == true) { copy_v3_v3(t->tsnap.snapPoint, loc); copy_v3_v3(t->tsnap.snapNormal, no); t->tsnap.status |= POINT_INIT; } else { t->tsnap.status &= ~POINT_INIT; } t->tsnap.snapElem = (char)snap_elem; } static void snap_calc_uv_fn(TransInfo *t, float *UNUSED(vec)) { BLI_assert(t->spacetype == SPACE_IMAGE); if (t->tsnap.mode & SCE_SNAP_MODE_VERTEX) { float co[2]; UI_view2d_region_to_view(&t->region->v2d, t->mval[0], t->mval[1], &co[0], &co[1]); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( t->view_layer, NULL, &objects_len); float dist_sq = FLT_MAX; if (ED_uvedit_nearest_uv_multi( t->scene, objects, objects_len, co, &dist_sq, t->tsnap.snapPoint)) { t->tsnap.snapPoint[0] *= t->aspect[0]; t->tsnap.snapPoint[1] *= t->aspect[1]; t->tsnap.status |= POINT_INIT; } else { t->tsnap.status &= ~POINT_INIT; } MEM_freeN(objects); } } static void snap_calc_node_fn(TransInfo *t, float *UNUSED(vec)) { BLI_assert(t->spacetype == SPACE_NODE); if (t->tsnap.mode & (SCE_SNAP_MODE_NODE_X | SCE_SNAP_MODE_NODE_Y)) { float loc[2]; float dist_px = SNAP_MIN_DISTANCE; /* Use a user defined value here. */ char node_border; if (snapNodesTransform(t, t->mval, loc, &dist_px, &node_border)) { copy_v2_v2(t->tsnap.snapPoint, loc); t->tsnap.snapNodeBorder = node_border; t->tsnap.status |= POINT_INIT; } else { t->tsnap.status &= ~POINT_INIT; } } } static void snap_calc_sequencer_fn(TransInfo *t, float *UNUSED(vec)) { BLI_assert(t->spacetype == SPACE_SEQ); if (transform_snap_sequencer_calc(t)) { t->tsnap.status |= (POINT_INIT | TARGET_INIT); } else { t->tsnap.status &= ~(POINT_INIT | TARGET_INIT); } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Target * \{ */ static void snap_target_median_impl(TransInfo *t, float r_median[3]) { int i_accum = 0; zero_v3(r_median); FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td = tc->data; int i; float v[3]; zero_v3(v); for (i = 0; i < tc->data_len && td->flag & TD_SELECTED; i++, td++) { add_v3_v3(v, td->center); } if (i == 0) { /* Is this possible? */ continue; } mul_v3_fl(v, 1.0 / i); if (tc->use_local_mat) { mul_m4_v3(tc->mat, v); } add_v3_v3(r_median, v); i_accum++; } mul_v3_fl(r_median, 1.0 / i_accum); // TargetSnapOffset(t, NULL); } static void snap_target_grid_ensure(TransInfo *t) { /* Only need to calculate once. */ if ((t->tsnap.status & TARGET_GRID_INIT) == 0) { if (t->data_type == TC_CURSOR_VIEW3D) { /* Use a fallback when transforming the cursor. * In this case the center is _not_ derived from the cursor which is being transformed. */ copy_v3_v3(t->tsnap.snapTargetGrid, TRANS_DATA_CONTAINER_FIRST_SINGLE(t)->data->iloc); } else if (t->around == V3D_AROUND_CURSOR) { /* Use a fallback for cursor selection, * this isn't useful as a global center for absolute grid snapping * since its not based on the position of the selection. */ snap_target_median_impl(t, t->tsnap.snapTargetGrid); } else { copy_v3_v3(t->tsnap.snapTargetGrid, t->center_global); } t->tsnap.status |= TARGET_GRID_INIT; } } static void TargetSnapOffset(TransInfo *t, TransData *td) { if (t->spacetype == SPACE_NODE && td != NULL) { bNode *node = td->extra; char border = t->tsnap.snapNodeBorder; float width = BLI_rctf_size_x(&node->totr); float height = BLI_rctf_size_y(&node->totr); #ifdef USE_NODE_CENTER if (border & NODE_LEFT) { t->tsnap.snapTarget[0] -= 0.5f * width; } if (border & NODE_RIGHT) { t->tsnap.snapTarget[0] += 0.5f * width; } if (border & NODE_BOTTOM) { t->tsnap.snapTarget[1] -= 0.5f * height; } if (border & NODE_TOP) { t->tsnap.snapTarget[1] += 0.5f * height; } #else if (border & NODE_LEFT) { t->tsnap.snapTarget[0] -= 0.0f; } if (border & NODE_RIGHT) { t->tsnap.snapTarget[0] += width; } if (border & NODE_BOTTOM) { t->tsnap.snapTarget[1] -= height; } if (border & NODE_TOP) { t->tsnap.snapTarget[1] += 0.0f; } #endif } } static void TargetSnapCenter(TransInfo *t) { /* Only need to calculate once */ if ((t->tsnap.status & TARGET_INIT) == 0) { copy_v3_v3(t->tsnap.snapTarget, t->center_global); TargetSnapOffset(t, NULL); t->tsnap.status |= TARGET_INIT; } } static void TargetSnapActive(TransInfo *t) { /* Only need to calculate once */ if ((t->tsnap.status & TARGET_INIT) == 0) { if (calculateCenterActive(t, true, t->tsnap.snapTarget)) { TargetSnapOffset(t, NULL); t->tsnap.status |= TARGET_INIT; } /* No active, default to median */ else { t->tsnap.target = SCE_SNAP_TARGET_MEDIAN; t->tsnap.targetSnap = TargetSnapMedian; TargetSnapMedian(t); } } } static void TargetSnapMedian(TransInfo *t) { /* Only need to calculate once. */ if ((t->tsnap.status & TARGET_INIT) == 0) { snap_target_median_impl(t, t->tsnap.snapTarget); t->tsnap.status |= TARGET_INIT; } } static void TargetSnapClosest(TransInfo *t) { /* Only valid if a snap point has been selected. */ if (t->tsnap.status & POINT_INIT) { float dist_closest = 0.0f; TransData *closest = NULL; /* Object mode */ if (t->options & CTX_OBJECT) { int i; FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td; for (td = tc->data, i = 0; i < tc->data_len && td->flag & TD_SELECTED; i++, td++) { const BoundBox *bb = NULL; if ((t->options & CTX_OBMODE_XFORM_OBDATA) == 0) { bb = BKE_object_boundbox_get(td->ob); } /* use boundbox if possible */ if (bb) { int j; for (j = 0; j < 8; j++) { float loc[3]; float dist; copy_v3_v3(loc, bb->vec[j]); mul_m4_v3(td->ext->obmat, loc); dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint); if ((dist != TRANSFORM_DIST_INVALID) && (closest == NULL || fabsf(dist) < fabsf(dist_closest))) { copy_v3_v3(t->tsnap.snapTarget, loc); closest = td; dist_closest = dist; } } } /* use element center otherwise */ else { float loc[3]; float dist; copy_v3_v3(loc, td->center); dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint); if ((dist != TRANSFORM_DIST_INVALID) && (closest == NULL || fabsf(dist) < fabsf(dist_closest))) { copy_v3_v3(t->tsnap.snapTarget, loc); closest = td; } } } } } else { FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td = tc->data; int i; for (i = 0; i < tc->data_len && td->flag & TD_SELECTED; i++, td++) { float loc[3]; float dist; copy_v3_v3(loc, td->center); if (tc->use_local_mat) { mul_m4_v3(tc->mat, loc); } dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint); if ((dist != TRANSFORM_DIST_INVALID) && (closest == NULL || fabsf(dist) < fabsf(dist_closest))) { copy_v3_v3(t->tsnap.snapTarget, loc); closest = td; dist_closest = dist; } } } } TargetSnapOffset(t, closest); t->tsnap.status |= TARGET_INIT; } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Snap Objects * \{ */ short snapObjectsTransform( TransInfo *t, const float mval[2], float *dist_px, float r_loc[3], float r_no[3]) { float *target = (t->tsnap.status & TARGET_INIT) ? t->tsnap.snapTarget : t->center_global; return ED_transform_snap_object_project_view3d( t->tsnap.object_context, t->depsgraph, t->region, t->view, t->tsnap.mode, &(const struct SnapObjectParams){ .snap_select = t->tsnap.modeSelect, .edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL, .use_occlusion_test = t->settings->snap_mode != SCE_SNAP_MODE_FACE, .use_backface_culling = t->tsnap.use_backface_culling, }, mval, target, dist_px, r_loc, r_no); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Peeling * \{ */ bool peelObjectsTransform(TransInfo *t, const float mval[2], const bool use_peel_object, /* return args */ float r_loc[3], float r_no[3], float *r_thickness) { ListBase depths_peel = {0}; ED_transform_snap_object_project_all_view3d_ex( t->tsnap.object_context, t->depsgraph, t->region, t->view, &(const struct SnapObjectParams){ .snap_select = t->tsnap.modeSelect, .edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL, }, mval, -1.0f, false, &depths_peel); if (!BLI_listbase_is_empty(&depths_peel)) { /* At the moment we only use the hits of the first object */ struct SnapObjectHitDepth *hit_min = depths_peel.first; for (struct SnapObjectHitDepth *iter = hit_min->next; iter; iter = iter->next) { if (iter->depth < hit_min->depth) { hit_min = iter; } } struct SnapObjectHitDepth *hit_max = NULL; if (use_peel_object) { /* if peeling objects, take the first and last from each object */ hit_max = hit_min; for (struct SnapObjectHitDepth *iter = depths_peel.first; iter; iter = iter->next) { if ((iter->depth > hit_max->depth) && (iter->ob_uuid == hit_min->ob_uuid)) { hit_max = iter; } } } else { /* otherwise, pair first with second and so on */ for (struct SnapObjectHitDepth *iter = depths_peel.first; iter; iter = iter->next) { if ((iter != hit_min) && (iter->ob_uuid == hit_min->ob_uuid)) { if (hit_max == NULL) { hit_max = iter; } else if (iter->depth < hit_max->depth) { hit_max = iter; } } } /* In this case has only one hit. treat as ray-cast. */ if (hit_max == NULL) { hit_max = hit_min; } } mid_v3_v3v3(r_loc, hit_min->co, hit_max->co); if (r_thickness) { *r_thickness = hit_max->depth - hit_min->depth; } /* XXX, is there a correct normal in this case ???, for now just z up */ r_no[0] = 0.0; r_no[1] = 0.0; r_no[2] = 1.0; BLI_freelistN(&depths_peel); return true; } return false; } /** \} */ /* -------------------------------------------------------------------- */ /** \name snap Nodes * \{ */ static bool snapNodeTest(View2D *v2d, bNode *node, eSnapSelect snap_select) { /* node is use for snapping only if a) snap mode matches and b) node is inside the view */ return ((snap_select == SNAP_NOT_SELECTED && !(node->flag & NODE_SELECT)) || (snap_select == SNAP_ALL && !(node->flag & NODE_ACTIVE))) && (node->totr.xmin < v2d->cur.xmax && node->totr.xmax > v2d->cur.xmin && node->totr.ymin < v2d->cur.ymax && node->totr.ymax > v2d->cur.ymin); } static NodeBorder snapNodeBorder(int snap_node_mode) { NodeBorder flag = 0; if (snap_node_mode & SCE_SNAP_MODE_NODE_X) { flag |= NODE_LEFT | NODE_RIGHT; } if (snap_node_mode & SCE_SNAP_MODE_NODE_Y) { flag |= NODE_TOP | NODE_BOTTOM; } return flag; } static bool snapNode(ToolSettings *ts, SpaceNode *UNUSED(snode), ARegion *region, bNode *node, const int mval[2], float r_loc[2], float *r_dist_px, char *r_node_border) { View2D *v2d = ®ion->v2d; NodeBorder border = snapNodeBorder(ts->snap_node_mode); bool retval = false; rcti totr; int new_dist; UI_view2d_view_to_region_rcti(v2d, &node->totr, &totr); if (border & NODE_LEFT) { new_dist = abs(totr.xmin - mval[0]); if (new_dist < *r_dist_px) { UI_view2d_region_to_view(v2d, totr.xmin, mval[1], &r_loc[0], &r_loc[1]); *r_dist_px = new_dist; *r_node_border = NODE_LEFT; retval = true; } } if (border & NODE_RIGHT) { new_dist = abs(totr.xmax - mval[0]); if (new_dist < *r_dist_px) { UI_view2d_region_to_view(v2d, totr.xmax, mval[1], &r_loc[0], &r_loc[1]); *r_dist_px = new_dist; *r_node_border = NODE_RIGHT; retval = true; } } if (border & NODE_BOTTOM) { new_dist = abs(totr.ymin - mval[1]); if (new_dist < *r_dist_px) { UI_view2d_region_to_view(v2d, mval[0], totr.ymin, &r_loc[0], &r_loc[1]); *r_dist_px = new_dist; *r_node_border = NODE_BOTTOM; retval = true; } } if (border & NODE_TOP) { new_dist = abs(totr.ymax - mval[1]); if (new_dist < *r_dist_px) { UI_view2d_region_to_view(v2d, mval[0], totr.ymax, &r_loc[0], &r_loc[1]); *r_dist_px = new_dist; *r_node_border = NODE_TOP; retval = true; } } return retval; } static bool snapNodes(ToolSettings *ts, SpaceNode *snode, ARegion *region, const int mval[2], eSnapSelect snap_select, float r_loc[2], float *r_dist_px, char *r_node_border) { bNodeTree *ntree = snode->edittree; bNode *node; bool retval = false; *r_node_border = 0; for (node = ntree->nodes.first; node; node = node->next) { if (snapNodeTest(®ion->v2d, node, snap_select)) { retval |= snapNode(ts, snode, region, node, mval, r_loc, r_dist_px, r_node_border); } } return retval; } bool snapNodesTransform( TransInfo *t, const int mval[2], float r_loc[2], float *r_dist_px, char *r_node_border) { return snapNodes(t->settings, t->area->spacedata.first, t->region, mval, t->tsnap.modeSelect, r_loc, r_dist_px, r_node_border); } /** \} */ /* -------------------------------------------------------------------- */ /** \name snap Grid * \{ */ static void snap_grid_apply( TransInfo *t, const int max_index, const float grid_dist, const float loc[3], float r_out[3]) { BLI_assert(max_index <= 2); snap_target_grid_ensure(t); const float *center_global = t->tsnap.snapTargetGrid; const float *asp = t->aspect; float in[3]; if (t->con.mode & CON_APPLY) { BLI_assert(t->tsnap.snapElem == 0); t->con.applyVec(t, NULL, NULL, loc, in); } else { copy_v3_v3(in, loc); } for (int i = 0; i <= max_index; i++) { const float iter_fac = grid_dist * asp[i]; r_out[i] = iter_fac * roundf((in[i] + center_global[i]) / iter_fac) - center_global[i]; } } bool transform_snap_grid(TransInfo *t, float *val) { if (!activeSnap(t)) { return false; } if ((!(t->tsnap.mode & SCE_SNAP_MODE_GRID)) || validSnap(t)) { /* Don't do grid snapping if there is a valid snap point. */ return false; } /* Don't do grid snapping if not in 3D viewport or UV editor */ if (!ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE)) { return false; } if (t->mode != TFM_TRANSLATION) { return false; } float grid_dist = (t->modifiers & MOD_PRECISION) ? t->snap[1] : t->snap[0]; /* Early bailing out if no need to snap */ if (grid_dist == 0.0f) { return false; } snap_grid_apply(t, t->idx_max, grid_dist, val, val); t->tsnap.snapElem = SCE_SNAP_MODE_GRID; return true; } static void snap_increment_apply_ex(const TransInfo *UNUSED(t), const int max_index, const float increment_val, const float aspect[3], const float loc[3], float r_out[3]) { /* relative snapping in fixed increments */ for (int i = 0; i <= max_index; i++) { const float iter_fac = increment_val * aspect[i]; r_out[i] = iter_fac * roundf(loc[i] / iter_fac); } } static void snap_increment_apply(const TransInfo *t, const int max_index, const float increment_dist, float *r_val) { BLI_assert((t->tsnap.mode & SCE_SNAP_MODE_INCREMENT) || doForceIncrementSnap(t)); BLI_assert(max_index <= 2); /* Early bailing out if no need to snap */ if (increment_dist == 0.0f) { return; } float asp_local[3] = {1, 1, 1}; const bool use_aspect = ELEM(t->mode, TFM_TRANSLATION); const float *asp = use_aspect ? t->aspect : asp_local; if (use_aspect) { /* custom aspect for fcurve */ if (t->spacetype == SPACE_GRAPH) { View2D *v2d = &t->region->v2d; Scene *scene = t->scene; SpaceGraph *sipo = t->area->spacedata.first; asp_local[0] = UI_view2d_grid_resolution_x__frames_or_seconds( v2d, scene, sipo->flag & SIPO_DRAWTIME); asp_local[1] = UI_view2d_grid_resolution_y__values(v2d); asp = asp_local; } } snap_increment_apply_ex(t, max_index, increment_dist, asp, r_val, r_val); } bool transform_snap_increment_ex(const TransInfo *t, bool use_local_space, float *r_val) { if (!activeSnap(t)) { return false; } if (!(t->tsnap.mode & SCE_SNAP_MODE_INCREMENT) && !doForceIncrementSnap(t)) { return false; } if (t->spacetype != SPACE_VIEW3D && validSnap(t)) { /* Only do something if using absolute or incremental grid snapping * and there is no valid snap point. */ return false; } if (use_local_space) { BLI_assert(t->idx_max == 2); mul_m3_v3(t->spacemtx_inv, r_val); } float increment_dist = (t->modifiers & MOD_PRECISION) ? t->snap[1] : t->snap[0]; snap_increment_apply(t, t->idx_max, increment_dist, r_val); if (use_local_space) { mul_m3_v3(t->spacemtx, r_val); } return true; } bool transform_snap_increment(const TransInfo *t, float *r_val) { return transform_snap_increment_ex(t, false, r_val); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Generic callbacks * \{ */ float transform_snap_distance_len_squared_fn(TransInfo *UNUSED(t), const float p1[3], const float p2[3]) { return len_squared_v3v3(p1, p2); } /** \} */